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Since I'm all but getting FIFA for free, I went ahead and purchased PES. Tomorrow, I'll be waking up to both games, damn near like Christmas.
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Don't know if this has been said already, but the pc version is a port from the PS3/360 game.
Nice job, Konami.
Nice job, Konami.
Finally on PES 16 now...first time loading the game, come watch if you'd like:
http://www.twitch.tv/matt10l
http://www.twitch.tv/matt10l
finding it way too easy to keep possession and get goals...even on top player difficulty. i also reduced game speed to -1 and playing on manual shooting...
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Yeah, the CPU defense has issues, particularly in their 1/3. I'm finding it too easy to sprint down the middle and get shots off. It's like the defenders just don't want to commit to closing down or just can't. And the new collision system animations makes it easier to evade them without even trying when I'm running. I'm playing on Superstar and this is still the case.
I had a game earlier where I was intentionally trying to exploit the zig-zag sprinting down the center of midfield, and I ended up with like 18 shots on target.
I thought they said it was a hybrid. So far loving the game on PC, seems slower than the PS4 demo.
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You are absolutely correct about Fluid Formations ON. IT MUST BE ON.
When I started playing on the stream, the defensive line was in utter shambles (left CB following attacker deep into the box, resulting in easy chances for both user and CPU).
It wasn't until late into the night, after testing on SuperStar and Top Player, that Fluid Formation does in fact need to be on. However, all you need to do is change the "Numbers in Attack" and "Numbers in Defense" to FEW. That's it.
Once I changed both of those to "FEW" for user and CPU team...it was like a whole new game. I am absolutely relieved because I was ready to uninstall the game.
So thanks again, @dmendenhall_9 - may have just saved PES for me.
Played four more games just now. I'm starting to get a hang on ball handling, but Id still prefer it to be more like fifa, where the controls feel more responsive and you actually feel like youre pulling off a deke.
Had my first game with zero fouls, a bit annoying, but considering the game is on 10 min halves, quite short and the action was hot. Played the next game against Napoli and there were three fouls, and a mix of slow and fast action. Scored some wonky goals, which was disheartening, until i remembered that the two games before it all the goals were staple goals, so it was nice to see some flukes.
Game definitely needs some tweaking, but enjoying it overall.
Had my first game with zero fouls, a bit annoying, but considering the game is on 10 min halves, quite short and the action was hot. Played the next game against Napoli and there were three fouls, and a mix of slow and fast action. Scored some wonky goals, which was disheartening, until i remembered that the two games before it all the goals were staple goals, so it was nice to see some flukes.
Game definitely needs some tweaking, but enjoying it overall.
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- Fluid formations is the CPU (or human player) having the team changing tactics when on offense and defense (and kick off, but letīs leave that aside).
- When i say tactics itīs for example, from a 4-3-3 on offense (when in possession setting) to a 4-5-1 when on defense (out of possession setting).
- Not only we can set the tactics for these two moments, we can also change the Team Instructions for EACH of these tactics. This is extremely important!
- Even with fluid formations OFF, if we change the Team Instructions when in possession and when out of possession, they will take effect! Itīs not necessary to have this Fluid Formations ON for the Team Instructions to have effect, BUT itīs needed IF we want the team to change the formation when in and out of possession. This is a key difference.
Also, about how the defence behaves in this game... when you play against a CPU team (im assuming Superstar difficulty, everything below is easy) you will see teams defend completely different depending on these settings:
- Are the team instructions to press high up the pitch or not?
- Are the team instructions to be agressive or conservative (this will make the defenders to play on top of you OR to give you space and try to intercept passes.
- Are the team instructions set to defend the centre or wide? If they are to wide, the team will try to make you play to the wings (itīs NOT for you to protect the flanks, it actualy makes the defense more central, to FORCE you to play WIDE).
- How is the defensive line? High or low? Big teams is usually high, low teams itīs usually close to their goal.
And these are only the main one on defence, some offensive settings also affect how you defend...
So, pay a lot of attention to tactics (yours and CPU) in this game because they have a pronounced effect on them.
Also, the FEW, MEDIUM and MANY setting on offense and defense is crucial.
Example: if you set to MANY both on offense and defense, it will completely exaust your players, but you will get that coast to coast football some prefer, but your team will always be out of place of course....
Sorry, forgot one more thing. Matt, about this:
It wasn't until late into the night, after testing on SuperStar and Top Player, that Fluid Formation does in fact need to be on. However, all you need to do is change the "Numbers in Attack" and "Numbers in Defense" to FEW. That's it.
Once I changed both of those to "FEW" for user and CPU team...it was like a whole new game. I am absolutely relieved because I was ready to uninstall the game.
Remember, you donīt need Fluid Formations ON for these FEW on offense and FEW on defense to have effect. They will tack effect on the formation you choose (and this formation wonīt change on offense and defense if Fluid Formations are off, but the FEW on offense and defense take effect).
Im sorry if im being to specific, but i feel there isnīt a very good feel about the tactics on this game due to the fact that everybody plays fifa here.
It wasn't until late into the night, after testing on SuperStar and Top Player, that Fluid Formation does in fact need to be on. However, all you need to do is change the "Numbers in Attack" and "Numbers in Defense" to FEW. That's it.
Once I changed both of those to "FEW" for user and CPU team...it was like a whole new game. I am absolutely relieved because I was ready to uninstall the game.
Remember, you donīt need Fluid Formations ON for these FEW on offense and FEW on defense to have effect. They will tack effect on the formation you choose (and this formation wonīt change on offense and defense if Fluid Formations are off, but the FEW on offense and defense take effect).
Im sorry if im being to specific, but i feel there isnīt a very good feel about the tactics on this game due to the fact that everybody plays fifa here.
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Good points nuno! .
I really think Konami AND EA do us a HUGE disservice by not calibrating the tactics, especially because they play a big role in how the game plays. I know, and Matt can attest to this, that there is fundamental coding underneath the hood that cannot be changed but the variety in CPU play (offensively and defensively) can be better configured by both companies to give us a better product out of the box..
I really think Konami AND EA do us a HUGE disservice by not calibrating the tactics, especially because they play a big role in how the game plays. I know, and Matt can attest to this, that there is fundamental coding underneath the hood that cannot be changed but the variety in CPU play (offensively and defensively) can be better configured by both companies to give us a better product out of the box..
The one thing I hate is the evade tackle animation, I am not sure who out Konami thought it was okay for all players to have access to that animation. I even notice that even after contact is made from an attempted tackle they will still engage in the animation, some games just turn into a skip fest out in the middle of the pitch lol.
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If they removed it you would see fouls because some of the warping the game experienced in the past is gone. You watch any European or SA game and you rarely see players skipping over challenges. Players these days almost ALWAYS go to ground and take the foul.
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You would think that it meant on what you want your team to focus, but itīs not like that.
For example, if you choose CENTRE, it means that your team will try to make the oppponent play THROUGH the centre of midfield (meaning, that defenders will close the flanks MORE.
If you choose WIDE, it means that your team will try to make the opponent play to the flanks, meaning they will have less space between the defenders and be positioned more in centre.
I didnīt make up this distinction, this was actually a last year official Konami explanation about this setting because everyone was using it wrong (due to their poor explanation...)
Now, if you play on Superstar and find yourself playing against a team that you feel itīs easy to beat down the middle, probably this team has this configuration in tactics:
Conservative (they donīt attack the ball carrier much)
A low defensive line (close to their own box)
A CENTRE defensive option (meaning that they will GIVE you the centre of the pitch and cover the flanks more).
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