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Madden NFL 13 News Post


Check out the Madden NFL 13 title update #3 details.

Feature Additions:

Custom Rosters Offline: Added the ability to start an offline career with a custom roster.

Connected Careers Edit Player: Added the ability to edit gear and information for players in a league.

Coach Mode in Connected Careers: Added the ability to use coach mode in Connected Careers.

Changing Schemes in Connected Careers: Added the ability to change offensive and defensive schemes as a coach.

Offline Play Along in Connected Careers: Added the ability for multiple people to join a CCM game. This applies to coaches only.

Draft Clock: Added a draft clock during the draft that is displayed on screen if you leave the draft interface to view rosters, depth charts, etc.

Draft Filter: Added a filter to the draft screen to display players that have been drafted.

Connected Careers Practice XP: Added the ability for user controlled players to earn extra XP in practice mode through the stats they accumulate.
Gameplay Tuning:
  • Fixed an issue where WRs were dropping too many passes when playing on All Madden difficulty setting.
  • Fixed an issue where it was too easy to time the kick meter on FGs and PATs in user vs. user games.
  • Fixed an issue where punt returners were moving away from the landing spot if you called a fair catch while letting the CPU control the player.
  • Fixed an issue where someone who attempted to bull rush with the R stick once the ball was snapped activated run commit.
Commentary:
  • Added over a dozen logic fixes to make our commentary more intelligent.
Presentation:
  • Fixed an issue where specific offensive player celebrations were not triggering.
  • Fixed an issue where the referee was backwards when calling a penalty.
  • Fixed an issue with the Giants away uniforms (missing a sleeve stripe).
Connected Careers:
  • Fixed an issue where Offline Gameplay AI/Logic did not match the logic in Play Now.
  • Fixed an issue where playing the game on All-Madden is too easy.
  • Fixed an issue where changing the camera setting in CCM game works for single player.
  • Fixed an issue where League Sliders had limited impact on difficulty.
  • Fixed an issue where the Accelerated Clock did not function in an online CCM game when the option was set to On.
  • Fixed an issue where you could not turn on/off GameFlow in CCM.
  • Fixed an issue where you were unable to sign Free Agents during the season.
  • Fixed an issue where 'Starting a League' would reset Player Schemes.
  • Fixed an issue where after declining a trade offer, you are no longer able to accept or decline another offer.
  • Fixed an issue where you could exploit supersim to run the game clock indefinitely.
  • Fixed some spelling and polish issues in the News and Twitter.
  • Fixed an issue where a coach could make a contract offer to a user controlled player.
  • Fixed an issue where you are forced to select a throwing style for a created player that is not a QB.
  • Fixed an issue where turning Auto-Start to off does not save week to week.
  • Fixed an issue where you can see rookie overall ratings by accessing the player card of the prospect through Team Needs.
  • Fixed an issue where changing Auto-Sub Frequency does not change the correct data.
  • Fixed an issue where the profanity filter was preventing offline players from typing in their names.
  • Fixed an issue where you can draft a player and then trade down while the draft is paused. The issue resulted in the user keeping both the traded picks and drafted player.
Stability:
  • Fixed numerous crashes.
  • Fixed an issue with the in-game pause menu disappearing.
Madden Ultimate Team:
  • Changed the Packs button to Store Button.
  • Condensed Leaderboards and Help menus.
  • Implemented the ability to view videos from the hub.
  • Implemented Store Panel Changes.
  • Moved Auctions/Trades to a separate menu option.
  • Fixed several Solo Challenge exploits
Playbooks:
  • Fixed an issue where theHail Mary formation in a custom playbook had a blank play that resulted in a broken formation and invisible players if selected.
Source - Madden NFL 13 Title Update #3 Details

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
Madden NFL 13 Videos
Member Comments
# 141 ajk49er @ 10/03/12 08:06 PM
cant believe changing schemes even made it in. that is a shock to me. freaking awesome. so many times I sat there years into my ccm going "wow, I have way too many 3-4 players, maybe I should switch....oh wait, I can't"

woo freaking hoo. stoked
 
# 142 MoleDude @ 10/03/12 08:12 PM
So I saw a fix to some bug with a supersim exploit....any chance that along with that it was "tuned" so theres a realistic amount of plays ran when using longer quarter settings?
 
# 143 rockit @ 10/03/12 08:13 PM
Coach Mode in Connected Careers: Added the ability to use coach mode in Connected Careers.

What does that mean exactly? Will it be more like actual Coach mode now? Like, you can pick a passing pay and the Quarterback will run the play on his own?
 
# 144 Danimal @ 10/03/12 08:13 PM
Great job on this patch and the items it tackles (see what I did there?)
 
# 145 BigD @ 10/03/12 08:13 PM
BAM! Thank you EA! This will now become the all-time best Madden as far as I'm concerned. YES!
 
# 146 QN_52 @ 10/03/12 08:13 PM
Will we need to restart ccm to get these fixes?
 
# 147 Hiro1 @ 10/03/12 08:14 PM
I've used the search function couldnt find if anyone had any concerns about press coverage being broken on the defenses' left side.
 
# 148 MoleDude @ 10/03/12 08:17 PM
Quote:
Originally Posted by rockit
Coach Mode in Connected Careers: Added the ability to use coach mode in Connected Careers.

What does that mean exactly? Will it be more like actual Coach mode now? Like, you can pick a passing pay and the Quarterback will run the play on his own?
Asked and answered already, take a couple minutes and read the thread.

But yes.
 
# 149 sputney23 @ 10/03/12 08:20 PM
Quote:
Originally Posted by QN_52
Will we need to restart ccm to get these fixes?
No you don't
 
# 150 strife1013 @ 10/03/12 08:20 PM
Nothing about assisted tackles being fixed?
 
# 151 buckey00 @ 10/03/12 08:23 PM
Will we be able to edit height or weight inside cc?
 
# 152 sputney23 @ 10/03/12 08:25 PM
Quote:
Originally Posted by strife1013
Nothing about assisted tackles being fixed?
I haven't seen it.. Hopefully so
 
# 153 Jm0ney2001 @ 10/03/12 08:26 PM
I just wet myself. Oct 16th will be better than aug 28 was.
 
# 154 alifeincomplete @ 10/03/12 08:27 PM
Assuming it doesn't break anything, this is literally everything I've wanted to be fixed. #shocked

Now I have to find some time to actually play the game. :O
 
# 155 huskerwr38 @ 10/03/12 08:28 PM
Quote:
Fixed an issue where Offline Gameplay AI/Logic did not match the logic in Play Now.
Fixed an issue where playing the game on All-Madden is too easy.
Does this mean teams will play more true to their real life tendencies? Will pass heavy teams pass a lot more, etc.?
 
# 156 Old Mr T @ 10/03/12 08:32 PM
Quote:
Originally Posted by Dewiel
You can play along with someone, but there's only one person earning the stats since CCM is based on your Coach. Hope that makes sense. But yes, others can play on the same team in an offline CCM.
Wow - that's superb news!

Thank you so much for reintroducing co-op into the core game, can't wait to purchase Madden 13 and get practising in advance of the patch.

Also, better change my signature now
 
# 157 crosstheriver @ 10/03/12 08:36 PM
One of the biggest problems I had and I didn't see a fix for (maybe I missed it) was supersim does not calculate clock time properly which leads to ridiculous stats and scores.

Is that being fixed?
 
# 158 rudyjuly2 @ 10/03/12 08:38 PM
Quote:
Originally Posted by huskerwr38
Does this mean teams will play more true to their real life tendencies? Will pass heavy teams pass a lot more, etc.?
It doesn't mean this at all. Real life tendencies were broken in Play Now so saying that franchise now plays like Play Now doesn't suggest this has been fixed at all. The details on slider fixes are vague as well. I am nowhere near as excited about this patch as some people are on this board. This question needs to be answered for me.
 
# 159 DeuceDouglas @ 10/03/12 08:42 PM
What about assisted tackles? Any word on those?
 
# 160 schmit_95 @ 10/03/12 08:47 PM
Emm, great news! One question? Is the audio fixed? Fight songs? Stadium sounds? Thanks!
 


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