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Madden NFL 13 News Post



It all seemed too good to be true.

Now after this week's bombshells that you cannot edit players in connected careers or play any other games in the mode other than your own, it seems like the Madden team is once again forcing you to play your game their way. To me, this is a huge problem. Others of you? Maybe not so much. But let's hear it: Has the 'closed' nature of Connected Careers turned you away and/or cooled your enthusiasm about Madden NFL 13?

Sound off!

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
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Member Comments
# 621 StanleyStutters @ 06/26/12 02:53 PM
Quote:
Originally Posted by TreFacTor
I'm not certain how many people have 2 live gold accounts on the same console, but your forgetting that the second account will also need the EA online pass (additional $10 charge). However you spin it, you will need to spend additional monies if your going to do a co-op franchise offline whereas before it wasn't necessary. Also, how is taking away things the user can do more immersive?
Can someone explain to me how two gold accounts on one console will work with CCM? If I'm understanding this right if two gold accounts are on one console then they can both control their own team/player from the same CCM on the same console. Will playing on the same team/couch co-op be possible? And if not will it be possible to play H2H from the same console when your teams meet up in CCM?
 
# 622 TreFacTor @ 06/26/12 03:15 PM
Quote:
Originally Posted by StanleyStutters
Can someone explain to me how two gold accounts on one console will work with CCM? If I'm understanding this right if two gold accounts are on one console then they can both control their own team/player from the same CCM on the same console. Will playing on the same team/couch co-op be possible? And if not will it be possible to play H2H from the same console when your teams meet up in CCM?
Each gamertag will have it's own separate CC. The only way to play the CC against each other in a franchise would be online where (on the xbox 360) each will need it's own online pass code. You can not play a h2h franchise on one console. The first gamertag would have to sign out in order for the next to play their CC. I don't know if you can play a CC game with 2 players on the same team, but I am certain you cannot create more than one player/coach per CC.
 
# 623 StanleyStutters @ 06/26/12 03:19 PM
Quote:
Originally Posted by TreFacTor
Each gamertag will have it's own separate CC. The only way to play the CC against each other in a franchise would be online where (on the xbox 360) each will need it's own online pass code. You can not play a h2h franchise on one console. The first gamertag would have to sign out in order for the next to play their CC. I don't know if you can play a CC game with 2 players on the same team, but I am certain you cannot create more than one player/coach per CC.
Thanks for the response. The bold part is what I was worried about. If there's no way to play any of the games against each other it's not worth the extra money IMO.
 
# 624 bichettehappens @ 06/26/12 04:51 PM
Quote:
Originally Posted by Aggies67
I get they wanted to "improve dynasty mode". But fake tweetsis the way they do that? They have precedent formulas they can look back upon for inspiration. How about half-time highlights of the game being played and others? How about post-game interviews? How about a weekly wrap-up show with video highlights of games?
How do we know those aren't on their list of action items for M14 and M15? Like they said, they don't want to implement things until they verify that they work properly, and features like those would take considerably more time to design, program, and test than the Twitter feed. Such a simple change, but makes the game mode much more immersive already. It makes a lot of sense that they would lead off with that one, especially in the Twitter age.
 
# 625 edjames01 @ 06/26/12 06:40 PM
Quote:
Originally Posted by Aggies67
I can't understand the mindset of these Madden developers.They act like CC is the greatest gift in the world. I want to know who sat around that boardroom table and actually thought it would be a good idea to take out player editing, custom rosters, NCAA import so that they could introduce a half-baked new CC mode that no one asked for anyway?

I get they wanted to "improve dynasty mode". But fake tweetsis the way they do that? They have precedent formulas they can look back upon for inspiration. How about half-time highlights of the game being played and others? How about post-game interviews? How about a weekly wrap-up show with video highlights of games?
The tweets is nothing. It is no different than the headlines or tickers in previous Madden games. But you have to be kidding about the half baked stuff. Madden 12 franchise mode is AWFUL! I would hope that there is no way that CCM is worse.
 
# 626 StanleyStutters @ 06/27/12 01:25 AM
Quote:
Originally Posted by edjames01
The tweets is nothing. It is no different than the headlines or tickers in previous Madden games. But you have to be kidding about the half baked stuff. Madden 12 franchise mode is AWFUL! I would hope that there is no way that CCM is worse.
It depends on how you play. If you enjoyed importing classes, editing players, and playing couch co-op, like I did, then it's entirely possible you won't enjoy CCM as much as Franchise mode.

I honestly wouldn't be surprised if CCM is an overall improvement over Franchise, but since I'm going to be forced to play all the games by myself I probably won't play it nearly as much. I've never been able to get into playing a solo Franchise I always get bored a few years in, but I used to finish several seasons playing couch co-op.

Long term I think CCM could be an excellent mode, I just hope EA doesn't make us wait too long before they add the M12 offline Franchise features.
 
# 627 roadman @ 06/27/12 01:45 AM
Quote:
Originally Posted by StanleyStutters

I honestly wouldn't be surprised if CCM is an overall improvement over Franchise, but since I'm going to be forced to play all the games by myself I probably won't play it nearly as much. I've never been able to get into playing a solo Franchise I always get bored a few years in,

Long term I think CCM could be an excellent mode, I just hope EA doesn't make us wait too long before they add the M12 offline Franchise features.
You might not get bored playing a solo franchise with the new CCM as you did with the boring franchise modes of the past.

Time will tell.
 
# 628 DeuceDouglas @ 06/27/12 02:55 AM
Quote:
Originally Posted by Aggies67
If the CC cake were "fully-baked", it wouldn't be missing delicious key ingredients like custom rosters, editing players and NCAA importing. CC is indeed "half baked".
To continue with the cake analogies, what would that make M12's franchise? "Fully-baked" but with zero taste?
 
# 629 TreFacTor @ 06/27/12 11:33 AM
Quote:
Originally Posted by Aggies67
I didn't defend the previous Madden franchise mode. It is boring. Having said that, I do not believe that a half-baked CC mode is any improvement whatsoever. I won't be buying the new cake until it includes more of the important ingredients that people are used to. Luckily, I never bought Madden 12, so at $11 from Amazon, it will be good for a while. But frankly, I'll probably still be spending most of my time playing another football game that did indeed have an awesome franchise mode 8 years ago.
I agree, previous versions of offline franchise were boring, but only because it lacked in the areas that other games did so well, like halftime/weekly wrap up shows with highlights. I never thought anyone would consider a fake twitter feed (or even a real one) immersive (Social media...ugh next year there will be fake facebook and instagram j/k). I don't know how CC (offline) is supposed to be better.
 
# 630 roadman @ 06/27/12 12:22 PM
Quote:
Originally Posted by TreFacTor
I never thought anyone would consider a fake twitter feed (or even a real one) immersive (Social media...ugh next year there will be fake facebook and instagram j/k). I don't know how CC (offline) is supposed to be better.
See, this is what starts crap, Tre.

Putting people down because they feel Twitter feeds is immersive or similar to Bruno or news headlines in past Maddens.

No need for that.
 
# 631 TreFacTor @ 06/27/12 12:27 PM
Quote:
Originally Posted by roadman
See, this is what starts crap, Tre.

Putting people down because they feel Twitter feeds is immersive or similar to Bruno or news headlines in past Maddens.

No need for that.
How is that a put down? It's like saying "I don't see how people watch reality tv"...I'm not putting anyone down. I didn't call anyone a name, say they were silly... nothing. Heck, my wife and daughter spend every available moment on facebook and twitter, me I don't see the appeal...that's just me. I'm not putting anyone down who does.
 
# 632 roadman @ 06/27/12 12:48 PM
Quote:
Originally Posted by TreFacTor
How is that a put down? It's like saying "I don't see how people watch reality tv"...I'm not putting anyone down. I didn't call anyone a name, say they were silly... nothing. Heck, my wife and daughter spend every available moment on facebook and twitter, me I don't see the appeal...that's just me. I'm not putting anyone down who does.
I'm just telling you, reading that on a message board sounded condescending, that's how I took it. I never said you called anyone a name, just lumped everyone together.

However, if you say you weren't putting anyone down, I'll take your word for it and call it a misunderstanding.
 
# 633 roadman @ 06/27/12 01:41 PM
Quote:
Originally Posted by Aggies67
I certainly didn't take it as "condescending" or "lumping / generalization".

An example of "condescending" would've been something like:

"Anyone who considers a fake twitter feed (or even a real one) immersive is obviously not a true sim player"

and an example of "lumping / generalization" would be something like:

"All gamers who consider a fake twitter feed (or even a real one) immersive are dummies"

Please note that I do not believe either of the above. I only wrote them as examples, to help prove my point.
I get it, I just didn't receive in that fashion.

I did say there was a misunderstanding.

Is there something else I missed?

Anyone?
 
# 634 Aftershock9958 @ 06/27/12 02:41 PM
Quote:
Originally Posted by TreFacTor
I never thought anyone would consider a fake twitter feed (or even a real one) immersive (Social media...ugh next year there will be fake facebook and instagram j/k).
I think part of the issue is that people are keying in on the Twitter feed and, much like myself with real-life Twitter, thinking "ugh, Twitter".

But the part that adds immersion is what the Twitter feed will be relaying to us. It's the tool to deliver the backstories, the news, and from what I understand even rumors (I believe I recall Schefter tweeting that such and such team was scouting such and such player).

It's a tool to provide depth-creating information.
 
# 635 KingV2k3 @ 06/27/12 04:48 PM
Apologies if THIS has been posted before, but:

Today's "revelation" has to do with the inability to influence the CPU teams run / pass percentages in both played and simmed games...

Since, at default settings the CPU hasn't run the ball a realistic number of times in played games in all but one of the 12 years I've payed this title, I'll be surprised if those game planning / play calling issues are adequately addressed...

Also: The sim engine has gotten "closer" over the years, but it's still been necessary to influence stats via the Coach Philosophy sliders...

If we can only play as one team, NONE of that will be possible moving "forward"...

So:

In addition to not being able to edit appearance, position and attribute, we will no longer be able to influence playcalling in played games or the sim engine stats in simmed games...

I'm almost shocked that sliders seem to still be available to the USER, since they're taking ALL the other customization options out...
 
# 636 salty222 @ 06/27/12 04:55 PM
Turned off - A little
To the point of being dissapointed - NO

The biggest thing I'm looking forward too, even more than Connected Career mode is the gameplay engine itself.

From everything that I have seen, it looks like the actual gameplay of the game is the biggest updated feature for Madden '13. Something that I have been waiting for years as I know many others have as well.

I'm sure connected careers will have great positives and negatives but it's the gameplay engine that has me the most excited.
 
# 637 TreFacTor @ 06/27/12 06:04 PM
Quote:
Originally Posted by salty222
Turned off - A little
To the point of being dissapointed - NO

The biggest thing I'm looking forward too, even more than Connected Career mode is the gameplay engine itself.

From everything that I have seen, it looks like the actual gameplay of the game is the biggest updated feature for Madden '13. Something that I have been waiting for years as I know many others have as well.

I'm sure connected careers will have great positives and negatives but it's the gameplay engine that has me the most excited.
I myself posted last year that I didn't think RTP was coming till next gen so I was pleasantly surprised to hear that it was in Madden 13! I have been a long time proponent of attention to "on the field play" above the other areas of the game. Now I find myself in the position of the outsider looking in. We have the gameplay changes that I thought were paramount (RTP, read and react defenders/receivers, pass trajectories), while losing features I came to rely on even though there wasn't a huge cry for them in the past. It may not be a deal breaker for most, but I find myself in the same position as years before where I can't bring myself to purchase the game new because to me it seems incomplete. I'll make due with the demo (if there is one) for gameplay until 14.
 
# 638 brett the jet favre @ 06/27/12 09:31 PM
Not at all..
 
# 639 Skyboxer @ 06/27/12 10:25 PM
Still counting down the day until I have the game in my hands. Pretty pumped....
 
# 640 AgentQ16 @ 06/28/12 01:13 AM
Will....NOT.....buy..... absolutely HORRIBLE decisions by EA (again).
 


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