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NHL 13 News Post



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The above video showcases everything that is in the demo. Sliders, cameras, options, etc.

The NHL 13 demo is available now for the 360, later this afternoon for PS3. (We'll update this post when it is available.)


Queue it up right here, if you're not near a console. The NHL 13 demo weighs in at 1.33 GB.

The NHL 13 demo features four different modes. Play Now, NHL Moments Live, Hockey Ultimate Team and Free Skate.

In Play Now, you will control either the Los Angeles Kings or the New Jersey Devils in the 3rd period with a random score each time you play.

To learn more about the NHL 13 demo, click here and check out the latest blog.

Post your impressions here!

Game: NHL 13Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 23 - View All
NHL 13 Videos
Member Comments
# 301 dmslapped @ 08/26/12 10:55 PM
i wish they had some kind of stick collision, a stick went right through the goalie and they showed it to me right up close from the wonderful view of the net camera
 
# 302 Gagnon39 @ 08/26/12 11:07 PM
This happens every year and NHL 13 is no different. The more I play this game the more I'm liking it. The thing that I'm really starting to notice is the difference between the average and good players. I really like how with some of the average players you just lose the puck going into turns, stopping, and in traffic. That's exactly how it should be.
 
# 303 gopher_guy @ 08/26/12 11:42 PM
I think I am finally getting the quick dekes down. Go into a glide and go 1/8 of a circle left or right. They can be a pretty effective way to cut between a couple defenders.

I just scored one of the most realistic looking goals I have ever seen on a video game, I hope my description can do it justice, lol.

I came in from the left hard to the net with a 3-on-2, passed to the slot for a one timer, but the NJ defenseman got his stick on it, and sent it up ice. Drew Doughty got the puck just before it cleared the zone, "pivoted" a quarter turn [using the back skate trigger] to protect the puck from the defender headed straight for him, fired a slap shot. It went into Brodeur's five hole, and slipped out from his pads, just how it looks in real life, and into the net.

Wish we could watch replays so I could have seen it in the TBC
 
# 304 meep3162 @ 08/27/12 12:53 AM
Alright, so after playing tons and tons of games, I've concluded that you can not for some reason, one time a loose puck. In free skate, you can, no problem. But for some reason, IN game, you can't. Why??
 
# 305 Vikes1 @ 08/27/12 01:45 AM
Quote:
Originally Posted by Gagnon39
This happens every year and NHL 13 is no different. The more I play this game the more I'm liking it. The thing that I'm really starting to notice is the difference between the average and good players. I really like how with some of the average players you just lose the puck going into turns, stopping, and in traffic. That's exactly how it should be.
Yeah Gagnon, me too. The more I play the demo, the more things I've noticed that have impressed me.

One of the big things for me is, that the AI is quite a bit more aggressive overall than in past games. Even my often used passes behind my own net to escape pressure, and/or get a rush up ice started has been made an adventure. Because the AI now, often has a forward deep behind my net. That...along with the increased aggression, has forced me into several turnovers and missed passes up ice. Vs the easy breakouts of the past.

The last few things I'm hoping for outta the retail game are...for the cpu to make it tougher to skate through center ice, less AI pass accuracy, and some bobbled passes [reception slider] and I'm pretty much golden.
 
# 306 Flyermania @ 08/27/12 11:26 AM
After barely playing NHL 12, I will say I am pretty impressed overall with the NHL 13 demo. The new skating engine is great, but for me the best thing I have noticed is player differential. I can finally tell a difference between my top line and my checking line. If I try to make a tight move with Colin Fraser, I lose the puck -- as it should be. And this player differential is something I need to be aware of on defense as well...seeing Kovulchuk burn into the zone really makes me aware of my spacing and defense. Love it.

I do have some concerns...the AI (especially teammate AI) leaves lot to be desired at times, and the lack of penalties is troubling --- if the sliders actually work this year, hopefully that can be rectified. If these issues can be addressed with sliders, this game could be something special.
 
# 307 kauchy @ 08/27/12 11:33 AM
Quote:
Originally Posted by meep3162
Alright, so after playing tons and tons of games, I've concluded that you can not for some reason, one time a loose puck. In free skate, you can, no problem. But for some reason, IN game, you can't. Why??
im assuming you mean the L2 slapper? & not just cycling the puck using the rstick in your own end?
 
# 308 Qb @ 08/27/12 11:47 AM
Quote:
Originally Posted by meep3162
Alright, so after playing tons and tons of games, I've concluded that you can not for some reason, one time a loose puck. In free skate, you can, no problem. But for some reason, IN game, you can't. Why??
This was my first impression as well, so I really focused on it when playing over the weekend. On defense, it seems to be working fairly well. It might not be as quick as in the past, but I was able to use a wrist shot around/up the boards to move the puck before the forechecker arrived (this was without using L-trigger).

I think the trick is we have to be somewhat more deliberate this year. I had more success holding the stick as I approached the puck, as opposed to flicking it right as I picked it up. As such, I think the loose puck chop is the move you want to use when really under pressure.

This was all with wrist shots. I never really used the loose puck slapshot, although that might be useful to make sure you clear the zone from behind the net (eg, on the PK). Might need to experiment some more...
 
# 309 canucksss @ 08/27/12 12:38 PM
Quote:
Originally Posted by mkharsh33
I wouldn't say the demo is boring, but will admit that it does get repetitive, especially for those of us who play this game to death. Presentation needs an overhaul...

Quote:
Originally Posted by DJ
I've stopped playing the demo just becuase I fear if I spend more time with it, I'll be sick of the retail version in about 2 weeks. I'm still not convinced that there will be enough there to keep guys like me that only play offline, interested over the long haul.
i really need to see new presentations, for me is the cut scenes, player faces (cmon...its been awhile now and still you cannot get the real faces even of 3rd liners "F"?) and game introduction (need some variation and not generic). i still remember that there was that version wherein you can see the Joe Louis Arena (aerial shot) and others at the introduction. i'd like to see the 3-stars of the game being introduced again...or anything to know that this is a new series and not just a carry over from the past.
 
# 310 jvaughn31 @ 08/27/12 01:54 PM
After playing the NHL 13 demo a lot I've come to like it more. One thing that I have noticed is that no one has mentioned the new dynamic lighting. The players faces and the visors look the best I've ever seen in any NHL game before. The faces also look crisper and cleaner and look like they are actually real. The skating engine is superb. One complaint I have is about the new camera. True broadcast. This might just be because I have a standard definition tv (ik. I'm tight on money) occasionally I can't see the puck in the corner because the camera is too focused down ice. Other than that I think that the nice additions of a new skating engine and the dynamic lighting make this game a must buy. Also I am a PS3 user and have experienced some lag when I'm playing the game are there any others who have experienced this?
 
# 311 Vikes1 @ 08/27/12 04:10 PM
Played some more last night, and wow...I'm sure struggling on AS/HC!

Many times I'm downright getting dominated. A number of periods I've gotten out shot in the area of 17 to 4! And I've been belly aching about wanting it tougher to skate through center ice?

I imagine with some slider adjustments/playing time with the retail game, will help to even things a bit. But again...wow. Still surprised how more challenging '13' is compared to '12'. I never enjoyed a game this much that I sux at this bad.
 
# 312 Panicshade @ 08/27/12 04:13 PM
Quote:
Originally Posted by Vikes1
Played some more last night, and wow...I'm sure struggling on AS/HC!

Many times I'm downright getting dominated. A number of periods I've gotten out shot in the area of 17 to 4! And I've been belly aching about wanting it tougher to skate through center ice?

I imagine with some slider adjustments/playing time with the retail game, will help to even things a bit. But again...wow. Still surprised how more challenging '13' is compared to '12'. I never enjoyed a game this much that I sux at this bad.
I'm slowly getting less terrible on just the Pro setting. I am a complete rookie to the series as it is now so I am just trying to learn on the fly.

I do like the challenge this game has for me personally.
 
# 313 Vikes1 @ 08/27/12 04:36 PM
Quote:
Originally Posted by Segagendude
Ugh.........seven demo games in, I've yet to score a goal, no matter the team I choose.
Don't worry Sega.

Your Wayne Gretzky compared to what I've managed so far scoring wise. I'm too embarrassed to talk about it!
 
# 314 mkharsh33 @ 08/27/12 04:42 PM
I see the ban-hammer dropped... Such a shame...
 
# 315 Dragoulios @ 08/27/12 05:00 PM
I tested classic controls and cant go back to the defaults. I dont know why, but it feels better when I am playing with classic controls. B to slapshot and A to pass, X to wrist shot. Its like NHL2004 with slightly better right stick dekes and wrist shot replaces saucer pass.

Also, i won the devils by 5-1 in the HUT, which is great for one period.
 
# 316 meep3162 @ 08/27/12 06:53 PM
Quote:
Originally Posted by kauchy
im assuming you mean the L2 slapper? & not just cycling the puck using the rstick in your own end?
Yes.

Quote:
Originally Posted by Qb
This was my first impression as well, so I really focused on it when playing over the weekend. On defense, it seems to be working fairly well. It might not be as quick as in the past, but I was able to use a wrist shot around/up the boards to move the puck before the forechecker arrived (this was without using L-trigger).

I think the trick is we have to be somewhat more deliberate this year. I had more success holding the stick as I approached the puck, as opposed to flicking it right as I picked it up. As such, I think the loose puck chop is the move you want to use when really under pressure.

This was all with wrist shots. I never really used the loose puck slapshot, although that might be useful to make sure you clear the zone from behind the net (eg, on the PK). Might need to experiment some more...
It works perfectly fine in free skate. I'll hit the left trigger and pull the right stick down, and I'll be cocked and ready, no matter how far away from the puck I am. But in game, it's completely unresponsive.
 
# 317 bmgst8 @ 08/27/12 08:28 PM
just played a quick period of the demo and saw something pretty neat... the cpu tried dumping the puck in on me on the bench side and the puck hit off the glass and took a crazy bounce back towards the player who dumped the puck in... never saw anything like that in the past few games, so it was a nice subtle change I noticed
 
# 318 bwiggy33 @ 08/27/12 08:38 PM
Quote:
Originally Posted by Dragoulios
I tested classic controls and cant go back to the defaults. I dont know why, but it feels better when I am playing with classic controls. B to slapshot and A to pass, X to wrist shot. Its like NHL2004 with slightly better right stick dekes and wrist shot replaces saucer pass.

Also, i won the devils by 5-1 in the HUT, which is great for one period.
Ya know what I've always wanted to try classic controls again. I love the analog sticks because it's incredibly simplistic and fun, but the dekeing and stick handling is just too overdone for me. I think with classic, players have less reach with the puck and it will look more realistic. I may just try classic for the hell of it. I will do anything to substitute simplicity for realism when it comes to stick handling in this game. The classic controls will just take a tad bit to get used to.

I will say what I'm liking a lot about the 13 demo is the players losing the puck when stick handling. So staying with the sticks for controls seems like it will be o.k. I've lost the puck with the likes of Stamkos, which is something that just never happened in the past. I like that a ton. It actually might be the part I'm most happy with. This could really really help when it comes to player separation and variety to games. I'm hoping I'll get to the point where I know I can't stick handle with a guy like Matt Kassian (If I even use him) and therefore I have to get the puck deep in order to create any offense with my 4th line. These are the things that are going to make this game fun for me.
 
# 319 Gagnon39 @ 08/27/12 10:55 PM
I've scored some unbelievable goals in free skate. I absolutely love it.

The best is the fact that you can score five-hole. And the deke (either forehand or backhand) and slide between the legs is amazing. Simply awesome!

Now in shootouts maybe I can do the patented Toews five-hole wrister or the Kaner backhand deke and put the puck through the five-hole.

I CAN'T WAIT for September 7th!

Also, what happened to Realm? I read the posts, did I miss something? I was banned for a while so I've been really careful in what I post for the past year but I didn't see anything that broke the TOS.
 
# 320 jakeywakey911 @ 08/27/12 11:19 PM
Definitely loving this demo!! September 7th Hurry Up!! The skating is realistic and the moves you can now make impact play a lot. Speed kills when under controll... aha
 


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