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Madden NFL 15 News Post



Madden NFL 15 is now available in stores. Be sure to read our review if you haven't gotten the game. If you have, leave your own impressions of your first play sessions in the comments below!

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 42 - View All
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Member Comments
# 881 C.J.S. @ 09/27/14 03:59 PM
I see my coach shake his head in disappointment when i get a gain of six yards..... then he is excited when i get stuffed for a loss ....
 
# 882 cjallure24 @ 09/27/14 07:02 PM
I'm experiencing both sides of this game. The love and hatred. I'm in a online CFM with two Coworkers, who refuse to play anything but default all madden, in which they cheese to win at any cause, and are perfectly fine with it. While in my solo CFM, I'm have a plethora, that's right plethora, of great games on all pro with slider tweaks.

One of my coworkers, who is coaching the texans, traded his first three picks, Brian Cushing, Arian Foster, a few other players, for Alfred Morris, T.Y. Hilton, Johnny Manziel, and another WR. I will never accuse the CPU of having horrible logic ever again.
 
# 883 HealyMonster @ 09/28/14 09:00 AM
Quote:
Originally Posted by TrufflesEater
Then why are still posting in this forum? Can't let it go?
He's just leaving his impressions. Hence the name of this thread. Smh.

Anyway, the presentation in his game is bad. I got the game thinking this was the year it all changed, but man, I never really dug into CFM thinking the mode was a mess, and it is, but I bought the presentation would do standings upcoming games, season stats,etc.

The stat overlays continue to pop up and go away before you can read what they say, and with like 7 minutes let in the 4 quarter they tell you who you play next week. .sorry excuse for presentation. They hired an nfl films guy and pimped it out. It looks great, unfortunately there's programming involved and I don't ink they know what they are doing.
 
# 884 The JareBear @ 09/28/14 11:04 AM
I don't understand all the Superman INTs on deep passes. I thought they were toned down this year?

Most other areas of the game its fine, I have thrown an out route that bounced off a defenders hands multiple times, but on a deep pass DBs seem to get this hyper-drive overcompensation and always jump at some crazy angle to make the INT.

It would go a long way if EA just tuned it so they laid out for swats more often instead of the INTs. I am sure next year will be the year of WR/DB interaction, but until then I know there are little things EA can do to at least put a band-aid on the problem. Ball trajectory could use some work too. You see throws in every football game now that you can't make in the game. If the ball trajectory and placement is tweaked a little those superman INT animations probably wouldn't trigger as much
 
# 885 Earl1963 @ 09/28/14 11:46 AM
I honestly have no complaints this year. Zero.
 
# 886 Cardot @ 09/28/14 12:01 PM
Quote:
Originally Posted by The JareBear
It would go a long way if EA just tuned it so they laid out for swats more often instead of the INTs. I am sure next year will be the year of WR/DB interaction, but until then I know there are little things EA can do to at least put a band-aid on the problem.
I have always believed that the root of the problem is QB accuracy. QB's hit WR's 40 yards down field in stride, right in the hands as they tip toe down the sideline way too often. So EA sees that it is too easy. But rather than fix that, they band-aid in defenders that can cover ridiculously tight. The result is a problem with too many interceptions, so they add a band-aid for an absurd amount of dropped Ints. Band-aids upon band-aids.
 
# 887 ejs181 @ 09/28/14 03:54 PM
Too many sacks and interceptions... No incompletions or shots down field.... Every face mask penalty announcers say same thing but still very few penalties...I'm not really enjoying the game. I'll take half the blame for int I throw since I went from ps3 to xbox1 and still press x instead of a out of habit.. As far as sacks go, I don't use anyone on d- line and get 6- 10 every game
 
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# 889 ftbll4fun @ 09/28/14 10:18 PM
I recently created a playbook, and it is all fine, except one part. My kick return special teams plays only have Kick Return Middle 2 and onside kick recover. Anyone know why or what i can do to fix it?
 
# 890 KG @ 09/29/14 08:45 AM
Quote:
Originally Posted by The JareBear
I don't understand all the Superman INTs on deep passes. I thought they were toned down this year?

Most other areas of the game its fine, I have thrown an out route that bounced off a defenders hands multiple times, but on a deep pass DBs seem to get this hyper-drive overcompensation and always jump at some crazy angle to make the INT.

It would go a long way if EA just tuned it so they laid out for swats more often instead of the INTs. I am sure next year will be the year of WR/DB interaction, but until then I know there are little things EA can do to at least put a band-aid on the problem. Ball trajectory could use some work too. You see throws in every football game now that you can't make in the game. If the ball trajectory and placement is tweaked a little those superman INT animations probably wouldn't trigger as much
The legacy issue that I still and have always hated is:

You're on offense
You have 2 WRs out to the right/1 TE
Both WRs are on go routes, TE is on a bend (split the safety and make him react)
Defense is in a cover 3

Perfect scenario right?

Nope

You throw it to the inside WR on the right and the CB on the left makes a play on it. The fact that you're still able to cover 2 WRs at once + the psychic ability of the DB leads to what you alluded.
 
# 891 Whaaaazuuuuup @ 09/29/14 11:00 AM
Im praying a patch will fox a majority of the issues and save this years game. Its way too early to be giving up on thos years version.
 
# 892 Whaaaazuuuuup @ 09/29/14 01:03 PM
Im praying a patch will fox a majority of the issues and save this years game. Its way too early to be giving up on thos years version.
 
# 893 FedExPope @ 09/29/14 04:33 PM
I'm confused by the sprint this year. Did they change it AGAIN, or do you still have to repeatedly pump the right stick to sprint? Or do you hold it down? I kept wondering why my QB would never run when I'm trying to scramble until I figured out that you have to hold down the sprint button to get them to run. Is it the same for all ballcarriers?
 
# 894 hanzsomehanz @ 09/29/14 05:27 PM
I finally have it in my budget to afford the XB1 but I am going to avoid M15 and keep it on the 360.

I have seem countless current gen YouTube videos expose how OP the run game is which on 360 the D capably more competent.

I am not going to wish for a patch either - there are some issues that exist on both consoles and for me that is enough to dissuade me from making the M15 current gen purchase.

Sent from my SGH-I727R using Tapatalk
 
# 895 wordtobigbird @ 09/29/14 06:13 PM
Quote:
Originally Posted by FedExPope
I'm confused by the sprint this year. Did they change it AGAIN, or do you still have to repeatedly pump the right stick to sprint? Or do you hold it down? I kept wondering why my QB would never run when I'm trying to scramble until I figured out that you have to hold down the sprint button to get them to run. Is it the same for all ballcarriers?
You hold it down.
 
# 896 rudyjuly2 @ 09/29/14 06:53 PM
Quote:
Originally Posted by hanzsomehanz
I finally have it in my budget to afford the XB1 but I am going to avoid M15 and keep it on the 360.

I have seem countless current gen YouTube videos expose how OP the run game is which on 360 the D capably more competent.

I am not going to wish for a patch either - there are some issues that exist on both consoles and for me that is enough to dissuade me from making the M15 current gen purchase.

Sent from my SGH-I727R using Tapatalk
The defense is FAR worse against the run on 360/PS3 IMO. I find the CPU run defense and defense overall a lot better/harder on the PS4. No comparison. All-pro on PS4 is harder than all-madden on PS3.
 
# 897 FedExPope @ 09/30/14 03:25 PM
Quote:
Originally Posted by HealyMonster
He's just leaving his impressions. Hence the name of this thread. Smh.

Anyway, the presentation in his game is bad. I got the game thinking this was the year it all changed, but man, I never really dug into CFM thinking the mode was a mess, and it is, but I bought the presentation would do standings upcoming games, season stats,etc.

The stat overlays continue to pop up and go away before you can read what they say, and with like 7 minutes let in the 4 quarter they tell you who you play next week. .sorry excuse for presentation. They hired an nfl films guy and pimped it out. It looks great, unfortunately there's programming involved and I don't ink they know what they are doing.
Seriously! By far my biggest complaint with the presentation. It's nice to see who's in the playoff race, but wow, they only give us time to read who the division winners are before they take the window away. Whose time, exactly, are they trying to save here? What's the friggin rush?

Quote:
Originally Posted by wordtobigbird
You hold it down.
Alright thanks man...now maybe that will solve some of the issues I had with my fast players not being so fast after all...
 
# 898 cjallure24 @ 09/30/14 09:25 PM
Quote:
Originally Posted by illiterateoption
Do I trade it for NBA2K15 or FiFA15? Hmmm...its really a shame because football is my favorite sport to play in digital form...
I'd say wait until EA releases a patch. If they address the main issues (sacks, ROBO QB, etc) the game could be solid.
 
# 899 rudyjuly2 @ 09/30/14 11:14 PM
I'm glad the PS4 version has more defense. The run defense is better and LBs fly to the ball. But the interior DL still get knocked off the ball EVERY time on short yardage. You never see them get a TFL on an inside run. 3rd and 1 is still automatic. It would be nice if it was more dynamic and it didn't feel cheap to call a normal inside run on 3rd and short. The run game needs more balance on inside vs outside IMO.
 
# 900 Smirkin Dirk @ 10/01/14 05:44 AM
Im loving the game.

I cant seem to make big gains on throws or get some decent YAC, but Id say that is mainly user error.
 


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