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I think the game plays too fast to notice all the faults.
- poor Defensive A.I
- poor goalie A.I (no lateral movements, so easy to score within the box)
- close to zero fouls called in-game
- collision system improved but glitchy and unresponsive
- lack of licences
- visually lacking
- poor Defensive A.I
- poor goalie A.I (no lateral movements, so easy to score within the box)
- close to zero fouls called in-game
- collision system improved but glitchy and unresponsive
- lack of licences
- visually lacking
Got the full game PS4 yesterday via digital download. Got say I am very impressed with the full version. It plays much better than the demo IMO. Let me just say that this game should be played with manual controls on -2 (otherwise quite fast paced). I haven't tried any modes yet but int the context of an exhibition game, this is the best I have ever played. I like the additional stadiums specially the UK style ones. Lighting is great and nice visuals.
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My concern is that many people just dive in playing with default settings without trying to optimize the game.
I hope you enjoy the game at one point.
I'm on Xbox One so I cannot edit the kits or import skins. Bummer.
I will try to lower game speed and see from there. What difficulty do you play on?
I will try to lower game speed and see from there. What difficulty do you play on?
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I play on professional so far and it's well balanced. -2 should be good. I agree the game is just fast otherwise. Also If you are not using manual give it a try
Was gonna pick up the PS4 copy today at Gamestop. Still little or no fouls in the final release??
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More polished version of the demo. Playing manual, superstar, -1 speed. Very realistic game of football. People complain its too hard to score in the box, its not hard to finish box must be playing assisted. With that said, pro footballers will finish an open shot 15 yrds from goal more often than not.
The collision system is pretty amazing, limbs collide at individual points, and react accordingly. There is much more a sense of two physical bodies colliding, instead of weird tractor beam, rubber banding and pre canned animations.
I haven't won or lost any game the same way yet. There is a real thought process to the CPU's attack, some actual build up and a real flow to the game. Everything just feels much more organic and borne of things actually playing out on the field.
The ability actually defend physically in your own final third cannot be understated. Controlling quality players is a joy. That probably Suns it up, this game really translates joy of playing football very faithfully.
The collision system is pretty amazing, limbs collide at individual points, and react accordingly. There is much more a sense of two physical bodies colliding, instead of weird tractor beam, rubber banding and pre canned animations.
I haven't won or lost any game the same way yet. There is a real thought process to the CPU's attack, some actual build up and a real flow to the game. Everything just feels much more organic and borne of things actually playing out on the field.
The ability actually defend physically in your own final third cannot be understated. Controlling quality players is a joy. That probably Suns it up, this game really translates joy of playing football very faithfully.
The foul issue is worse than I ever could have imagined. I just watched four different Twitch streams of slide tackle wipe outs, happening over and over and over with zero reprocussions. Maybe offline this can be overlooked, but the fact of the matter is that the most basic rule of football means absolutely nothing in this game.
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The problem is the CPU pretty much always gets the ball first in those situations. I've even seen slide tackles where the CPU's boot would teleport through a players legs to get the ball. People are talking up the collision system, saying that context matters and that players move in realistic and amazing ways, and they do for the most part, but problem is that apparently a CPU player making a bad challenge isn't a context that they felt the need to include at a realistic rate.
# 13
PeruvianPlaya954 @ 09/15/15 05:06 PM
I had been posting impressions in the other thread for those who of us who were lucky enough to get it early, so I won't repeat what I said there.
What I will add is that last night I played as Peru vs. Germany in a friendly. I knew I was in for a fight since I was overmatched from a talent standpoint, but I had a few of my good players on good form (a handful of red arrows).
I thought, I have a chance.
Ha. Germany DOMINATED possession and knocked it around. I think the final numbers were like 67-33 percent. I knew I couldn't high press or they would kill me, but I could do nothing the few times I won the ball.
They scored on a great volley before halftime, but couldn't find an insurance goal. Then one quick give-and-go pass down the right flank by me in the 84th minute led to a cross that my central midfielder finished at the far post.
I totally deserved to lose that one, but I managed a result with the 1-1. It felt good to get a result, but it felt even better to be able to get dominated and given a real tough game like I should from a superior opponent.
What I will add is that last night I played as Peru vs. Germany in a friendly. I knew I was in for a fight since I was overmatched from a talent standpoint, but I had a few of my good players on good form (a handful of red arrows).
I thought, I have a chance.
Ha. Germany DOMINATED possession and knocked it around. I think the final numbers were like 67-33 percent. I knew I couldn't high press or they would kill me, but I could do nothing the few times I won the ball.
They scored on a great volley before halftime, but couldn't find an insurance goal. Then one quick give-and-go pass down the right flank by me in the 84th minute led to a cross that my central midfielder finished at the far post.
I totally deserved to lose that one, but I managed a result with the 1-1. It felt good to get a result, but it felt even better to be able to get dominated and given a real tough game like I should from a superior opponent.
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Is there even a need for a free kick taker trait anymore since there are literally no fouls? Come on, guys - that alone is a joke. David Beckham is crying somewhere.
I will still get the damn game in hopes of a patch to fix the referee calling fouls. Maybe they should've changed the cover to include Neymar and Howard Webb - to make a further emphasis on fouls, like they did for PES3 and PES 4:
I will still get the damn game in hopes of a patch to fix the referee calling fouls. Maybe they should've changed the cover to include Neymar and Howard Webb - to make a further emphasis on fouls, like they did for PES3 and PES 4:
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I'm curious if others can comment on this because I never seen anyone say this yet until now... is it worst than the demo? I felt this was one the stronger parts of the demo.. as it was the most responsive I have ever played.
I still think this foul thing is getting a bit overblown. I get at least a couple of close free kicks a game. A lot of it depends on the player you are controlling. It's a lot easier to draw fouls with a winger than a DMF. Thecjey being drawing the foul. Just like in real life, you can expect to be found if you are flying into the area and a straight line holdibg down the dash button. If you see changes of speed and direction, and some clever dribbling you can draw fouls in this game a lot easier than you can in a lot of FIFA games.
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# 20
schnakenpopanz @ 09/15/15 06:25 PM
PES 6 was and will be the best game ever created. No fifa, no pes ever could compete with that. Just watch some videos and you will know what I mean.
Back to topic, I think they are taking steps in the right direction, but both games fifa and pes have their flaws.
Back to topic, I think they are taking steps in the right direction, but both games fifa and pes have their flaws.
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