Home
NHL 13 News Post



This video is also available on the OS Youtube channel, please subscribe while you're there.

The above video showcases everything that is in the demo. Sliders, cameras, options, etc.

The NHL 13 demo is available now for the 360, later this afternoon for PS3. (We'll update this post when it is available.)


Queue it up right here, if you're not near a console. The NHL 13 demo weighs in at 1.33 GB.

The NHL 13 demo features four different modes. Play Now, NHL Moments Live, Hockey Ultimate Team and Free Skate.

In Play Now, you will control either the Los Angeles Kings or the New Jersey Devils in the 3rd period with a random score each time you play.

To learn more about the NHL 13 demo, click here and check out the latest blog.

Post your impressions here!

Game: NHL 13Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 23 - View All
NHL 13 Videos
Member Comments
# 281 Weapon X @ 08/25/12 03:22 PM
Quote:
Originally Posted by bwiggy33
I understand there are sliders. Those sliders don't do anything with what I'm talking about at all. I'm talking about foot planting and sliding across the crease in a realistic fashion ala 2k8. Go on youtube and search 2k8 goalies if you don't know about them. They footplant and move with weight and momentum like a real goalie should. In NHL they just warp across the crease and move at 100 mph. It's been the exact same since 07. To me they just look unnatural, to others they are completely fine. We all have parts we like and dislike. The goalies happen to be my most hated part.

This is far from my first rodeo in the virtual hockey circles, man. I know all about the 2k8 goalies. Surely you can see how this...
Quote:
Hell goalies in this game are able to move from one animation into another in less than a second and somehow magically fly across the crease to make a desperation save.
...can be construed as a critique falling under what I mentioned. Not to mention the fact that in the post before that, you specifically harped on the speed of the goalies reactions, and the generic term of "animations" in the "animations are too fast" bit tends to draw imagery consistent with everything, including what could be tuned with sliders, because the term used encompasses everything, not just "around the crease" movement.

WX
 
# 282 Dragoulios @ 08/25/12 05:04 PM
When i got the demo, I liked the game, but already thought it was kind of boring. Now with little more playing, it is boring. I cant feel the same challenge and momentum like playing NHL2004, 2k8 or 2k10. EA have been doing great stuff with the physics, but i would enjoy 07s physics with 04s feel and AI. AI is the problem. it is stupid and it feels same than 09s AI, even worse now. I hope EA is taking the last step on getting the game as perfect they can by remaking, or really changin the AI system.

Gonna buy the game, and also play it a lot, but not anymore against the CPU. Not anymore alone. I had good time with my friends last summer. They were on my summer cottage and we played lots of NHL12. My friends were forwards and i was both defenders. We wont the cup with the Flyers and it was alot of fun. Hopelly we can get the same group again and have same fun waiting NHL14
 
# 283 voodoo_magic @ 08/25/12 05:43 PM
Liking the demo.
I can see the points of less than stellar ai at times, maybe some tweaks to sliders/settings can help.
The feel of the game is much improved. Watching vids was fine but feeling the difference in skating is Wow.
And the crazy thing is this is just the gameplay. All of the improvement to the gm brain, gm connected etc makes it a day 1 purchase.
 
# 284 mkharsh33 @ 08/25/12 07:26 PM
I wouldn't say the demo is boring, but will admit that it does get repetitive, especially for those of us who play this game to death. Presentation needs an overhaul...
 
# 285 bwiggy33 @ 08/25/12 10:45 PM
Quote:
Originally Posted by Weapon X
This is far from my first rodeo in the virtual hockey circles, man. I know all about the 2k8 goalies. Surely you can see how this...
...can be construed as a critique falling under what I mentioned. Not to mention the fact that in the post before that, you specifically harped on the speed of the goalies reactions, and the generic term of "animations" in the "animations are too fast" bit tends to draw imagery consistent with everything, including what could be tuned with sliders, because the term used encompasses everything, not just "around the crease" movement.

WX
Ok then sorry that my posts might have been confusing. There are 2 things I want from the goalies in this game:

1. For them to stop the animation transitions going so quickly. IE: In NHL right now a goalie will slide to one side of the net to make a back door save and then magically go right into a desperation save attempt across the entire crease if the puck goes over there for a rebound, pass, or a blocked shot.

The save needs to be played out so that A) the goalie stops his save midway and footplants when he sees the puck either passed or the shot got blocked and goes to the other side of the net or B) the goalie makes a save and the puck rebounds to the other side of the net. The goalie should then footplant and slide over to make the second save. Could this possibly lead into a desperation save attempt? Of course, but the goalie shouldn't magically just fly across the crease so quickly. All of this is basically what 2k8 has.

2. There just needs to be weight and momentum to the goalies rather than them just gliding at 100 mph everywhere they go. That basically goes hand in hand with the footplanting and movement around the crease.

Ultimately I just want to see some sort of 2k8 goaltending in NHL. Does it have to be 100% to a tee? Hell no, in fact EA should have there own ideas and changes in there. If they can just replicate 2k8's goalies in any way into their game, it would pretty much put this game over the top for me.

Sorry if my posts were confusing before and I hope this kind of clears up what my ideas are. It's just once I get to talking about the goalies in NHL my mind goes crazy. I really need to just stop talking about that portion because I'm very sure it's not going to be changed anytime soon.
 
# 286 havoc00 @ 08/25/12 10:49 PM
Quote:
Originally Posted by mkharsh33
I wouldn't say the demo is boring, but will admit that it does get repetitive, especially for those of us who play this game to death. Presentation needs an overhaul...
pretty much this
 
# 287 DJ @ 08/25/12 10:52 PM
Quote:
Originally Posted by mkharsh33
I wouldn't say the demo is boring, but will admit that it does get repetitive, especially for those of us who play this game to death. Presentation needs an overhaul...
I've stopped playing the demo just becuase I fear if I spend more time with it, I'll be sick of the retail version in about 2 weeks. I'm still not convinced that there will be enough there to keep guys like me that only play offline, interested over the long haul.
 
# 288 bwiggy33 @ 08/25/12 11:22 PM
Quote:
Originally Posted by DJ
I've stopped playing the demo just becuase I fear if I spend more time with it, I'll be sick of the retail version in about 2 weeks. I'm still not convinced that there will be enough there to keep guys like me that only play offline, interested over the long haul.
This is exactly what I'm worried about as well. If I can see the difference between players and teams then I should be able to play the game for a long time because it should add in variability in games and make it challenging. If that isn't quite there and I find that I have to create too many "house rules" then that won't be good for me. I've had to use house rules for the past 4 years to make this game enjoyable. Hopefully this will be the year where I can say I don't have to.
 
# 289 ggazoo @ 08/26/12 12:00 AM
Quote:
Originally Posted by DJ
I've stopped playing the demo just becuase I fear if I spend more time with it, I'll be sick of the retail version in about 2 weeks. I'm still not convinced that there will be enough there to keep guys like me that only play offline, interested over the long haul.
That's probably why EA included "NHL Moments", to lengthen the single player experience. I think it's a great addition, and it will be fun trying to clear them all. On top of that, if they add dynamic NHL Moments throughout the real season as promised, it will be even better.

Provided that there is a season this year of course.
 
# 290 bwiggy33 @ 08/26/12 02:37 AM
Quote:
Originally Posted by RealmK
And we'll have games of 10-0 like 2k8 because Visual Concepts (and this goes for every title across the line including NBA2k) can't figure out how to do animations that aren't so over heavy and over use momentum. Tenders have it in 13, it's subtle and perhaps not at the level skaters do but it's there, when you add the reaction slider being jacked, it's tough to really judge the goalies fairly. Personally I don't think they move too fast but again, screen effect is half way, and reaction is set to 5 clicks? Something like that. At the end of the day you don't want 10 goals a game, at least I don't. Like I've said many many times there's a fine line between being playable and fun, and over doing aspects because you're trying to be "realistic" 2k hockey very rarely over the span of it's life cycle hit that realistic mark very well in any aspect. 2k3 possibly being the one exception, but even then the goalies were even more super than 13's demo with locked sliders.

It drives me absolutely crazy when people talk up NHL2k doing one single aspect "ok" when the rest of their titles were so abysmal it brings the rest of the game so low on the totem pole. Yes 2k8's goalies flopped around and had momentum, no it wasn't necessarily all that great even then.

Honestly 2k8's goalies are over rated and over heralded. There I said it.
So it's bad for me to like one feature from another hockey game? I didn't realize the EA vs. 2k rivalry was still there with hockey considering it's been 3 years now since 2k has even released a game on 360 or PS3. When 2k's games aren't very good but one aspect (goalies) is, it kind of shows up. This means that when you see it you can actually have a fair comparison to the other game. So when I saw how good 2k8's goalies moved I compared it to NHL's. To me there's really no comparison. NHL's look absolutely real, but the movement is piss poor and they just move unnatural. 2k8's look like complete garbage but move and react like a real goalie would. Combine the two and we have unreal goalies.

I like one aspect from 2k hockey and it's the goalies. I've never said anything about their other gameplay, because it's nowhere near as fun as what NHL is. All I'm trying to say is that EA's goalies could most certainly be improved in the movement/skating category. Their movement/skating hasn't been improved whatsoever since 07 and if someone can prove me wrong I would love to see it. The goalies will still move and react the same in 13 as every other NHL game regardless of sliders. They have never touched the movement/skating aspect. All they've done is add in different save animations and for 13 they can now move their limbs. That is all. I'm sure EA would tell you the same thing.

Also Realm I've never seen the 10 goal games you speak of with 2k8. The rosters and sliders I pm'ed you about a while back are what eliminate that crap.

Anyway I'm officially done with the goalie topic. To some this is a huge issue and to others it isn't. It's not even going to make a difference anyway.
 
# 291 starryclub @ 08/26/12 04:41 AM
I don't get why the benches clear when there is a fight. Are the players so against fighting, that they dash to the dressing room. I mean it's not a big issue, just an annoyance that they haven't fixed in years.

Other than that, it certainly feels like an EA NHL game, and most likely will buy because I get sucked in. Then find myself trading it in a couple months down the road.
 
# 292 Poro24 @ 08/26/12 06:49 AM
Im getting a bit tired of this. Everytime someone says something negative about EA's NHL games, RealmK comes here to defend the game or starts bashing 2K for no reason. It almost feels that we can't say any negative comments here without being attacked. And now that 2K Hockey is dead, you also seem really like to bash NBA2K-series here... and this is a hockey forum.

Here we have a latest excample. bwiggy33 made some good and non provocative points about EA's goalies and then suddenly Realm comes and starts massive 2K bashing.

Really, relax. Everyone here doesn't have to think that NHL 13 is a perfect game.
 
# 293 bwiggy33 @ 08/26/12 12:23 PM
Quote:
Originally Posted by jonapaloma
I hear Ya. If 2k did it why cant EA.

And some other thing you can do and how things look in nhl 2k are simply amazing. Those games from 2k is in many ways very inferior ti EA nhl games but in some areas EA could learn a thing or two from 2k. IMO
Exactly! I'm a believer that you can look at other products for ideas on what it did well. Now that 2k hockey is for all intents and purposes dead, why can't EA look at their game and see what they did well. Obviously I'm not saying EA should copy what 2k did because they can't and they shouldn't. NHL is a completely different game and very well rounded, but there are aspects of 2k that they can look at and make them fit in NHL. If EA thinks every part of their game is better than what any other NHL video game has done, then they are nuts.
 
# 294 DJ @ 08/26/12 01:03 PM
Quote:
Originally Posted by bwiggy33
Exactly! I'm a believer that you can look at other products for ideas on what it did well. Now that 2k hockey is for all intents and purposes dead, why can't EA look at their game and see what they did well. Obviously I'm not saying EA should copy what 2k did because they can't and they shouldn't. NHL is a completely different game and very well rounded, but there are aspects of 2k that they can look at and make them fit in NHL. If EA thinks every part of their game is better than what any other NHL video game has done, then they are nuts.
Other games do it. MLB The Show added in analog controls after 2K had them, and NBA 2K has changed its dribbling system to more-closely resemble what was in NBA Live. So yeah, no reason why the NHL series couldn't do the same thing.
 
# 295 bwiggy33 @ 08/26/12 01:48 PM
Quote:
Originally Posted by DJ
Other games do it. MLB The Show added in analog controls after 2K had them, and NBA 2K has changed its dribbling system to more-closely resemble what was in NBA Live. So yeah, no reason why the NHL series couldn't do the same thing.
Yep no question. Also with The Show borrowing something from MLB 2k your looking at a game that is far superior than it's counterpart and putting their own sort of spin on analog controls. When you see The Show use something from 2k you know that other games can start doing the same. Of course I love The Show and dislike the MLB 2k series which is why I bought a PS3 a couple years ago. Ultimately EA doesn't have to do everything to a tee of what another game did. They do what works for them, but it's admitting and finding the flaws in your game and reacting to them instead of just letting them go. That's why this game has seemed stale for the past 4 years. They never attempted to make that huge gameplay change to put the game over the top. I'd rather see effort than have basically the same game for the past 3 or so years. NHL 13 is the first time we've seen it since 07 and they even admitted that themselves.
 
# 296 gopher_guy @ 08/26/12 04:07 PM
Quote:
Originally Posted by Keirik
I like some things in the demo but there is still one thing I absolutely hate about this series. They make the computer reaction time too fast. Like there is just no delay in them reacting. If a goalie makes a save, they know exactly where to go way too early for the rebound.

Make it seem more human for the love of god. The cpu shouldn't be able to fire off a 90 mph slap shot and have a teammate know where exactly the rebound is going in .001 milliseconds. What happens is that the cpu will get a rebound and automatically put it in an open net regardless of the fact that the rebound came at him at a super high speed. The cpu will still react perfectly and one time it in without any hesitation/delay/whatever. Takes away from the immersion a lot IMO.
Late in responding to this:

There needs to be a compromise from us fans in AI reaction time. Obviously AI will never be as good as a human, so they have to let the AI "cheat" by boosting it up a bit.

I would rather have them air on this side rather than having AI players reacting way too slowly.
 
# 297 SlyBelle @ 08/26/12 05:07 PM
Quote:
Originally Posted by Guigsdaddy
Seems like there is a lack of penalities again. I know the sliders aren't maxed but I'm not seeing any in the demo.
I have seen this too. There should be 6-7 per game. I fear even with slider adjustments it won't get better since that was the way in the past. If they could get this right the game would be great for me. But I can't play a hockey game with one penalty a game.
 
# 298 Panicshade @ 08/26/12 06:24 PM
Quote:
Originally Posted by SlyBelle
I have seen this too. There should be 6-7 per game. I fear even with slider adjustments it won't get better since that was the way in the past. If they could get this right the game would be great for me. But I can't play a hockey game with one penalty a game.
I've had penalties in about half of the games I have played. It is a demo of only 1 period that only lasts a few minutes in real time. It isn't a full game so it is hard to say one way or the other if the penalties are "broken". For me I wouldn't want to play a demo period that had penalties called every few seconds because to me that is "broken" as well.
 
# 299 Eddie1967 @ 08/26/12 06:40 PM
Quote:
Originally Posted by Poro24
Im getting a bit tired of this. Everytime someone says something negative about EA's NHL games, RealmK comes here to defend the game or starts bashing 2K for no reason. It almost feels that we can't say any negative comments here without being attacked. And now that 2K Hockey is dead, you also seem really like to bash NBA2K-series here... and this is a hockey forum.

Here we have a latest excample. bwiggy33 made some good and non provocative points about EA's goalies and then suddenly Realm comes and starts massive 2K bashing.

Really, relax. Everyone here doesn't have to think that NHL 13 is a perfect game.
I couldn't have said it better myself. This is what ruined the 2k hockey forums and it's hard to believe that even though 2k no longer makes hockey games, this type of juvenile activity still goes on here.
 
# 300 SlyBelle @ 08/26/12 06:44 PM
Quote:
Originally Posted by Panicshade
I've had penalties in about half of the games I have played. It is a demo of only 1 period that only lasts a few minutes in real time. It isn't a full game so it is hard to say one way or the other if the penalties are "broken". For me I wouldn't want to play a demo period that had penalties called every few seconds because to me that is "broken" as well.
Don't get me wrong, I hope it is finally better than past versions. I just suspect it isn't based on past versions and this one. There isn't many hockey games were zero penalties are called in a period regardless how short the time is. Power play is too critical for it to hot realistically be modeled.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.