Home
MLB 13 The Show News Post


Another MLB 13 The Show title update has arrived this morning, bringing it up to version 1.18. It weighs in at 167 MB, see below for all the details.
  • In offline and online games, there was an occasional hitch/millisecond delay just as the pitcher would release the pitch.
    - The title was writing data to the HDD at this point, causing the brief, but noticeable hiccup in the gameplay. When the title writes to the HDD has been adjusted, and this hitch/delay will no longer occur.

  • Franchise Fantasy Draft blank screen in Standard Def only. This was reported with a 100% frequency. In a Franchise mode, when performing a Fantasy Draft, the first round worked correctly. Every round after the first round would have a blank list of available players and drafted players. User could scroll through the empty list and choose players, but the player names were invisible. This was standard definition only. This has been fixed.

  • In online games, there was a very rare crash when putting a Pinch Hitter into the game. This was reported with a frequency of approximately 2% - 10%. Multiple pinch hit substitutions in the same inning could eventually result in a crash. This was fixed.

  • In a Franchise game, while playing with the Houston Astros, an On Screen Display showing division team comparisons would show the Houston Astros in their old National League division. This has been fixed.

  • Challenge of the Week - In game real time leaderboard would disappear/reappear frequently. This was reported with a 100% frequency. In game leaderboard on the right side of the screen would flicker in and out on almost every pitch. This has been fixed.

  • Online Game Rooms - Within a game room, we changed the terminology within Challenge Options pop-up. We removed the text "(Tracked)" as well as the text "(Unranked, Untracked)" from the top two challenge options within a game room. This was not a bug, but it caused some confusion with consumers. Safe text change that has been addressed.

  • Online - Timing batting was available for users in an online game. This was reported with a frequency of 100%. This setting was never intended for online gameplay and has been removed.

  • Within an online game created through a Game Room, users did not have the ability to Concede or Friendly quit through the Quit option. This was reported with a frequency of 100%. Concede/Friendly quit has been added to the Quit game menu.

  • Offline gameplay - Following a Fast Forward in any gameplay mode, the Pitcher would throw a fastball down the middle with about 90% frequency. This has been fixed.

  • Use Custom rosters in Leagues. Create some custom (created players) players and upload them to the rosters and form a league that way. Once the league is formed, make sure every teams roster can be generated. Specifically, any team that has a created player on that roster. Key step to this is when uploading a Roster, user must choose LOAD ROSTER FROM HD or LOAD ROSTER FROM VAULT

  • Create a league (Load weekly roster during creation process) and have any user control the Minnesota Twins - After activating the league, go to Manage Roster (for the Twins) and generate lineups and rosters. At this point (In PROD), user would receive an error message and the lineups would never be generated. Error Message: (Sorry, we could not generate a valid roster/lineup/rotation with the given players) Key step to this is when uploading a Roster, user must choose LOAD WEEKLY ROSTER.

  • Four significant Art changes:
    1. Addition of new 2013 Post Season logos. These can be viewed throughout the front end, and in game easily in PostSeason mode. Logos can appear in the frontend bracket screens, load screen bracket screens, on the field logos, and during on screen display pop-ups.
    2. Batting Practice hats for the Cleveland Indians. Removed an outdated logo batting hat.
    3. San Francisco AT&T stadium - There was a Minnesota Twins logo in the dirt of the pitching mound.
    4. Toronto Stadium - There was a large section of seating that appeared grey instead of blue (behind 1st or 3rd base). This was reported with a frequency of 100%. The art files have been changed to reflect the proper seat colors.

  • Online user vs user games - Concede/Friendly Quit option has been added to the quit menu in games formed and played through Game Rooms

  • Fixed an occasional hang that occured when loading a save file that was autosaved after purchasing budget in the Manage Contracts screen.

  • Player Progression issue in Franchise fixed. This would cause older players in season/franchise modes to regress at a faster pace than intended.

  • Fixed an issue with the one and two handed follow through setting in Edit Player. Two handed follow through was not carrying over into game.

  • Manager mode - All batters due up were being displayed as "L" for left handed batter. This has been fixed in HD displays.

  • Manager mode - Pitcher would never pitchout until it was requested by the manager. Pitcher will now occasionaly pitch out when the time is appropriate, when user selects Play Ball.

  • Fixed an issue where 2013 Hall of Fame players were not showing up.

  • Post game celebartion following a win. SF Giants were walking to/from the wrong dugout. This has been fixed.

  • Fixed a minor bug that affected Starting Pitcher energy in League games.

  • End of inning music was missing in offline Fast Play games. This has been fixed.

  • Fixed an issue where setting scouting to auto wouldn't stick.

  • Online, fixed an issue where your online game settings wouldn't match you properly with your opponent.


  • Fixed an issue that caused the Mercy rule to appear incorrectly at the end of certian online games.
Server Fixes
  • Twitter feeds fix
    - Twitter feeds should now show up with today's Tweets # New telemetry TSD file

  • Updated player skill ranks
    - Using Play Now Rated games, users were staying at the Rookie level and not graduated to Veteran, All-Star, Hof, Legend. They should now move up and down based on Rating.

  • Game reset fix for playoff games
    - Playoff games were unable to be reset. Now they can.

  • Fixed league injury healing
    - When a player got injured if you set him to Inactive, "games returned" would never reduce. If you left him on the Active roster, it would count down. So doing it right punished users with a bug.

  • DD: Arena card colors adjusted to match new number ranges
    - A+ cards should now be platinum, platinum cards should always be A+. Using the Recylcer should provide a platinum card.

  • DD: Quality generation moved to after the aptitude is picked
    - Same test as above.

  • DD: APT cards cannot be sold for wrong prices anymore
    - To repro, you can create a buy order for a high Aptitude DD card. You yourself (or another user) could put up a sell order with a lower Aptitude DD card and qualify for that Buy Order.

  • DD: arena game summaries matched to histories by game_id
Thank you again, to our loyal community members, who have sent us feedback. The information we receive is instrumental for us in our effort to improve MLB 13, and build a better MLB 14.

Game: MLB 13 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 36 - View All
MLB 13 The Show Videos
Member Comments
# 381 PsychoBulk @ 03/31/13 05:52 PM
Quote:
Originally Posted by ARoid1313
Hate the crowd in the first inning
Agree, its like every game is a playoff game for the entire first inning, its bizarre.

It makes me long for the 2nd inning just to play in a nice calm atmosphere
 
# 382 Chaos81 @ 03/31/13 05:55 PM
Quote:
Originally Posted by I3RIS3H
Do you guys think this was a design decision or a bug?
If it's a design decision, it's been for a few years.

I can remember playing the demo for 11, and seeing the crowd go crazy in the first, even if the Rangers were the ones scoring runs. Drove me absolutely nuts back then.
 
# 383 Hayman19 @ 03/31/13 10:48 PM
I was hoping that this patch would fix the freezing issues I am having in franchise mode(in menus and mostly gameplay) and it looked like it did at first, but now I cant even play a full game without a freeze. I haven't played any games except franchise as 95% of my time in this game is with franchise so I will have to check that tomorrow.

Anyone know if maybe the hard drive is causing this? I have the PSN version so I assume the HDD is working pretty hard and I do have the original 80gb in there from years ago. I am not sure as no other game gives me freezing issues and have read on TSN that other people have been having the same problem.
 
# 384 fatheifer @ 03/31/13 10:49 PM
Quote:
Originally Posted by Hayman19
I was hoping that this patch would fix the freezing issues I am having in franchise mode(in menus and mostly gameplay) and it looked like it did at first, but now I cant even play a full game without a freeze. I haven't played any games except franchise as 95% of my time in this game is with franchise so I will have to check that tomorrow.

Anyone know if maybe the hard drive is causing this? I have the PSN version so I assume the HDD is working pretty hard and I do have the original 80gb in there from years ago. I am not sure as no other game gives me freezing issues and have read on TSN that other people have been having the same problem.
Rebuild your database. It's worth a try.
 
# 385 Hayman19 @ 04/01/13 11:20 AM
Quote:
Originally Posted by fatheifer
Rebuild your database. It's worth a try.
I have done that already, twice in fact. I have deleted nearly everything on my ps3, rebuilt the database and re downloaded the game from the psn and it still freezes. My PS3 runs quicker in the menus but doesn't help the show. I think I have tried everything I can think of except buying a new HDD, which I would rather not do. I might have a spare hdd laying around so maybe I will try that.
 
# 386 Cavicchi @ 04/01/13 11:53 AM
Quote:
Originally Posted by Hayman19
I have done that already, twice in fact. I have deleted nearly everything on my ps3, rebuilt the database and re downloaded the game from the psn and it still freezes. My PS3 runs quicker in the menus but doesn't help the show. I think I have tried everything I can think of except buying a new HDD, which I would rather not do. I might have a spare hdd laying around so maybe I will try that.
You may also want to consider saving game data, formatting/restoring PS3 hdd, re-installing game and game data.
 
# 387 HustlinOwl @ 04/01/13 11:12 PM
ridiculous another bullpen freeze
 
# 388 bkrich83 @ 04/02/13 12:04 AM
Quote:
Originally Posted by HustlinOwl
ridiculous another bullpen freeze
Is this offline or online? I've yet to have even one.
 
# 389 HustlinOwl @ 04/02/13 12:11 AM
Quote:
Originally Posted by bkrich83
Is this offline or online? I've yet to have even one.
online league can get pretty much every game at this point
 
# 390 bkrich83 @ 04/02/13 12:22 AM
Quote:
Originally Posted by HustlinOwl
online league can get pretty much every game at this point
Explains why I haven't seen it. I haven't played online yet.
 
# 391 PsychoBulk @ 04/02/13 03:20 AM
That eases my fears for starting my chise before the next mini patch as I only play offline so ill thankfully never see this.

Sorry to hear of this issue for you Owl.
 
# 392 buggs1a @ 04/02/13 03:56 AM
Quote:
Originally Posted by Woodweaver
Yamayamayama Yaaaama
That's Bubba Smith from Police Academy 4 in the police van. He says yamma yamma yamma yamma yaamaaaa. Lol.
 
# 393 buggs1a @ 04/02/13 03:58 AM
Lob throws from any infielder to second base on a double play have not been fixed. Specially third and short. And defense still doesn't auto defense correctly.
 
# 394 shadow2201 @ 04/02/13 04:00 AM
Quote:
Originally Posted by buggs1a
Lob throws from any infielder to second base on a double play have not been fixed. Specially third and short. And defense still doesn't auto defense correctly.
Yes this bothers me so much! Lob throws in the INF have cost me quite a few runs in this years game!
 
# 395 buggs1a @ 04/02/13 05:17 AM
Quote:
Originally Posted by shadow2201
Yes this bothers me so much! Lob throws in the INF have cost me quite a few runs in this years game!
I hate it too and they really neeeeeed to fix this.
 
# 396 ARMORALLL @ 04/02/13 06:14 AM
I saw a bit of stuttering in between pitches in the game I just played after the patch. Will keep an eye out for this.
 
# 397 Woodweaver @ 04/02/13 09:42 AM
Quote:
Originally Posted by buggs1a
That's Bubba Smith from Police Academy 4 in the police van. He says yamma yamma yamma yamma yaamaaaa. Lol.

It disturbs me and pleases me that you know this bit down to the installment! :-)
 
# 398 Woodweaver @ 04/02/13 09:59 AM
Quote:
Originally Posted by buggs1a
Lob throws from any infielder to second base on a double play have not been fixed. Specially third and short. And defense still doesn't auto defense correctly.


I assume you're referring to MoM...? If so, you'll need the next patch when it's released.
 
# 399 tgreer @ 04/02/13 11:40 AM
Quote:
Originally Posted by Woodweaver
I assume you're referring to MoM...? If so, you'll need the next patch when it's released.
Do updates only come out overnight on Mondays/Early Tues? Or is it random as they update? Looking forward to MoM franchise/OSFM
 
# 400 buggs1a @ 04/02/13 08:04 PM
Quote:
Originally Posted by Woodweaver
It disturbs me and pleases me that you know this bit down to the installment! :-)
Lol. I totally lolled for real.
Why disturb you?
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.