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NCAA Football 14 News Post


The NCAA Football 14 demo is available now for both 360 and PS3. If you are a 360 user with a Gold account, you can queue it up right here.

Below is the list of games available. You can play a full game with 3 minute quarters.
  • Alabama vs. Virginia Tech
  • Oregon vs. Texas A&M
  • Ohio State vs. Michigan
The Skills Trainer is included in the demo, as well as all of the camera views, including the coordinator cam. You can also adjust difficulty and all sliders in the demo.

If you are having issues finding the demo, click here for some helpful tips.

Game: NCAA Football 14Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 54 - View All
NCAA Football 14 Videos
Member Comments
# 941 tinfire @ 06/23/13 12:49 AM
so some cool stuff happened today!

Finally got to see a sideline interception which was awesome.. just like it happens in real life.. good stuff.. saw some more big hits which were times well.. pretty freaking awesome! Got a pick 6 to win a game late in 4th Qt. on Heisman.. which is by far the best to play on.. its really strategic and on edge to play.. loving the game.. im itching bad to get full version to play dynasty!
 
# 942 Cowboy008 @ 06/23/13 12:54 AM
I played a couple more games today on AA default sliders and I'm really enjoying it I can't wait for July 9. I also messed with the penalty sliders and got some calls during the game including offensive PI.
 
# 943 bkrich83 @ 06/23/13 02:40 AM
Quote:
Originally Posted by JZ2
Basically saying that these impressions and honeymoons have been the same the last 8 years on these forums. And I do not remember one NCAA Football or any sports game that was play able day 1 release.

Im saying odds are something bad will pop up and we all will be waiting 2-3 months for a patch to fix it. So even though the game feels great. With EA if looks to good to be true it probably is.
And how is that relevant to impressions of this demo?
 
# 944 Klocker @ 06/23/13 04:11 AM
I am so getting this game... best of the generation and will hold me over until Xbox One
 
# 945 joshuacyk @ 06/23/13 07:19 AM
i liked what i saw in terms of the foot planting. also, the new running moves look pretty good as well. graphics definitely look more detailed compared to last years game. i won't point out anything negative for now as hopefully it stays in the demo.
 
# 946 WWF80sKid @ 06/23/13 10:21 AM
I dont understand how some of you are this good at this game. I play on Varsity and have fun. Granted I do tweak sliders to make the game more realistic. But in Varsity I am having even games. I havent lost yet, so today I may try AA.

Im really loving the game.
 
# 947 PVarck31 @ 06/23/13 11:00 AM
I haven't played the demo in a few days, but I just played two games this morning and man, what a blast this game is.

I lost to Michigan and Oregon, but never felt like cheap losses. Michigan ran all over me. Its so nice to see running backs that know their *** from a hole in the ground. Oregon beat me to death with the option. While it got a little frustrating because I wasn't really able to stop it, it was still fun at least knowing this game won't be a cake walk this year. (I did force 2 FG's) And I was playing on Heisman.

Good new was I didn't see the DB glitch once, I got picked and had passes defended over the middle, so it wasn't money. Heisman is hard man!

I did see the so called screen glitch once. But the CPU had a bunch of 3rd downs and only called a screen once. So I don't know why so many people are saying it happens so often.

I also saw some great late game AI. CPU let the clock run down and played just like a human would. Although I did see something bad - and this was the first time it happened. Oregon kneeled the ball on 3rd and 2 and then punted on 4th down. Haven't seen this in all the games I've played.

I think some of this stuff will be ironed out for release.
 
# 948 falcor1234 @ 06/23/13 11:19 AM
I am having a lot of fun playing this demo. I dont know what i like more playing the games or the skills trainer. I like that its pretty playable right out of the box. I have yet to adjust sliders other than the speed sliders.
 
# 949 StoneCalf @ 06/23/13 11:28 AM
I agree wholeheartedly with your sentiment! I've been playing AA for 12 years running now and I have around a 78% all-time winning percentage. I'm over 40, so my catlike reflexes aren't what they used to be, and unless there's a quantum shift in difficulty in some future iteration, I won't be moving to Heisman. AA gives me enough challenge, and when I start to become overpowering, I implement house rules that affect my recruiting.

You mentioned playing the game realistic. That's what I do also. I want realistic stats. I am a bit guilty of leaning on a few favored bread & butter plays, but if/when I do find an real expoit I don't let it ruin the game for me. I want challenge, but I dont't approach the game like I have to "beat" the game on hardest difficulty settings, at all costs.

I've only played 2 demo games thus far. I'm 1-1. Played as Mich both times, won the first 10-0, but then lost 17-6, but thoroughly enjoyed it.

CPU run game is looking healthy, and that makes me happy.

Quote:
Originally Posted by Matt_GoBlue
I dont understand how some of you are this good at this game. I play on Varsity and have fun. Granted I do tweak sliders to make the game more realistic. But in Varsity I am having even games. I havent lost yet, so today I may try AA.

Im really loving the game.
 
# 950 GisherJohn24 @ 06/23/13 12:43 PM
I had a gamebreaker last night that might keep me from getting this game in early July. I was Michigan, my friend was Ohio state. I was on the OSU 40 yard line, threw up a bomb in the endzone, OSU intercepts the ball, out of bounds, and they give me a touchdown. My friend who was anti E.A. anyway, just said, ea being ea. That's a pretty bad glitch. Not saying it's common, but it did happen, very very sucky.This is a pretty glaring oversight ,and to me, unacceptable. This is just one glitch after 2 games. Sad. This is the PS3 demo. Not sure if 360 suffers same fate.
 
# 951 StoneCalf @ 06/23/13 12:49 PM
If it hasn't already been fixed on retail version, that' still a fixable issue. I understand it might affect your release day decision.

Quote:
Originally Posted by GisherJohn24
I had a gamebreaker last night that might keep me from getting this game in early July. I was Michigan, my friend was Ohio state. I was on the OSU 40 yard line, threw up a bomb in the endzone, OSU intercepts the ball, out of bounds, and they give me a touchdown. My friend who was anti E.A. anyway, just said, ea being ea. That's a pretty bad glitch. Not saying it's common, but it did happen, very very sucky.This is a pretty glaring oversight ,and to me, unacceptable. This is just one glitch after 2 games. Sad. This is the PS3 demo. Not sure if 360 suffers same fate.
 
# 952 GisherJohn24 @ 06/23/13 12:57 PM
You'd think after all these years, things like that wouldn't get by the QA department..Again, that's a pretty glaring glitch...
 
# 953 duffman @ 06/23/13 01:18 PM
Played one game of the demo on heisman this morning, certainly an improvement and just overall feels better and more polished than the past couple years. Went from a strong no-purchase (trying to hold out on buying sports games every year) to now being something that is going to test my willpower.

Saw a couple things i didn't like:

1) CPU clock management. 30 seconds to go in half, ball on their 20, they run a play and i stop it. They go no huddle back to the line, then start running out clock (makes sense). Except at the 2 second mark they snap the ball and run a read option that i blow up in the backfield. I hate seeing things like this, if i managed to strip the ball or something and return for a td it would feel cheap since this play never should have been run in the first place.

2) Late game, CPU trailing by 7 with ball and all timeouts. 1st down they pass to the RB in the backfield and it gets blown up for a 5 yard loss. They no huddle to line and run the exact same play with the same target, throw to RB but this time he drops it.

When they pop up, these things really hurt gameplay value for me since i don't play online and generally play vs CPU only. I'll have to see how often this pops up during more games and in the impressions threads that will be around on release day. Aside from these two issues though, there are definetly some big steps that have been made here that make the game just all around more fun to play this year in my opinion
 
# 954 jahswill @ 06/23/13 01:22 PM
I just had a game as Oregon on default heisman. The Impact RE for Oregon just dominated the game. I was controlling him and he was just bull rushing the LT into oblivion. He only had one sack and numerous unrecorded half sacks. Johnny Football was clearly rattled. I haven't seen domination from the RE position since ps2! Final score 14-3. It looks like recruiting a stud end might finally be worth it and fun!
 
# 955 bkrich83 @ 06/23/13 01:31 PM
Quote:
Originally Posted by GisherJohn24
You'd think after all these years, things like that wouldn't get by the QA department..Again, that's a pretty glaring glitch...
It's a demo.. So it's clearly earlier in the dev cycle.

Hell it even happens to the best of them. The Show, widely considered the gold standard of sports games had a bug at one time, that counted the run, if a runner crossed the plate before the final out of the inning was made.
 
# 956 falcor1234 @ 06/23/13 01:35 PM
Quote:
Originally Posted by jahswill
I just had a game as Oregon on default heisman. The Impact RE for Oregon just dominated the game. I was controlling him and he was just bull rushing the LT into oblivion. He only had one sack and numerous unrecorded half sacks. Johnny Football was clearly rattled. I haven't seen domination from the RE position since ps2! Final score 14-3. It looks like recruiting a stud end might finally be worth it and fun!
Thats great to hear. I always try to recruit a dominant dline but it seems like its always pointless. Hopefully i can get a dline that can control the los
 
# 957 mrprice33 @ 06/23/13 02:11 PM
Has anyone seen an assisted tackle registered in the stats? I wonder if that's an IE issue they just can't fix yet.
 
# 958 AuburnAlumni @ 06/23/13 02:49 PM
One area that I definitely hope to see improve once the actual game hits is the amount of true "underthrow/overthrow" passes.

I've played 30+ demo games and the stat line for the CPU QB usually runs something like 8-11 with 1 tip and 2 interceptions. I might get one truly off target pass by the CPU QB on default settings (AA/Heisman).

I moved the CPU QB Acc slider to 0 and played against Oregon. Mariota went 7-11 for 59 yards and 2 INTs...with one of the other incompletions a near INT that my DB didn't have both feet inbounds. The other incompletion was an almost sack where he got hit and the ball was considered to already be thrown.

So even at 0...there wasn't an actual instance of Mariota just overthrowing his target.

I know we are dealing with some of the best QBs in the game in this demo, but I'd like to see more QB completion percentages in the 60-65% range once the actual game drops..and not because the other 30%-40% of their attempts were deflected or picked off.


I'm still amazed at the CPU Running AI though. Oregon is truly a handful with their option game. Even the pitches look great by the CPU and perfectly timed.
 
# 959 jeremym480 @ 06/23/13 03:04 PM
Just finished another game, my fourth total and first outside of the Bama/VT matchup. I have to say that the atmosphere was a little bit better in the Michigan/Ohio State game. Especially with the crowd jacked up to 100 and everything else on 50. It still doesn't sound as good as NBA 2k, however there definitely is some improvement over last year.

On Heisman I'm not seeing the crazy numbers on read option plays like other people. Out of 5-6 read option plays I only managed to gain more than 5 yards twice and those were 6 and 7 yard gains.

One new weapon I that I tried for the first time in my last game was the Smoke Screen. When you see the CB playing off this hot route could be deadly. I'm just hoping it isn't too cheesy.

Lastly, I'm still seeing a lot of new animations and I'm very happy with how the running game as well as IE 2.0 has turned out. The running received the kind of attention that the passing game got last year and boy has it made a difference. Honestly, the CPU ball carriers run like HUM ball carriers and are now huge threats. Ohio State's RB straight up flattened my Michigan CB (who I tried to hit stick) and it Damn near brought a tear to my eye.

I've been vocal in the past about my dislike of Madden 13's gameplay due to all the crazy stuff that would happen (RB's falling down after running into their lineman, the post play shenanigans, etc.), but all of that seems cleaned up for the most part. I do still see some small things post play, but nothing crazy like in M13.



Sent from my VS920 4G using Tapatalk 2
 
# 960 Bmore @ 06/23/13 03:23 PM
I've played 15 games on Heisman. Here are my impressions:

Positives:

- Menus look and feel much better.

- Atmosphere is better. The crowd chants are awesome.

- Player celebrations after big plays are cool.

- The gameplay feels smoother.

- New animations are nice.

Negatives:

- CPU QB's run way too early. It's like they make 1 read and take off running if it's not open.

- Read option seems too easy. It's going to be an issue online IMO.

- Defenders not reacting to the play. Often my CB or S will just stand there while a HB or QB runs right past him.

- Passes over the middle are ridiculously easy to complete.

- Assisted tackles not working(I'm sure this is an easy fix)

- CPU QB completion % is too high even with adjusted sliders.

Overall the demo is pretty much what I expected. It feels like a more polished version of NCAA 13. The atmosphere adds a lot, but we're still dealing with the same tired gameplay. It's not a great game, but it's also not terrible.
 


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