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Madden NFL 13 News Post



It all seemed too good to be true.

Now after this week's bombshells that you cannot edit players in connected careers or play any other games in the mode other than your own, it seems like the Madden team is once again forcing you to play your game their way. To me, this is a huge problem. Others of you? Maybe not so much. But let's hear it: Has the 'closed' nature of Connected Careers turned you away and/or cooled your enthusiasm about Madden NFL 13?

Sound off!

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
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Member Comments
# 681 AshTray @ 08/12/12 09:42 PM
Wow I just signed up today and found this out.This is definitely a deal breaker.
I can't edit players in my career "franchise",so even though I may think Peyton thrw pwr should be lower I can't do it.

I think Flacco is underrated,but hey for like 15 yrs I can edit but now I can't?

So rookies that come in I'm just stuck with,can't even import my draft class anymore?

I can't run two or three teams in "franchise"?

I can't even play the other games of my choice on the schedule?

Even though Madden player progression and regression has stunk for yrs I can't fine tune players in my "franchise"

This is an epic failure,I've bought every single madden since 94 even with all its issues.I always siad hey its video game it won't be perfect,but I try and usually enjoy it anyway.

This has completely turned me off of Madden,after hearing about the new engine and physics,and a revamped "franchise" mode I was more excited for Madden then I'd been in many years.

Epic failure EA,completely destoys replay value for me an offline franchise user.Sale lost.
 
# 682 sub9er @ 08/14/12 11:43 PM
after finding out we may not be able to change the cpus uniforms makes me seriously consider canceling my pre order.
 
# 683 edjames01 @ 08/15/12 01:08 AM
Quote:
Originally Posted by AshTray
Wow I just signed up today and found this out.This is definitely a deal breaker.
I can't edit players in my career "franchise",so even though I may think Peyton thrw pwr should be lower I can't do it.

I think Flacco is underrated,but hey for like 15 yrs I can edit but now I can't?

So rookies that come in I'm just stuck with,can't even import my draft class anymore?

I can't run two or three teams in "franchise"?

I can't even play the other games of my choice on the schedule?

Even though Madden player progression and regression has stunk for yrs I can't fine tune players in my "franchise"

This is an epic failure,I've bought every single madden since 94 even with all its issues.I always siad hey its video game it won't be perfect,but I try and usually enjoy it anyway.

This has completely turned me off of Madden,after hearing about the new engine and physics,and a revamped "franchise" mode I was more excited for Madden then I'd been in many years.

Epic failure EA,completely destoys replay value for me an offline franchise user.Sale lost.
Sorry. You should check out connected careers before you give up though. It still might be fun for you.

 
# 684 edjames01 @ 08/15/12 01:13 AM
Quote:
Originally Posted by scoop
After buying madden every year since its inception, I am done with this game and will no longer buy. I feel they are disloyal to me to screw with all offline franchise options that have been IN THE GAME and are now not available. Roster and schedule control is what I want.
Disloyal? Its just a game. If you have been playing madden since the beginning, you have to be a grown man.

Try test driving one of your friends copy before you give up. It would be sad to miss out without actually trying it.
 
# 685 outtamyway24 @ 08/15/12 01:20 AM
Honestly, doesn't bother me at all. Editing players is not high on my priority list, nor do I can to play any other games besides my own. The interest for me is definitely the ability to act as a GM and make trades that will hopefully improve my team. Personally, all the new features intrigue me far more than the removed editing has disappointed me.
 
# 686 AshTray @ 08/15/12 01:54 AM
Quote:
Originally Posted by edjames01
Sorry. You should check out connected careers before you give up though. It still might be fun for you.

Thanks for the reply.

I will not be trying the new game for $60 dollars,the only mode I ever played is offline franchise.I may check out the demo but I will definitely not be purchasing the game so I can try ccm.

I have never heard or read any complaints about the following..

1- the ability to fully edit rosters within franchise.
2- the ability to control several teams in franchise.
3- the ability to play other games on the schedule in franchise.
4- the ability to import a draft class.

All except #4 is available on all other major sports games (I think,if I'm wrong its on most) and all these features have been on Madden for many years.It's not like these were new features that were unpopular and therefore were taken out i.e. vision passing.These are basic features for a modern sports game.

Hey EA don't take out basic,longstanding features that no one ever complains about,seems pretty logical to me.

And I heard the reason these standard features are not included is due to time constraints with implementing a new engine and new "franchise". Well isn't Madden like by far the highest selling sports game and one of the best selling games period,not to mention hyped.Since this is the case a large company like EA has no excuse for not getting basic features in the game.

Rant Over.I will play Madden 12 a bit til next year,and see if these issues are fixed.No biggie but certainly frustrating and bit mind boggling.

Oh I wonder if player editing is gone because of the new XP system and additional XP will be sold as DLC.If this is the case we may never see player editing return,hope I am wrong about that.
 
# 687 sub9er @ 08/15/12 01:58 AM
not to mention we may not be able to change the cpus uniforms
 
# 688 majesty95 @ 08/15/12 02:07 AM
Nope. I'd rather not have it than have it broken and causing issues. They'll be back eventually. They certainly aren't deal breakers.
 
# 689 ajk49er @ 08/15/12 07:54 AM
having an offline "franchise" is all that matters to me really with this game outside of the gameplay and presentation of the actual game itself. its the only mode I care about. that said, I really liked head coach and the direction they were headed. I like the possibilities long term* with this route of CCM. my only problem is trusting that they will get rosters right for CCM, when last year we didnt get a lot of help for what was a totally broken franchise mode. Im hoping issues like records wiping, went with the old system. Im hoping over time that in year 5 of a franchise, it will eventually be able to recognize this in game. CCM is the right step towards everything people want in a franchise mode.

I hope they add assistant coaches next year, this is something I think is really missing that I really loved in older games. especially taking retired players, turning them into coaches then building them up like in hc 09.

but for now, I can sacrifice the editing, moving peyton hillis from hb to fb, having 100 percent correct rosters going into CCM, correct equipment etc, as long as they get it all right. the draft classes better be right. no major mistakes, no stupid shoulder pads. it all has to be good this time. if so, can deal without full customization til 14.
 
# 690 edjames01 @ 08/15/12 08:41 AM
Quote:
Originally Posted by AshTray
Thanks for the reply.

I will not be trying the new game for $60 dollars,the only mode I ever played is offline franchise.I may check out the demo but I will definitely not be purchasing the game so I can try ccm.

I have never heard or read any complaints about the following..

1- the ability to fully edit rosters within franchise.
2- the ability to control several teams in franchise.
3- the ability to play other games on the schedule in franchise.
4- the ability to import a draft class.

All except #4 is available on all other major sports games (I think,if I'm wrong its on most) and all these features have been on Madden for many years.It's not like these were new features that were unpopular and therefore were taken out i.e. vision passing.These are basic features for a modern sports game.

Hey EA don't take out basic,longstanding features that no one ever complains about,seems pretty logical to me.

And I heard the reason these standard features are not included is due to time constraints with implementing a new engine and new "franchise". Well isn't Madden like by far the highest selling sports game and one of the best selling games period,not to mention hyped.Since this is the case a large company like EA has no excuse for not getting basic features in the game.

Rant Over.I will play Madden 12 a bit til next year,and see if these issues are fixed.No biggie but certainly frustrating and bit mind boggling.

Oh I wonder if player editing is gone because of the new XP system and additional XP will be sold as DLC.If this is the case we may never see player editing return,hope I am wrong about that.
I'm not saying buy it. Just check it out.

But on the other hand, Head Coach 09 does not have ANY of those 4 features and it is an amazing football sim.
 
# 691 edjames01 @ 08/15/12 08:42 AM
Quote:
Originally Posted by ajk49er
having an offline "franchise" is all that matters to me really with this game outside of the gameplay and presentation of the actual game itself. its the only mode I care about. that said, I really liked head coach and the direction they were headed. I like the possibilities long term* with this route of CCM. my only problem is trusting that they will get rosters right for CCM, when last year we didnt get a lot of help for what was a totally broken franchise mode. Im hoping issues like records wiping, went with the old system. Im hoping over time that in year 5 of a franchise, it will eventually be able to recognize this in game. CCM is the right step towards everything people want in a franchise mode.

I hope they add assistant coaches next year, this is something I think is really missing that I really loved in older games. especially taking retired players, turning them into coaches then building them up like in hc 09.

but for now, I can sacrifice the editing, moving peyton hillis from hb to fb, having 100 percent correct rosters going into CCM, correct equipment etc, as long as they get it all right. the draft classes better be right. no major mistakes, no stupid shoulder pads. it all has to be good this time. if so, can deal without full customization til 14.
Madden 12 wasn't right. It was terrible.
 
# 692 NaturalSelected @ 08/15/12 09:30 AM
Couldn't find this answer through forum search and didn't want to start a new CC thread. Simple question really, can we adjust game speed for online connected careers for the whole league? Want to make sure that I can go to at least "Slow" when I get this.
 
# 693 cuttingteeth @ 08/15/12 11:11 AM
My spirits are up that the game could be fun...but it's still going to rely on if all the editing is 100% savable in Play Now Mode and won't reset to defaults.
 
# 694 madnaiss @ 08/15/12 11:33 AM
This is just my opinion, but does editing rosters that big of a deal? If anything, imo, it just ruined the fun for me, whats the point in spending time trading and getting all the best players if someone can just start from the scratch and just make all of their players a god. Now, i know people enjoy being able to do that and if thats how they like to play it, good for you, but for me, it ruins the experience of drafting that one really good player out of the 6th round and him being a beast! I understand where you are coming from when having a feature removed, because i really enjoyed the fantasy draft that is gone, but im sure it will be back next year and this year im sure everything else will still keep me very entertained.
 
# 695 CurryMan @ 08/15/12 11:37 AM
Quote:
Originally Posted by madnaiss
This is just my opinion, but does editing rosters that big of a deal? If anything, imo, it just ruined the fun for me, whats the point in spending time trading and getting all the best players if someone can just start from the scratch and just make all of their players a god. Now, i know people enjoy being able to do that and if thats how they like to play it, good for you, but for me, it ruins the experience of drafting that one really good player out of the 6th round and him being a beast! I understand where you are coming from when having a feature removed, because i really enjoyed the fantasy draft that is gone, but im sure it will be back next year and this year im sure everything else will still keep me very entertained.
not like that at all. Most people edit so players better reflect their real life counterparts
 
# 696 fballturkey @ 08/15/12 12:27 PM
Quote:
Originally Posted by sub9er
not to mention we may not be able to change the cpus uniforms
This is the make or break feature for me. There is no reason for it to have been left out and if it was I'm a no-buy.
 
# 697 TreFacTor @ 08/15/12 12:41 PM
Quote:
Originally Posted by StrawHat Patriot
yeah, a lot of people have this perception that editing players were useless and were for cheesers, when in reality, a lot of the people edited plaers to make their equipment match their real life counterparts, or change their ratings if they think the player is bad in real life (i.e, someone lowers Joe flacco's overall because he think he sucks for example). Stuff like that.
One of the things that gets under my skin is that Madden has never really done justice to the Eagles uniforms until 09, when they finally got the color right. When Maclin join the flock, it irritated me to no end that they had him wearing long black tape when he never did. It also bugs me to have a player drafted or signed who has a "legendary" number. The ratings never really concerned me because the difficulty and sliders adjust how good or bad your entire team plays so using editing to cheat is pointless to me. Most people who will miss editing will miss it because they can't fix what's inevitably going to be broken.
 
# 698 fballturkey @ 08/15/12 01:26 PM
What I don't get about the anti-roster editing people is why do you care? Some people want to turn it on rookie mode, make thir QB a star and play that way. How does that hamper your enjoyment of the game in any way? I get people saying 'I don't care because I never used it' but the undercurrent of being critical of those that did edit rosters, for whatever reason, is just weird.
 
# 699 cuttingteeth @ 08/15/12 01:42 PM
The sides split on the importance of editing will narrow when they have to either restart their CCM or realize that even if they do, the ratings are wrong and won't make a difference anyway. Editing is for so many about the ability to tune the game by also tuning/adding the proper players for realism. Whether for cheesing or for achieving your desired competitive settings, it is 100% control given to the user(s) that ensures replay value of the game. To not include a feature that ensures replay value is bad business because game returns do end up counting against the profit margin in the long run, not to mention they leave a stigma on said consumer(s).

Where I am currently with disappointment(s) per the game is how Play Now Mode is supposedly to allow you full editing, but CCM Mode(s) will not. How is that not a contradiction to the whole reason CCM was made? CCM was supposed to be all-modes-into-one that could be coded the same, play the same, save time, etc. Yet, here we are again with a game that clearly has at least two separate coded modes of play. I do really like the IE for offensive play (defensive play needs work). I think Play Now Mode will be worth it per my enjoying the game...but it isn't the monumental change from any of the past several years where the game had modes that I simply will not play because they are closed off from "how" I play. I'm not even upset anymore about that fact, just rather pointing out that they didn't really achieve what their goal was in having one great mode to bring everyone together.
 
# 700 cuttingteeth @ 08/15/12 03:03 PM
Anybody else look at the instruction manual for Madden 13 yet? It says editing and custom playbooks are in. Now, it doesn't specifically say they can only be used in CCM, but it's got to be available for Play Now Mode. I think I'm buying the game, now. Still want to wait maybe a few days to make sure the washout of some colors aren't an ongoing, unpatchable issue. Otherwise, I'm probably onboard.
 


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