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NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 08-25-2012, 10:49 PM   #337
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by mkharsh33
I wouldn't say the demo is boring, but will admit that it does get repetitive, especially for those of us who play this game to death. Presentation needs an overhaul...
pretty much this
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Old 08-25-2012, 10:52 PM   #338
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by mkharsh33
I wouldn't say the demo is boring, but will admit that it does get repetitive, especially for those of us who play this game to death. Presentation needs an overhaul...
I've stopped playing the demo just becuase I fear if I spend more time with it, I'll be sick of the retail version in about 2 weeks. I'm still not convinced that there will be enough there to keep guys like me that only play offline, interested over the long haul.
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Old 08-25-2012, 11:22 PM   #339
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by DJ
I've stopped playing the demo just becuase I fear if I spend more time with it, I'll be sick of the retail version in about 2 weeks. I'm still not convinced that there will be enough there to keep guys like me that only play offline, interested over the long haul.
This is exactly what I'm worried about as well. If I can see the difference between players and teams then I should be able to play the game for a long time because it should add in variability in games and make it challenging. If that isn't quite there and I find that I have to create too many "house rules" then that won't be good for me. I've had to use house rules for the past 4 years to make this game enjoyable. Hopefully this will be the year where I can say I don't have to.
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Old 08-26-2012, 12:00 AM   #340
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by DJ
I've stopped playing the demo just becuase I fear if I spend more time with it, I'll be sick of the retail version in about 2 weeks. I'm still not convinced that there will be enough there to keep guys like me that only play offline, interested over the long haul.
That's probably why EA included "NHL Moments", to lengthen the single player experience. I think it's a great addition, and it will be fun trying to clear them all. On top of that, if they add dynamic NHL Moments throughout the real season as promised, it will be even better.

Provided that there is a season this year of course.
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Old 08-26-2012, 12:48 AM   #341
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by bwiggy33
Ok then sorry that my posts might have been confusing. There are 2 things I want from the goalies in this game:

1. For them to stop the animation transitions going so quickly. IE: In NHL right now a goalie will slide to one side of the net to make a back door save and then magically go right into a desperation save attempt across the entire crease if the puck goes over there for a rebound, pass, or a blocked shot.

The save needs to be played out so that A) the goalie stops his save midway and footplants when he sees the puck either passed or the shot got blocked and goes to the other side of the net or B) the goalie makes a save and the puck rebounds to the other side of the net. The goalie should then footplant and slide over to make the second save. Could this possibly lead into a desperation save attempt? Of course, but the goalie shouldn't magically just fly across the crease so quickly. All of this is basically what 2k8 has.

2. There just needs to be weight and momentum to the goalies rather than them just gliding at 100 mph everywhere they go. That basically goes hand in hand with the footplanting and movement around the crease.

Ultimately I just want to see some sort of 2k8 goaltending in NHL. Does it have to be 100% to a tee? Hell no, in fact EA should have there own ideas and changes in there. If they can just replicate 2k8's goalies in any way into their game, it would pretty much put this game over the top for me.

Sorry if my posts were confusing before and I hope this kind of clears up what my ideas are. It's just once I get to talking about the goalies in NHL my mind goes crazy. I really need to just stop talking about that portion because I'm very sure it's not going to be changed anytime soon.
And we'll have games of 10-0 like 2k8 because Visual Concepts (and this goes for every title across the line including NBA2k) can't figure out how to do animations that aren't so over heavy and over use momentum. Tenders have it in 13, it's subtle and perhaps not at the level skaters do but it's there, when you add the reaction slider being jacked, it's tough to really judge the goalies fairly. Personally I don't think they move too fast but again, screen effect is half way, and reaction is set to 5 clicks? Something like that. At the end of the day you don't want 10 goals a game, at least I don't. Like I've said many many times there's a fine line between being playable and fun, and over doing aspects because you're trying to be "realistic" 2k hockey very rarely over the span of it's life cycle hit that realistic mark very well in any aspect. 2k3 possibly being the one exception, but even then the goalies were even more super than 13's demo with locked sliders.

It drives me absolutely crazy when people talk up NHL2k doing one single aspect "ok" when the rest of their titles were so abysmal it brings the rest of the game so low on the totem pole. Yes 2k8's goalies flopped around and had momentum, no it wasn't necessarily all that great even then.

Honestly 2k8's goalies are over rated and over heralded. There I said it.
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Old 08-26-2012, 02:37 AM   #342
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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And we'll have games of 10-0 like 2k8 because Visual Concepts (and this goes for every title across the line including NBA2k) can't figure out how to do animations that aren't so over heavy and over use momentum. Tenders have it in 13, it's subtle and perhaps not at the level skaters do but it's there, when you add the reaction slider being jacked, it's tough to really judge the goalies fairly. Personally I don't think they move too fast but again, screen effect is half way, and reaction is set to 5 clicks? Something like that. At the end of the day you don't want 10 goals a game, at least I don't. Like I've said many many times there's a fine line between being playable and fun, and over doing aspects because you're trying to be "realistic" 2k hockey very rarely over the span of it's life cycle hit that realistic mark very well in any aspect. 2k3 possibly being the one exception, but even then the goalies were even more super than 13's demo with locked sliders.

It drives me absolutely crazy when people talk up NHL2k doing one single aspect "ok" when the rest of their titles were so abysmal it brings the rest of the game so low on the totem pole. Yes 2k8's goalies flopped around and had momentum, no it wasn't necessarily all that great even then.

Honestly 2k8's goalies are over rated and over heralded. There I said it.
So it's bad for me to like one feature from another hockey game? I didn't realize the EA vs. 2k rivalry was still there with hockey considering it's been 3 years now since 2k has even released a game on 360 or PS3. When 2k's games aren't very good but one aspect (goalies) is, it kind of shows up. This means that when you see it you can actually have a fair comparison to the other game. So when I saw how good 2k8's goalies moved I compared it to NHL's. To me there's really no comparison. NHL's look absolutely real, but the movement is piss poor and they just move unnatural. 2k8's look like complete garbage but move and react like a real goalie would. Combine the two and we have unreal goalies.

I like one aspect from 2k hockey and it's the goalies. I've never said anything about their other gameplay, because it's nowhere near as fun as what NHL is. All I'm trying to say is that EA's goalies could most certainly be improved in the movement/skating category. Their movement/skating hasn't been improved whatsoever since 07 and if someone can prove me wrong I would love to see it. The goalies will still move and react the same in 13 as every other NHL game regardless of sliders. They have never touched the movement/skating aspect. All they've done is add in different save animations and for 13 they can now move their limbs. That is all. I'm sure EA would tell you the same thing.

Also Realm I've never seen the 10 goal games you speak of with 2k8. The rosters and sliders I pm'ed you about a while back are what eliminate that crap.

Anyway I'm officially done with the goalie topic. To some this is a huge issue and to others it isn't. It's not even going to make a difference anyway.
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Old 08-26-2012, 02:53 AM   #343
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by bwiggy33
So it's bad for me to like one feature from another hockey game? When 2k's games aren't very good but one aspect (goalies) is, it kind of shows up. This means that when you see it you can actually have a fair comparison to the other game. So when I saw how good 2k8's goalies moved I compared it to NHL's. To me there's really no comparison. NHL's look absolutely real, but the movement is piss poor and they just move unnatural. 2k8's look like complete garbage but move and react like a real goalie would. Combine the two and we have unreal goalies.

I like one aspect from 2k hockey and it's the goalies. I've never said anything about their other gameplay, because it's nowhere near as fun as what NHL is. All I'm trying to say is that EA's goalies could most certainly be improved in the movement/skating category. Their movement/skating hasn't been improved whatsoever since 07 and if someone can prove me wrong I would love to see it. The goalies will still move and react the same in 13 as every other NHL game regardless of sliders. They have never touched the movement/skating aspect. All they've done is add in different save animations and for 13 they can now move their limbs. That is all. I'm sure EA would tell you the same thing.

Also Realm I've never seen the 10 goal games you speak of with 2k8. The rosters and sliders I pm'ed you about a while back are what eliminate that crap.

Anyway I'm officially done with the goalie topic. To some this is a huge issue and to others it isn't. It's not even going to make a difference anyway.
Those sliders didn't fix the issue where 2k8 goalies bite. and bite alot, and due to 2k's love of over doing momentum they often can't get back to recover. I tried to like 2k8, I really did but some decent looking goalie movement couldn't trump the brain dead AI controlling said goaltenders.

I do understand what your saying, NHL's goalie movement could improve, its not perfect by any means, I just question caution in situations like that because if you over do it, the game becomes even less fun when a crucial position in the game which as you know tenders are, just isn't good.
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Old 08-26-2012, 04:41 AM   #344
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Re: NHL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

I don't get why the benches clear when there is a fight. Are the players so against fighting, that they dash to the dressing room. I mean it's not a big issue, just an annoyance that they haven't fixed in years.

Other than that, it certainly feels like an EA NHL game, and most likely will buy because I get sucked in. Then find myself trading it in a couple months down the road.
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