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MLB 13 The Show News Post


Another MLB 13 The Show title update has arrived this morning, bringing it up to version 1.18. It weighs in at 167 MB, see below for all the details.
  • In offline and online games, there was an occasional hitch/millisecond delay just as the pitcher would release the pitch.
    - The title was writing data to the HDD at this point, causing the brief, but noticeable hiccup in the gameplay. When the title writes to the HDD has been adjusted, and this hitch/delay will no longer occur.

  • Franchise Fantasy Draft blank screen in Standard Def only. This was reported with a 100% frequency. In a Franchise mode, when performing a Fantasy Draft, the first round worked correctly. Every round after the first round would have a blank list of available players and drafted players. User could scroll through the empty list and choose players, but the player names were invisible. This was standard definition only. This has been fixed.

  • In online games, there was a very rare crash when putting a Pinch Hitter into the game. This was reported with a frequency of approximately 2% - 10%. Multiple pinch hit substitutions in the same inning could eventually result in a crash. This was fixed.

  • In a Franchise game, while playing with the Houston Astros, an On Screen Display showing division team comparisons would show the Houston Astros in their old National League division. This has been fixed.

  • Challenge of the Week - In game real time leaderboard would disappear/reappear frequently. This was reported with a 100% frequency. In game leaderboard on the right side of the screen would flicker in and out on almost every pitch. This has been fixed.

  • Online Game Rooms - Within a game room, we changed the terminology within Challenge Options pop-up. We removed the text "(Tracked)" as well as the text "(Unranked, Untracked)" from the top two challenge options within a game room. This was not a bug, but it caused some confusion with consumers. Safe text change that has been addressed.

  • Online - Timing batting was available for users in an online game. This was reported with a frequency of 100%. This setting was never intended for online gameplay and has been removed.

  • Within an online game created through a Game Room, users did not have the ability to Concede or Friendly quit through the Quit option. This was reported with a frequency of 100%. Concede/Friendly quit has been added to the Quit game menu.

  • Offline gameplay - Following a Fast Forward in any gameplay mode, the Pitcher would throw a fastball down the middle with about 90% frequency. This has been fixed.

  • Use Custom rosters in Leagues. Create some custom (created players) players and upload them to the rosters and form a league that way. Once the league is formed, make sure every teams roster can be generated. Specifically, any team that has a created player on that roster. Key step to this is when uploading a Roster, user must choose LOAD ROSTER FROM HD or LOAD ROSTER FROM VAULT

  • Create a league (Load weekly roster during creation process) and have any user control the Minnesota Twins - After activating the league, go to Manage Roster (for the Twins) and generate lineups and rosters. At this point (In PROD), user would receive an error message and the lineups would never be generated. Error Message: (Sorry, we could not generate a valid roster/lineup/rotation with the given players) Key step to this is when uploading a Roster, user must choose LOAD WEEKLY ROSTER.

  • Four significant Art changes:
    1. Addition of new 2013 Post Season logos. These can be viewed throughout the front end, and in game easily in PostSeason mode. Logos can appear in the frontend bracket screens, load screen bracket screens, on the field logos, and during on screen display pop-ups.
    2. Batting Practice hats for the Cleveland Indians. Removed an outdated logo batting hat.
    3. San Francisco AT&T stadium - There was a Minnesota Twins logo in the dirt of the pitching mound.
    4. Toronto Stadium - There was a large section of seating that appeared grey instead of blue (behind 1st or 3rd base). This was reported with a frequency of 100%. The art files have been changed to reflect the proper seat colors.

  • Online user vs user games - Concede/Friendly Quit option has been added to the quit menu in games formed and played through Game Rooms

  • Fixed an occasional hang that occured when loading a save file that was autosaved after purchasing budget in the Manage Contracts screen.

  • Player Progression issue in Franchise fixed. This would cause older players in season/franchise modes to regress at a faster pace than intended.

  • Fixed an issue with the one and two handed follow through setting in Edit Player. Two handed follow through was not carrying over into game.

  • Manager mode - All batters due up were being displayed as "L" for left handed batter. This has been fixed in HD displays.

  • Manager mode - Pitcher would never pitchout until it was requested by the manager. Pitcher will now occasionaly pitch out when the time is appropriate, when user selects Play Ball.

  • Fixed an issue where 2013 Hall of Fame players were not showing up.

  • Post game celebartion following a win. SF Giants were walking to/from the wrong dugout. This has been fixed.

  • Fixed a minor bug that affected Starting Pitcher energy in League games.

  • End of inning music was missing in offline Fast Play games. This has been fixed.

  • Fixed an issue where setting scouting to auto wouldn't stick.

  • Online, fixed an issue where your online game settings wouldn't match you properly with your opponent.


  • Fixed an issue that caused the Mercy rule to appear incorrectly at the end of certian online games.
Server Fixes
  • Twitter feeds fix
    - Twitter feeds should now show up with today's Tweets # New telemetry TSD file

  • Updated player skill ranks
    - Using Play Now Rated games, users were staying at the Rookie level and not graduated to Veteran, All-Star, Hof, Legend. They should now move up and down based on Rating.

  • Game reset fix for playoff games
    - Playoff games were unable to be reset. Now they can.

  • Fixed league injury healing
    - When a player got injured if you set him to Inactive, "games returned" would never reduce. If you left him on the Active roster, it would count down. So doing it right punished users with a bug.

  • DD: Arena card colors adjusted to match new number ranges
    - A+ cards should now be platinum, platinum cards should always be A+. Using the Recylcer should provide a platinum card.

  • DD: Quality generation moved to after the aptitude is picked
    - Same test as above.

  • DD: APT cards cannot be sold for wrong prices anymore
    - To repro, you can create a buy order for a high Aptitude DD card. You yourself (or another user) could put up a sell order with a lower Aptitude DD card and qualify for that Buy Order.

  • DD: arena game summaries matched to histories by game_id
Thank you again, to our loyal community members, who have sent us feedback. The information we receive is instrumental for us in our effort to improve MLB 13, and build a better MLB 14.

Game: MLB 13 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 36 - View All
MLB 13 The Show Videos
Member Comments
# 341 JoeT @ 03/29/13 10:35 PM
Quote:
Originally Posted by BSUFAN
No , I had it set right before the patch now I am early on everything.
Not to be flippant, but if you're almost always early, you should just up the speed some more-regardless of what happened pre-patch. Sometimes the simple solutions are the best ones.
 
# 342 Perfect Zero @ 03/29/13 10:54 PM
I'll be honest, I didn't like this game too much when I first got it. Now that the patch is out though it plays a much better game of Baseball. I don't know how they got it so wrong when it shipped, but I'm seeing a much better game now.
 
# 343 nomo17k @ 03/29/13 10:58 PM
Quote:
Originally Posted by Perfect Zero
I'll be honest, I didn't like this game too much when I first got it. Now that the patch is out though it plays a much better game of Baseball. I don't know how they got it so wrong when it shipped, but I'm seeing a much better game now.
What did you not like it about before the patch??
 
# 344 HustlinOwl @ 03/30/13 01:06 AM
SMH, 2 substitution freezes in my last 3 games, thought they fixed this BS
 
# 345 Motown @ 03/30/13 01:23 AM
Quote:
Originally Posted by HustlinOwl
SMH, 2 substitution freezes in my last 3 games, thought they fixed this BS
Damn bro...that ain't good. seems like placebo effect is alive & well.
Have you checked out Todd Frazier in my vault yet man? It's better than SCEA's version I think. Should be available in the OSFM Reds Rosters soon.
 
# 346 HustlinOwl @ 03/30/13 01:26 AM
Quote:
Originally Posted by Motown
Damn bro...that ain't good. seems like placebo effect is alive & well.
Have you checked out Todd Frazier in my vault yet man? It's better than SCEA's version I think. Should be available in the OSFM Reds Rosters soon.
yea, BEasy showed me very nice
 
# 347 bobtrain @ 03/30/13 09:01 AM
Quote:
Originally Posted by cas850
You haven't ever played baseball have you?
Nonsense. This is a video game. I want to hit .330 100% of the time.
 
# 348 bobtrain @ 03/30/13 11:06 AM
Quote:
Originally Posted by iRepIndiana
Damn right we deserve to hit 500 with 100 bombs if we want to!!
Lol. I hope people saw my sarcasm. Baseball is a game if failure. The best hitters fail 70% of the time.
 
# 349 Ktulu @ 03/30/13 03:36 PM
Anyone know if bug 10658 has been fixed? I would really like to continue my pitcher's RTTS career. Stuck after being promoted to the majors .
 
# 350 Mike Lowe @ 03/30/13 05:32 PM
Anyone else still seeing too many first pitches being grooved?

Franchise mode.

Sent from my Samsung Galaxy sIII
 
# 351 sbmnky @ 03/30/13 05:51 PM
I posted this behavior post-patch in another thread (post #70).

After correcting the above issues, I recreated my profiles, but was offline so I didn't install the patch. Once I was online and installed the patch a 2nd time, my profiles disappeared.
 
# 352 Ktulu @ 03/30/13 06:42 PM
Quote:
Originally Posted by Ktulu
Anyone know if bug 10658 has been fixed? I would really like to continue my pitcher's RTTS career. Stuck after being promoted to the majors .
I can answer my own question, it has been fixed!
 
# 353 vinny_pizza @ 03/30/13 08:09 PM
Quote:
Originally Posted by Mike Lowe
Anyone else still seeing too many first pitches being grooved?

Franchise mode.

Sent from my Samsung Galaxy sIII
Only played four games post patch but pitch location has been varied every time and usually not the number one pitch.

Sent from my Nexus 7 using Tapatalk HD
 
# 354 HustlinOwl @ 03/30/13 09:04 PM
thank god another patch for sub freeze

Quote:
Turned out to be two separate issues, unfortunately.

We have a fix for the pinch hit/reliever sub soft hang that most of you are experiencing.

I don't have many details right now, but it will likely be coming in the form of another patch. When we have an ETA, we'll announce it.
 
# 355 LowerWolf @ 03/30/13 09:07 PM
The outfield walls at Turner Field are still a bit wonky in the daylight. It was like that last year, but for some reason I thought it was fixed this year until the patch. But it may have been like that the entire time.
 
# 356 AK4t7 @ 03/30/13 09:40 PM
anyone think I should adjust my sliders post patch?...I had them pretty close to perfect b4 ut I haven't played a game yet since the patch so just looking for some opinions
 
# 357 Knight165 @ 03/30/13 10:11 PM
Quote:
Originally Posted by HustlinOwl
thank god another patch for sub freeze
From Ramone?...on TSN?

Another patch would make me happy!

M.K.
Knight165
 
# 358 Russell_SCEA @ 03/31/13 02:18 AM
Quote:
Originally Posted by Knight165
From Ramone?...on TSN?

Another patch would make me happy!

M.K.
Knight165

We are fixing three issues that's it.
 
# 359 PrettyT11 @ 03/31/13 03:17 AM
Quote:
Originally Posted by Russell_SCEA
We are fixing three issues that's it.
Can the rookie issue please be one of those fixes??
 
# 360 Cubfan @ 03/31/13 04:55 AM
Quote:
Originally Posted by Russell_SCEA
We are fixing three issues that's it.
You guys are awesome!
 


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