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NCAA Football 14 News Post


The NCAA Football 14 demo is available now for both 360 and PS3. If you are a 360 user with a Gold account, you can queue it up right here.

Below is the list of games available. You can play a full game with 3 minute quarters.
  • Alabama vs. Virginia Tech
  • Oregon vs. Texas A&M
  • Ohio State vs. Michigan
The Skills Trainer is included in the demo, as well as all of the camera views, including the coordinator cam. You can also adjust difficulty and all sliders in the demo.

If you are having issues finding the demo, click here for some helpful tips.

Game: NCAA Football 14Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 54 - View All
NCAA Football 14 Videos
Member Comments
# 601 KUJayhawker2015 @ 06/19/13 04:43 PM
Quote:
Originally Posted by imskykid
I'm wondering the same thing. It says to truck over defenders to press R3 (PS3), but that seems to do nothing. I have had better luck just flicking it up, but it doesn't feel any different than last year.
Thank you! Clicking the RS (or R3) doesn't do anything lol, and flicking it feels the same as last year. I haven't had any 'huge collisions' like we were told to expect with IE2. BUT stiff arm...wow😍
 
# 602 tinfire @ 06/19/13 04:48 PM
Quote:
Originally Posted by IUxHOOSIERS
thank you.
its also a demo.. not everything is fixed and included.. demo's usually equal lots of bugs, lot of stuff we have seen isnt in this demo as everyone can see. presentation. etc etc.. im not worried really its still great
 
# 603 tinfire @ 06/19/13 04:53 PM
Quote:
Originally Posted by KUJayhawker2015
Thank you! Clicking the RS (or R3) doesn't do anything lol, and flicking it feels the same as last year. I haven't had any 'huge collisions' like we were told to expect with IE2. BUT stiff arm...wow��

ive had two big hits near the goalline! and i can the big hit is offically AWESOME... it looks crazy good when it happens!
 
# 604 KUJayhawker2015 @ 06/19/13 04:57 PM
Quote:
Originally Posted by tinfire
ive had two big hits near the goalline! and i can the big hit is offically AWESOME... it looks crazy good when it happens!
I meant big hits with the trucking as a RB. Have you trucked anyone? If so how? Clicking or flicking RS doesn't work for me lol
 
# 605 Bmore Irish @ 06/19/13 04:58 PM
I've seen about 3 screens that the CPU got sacked on, hopefully that doesn't become a trend. I like the way this is playing though. Gonna go for my real challenge now, VT against Bama on Hesiman.
 
# 606 BA2929 @ 06/19/13 04:58 PM
A few more observations on my time with the demo today/last night:

Crowd noise is better, but I'd like it even louder. I cranked it up to 100 in the menu and I have a Surround Sound system and it still isn't loud enough. Don't get me wrong, it's louder than it was in the past, but I'd like it to deafen me when I crank up the volume on my system.

The pre-game videos are cool and I'm excited to see the variations of them when the full game releases. I'll probably end up skipping them eventually, but perhaps it won't be instantly the day I get the game like in years past.

I actually liked the between plays cut-scenes. This is absolutely amazing coming from me because I've thought they were the dumbest thing ever in years past and couldn't skip them fast enough. This year they seem implemented much better,PLUS I haven't had to sit through watching my guys roaming around the field like zombies.

Thanks to EA for getting rid of the spinning NCAA graphics this year. MUCH more streamlined. Let's all hope they got rid of them for Studio Updates as well. Always seemed like my game would freeze when they showed up.

THE JUKES. Loving the juking this year. Instead of the bland, generic jukes in years past, the players actually look like they're doing something productive.

The CPU AI is much better. The QB/RB actually run with a purpose this year, especially on options. This has been covered numerous times in this thread, but I figured I'd mention it.
 
# 607 tinfire @ 06/19/13 04:58 PM
Quote:
Originally Posted by KUJayhawker2015
I meant big hits with the trucking as a RB. Have you trucked anyone? If so how? Clicking or flicking RS doesn't work for me lol
ahh ok gotcha! nope BUT ive been trucked by tj yeldon a couple time! LOL haha
 
# 608 Motown @ 06/19/13 05:01 PM
Quote:
Originally Posted by CowherPower
After reading through most of this thread,I noticed how alot of folks were saying how much better AA was playing,so I decided to see if I could have the same results.
The first thing I did was ditch the coordinator cam,I found this was ALOT of why the game felt easy for me on default AA....it was simply way to easy to see the holes in the zone,and exploit them.

I went back to the "normal" cam,and it seemed everything fell back into place...well except for a couple of things (actually 3.lol)

1-hum and cpu qb's are just simply to accurate.
2-wr's very rarely drop anything
3-lack of penalties.

So what I ended up trying is this....
hum qb acc-5
hum wr catch-0

cpu qb acc-0
cpu wr-0

So far so good....I don't mean to turn this into a slider thread,but I just wanted to point out my observations during my demo time.

What ultimately led to these changes were what I outlined above,and also...playing as Ohio State,Brax was WAAAAAAAY to accurate,fitting the ball where he had no business fitting it into.

I understand that college has alot of high scoring games,but also looking through this thread,I've seen just some crazy scores,and this is only a 3 min per quarter demo.

Imagine if folks played a full game? good Lord...the scores would constantly be in the 70's or 80's...lol

I have been having the best results (so far) with offense set to human for both,and defenses for both set to Heisman....just trying some different theory's at this point.
DEFINITELY not true...had TE for MICH drop 4 IN A ROW...disowned him after that BS.
 
# 609 booker21 @ 06/19/13 05:01 PM
Quote:
Originally Posted by CowherPower
After reading through most of this thread,I noticed how alot of folks were saying how much better AA was playing,so I decided to see if I could have the same results.
The first thing I did was ditch the coordinator cam,I found this was ALOT of why the game felt easy for me on default AA....it was simply way to easy to see the holes in the zone,and exploit them.

I went back to the "normal" cam,and it seemed everything fell back into place...well except for a couple of things (actually 3.lol)

1-hum and cpu qb's are just simply to accurate.
2-wr's very rarely drop anything
3-lack of penalties.

So what I ended up trying is this....
hum qb acc-5
hum wr catch-0

cpu qb acc-0
cpu wr-0

So far so good....I don't mean to turn this into a slider thread,but I just wanted to point out my observations during my demo time.

What ultimately led to these changes were what I outlined above,and also...playing as Ohio State,Brax was WAAAAAAAY to accurate,fitting the ball where he had no business fitting it into.

I understand that college has alot of high scoring games,but also looking through this thread,I've seen just some crazy scores,and this is only a 3 min per quarter demo.

Imagine if folks played a full game? good Lord...the scores would constantly be in the 70's or 80's...lol

I have been having the best results (so far) with offense set to human for both,and defenses for both set to Heisman....just trying some different theory's at this point.
Your first issue is my number one issue, QB are too accurate. I tried lowering QB acc at 0 and QB werenīt able to complete a single pass. I tried 5 and then all qb were still too accurate to my liking.

I didnīt try the WR catching slider though.

With WR Catching at 0, does the WR doesnīt drop easy passes? most of the time?

Is this on AA?
 
# 610 jeremym480 @ 06/19/13 05:02 PM
Last night I injured VT's TE. I don't recall any players besides QB's, HB's, WR's and DB's being injured in the past.

Sent from my VS920 4G using Tapatalk 2
 
# 611 KUJayhawker2015 @ 06/19/13 05:05 PM
Can anyone tell us if they have had a successful truck with a RB? And how? Thanks guys I'm sure someone has!
 
# 612 KG @ 06/19/13 05:07 PM
Extremely minor gripe alert

I wish EA would update the generic pictures used for the players to look more like college kids. Right now some of the look old as hell, receding hairlines, bald, etc...
 
# 613 huskerwr38 @ 06/19/13 05:11 PM
Quote:
Originally Posted by KG
Extremely minor gripe alert

I wish EA would update the generic pictures used for the players to look more like college kids. Right now some of the look old as hell, receding hairlines, bald, etc...
I noticed that too! But then again I've seen some college kids that look like that.
 
# 614 tinfire @ 06/19/13 05:17 PM
you aint lying dude.. they look like old men! LOL haha.. i did see something about GAMEFACE.. in one article somewhere. so imnot sure if that is gonna still be available and for what purpose?!
 
# 615 tinfire @ 06/19/13 05:20 PM
 
# 616 420 others @ 06/19/13 05:24 PM
My glitch has not occurred since
 
# 617 Kramer5150 @ 06/19/13 05:25 PM
Quote:
Originally Posted by Motown
DEFINITELY not true...had TE for MICH drop 4 IN A ROW...disowned him after that BS.
So...you're telling me what I've witnessed is indeed "definitely not true"?...that's a new one.
Just because you have seen different doesn't discount what I said in the slightest.
 
# 618 B1MM3R @ 06/19/13 05:29 PM
Played 2 games last night and was very impressed with the new engine. I can't wait to play the full game in July. Only thing that stinks is they aren't making it for the ps4 I will be selling my 360 once the ps4 gets here.
 
# 619 Kramer5150 @ 06/19/13 05:31 PM
Quote:
Originally Posted by booker21
Your first issue is my number one issue, QB are too accurate. I tried lowering QB acc at 0 and QB werenīt able to complete a single pass. I tried 5 and then all qb were still too accurate to my liking.

I didnīt try the WR catching slider though.

With WR Catching at 0, does the WR doesnīt drop easy passes? most of the time?

Is this on AA?
without turning this into a slider thread....
with WR catch at 0,I've noticed the receivers will and can drop anything (which is what I'm after)

In the last game I played,Michigan had gone up 17-14 late in the game,I drove to midfield....and on the last play of the game,I hit my receiver and he was leveled,which in turn led him to dropping the ball.

This was actually exciting to see,as I'm almost positive....if left at default,my WR would've STILL caught the ball even after the vicious hit.

As far as having the qb acc at 0,for the cpu,I didn't notice much of anything different at all...now for the human? That was an entirely different story...lol and not for the good.

Anyway...I'm not going to derail the thread with slider talk any longer.
 
# 620 KUJayhawker2015 @ 06/19/13 05:34 PM
Quote:
Originally Posted by CowherPower
So...you're telling me what I've witnessed is indeed "definitely not true"?...that's a new one.
Just because you have seen different doesn't discount what I said in the slightest.
Haha made my day bro. Just the way you worded it😂
I remember the good ole days on authentics sliders for '13
 


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