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NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 08-25-2012, 01:54 PM   #329
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by bwiggy33
Sport Science actually did tests and it was proven that goalies have faster reflexes than a cat.

At any rate we all understand goalies are fast (I am myself), but in this game it looks so unnatural. There is nothing to them momentum or weight wise which makes the goalies look really bad. It's basically like they are being controlled by a rodeo bull machine and they have no limits on what they can and cannot do. Hell goalies in this game are able to move from one animation into another in less than a second and somehow magically fly across the crease to make a desperation save. It just looks absurd. The goalies just need to have weight and momentum added to them just like the players got with the new skating system this year. If EA can do that the goalies will basically spot on.
I just find all of this fascinating. Mainly because in all of your ranting and raving about the goalies Wiggy, I haven't seen you at least acknowledge the potential factor that both the Goalie Reaction Speed slider and Goalie Screen Effect slider could have on the 'tenders in the retail build. Especially when you look into said sliders in the demo and see that the former is locked at around four clicks or so if I recall correctly. Granted, I do tend to skim when there are a lot of posts that seem to be saying the same thing in a big thread, so forgive me if you did and I missed it.

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Old 08-25-2012, 02:30 PM   #330
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by ComaFaction
It also appears that you can pause during a break in play and pull your goalie before the faceoff occurs, as opposed to having him break for the bench after the puck is dropped.
during cut scene you can just pull the goalie this year with LB and select. no need to pause at all.
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Old 08-25-2012, 02:44 PM   #331
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by Weapon X
I just find all of this fascinating. Mainly because in all of your ranting and raving about the goalies Wiggy, I haven't seen you at least acknowledge the potential factor that both the Goalie Reaction Speed slider and Goalie Screen Effect slider could have on the 'tenders in the retail build. Especially when you look into said sliders in the demo and see that the former is locked at around four clicks or so if I recall correctly. Granted, I do tend to skim when there are a lot of posts that seem to be saying the same thing in a big thread, so forgive me if you did and I missed it.

WX
I understand there are sliders. Those sliders don't do anything with what I'm talking about at all. I'm talking about foot planting and sliding across the crease in a realistic fashion ala 2k8. Go on youtube and search 2k8 goalies if you don't know about them. They footplant and move with weight and momentum like a real goalie should. In NHL they just warp across the crease and move at 100 mph. It's been the exact same since 07. To me they just look unnatural, to others they are completely fine. We all have parts we like and dislike. The goalies happen to be my most hated part.
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Old 08-25-2012, 03:22 PM   #332
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by bwiggy33
I understand there are sliders. Those sliders don't do anything with what I'm talking about at all. I'm talking about foot planting and sliding across the crease in a realistic fashion ala 2k8. Go on youtube and search 2k8 goalies if you don't know about them. They footplant and move with weight and momentum like a real goalie should. In NHL they just warp across the crease and move at 100 mph. It's been the exact same since 07. To me they just look unnatural, to others they are completely fine. We all have parts we like and dislike. The goalies happen to be my most hated part.

This is far from my first rodeo in the virtual hockey circles, man. I know all about the 2k8 goalies. Surely you can see how this...
Quote:
Hell goalies in this game are able to move from one animation into another in less than a second and somehow magically fly across the crease to make a desperation save.
...can be construed as a critique falling under what I mentioned. Not to mention the fact that in the post before that, you specifically harped on the speed of the goalies reactions, and the generic term of "animations" in the "animations are too fast" bit tends to draw imagery consistent with everything, including what could be tuned with sliders, because the term used encompasses everything, not just "around the crease" movement.

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Old 08-25-2012, 05:04 PM   #333
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

When i got the demo, I liked the game, but already thought it was kind of boring. Now with little more playing, it is boring. I cant feel the same challenge and momentum like playing NHL2004, 2k8 or 2k10. EA have been doing great stuff with the physics, but i would enjoy 07s physics with 04s feel and AI. AI is the problem. it is stupid and it feels same than 09s AI, even worse now. I hope EA is taking the last step on getting the game as perfect they can by remaking, or really changin the AI system.

Gonna buy the game, and also play it a lot, but not anymore against the CPU. Not anymore alone. I had good time with my friends last summer. They were on my summer cottage and we played lots of NHL12. My friends were forwards and i was both defenders. We wont the cup with the Flyers and it was alot of fun. Hopelly we can get the same group again and have same fun waiting NHL14
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Old 08-25-2012, 05:43 PM   #334
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Liking the demo.
I can see the points of less than stellar ai at times, maybe some tweaks to sliders/settings can help.
The feel of the game is much improved. Watching vids was fine but feeling the difference in skating is Wow.
And the crazy thing is this is just the gameplay. All of the improvement to the gm brain, gm connected etc makes it a day 1 purchase.
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Old 08-25-2012, 07:26 PM   #335
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

I wouldn't say the demo is boring, but will admit that it does get repetitive, especially for those of us who play this game to death. Presentation needs an overhaul...
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Old 08-25-2012, 10:45 PM   #336
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by Weapon X
This is far from my first rodeo in the virtual hockey circles, man. I know all about the 2k8 goalies. Surely you can see how this...
...can be construed as a critique falling under what I mentioned. Not to mention the fact that in the post before that, you specifically harped on the speed of the goalies reactions, and the generic term of "animations" in the "animations are too fast" bit tends to draw imagery consistent with everything, including what could be tuned with sliders, because the term used encompasses everything, not just "around the crease" movement.

WX
Ok then sorry that my posts might have been confusing. There are 2 things I want from the goalies in this game:

1. For them to stop the animation transitions going so quickly. IE: In NHL right now a goalie will slide to one side of the net to make a back door save and then magically go right into a desperation save attempt across the entire crease if the puck goes over there for a rebound, pass, or a blocked shot.

The save needs to be played out so that A) the goalie stops his save midway and footplants when he sees the puck either passed or the shot got blocked and goes to the other side of the net or B) the goalie makes a save and the puck rebounds to the other side of the net. The goalie should then footplant and slide over to make the second save. Could this possibly lead into a desperation save attempt? Of course, but the goalie shouldn't magically just fly across the crease so quickly. All of this is basically what 2k8 has.

2. There just needs to be weight and momentum to the goalies rather than them just gliding at 100 mph everywhere they go. That basically goes hand in hand with the footplanting and movement around the crease.

Ultimately I just want to see some sort of 2k8 goaltending in NHL. Does it have to be 100% to a tee? Hell no, in fact EA should have there own ideas and changes in there. If they can just replicate 2k8's goalies in any way into their game, it would pretty much put this game over the top for me.

Sorry if my posts were confusing before and I hope this kind of clears up what my ideas are. It's just once I get to talking about the goalies in NHL my mind goes crazy. I really need to just stop talking about that portion because I'm very sure it's not going to be changed anytime soon.
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