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Madden NFL 13 News Post



It all seemed too good to be true.

Now after this week's bombshells that you cannot edit players in connected careers or play any other games in the mode other than your own, it seems like the Madden team is once again forcing you to play your game their way. To me, this is a huge problem. Others of you? Maybe not so much. But let's hear it: Has the 'closed' nature of Connected Careers turned you away and/or cooled your enthusiasm about Madden NFL 13?

Sound off!

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Member Comments
# 661 brahmagoul @ 08/04/12 01:53 AM
It just seems like it's been an EA thing to limit user customization. I don't know if it's that "we know best" mentality or what. All of the EA Sports games either don't have a lot of customization options or have been slow to add them over the years, when 2K games and MLB The Show have had them since I started playing them.

FIFA's the same way with that play as only one team in a season thing. Live was like that a lot, particularly on the last two generations. I don't get it. These things seem like simple fly ball features that should be in there.
 
# 662 ImaGamer_OS @ 08/05/12 01:52 AM
I am taking an open mind in to Madden 13 this season. I am disappointed in the inability to import NCAA rosters nor edit rosters like the majority though I am open to the connected careers mode.

I will take a "wait and see" approach. Saves a lot of angst that is obviously effecting some of our members!
 
# 663 Jukeman @ 08/05/12 02:20 AM
Quote:
Originally Posted by brahmagoul
It just seems like it's been an EA thing to limit user customization. I don't know if it's that "we know best" mentality or what. All of the EA Sports games either don't have a lot of customization options or have been slow to add them over the years, when 2K games and MLB The Show have had them since I started playing them.

FIFA's the same way with that play as only one team in a season thing. Live was like that a lot, particularly on the last two generations. I don't get it. These things seem like simple fly ball features that should be in there.
My thoughts exactly and ironically Madden was the only game from EASports that had the customization.

Live, FiFA, NHL were always no buy for me because of this throughout the years.

When Madden first enable 32 team control, man that was the best news I heard about the game way back when. I was excited as hell
 
# 664 sportskid84 @ 08/05/12 11:21 AM
Well I already pre-ordered it,so its not a big turnoff to me.

Sent from my ADR6400L using Tapatalk 2
 
# 665 oldman @ 08/05/12 11:30 AM
I am actually reallly excited about Madden. NCAA has become stagnant. It is the same game every year with only minor changes. That is why this year was the first year since they started releasing it that I did not purchase it. I played it at my brother's house and couldn't stand it. It is the same as it has always been.

Now that NCAA rant brings me to my next point. Every year people clamor for innovation and something new from both Madden and NCAA. Well this year, they are giving us that with both the infinity engine and CC. Madden makes it sound like they are trying to create an experience that will be uniquely different from previous Madden iterations. With that in mind I am counting down the days until the release of Madden. It is time for EA's football games to be shaken up and give a great Franchise mode experience and I think this may be the first step in that direction.

As for not being able to import rosters from NCAA, I quit doing that two years ago when Madden revamped all of their draft classes. Every year when you move the NCAA draft classes to Madden there is always a huge problem. I got tired of dealing with that and decided to break free of that.
 
# 666 Guru03 @ 08/05/12 01:27 PM
It's totally turned me away and I'm not buying because of that. I'm keeping Madden 12 and they should have built on to Franchsr mode instead of scrapping completely.
 
# 667 Cardot @ 08/07/12 03:04 PM
Quote:
Originally Posted by brahmagoul
It just seems like it's been an EA thing to limit user customization. I don't know if it's that "we know best" mentality or what.
I completely agree. It can be frustrating. The NHL series doesn't have options for a shorter season, nor did the MVP back in the day. In NCAA 12 I am constantly bombarded with the Season Showdown messages that I care nothing about. Like you said, it comes across as EA saying "Try not to think. Just sit back and play our way. We know what is best for you".
 
# 668 mpeterso @ 08/07/12 03:28 PM
Quote:
Originally Posted by Guru03
It's totally turned me away and I'm not buying because of that. I'm keeping Madden 12 and they should have built on to Franchsr mode instead of scrapping completely.
Based on the info I've read on Connected Careers I feel the same way. I understand that people were annoyed with the usually suspect AI in the traditional franchise mode, where cpu controlled teams seemingly made poor and illogical decisions over and over again, requiring you to control all 32 teams if you wanted a reasonably realistic NFL experience. However, at least we had options to improve our franchise experience. Now with the closed nature of Connected Careers we're stuck with whatever the limitations the modes AI has and that sounds like a recipe for epic user frustration and not fun. I think Connected Careers is EA's attempt to improve franchise AI and cpu decision making, but I don't think it will work for the simple fact that the same AI issues that resulted in poor decisions in the past (cpu teams cutting the wrong type of players, poor draft logic, poor free agent logic etc) will likely still exist, meaning now I will be stuck playing a RPG with very limited user control and no ability to customize the game to over come its AI short comings.
 
# 669 mwjr @ 08/07/12 04:30 PM
Quote:
Originally Posted by SoxFan01605
14 will be somewhat telling as there will be no excuses or justifications. I hope it gets worked out because I'd really like to be excited about CCM.
I just get so frustrated because we hear this or say this every year...

Madden 10 will be telling. There will be no more excuses.

Madden 11 will be the measuring stick. There really won't be any excuses.

Madden 12 has to be perfect. They've worked on it so much, they have no room for excuses.

I think we tend to give them too much leeway, personally. I don't profess to know the intricacies of designing a video game, but at what point does a consumer just give up?

I quit buying Madden and NCAA on day 1 a long time ago. Now, it's been since Madden 09/NCAA 09 that I even owned a game. I really want to get sucked back in, but I just can't justify blindly spending $40, $50 or $60 on these like I did 10 years ago.

EDIT: I take it back. I owned Madden 09 and NCAA 10, but that's been it.
 
# 670 TeamBuilder @ 08/07/12 06:23 PM
Quote:
Originally Posted by slick589
I know for me if they said "we took away player editing but we made sure every player in the games has the correct equipment and rookies wont have ridiculously unrealistic equipment any more. We took away 32 team control but we vastly improved ai logic so they dont make bone headed unrealistic decisions any more. We took away couch co op bc....well that was a big mistake but it will def be in next year " I cOuld deal with the limitations for the year.

But they just took things out and offered no explanations besides not enough time. I cant help but feel they removed those things simply because the wanted to, it was a design decision and in no way an oversight.

Take away player editing so people are forced to use our roster and purchase the next madden. Take away couch co op so people are forced tO buy multiple games per household if the want to play ccm together.
http://www.youtube.com/watch?v=TPvqzHvS2Io

Madden 12 video from last year. "Edit Players" at the 1:30 mark...
 
# 671 SoxFan01605 @ 08/07/12 06:43 PM
Quote:
Originally Posted by mwjr
I just get so frustrated because we hear this or say this every year...

Madden 10 will be telling. There will be no more excuses.

Madden 11 will be the measuring stick. There really won't be any excuses.

Madden 12 has to be perfect. They've worked on it so much, they have no room for excuses.

I think we tend to give them too much leeway, personally. I don't profess to know the intricacies of designing a video game, but at what point does a consumer just give up?

I quit buying Madden and NCAA on day 1 a long time ago. Now, it's been since Madden 09/NCAA 09 that I even owned a game. I really want to get sucked back in, but I just can't justify blindly spending $40, $50 or $60 on these like I did 10 years ago.

EDIT: I take it back. I owned Madden 09 and NCAA 10, but that's been it.
lol... I give too much leeway according to one side and too much criticism according to the other. I guess that means I'm right.

Jokes aside, I get what you're saying, but I'm simply speaking to 14 being telling for Connected Careers Mode, not the game at large. EA supposedly built it "from the ground up" and EA, game changers, and anybody who is more positive about EA says that this, that, or the other missing feature will be back.

If CCM is supposed to eliminate the competition for resources between the game's career modes since they now share the same feature set, then 14 will be the first year where that should benefit us and we shouldn't run into issues of there "not being enough time" for fairly standard features to be in. That is what I mean by telling.

As for giving them leeway, I don't know what to tell you there. I'm willing to acknowledge that this is the first year of CCM, that's all. Even with that concession, I'm still not buying the game (Madden 13) and have been highly critical of what was not included in CCM. Beyond that, there is nothing a consumer can constructively do.
 
# 672 bukktown @ 08/07/12 06:44 PM
I am a bit apprehensive about how this mode will turn out. Especially with the horrendous track record of Tiburon and the prevalence of glitches that have become the norm in this day and age.
 
# 673 Ueauvan @ 08/08/12 09:20 AM
i hate being told how good something is, by the person who is selling it

i hate being told how to play a game, the way the person who is selling it thinks i should play it

i hate being given something on the one hand and several important things taken away by the other, and then told i will like it
 
# 674 scoop @ 08/08/12 09:38 AM
After buying madden every year since its inception, I am done with this game and will no longer buy. I feel they are disloyal to me to screw with all offline franchise options that have been IN THE GAME and are now not available. Roster and schedule control is what I want.
 
# 675 mwjr @ 08/08/12 11:12 AM
Quote:
Originally Posted by SoxFan01605
lol... I give too much leeway according to one side and too much criticism according to the other. I guess that means I'm right.

Jokes aside, I get what you're saying, but I'm simply speaking to 14 being telling for Connected Careers Mode, not the game at large. EA supposedly built it "from the ground up" and EA, game changers, and anybody who is more positive about EA says that this, that, or the other missing feature will be back.

If CCM is supposed to eliminate the competition for resources between the game's career modes since they now share the same feature set, then 14 will be the first year where that should benefit us and we shouldn't run into issues of there "not being enough time" for fairly standard features to be in. That is what I mean by telling.

As for giving them leeway, I don't know what to tell you there. I'm willing to acknowledge that this is the first year of CCM, that's all. Even with that concession, I'm still not buying the game (Madden 13) and have been highly critical of what was not included in CCM. Beyond that, there is nothing a consumer can constructively do.
Vaild points all around.

And just to clarify, I didn't mean that to come off as if I were targetting only you.
 
# 676 cuttingteeth @ 08/08/12 11:22 AM
I've been digging (thoroughly) for facts, and as best as I can figure, all that we love with regards to player editing and custom playbooks will be available to us in "Play Now" mode.

This will cause us to make spreadsheets for season schedules and statistics, but for those of us so OCD about that all, we'll do it without much hesitation. Anyway, I'm about 95% sure of the above information. Once 100% confirmed, I may very well create spreadsheets to share with all. It'll likely be an excel page.
 
# 677 Sarvinator @ 08/08/12 11:57 AM
I love the Madden series, and have never once edited a player or created a custom playbook, so this doesn't mean anything to me.
I'm looking forward to this year's game more than I have any version in a long, long time. The new physics engine really looks like the biggest thing to happen to this game in awhile. All I really care about is getting the game to play more like the actual game of football. The little things like importing draft classes, playing editing etc is cool, but that really is just fluff compared to the actual gameplay.
 
# 678 cuttingteeth @ 08/08/12 02:06 PM
Quote:
Originally Posted by Sarvinator
I love the Madden series, and have never once edited a player or created a custom playbook, so this doesn't mean anything to me.
I'm looking forward to this year's game more than I have any version in a long, long time. The new physics engine really looks like the biggest thing to happen to this game in awhile. All I really care about is getting the game to play more like the actual game of football. The little things like importing draft classes, playing editing etc is cool, but that really is just fluff compared to the actual gameplay.
It may well be fluff, but the contentions are the following:

A. Every other sports game has full on customization, and they almost always sell better than Madden (some like NBA 2K series has no competition, either). That has to say something per what consumers want or have gravitated to.

B. Last year, the whole major selling point of Madden is that they finally got full customization in the game after publicly recognizing that consumers clamored for it so much.

C. It's revealed that the CCM code has been worked on for at least the past 2 years...but not once within those years did they try to work in full customization?

They've brought such questioning upon themselves with contradictory decision making of what's really important and suddenly, it's retroactively not. It's rather odd at the least.
 
# 679 DukesofHazzard @ 08/08/12 07:47 PM
This is the first year i'm not buying madden or ncaa at launch and i WILL NOT buy them this year or even next year till they add IMPORT/EXPORT draft classes again. Thats my big selling point. I don't want to see all the top players in college football not in madden when my seasons are done and it is the most UNREALISTIC thing to see fake players in the draft in madden. This dev team should all be fired. Josh Looman said in the CCM video that they have been working on this mode for about 4 years and they couldn't figure out a way to add all the stuff they removed( the most important stuff IMO) I hate when company's make the game how they want it not how WE(the consumers) want. Never going to buy them again unless they get there act together.
 
# 680 brahmagoul @ 08/12/12 06:47 PM
New motto, "If it's in the game, it's no longer in the game."
 


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