Home
Madden NFL 15 News Post


Our friends at ESG have posted this Madden NFL 15 video that shows end of season stats, league leaders, awards, division standings, and more. They also simmed the playoffs and Super Bowl.

For those of you interested in simulated stats, check out the results and leave your thoughts.

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 42 - View All
Madden NFL 15 Videos
Member Comments
# 281 DeuceDouglas @ 08/23/14 06:42 AM
Quote:
Originally Posted by extremeskins04
I think they'll patch it sooner than a month.
It took until October 18th to patch rain in every game for certain teams and October 16th for the sliders not working in CFM so that's just what I'm basing it off.
 
# 282 Mauer4MVP @ 08/23/14 10:47 AM
Quote:
Originally Posted by DeuceDouglas
It took until October 18th to patch rain in every game for certain teams and October 16th for the sliders not working in CFM so that's just what I'm basing it off.
Yeah, but this is a much more pressing issue. This literally ruins CFM.
 
# 283 DeuceDouglas @ 08/23/14 11:39 AM
Quote:
Originally Posted by Mauer4MVP
Yeah, but this is a much more pressing issue. This literally ruins CFM.
I'd say it's about the same. Playing 13 games a season in the rain and sliders not working at all also completely ruined CFM. That's just my opinion though.

And I'm simply going off the past patch history where the first two title updates don't carry much weight in the way of significant changes for big issues like this or the rain glitch, the sliders, and editing players which all didn't end up getting fixed or altered until October.
 
# 284 Hooe @ 08/23/14 12:31 PM
Quote:
Originally Posted by Flamehead
I think you're missing the true issue this year. Yes, other years stats have always been off in one way or another; however, based on the feedback of those who have simmed multiple seasons in cfm, the bad stats combined with the new cpu auto-calculation of xp vx. confidence are apparently impacting cpu QB regression to such a degree that good QB's are signficantly declining in 1-3 years such that they become 3rd stringers on other teams.

Put another way, what was once an irritation has now become something that fundamentally impacts cfm in a meaningful, tangible, way--and not for the better.
There was a person on Reddit who did the Sim 10 Seasons option and was still seeing plenty of good QBs in the league, including some of the default guys (Andrew Luck was a 99, Teddy Bridgewater was a 93, Derek Carr was an 84, and Matt Stafford and Russell Wilson remained reasonably-rated QB1s at 91 and 79 respectively). The average of the OVR ratings of all the QBs was a bit above 82.

So while the sim stats may be low, it remains to be seen just how much this is affecting QB progression / regression on the whole. I'm not saying that the stats issue shouldn't be fixed - it should - but based on that one case study the game appears to remain playable, even if the stats produced by the sim engine don't line up with real life right now.

All that said, as primarily a CFM player myself, I'm keeping a watchful eye on this issue myself, just like most everyone else in this thread.
 
# 285 Mav3rek7 @ 08/23/14 12:37 PM
In past versions of Madden, I've noticed that sim stats are a bit different versus me actually playing out my CFM. For instance, just swimming a season the stats were low. But if I played my teams games, stats were much better. I would assume this probably would be similar in this year. Has anyone actually played an entire season with their team and still seen super low stats? I just know that in my Madden 25 CFM I had several QBs throw for 30+, with Aaron Rodgers (who was the MVP) throw for something like 45 TDs and 6 INTs.
 
# 286 silveredge96 @ 08/23/14 02:04 PM
Any chance that EA will patch this issue?
 
# 287 Sheba2011 @ 08/23/14 02:33 PM
Quote:
Originally Posted by Flamehead
Hmm, interesting. If the two aren't as cause-and-effect as initially suspected, then it might be a bit more playable, I'll give you that.
It's definitely something that needs to be explored more in depth. I am all for there being some sort of regression/progression it makes the game more life like, but if it is tied into the low stats that is a problem. Most QB's in the real NFL have a 4-6 year window where they play well and then they start to decline (some very rapidly), obviously there are exceptions.
 
# 288 aholbert32 @ 08/23/14 02:41 PM
Quote:
Originally Posted by Sheba2011
The more likely scenario knowing how corporate America works, they knew about but the suits they work for (the one's who set the deadlines) said the game needs to be at the retailers by X date and there was no time to fix it at that point. Josh has already said on twitter he is aware of the problem and they are looking into it.

My only issue with that theory is this isn't the first yr this has been an issue. We've been complaining about this stuff for years. This is just the first time the press has really shined a light on it though.
 
# 289 OhMrHanky @ 08/23/14 03:05 PM
I always got a real kick out of 25's simmed stats compared to actual gameplay for me. I tweaked and tweaked and tweaked sliders to help get QB comp% down, but it was such a struggle. Yet, based on sim stats, every game I would go up against a QB coming in with less than 50% completions, and what would he do against me that game? Usually over 70%. Lol. That always killed me. In game, 70+%. Simmed, 50-%. Clowning. Well, I'm looking forward to PLAYING the game, anyway. Lol.


Sent from my iPhone using Tapatalk
 
# 290 bc21045 @ 08/23/14 03:42 PM
I just simmed 5 seasons as the Panthers. When I went to check out the rosters Carolina no longer had Cam Newton (95), Star (99), Kawann Short (88), Kony Ealy (88) or Luke Kuechly (99). Cam had 4 straight seasons under 3500 yards (2 under 3000 and one with 2200). Russell Wilson was a 99 overall with 5 straight years under 3000 yards (only missed 3 games in that stretch), Andrew Luck (87, no longer with the Colts) with 3 straight years under 3000. Matt Ryan sitting in FA rated 61 (13 points lower than Blaine Gabbert).

Bengals had Julio Jones along with AJ Green, Bucs got Dareus (97) to go with McCoy (93) Seahawks with 8 players rated over 95. All sorts of just ridiculous things going on. I hope they patch it soon because I'm really enjoying the actual gameplay.
 
# 291 angels28 @ 08/23/14 04:35 PM
Has anyone adjusted individual ratings to see if QBs would throw more?
 
# 292 troy184 @ 08/23/14 04:35 PM
Quote:
Originally Posted by bc21045
I just simmed 5 seasons as the Panthers. When I went to check out the rosters Carolina no longer had Cam Newton (95), Star (99), Kawann Short (88), Kony Ealy (88) or Luke Kuechly (99). Cam had 4 straight seasons under 3500 yards (2 under 3000 and one with 2200). Russell Wilson was a 99 overall with 5 straight years under 3000 yards (only missed 3 games in that stretch), Andrew Luck (87, no longer with the Colts) with 3 straight years under 3000. Matt Ryan sitting in FA rated 61 (13 points lower than Blaine Gabbert).

Bengals had Julio Jones along with AJ Green, Bucs got Dareus (97) to go with McCoy (93) Seahawks with 8 players rated over 95. All sorts of just ridiculous things going on. I hope they patch it soon because I'm really enjoying the actual gameplay.

That is just ridiculous.....how does this happen?
 
# 293 GAMEBREAKER85 @ 08/23/14 04:49 PM
Thanks for saving me money fellas, sim stays haven't been right for years. You can't throw for 4000 yards and end up with 20 or less TDs. Idiotic. Looks like NCAA 2k8 Hoops until further notice.
 
# 294 Shon 23 @ 08/23/14 05:01 PM
Well, one thing is for sure.. I don't know how long it'll take to patch, but this is a major problem that affects a large portion of their playerbase. With CFM you have the H2H and MUT guys and there may be many players online, but I bet close to the majority are CFM players.. and these stats and progressions/regressions makes CFM unplayable, IMO.

Good thing is Josh Looman has already acknowledged the problem and since it seems pretty damn bad, I expect a patch to come sooner rather than later. I don't play CFM until the final 53 rosters are out and there are some good sliders to work with, but I hope they fix this ASAP. I don't think it'll be a month like some people here think, though. Sooner rather than later.

But many of you are right to say this should not have happened to begin with..
 
# 295 LorenzoDC @ 08/23/14 06:35 PM
Quote:
Originally Posted by sethmen
Well, one thing is for sure.. I don't know how long it'll take to patch, but this is a major problem that affects a large portion of their playerbase. With CFM you have the H2H and MUT guys and there may be many players online, but I bet close to the majority are CFM players.. and these stats and progressions/regressions makes CFM unplayable, IMO.

Good thing is Josh Looman has already acknowledged the problem and since it seems pretty damn bad, I expect a patch to come sooner rather than later. I don't play CFM until the final 53 rosters are out and there are some good sliders to work with, but I hope they fix this ASAP. I don't think it'll be a month like some people here think, though. Sooner rather than later.

But many of you are right to say this should not have happened to begin with..
If I had to guess, this patch will take a few weeks, if it comes and actually solves the issues. I don't think it will be in a day one patch, otherwise Looman would have tweeted as much when he acknowledged the issue.

That means they are, as Looman said, "looking into it," have to work on it and test, and then will have to get a patch approved through Microsoft and Sony. They're not going to want to do more than one patch to address this so they will want to take time to see how far they can go fixing it and address it as completely as they can.

To me that says it will take 3-4 weeks, or the third week of September at the earliest.
 
# 296 Glenn33 @ 08/23/14 06:52 PM
Quote:
Originally Posted by GAMEBREAKER85
. Looks like NCAA 2k8 Hoops until further notice.
You still playing this game? Impressive.
 
# 297 glitch3d @ 08/23/14 10:59 PM
The sim stats sucks, yeah. But I doubt that's what is causing such regression on QB's and moreso the CPU not being able to recover from this in Game Prep accordingly.



It's a much bigger hit than anyone else. By far.
 
# 298 angels28 @ 08/24/14 12:01 AM
So we could control all 32 teams and make sure we give confidence to QB every week. Very tedious, but would it get the job done?
 
# 299 Sheba2011 @ 08/24/14 12:56 AM
Quote:
Originally Posted by glitch3d
The sim stats sucks, yeah. But I doubt that's what is causing such regression on QB's and moreso the CPU not being able to recover from this in Game Prep accordingly.



It's a much bigger hit than anyone else. By far.
Horrible sim stats aside. What that screen shows me is that what happens in the game is what matters most, which is the way it should be. He got +4 confidence back from gameplan but he continues to have horrible games with multiple int's which would take a huge toll on any QB's confidence. On that same token one or two good games in a row should be enough to restore some of that confidence whereas if he continues to struggle he will end up regressing. Look at Eli Manning he started the year off with games of 4 and 3 int's and he really never recovered it just kept getting worse from there. Wasn't until week 10 that he had somewhat of a positive game but by the his confidence was completely shot and the rest of the year was a disaster.
 
# 300 extremeskins04 @ 08/24/14 01:06 AM
Quote:
Originally Posted by angels28
So we could control all 32 teams and make sure we give confidence to QB every week. Very tedious, but would it get the job done?
That most likely would help but that's a real pain to do, and very time consuming. You'd have to adjust it every single week for every team.

Confidence is the main culprit of EVERYTHING wrong with the sim stat engine and progression/regression. It's so broken right now that I don't even know if a patch can actually fix it. They would have to seriously cut down on how much confidence causes issues with QB's.

If a QB has one or two games where he throws 3+ int's, he's basically done for the year and there's no coming back because his confidence will never recover thereby making his stats worse, which in TURN causes QB's to regress horribly; like Andrew Luck, Matt Stafford and Cam Newton to go from a high 80's/low 90's rating to a low 70's rating in just 2-3 years.

What's worse is rookie QB's never progress.

Unacceptable in every way imaginable.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.