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Madden NFL 25 News Post


Madden NFL 25 is now playable for thousands for the PlayStation 4 with that console's launch. If you have the game, be sure to share your impressions below!

If you don't have the game, then no one cares about your impressions of a stream, so please don't post!

Game: Madden NFL 25Reader Score: 5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 54 - View All
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Member Comments
# 281 49UNCFan @ 11/20/13 01:10 AM
Play the zoom cam and you'll notice more of a difference,btw I wish the zoom camera wouldn't zoom in as far as it does when it's focused on the call carrier other wise it would be perfect!

Sent from my SCH-I545 using Tapatalk
 
# 282 blackceasar @ 11/20/13 01:19 AM
Quote:
Originally Posted by PacMan3000
This is one of the more impressive things I've read here. Have you seen this continue to be the case in CCM when it comes to the Nantz discussing what your quarterback did as you progress through the season?
I havent been in a scenario where, say for example my QB was on pace to break a record or something so I don't know just how much they will say or what triggers it. I'm only 4 weeks into my season.. but like I said, in Current Gen, they say literally the same thing about your QB when he comes onto the field. For example, Tannehill is always the "converted QB from Texas AM"... but in Next Gen, they introduce him, then comment on what he did the prior week. They also comment on what the offense or defense did at times the prior week when they introduce those lineups. I'm curious to see what other things trigger those introductory comments.
 
# 283 The JareBear @ 11/20/13 01:21 AM
Quote:
Originally Posted by 49UNCFan
Play the zoom cam and you'll notice more of a difference,btw I wish the zoom camera wouldn't zoom in as far as it does when it's focused on the call carrier other wise it would be perfect!

Sent from my SCH-I545 using Tapatalk
I think it is pretty much close to perfect. I only notice this issue on returns. On runs or regular plays I don't notice a problem at all, if anything its realistic.

But yeah, regardless, Zoom cam is seriously awesome
 
# 284 Tommyklaid @ 11/20/13 08:02 AM
I'm about 8 full games in since launch...

...and I was one of first to post my impressions, and I'm having an absolute blast with this game. It takes a bit to get used to going from CG to NG, but it just *feels* so much better, the AI is smarter, etc...

I am seeing a bit too many interceptions by both myself & the CPU...I have both set to 3, but it's still too high...granted INT'S are warranted due to horrible decisions.

Gonna wait a bit until I start a C-Franchise, but I am lookin' forward to it.

Solid product IMO!
 
# 285 ajk49er @ 11/20/13 08:15 AM
the small things added like talking about the week before are very limited and small. seeing the same issues from previous game. did not buy it myself, but played it at a friend's, and left very unimpressed. I proceeded to put in APF 2k8, and I overturned a late fumble when I challenged it was I thought the ball was thrown forward and not backwards, I was correct. this was after a huge holding penalty on the defender where I saw the defender hold the TE


still no working penalties in madden, way too many INT's in game to get a realistic sim experience. living crowds has potential, but is limited as well. not seeing changes to the legacy system, or many of the other broken elements that people overlook because they don't play it enough or don't care. Sim stats are still bad.


not sure exactly if this game will ever represent the real NFL. it can be fun to play with a friend for a bit, but that is not why I play madden. oh and Jamaal Charles looks ridiculous!
 
# 286 N51_rob @ 11/20/13 10:44 AM
Played a game last night that left me really impressed with the CPU. Played at Seattle as Washington. They were clearly the better team. But there were some awesome play calls by the CPU. Several times they called plays that I would've never expected based on my time with CG.

Here is one example: 3rd and goal from the 2 yard line. The formation screen shows them with (if I remember correctly) 2 RB, 2 TE, 1 WR in a game they were winning 19-7. So I am thinking run. So I go to my 5-3-2 goal line package. Ready for any inside run. They run a speed option, with no one to secure the edge, Wilson makes an easy pitch for the TD.

If I were playing a user that is a call I would expect, but never have I seen a "cheeky", smart call like that from the CPU. Maybe its placebo, maybe its the "additional calculations" on next gen I don't know, but that call was big as I made a little comeback and lost 21-26. If they had settled for the FG there I could've gone for 2 point conversions on my last two TDs in hope of forcing OT.
 
# 287 ABR173rd @ 11/20/13 12:28 PM
Quote:
Originally Posted by N51_rob
Played a game last night that left me really impressed with the CPU. Played at Seattle as Washington. They were clearly the better team. But there were some awesome play calls by the CPU. Several times they called plays that I would've never expected based on my time with CG.

Here is one example: 3rd and goal from the 2 yard line. The formation screen shows them with (if I remember correctly) 2 RB, 2 TE, 1 WR in a game they were winning 19-7. So I am thinking run. So I go to my 5-3-2 goal line package. Ready for any inside run. They run a speed option, with no one to secure the edge, Wilson makes an easy pitch for the TD.

If I were playing a user that is a call I would expect, but never have I seen a "cheeky", smart call like that from the CPU. Maybe its placebo, maybe its the "additional calculations" on next gen I don't know, but that call was big as I made a little comeback and lost 21-26. If they had settled for the FG there I could've gone for 2 point conversions on my last two TDs in hope of forcing OT.
To Piggy back on this, I was playing the 49'ers and they were up by six with under two minutes left. It's 4th and 2 and they are on my 45 yard line. I had two timeouts left and typically I would expect the CPU to punt the ball as they are up by six, under two minutes left and out of field goal range. I go into a punt return formation and they come out in I-formation. so I freakout and call a T.O. and they come out in a punting formation and then try to go for it.

I was the Saints, so they made me burn a T.O. and it's almost as if they realized that with the Saints offense and 1:45 left on the clock up by six they were better off trying to get the first then to give the ball back to my offense.
 
# 288 N51_rob @ 11/20/13 01:51 PM
Quote:
Originally Posted by Jetpac
See when you post things like this... it makes me want to post all the glitches I encounter EVERY GAME. way to many for this to be called a solid product.
So you don't think its a solid product. Fantastic. Some other poster thinks it is? Fantastic. It is an impressions thread. You can post yours w/o going into every thread and try to combat anyone who likes the game. You want to post all the glitches you encounter? Do it, we have an entire thread just for that. You continue to post in this manner you will not be posting long.
 
# 289 BenGerman @ 11/20/13 04:24 PM
Some impressions after a season of CCM:

The Good:
  • This is pretty clearly the best Madden game I've ever played.
  • I went 3-13 with the Jaguars in my first year. Got the first pick, and had to choose between a long-term project at QB, or a sure thing that didn't have nearly as much upside. Not too many differences in drafting between CG and NG, but the logic definitely seems better.
  • Gone are the days where you are stuck playing against the stupid CPU. In both Madden and NBA 2K, I've been outsmarted on numerous occasions.
  • The line play is fantastic.
  • Crowds/Sidelines look much better.
  • Crowd noise is better.
  • The game is actually a pretty noticable graphics upgrade. I'm still surprised every time I put the game in and play.
  • WR/DB interaction is definitely better.
  • Zones are tighter.
  • More throws are hitting the ground. From a general standpoint, the field just seems much bigger. Which is a huge + for me.
  • Sliders work much better.
  • I've seen a variety of injuries. In my first season, I had Jockel, Forsett, Branch, and Sanders go down for significant time. Also had a few other minor injures.
  • CPU playcalling logic is a lot better.

The Bad:
  • The sidelines are still not where they need to be, but it's better. I'd imagine this game is no where close to reaching it's potential.
  • The presentation is just not good at all. Repeated lines, lines used out of context, no halftime show, no score updates from around the league, etc. just take aware from the overall immersion.
  • The animations are better, but there absolutely NEEDS to be signature styles next year. My rookie QB shouldn't have the same throwing motion as Peyton Manning. Doug Martin shouldn't run the same way as Ben Tate.
  • The CPU offensive line breaks down pretty easily if there is a user controlling a D-Lineman. Sliders help, though.
  • Post play stuff needs to look better. Players are still kind of robot like after the play, unless it's a cutscene.

Overall, I'm very surprised at how much I'm enjoying Madden. The fact that a new one will be rolling around the corner in seven months has me drooling. Like I said, the game doesn't seem anywhere close to reaching its potential yet, so if you're expecting a ridiculous leap forward, you probably won't get it until '15 or '16. Still, this is the first solid game of football out of the box since APF 2K8.
 
# 290 N51_rob @ 11/20/13 05:53 PM
Probably the worst line play I've seen while playing. The rest of it was just funny. Anyways. Dropping into coverage with a CB blitz. The RT and RG whiff and look awful doing it.

https://www.facebook.com/photo.php?v...type=2&theater
 
# 291 4thQtrStre5S @ 11/20/13 07:16 PM
Quote:
Originally Posted by N51_rob
Probably the worst line play I've seen while playing. The rest of it was just funny. Anyways. Dropping into coverage with a CB blitz. The RT and RG whiff and look awful doing it.

https://www.facebook.com/photo.php?v...type=2&theater
The RT just completely blew it, but maybe there was an AI result which didn't have a proper animation representing the result on the? Or maybe it was supposed to be a spin or rip move that didn't register?
 
# 292 ocelittle @ 11/20/13 07:53 PM
Quote:
Originally Posted by BenGerman
Some impressions after a season of CCM:

The Good:
  • This is pretty clearly the best Madden game I've ever played.
  • I went 3-13 with the Jaguars in my first year. Got the first pick, and had to choose between a long-term project at QB, or a sure thing that didn't have nearly as much upside. Not too many differences in drafting between CG and NG, but the logic definitely seems better.
  • Gone are the days where you are stuck playing against the stupid CPU. In both Madden and NBA 2K, I've been outsmarted on numerous occasions.
  • The line play is fantastic.
  • Crowds/Sidelines look much better.
  • Crowd noise is better.
  • The game is actually a pretty noticable graphics upgrade. I'm still surprised every time I put the game in and play.
  • WR/DB interaction is definitely better.
  • Zones are tighter.
  • More throws are hitting the ground. From a general standpoint, the field just seems much bigger. Which is a huge + for me.
  • Sliders work much better.
  • I've seen a variety of injuries. In my first season, I had Jockel, Forsett, Branch, and Sanders go down for significant time. Also had a few other minor injures.
  • CPU playcalling logic is a lot better.

The Bad:
  • The sidelines are still not where they need to be, but it's better. I'd imagine this game is no where close to reaching it's potential.
  • The presentation is just not good at all. Repeated lines, lines used out of context, no halftime show, no score updates from around the league, etc. just take aware from the overall immersion.
  • The animations are better, but there absolutely NEEDS to be signature styles next year. My rookie QB shouldn't have the same throwing motion as Peyton Manning. Doug Martin shouldn't run the same way as Ben Tate.
  • The CPU offensive line breaks down pretty easily if there is a user controlling a D-Lineman. Sliders help, though.
  • Post play stuff needs to look better. Players are still kind of robot like after the play, unless it's a cutscene.

Overall, I'm very surprised at how much I'm enjoying Madden. The fact that a new one will be rolling around the corner in seven months has me drooling. Like I said, the game doesn't seem anywhere close to reaching its potential yet, so if you're expecting a ridiculous leap forward, you probably won't get it until '15 or '16. Still, this is the first solid game of football out of the box since APF 2K8.
Goddamn. These are impressions I was fearing to see.

*finger hovers over buy button*
 
# 293 N51_rob @ 11/20/13 07:58 PM
Quote:
Originally Posted by 4thQtrStre5S
The RT just completely blew it, but maybe there was an AI result which didn't have a proper animation representing the result on the? Or maybe it was supposed to be a spin or rip move that didn't register?
He's not the only one. The RG, C and RB are all just standing around.

 
# 294 jpdavis82 @ 11/20/13 08:50 PM
Quote:
Originally Posted by N51_rob
He's not the only one. The RG, C and RB are all just standing around.

My question is where is the defensive line on this play? It looks like there is only one down lineman and everyone else is dropping back into coverage, that's probably why the RG, C, and RB are standing around, the AI is thinking, where the heck is everyone? The RT is "blocking" a S or CB.
 
# 295 4thQtrStre5S @ 11/20/13 09:43 PM
Quote:
Originally Posted by N51_rob
He's not the only one. The RG, C and RB are all just standing around.


Looks like a max cover defense, so just rushed 1 or 2 defenders, am I correct? Maybe that messed with the offensive line AI?

Although, if the players are calculating 60 more times a second then it would seem they would do something when a defender is present - double team and or pick up a random rusher..

Is this a result that can be recreated consistently?
 
# 296 ocelittle @ 11/20/13 09:51 PM
Went for it, and bought on PSN.

Played a quick game while it installed. (love that feature)

+ Looks good, not great. Defnitely looks like a 360/PS3 game...BUT...
+ 1080p60 is a game changer. It plays SO smooth that I feel like I'm always in control.
+ Infinity Engine is great, I had the Wii U edition last and it didn't have it...and I can feel the difference.

- Wish they put a little effort into the presentation...very similar to 13.

I know I'll put a lot of hours into this. I wish Game Face was in, though. I loved that in 13. Made me attached to the player more.
 
# 297 N51_rob @ 11/20/13 10:49 PM
Quote:
Originally Posted by jpdavis82
My question is where is the defensive line on this play? It looks like there is only one down lineman and everyone else is dropping back into coverage, that's probably why the RG, C, and RB are standing around, the AI is thinking, where the heck is everyone? The RT is "blocking" a S or CB.
Quote:
Originally Posted by 4thQtrStre5S
Looks like a max cover defense, so just rushed 1 or 2 defenders, am I correct? Maybe that messed with the offensive line AI?

Although, if the players are calculating 60 more times a second then it would seem they would do something when a defender is present - double team and or pick up a random rusher..

Is this a result that can be recreated consistently?
It's a cover 3 or 2 with a CB blitz. I was Orakpo the OLB rushing from the LT spot, I think I was in the process of rushing then saw a WR in the flat so I bugged out and went to chase him down. No reason for the RT/RG to not pick him up...."head on a swivel".
 
# 298 csamuelsvt @ 11/21/13 09:52 AM
Is it confirmed that Madden on ps4 is running 1080P and 60 FPS? Sometimes during gameplay the game stutters or is choppy for me? Hope I'm not the only one...any one know the answer to this/why this is happening?
 
# 299 Sausage @ 11/21/13 11:05 AM
Quote:
Originally Posted by csamuelsvt
Is it confirmed that Madden on ps4 is running 1080P and 60 FPS? Sometimes during gameplay the game stutters or is choppy for me? Hope I'm not the only one...any one know the answer to this/why this is happening?
I'm not sure if it was confirmed; when do you notice the stutter and choppiness? I personally haven't noticed it, but have only played 5 full games in my CFM.
 
# 300 purplerat @ 11/21/13 11:44 AM
Quote:
Originally Posted by N51_rob
He's not the only one. The RG, C and RB are all just standing around.

I had a play like this as well but it was definitely against a coverage D with a 2 man rush. It still looks a bit goofy but it wasn't as bad as on the 360 where the OL would stand in a V formation and run in place. At least now they do get ready for another rusher if somebody comes from coverage.
 


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