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Madden NFL 13 News Post



It all seemed too good to be true.

Now after this week's bombshells that you cannot edit players in connected careers or play any other games in the mode other than your own, it seems like the Madden team is once again forcing you to play your game their way. To me, this is a huge problem. Others of you? Maybe not so much. But let's hear it: Has the 'closed' nature of Connected Careers turned you away and/or cooled your enthusiasm about Madden NFL 13?

Sound off!

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
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Member Comments
# 361 Tyler_Bullard @ 06/15/12 01:16 PM
I am Pumped up for Madden and NCAA !
 
# 362 DNMHIII @ 06/15/12 01:17 PM
Quote:
Originally Posted by Tyler_Bullard
I am Pumped up for Madden and NCAA !
I miss that feeling.....its actually been since the PS2 days since I've felt that way.
 
# 363 marktwain77 @ 06/15/12 01:35 PM
To me, it is a bit of a bummer that I cannot fix player's jersey numbers. As a fan of the Bills I do NOT want to see a QB wearing #12, some backup RB wearing #34, or a DE wearing #78. I guess I'll just cut those guys if they are low rated backups, but changing the jersey number seems like something very simple that shouldn't "break" the game.

Other than that, I don't see how they "gutted" offline franchise (which is the way I play). The idea of creating a coach is something I've wanted for years, and the new career mode seems to be something that will keep me playing multiple years of franchise mode.

Before, I would get to about year 3 or so and just get bored and start over. This would make drafting 7th round projects relatively pointless, since it takes several seasons for them to pay off. Now, I can play a few seasons with Fitzpatrick as my QB, draft a rookie in the 2nd or 3rd round of the 2013 draft, and spend my XP to upgrade the rookie QB little by little until Fitzy is ready to call it quits. Before, this backup would barely progress, and might even regress. Now I can develop him while still playing my starter. Ditto for other project players. I think it's going to make offline franchise mode (even though the name is different) far more engaging.

I am also excited to play a one man "online" career, so that I can manage my team using the websites and see all of the other features. I might even try an online chise for the first time, but honestly I am not very good against people online.

As far as "create a team" and setting hot dog and ticket prices, that stuff was so gutted that I won't miss it. As soon as they eliminated something as simple as the alphabet logos from create a team and cut it down to the small group of awful looking logos we had I lost interest.
 
# 364 Aftershock9958 @ 06/15/12 01:52 PM
Quote:
Originally Posted by DNMHIII
How anyone defends the decision to fix offline and finally pay the attention to it that is deserved since day one by gutting offline amazes me. As cool as CCM could be downline it came at the expense of great features that added value to the game for many and for some it completely removed the only way they've played the game with their friends and family for years. The design decisions that have been made for 13 are the most disrespectful and misguided the title has made in a while and they won't get a single penny from me until they repair their relationship with me by making better design decisions.

Just fix Online once and for all and do it without it coming at the expense of features and modes that have been in the game for years and affected a great deal of faithful paying customers. I don't even use offline, but I wanted those users to have as many great features as possible because they deserve them.

You want to make a perfect circle, you don't do it by starting off by designing it with two 90 degree angles.
I don't understand why it amazes you. It's very simple. To some of us, this is the game we've been waiting for. I'm an online and offline player. If we forget about online and talk strictly about offline, I've had trouble maintaining interest in an offline franchise for quite some time. From everything I've seen about 13 so far, I'm excited because I feel like there may finally be enough to keep me playing for much much longer than ever before.

I think it really comes down to the fact that you see this "gut job" as something that is unequivocally fact, when it's extremely subjective opinion. To those of you who heavily utilized those features, yes, it looks like that. To those of us who didn't, not so much.

In my case, I have never had the patience for editing. I tried to add this year's draft class to the game, but quit before I even made it through the first 20 players because of how tedious the creation and editing tools were. I've never imported draft classes due to how screwed up they always came out. And I didn't care for fantasy draft cause even though there are certain players who I'd love to see wearing a star, I don't to play as Dallas without guys like Ware, Romo, Bryant, and Witten. I'm not alone in most of those things, and that's why there are those of us who don't view the removals the same way you do.

The only thing I consider a major oversight is the local multiplayer franchise, and that's without having used that since 08. This is not to say I don't see your point and feel for you, but most of my disagreement tends to come from the way some of you guys end up at your points, not the points themselves.
 
# 365 Aftershock9958 @ 06/15/12 01:56 PM
Quote:
Originally Posted by SA1NT401
I tweeted this to mr looman.

" will the CPU manage their rosters more efficiently this year in offline CCM?"

Simple, direct and in no way rude right?

I was blocked about 15-20mins later.


---
I am here: http://tapatalk.com/map.php?hhi0ap
Not to defend or justify all the blockings, but I've got two reasonable explanations for them. If that's his personal account, he may be getting tired of being blown up every other minute for two weeks straight. If that's not his personal account, there may be someone at EA managing the account.

In both cases I could understand the response, regardless of if I agree or not.
 
# 366 Aftershock9958 @ 06/15/12 02:04 PM
Quote:
Originally Posted by TreFacTor
Offline CC has to be a separate mode on the disc in it's current format simply for the player that buys the game and can't get online. How many copies of Madden have never used their online pass code. How many people who buy madden with the exception of ps3 users have connected consoles. Too believe that there are not two separate modes is to be a bit naive. Isn't online handled server side?
I doubt this is the case. There's probably a line in the code that goes something like "if online = no" to differentiate connected from not.
 
# 367 DNMHIII @ 06/15/12 02:14 PM
Quote:
Originally Posted by Aftershock9958
I don't understand why it amazes you. It's very simple. To some of us, this is the game we've been waiting for. I'm an online and offline player. If we forget about online and talk strictly about offline, I've had trouble maintaining interest in an offline franchise for quite some time. From everything I've seen about 13 so far, I'm excited because I feel like there may finally be enough to keep me playing for much much longer than ever before.

I think it really comes down to the fact that you see this "gut job" as something that is unequivocally fact, when it's extremely subjective opinion. To those of you who heavily utilized those features, yes, it looks like that. To those of us who didn't, not so much.

In my case, I have never had the patience for editing. I tried to add this year's draft class to the game, but quit before I even made it through the first 20 players because of how tedious the creation and editing tools were. I've never imported draft classes due to how screwed up they always came out. And I didn't care for fantasy draft cause even though there are certain players who I'd love to see wearing a star, I don't to play as Dallas without guys like Ware, Romo, Bryant, and Witten. I'm not alone in most of those things, and that's why there are those of us who don't view the removals the same way you do.

The only thing I consider a major oversight is the local multiplayer franchise, and that's without having used that since 08. This is not to say I don't see your point and feel for you, but most of my disagreement tends to come from the way some of you guys end up at your points, not the points themselves.
Ok....so basically you don't use the features that they removed so you're not affected......good for you. I wouldn't expect you to understand at all because you're clearly incapable of taking whats important to you and combining that with whats important to others into consideration.

If you actually read my post I'm sure I was clear that the additions to online were great and much needed, the decision to disrespect faithful customers by removing modes and features in the process is the real issue and you're clearly missing the big picture which is something you have in common with EA.
 
# 368 TreFacTor @ 06/15/12 02:15 PM
Quote:
Originally Posted by Aftershock9958
I doubt this is the case. There's probably a line in the code that goes something like "if online = no" to differentiate connected from not.
I can believe that, so if that code is there, it's simply locking offline features. So essentially nothing the users does effects his online side simply because he can't so there has to be two different saves one for online, and one for offline. Why can't the same "Off switch" be applied CC to offline customization... there are already going to be 2 separate save files
 
# 369 Aftershock9958 @ 06/15/12 02:23 PM
Quote:
Originally Posted by DNMHIII
Ok....so basically you don't use the features that they removed so you're not affected......good for you. I wouldn't expect you to understand at all because you're clearly incapable of taking whats important to you and combining that with whats important to others into consideration.

If you actually read my post I'm sure I was clear that the additions to online were great and much needed, the decision to disrespect faithful customers by removing modes and features in the process is the real issue and you're clearly missing the big picture which is something you have in common with EA.
Way to go overboard. If you've been reading my posts, you may have noticed that I have taken what's important to others into consideration. Does that mean your unhappiness should temper my excitement for the game?

And what is a faithful customer? Do I qualify for that, having been on the train since 93 without missing a version? Or is that label only accurate for people who are currently upset?
 
# 370 Aftershock9958 @ 06/15/12 02:24 PM
Quote:
Originally Posted by TreFacTor
I can believe that, so if that code is there, it's simply locking offline features. So essentially nothing the users does effects his online side simply because he can't so there has to be two different saves one for online, and one for offline. Why can't the same "Off switch" be applied CC to offline customization... there are already going to be 2 separate save files
It probably can. If the mode has been built ground up as they're saying, it might very well be a case of actually not being coded in yet. I don't really have a great answer for that.
 
# 371 brahmagoul @ 06/15/12 02:26 PM
Quote:
Originally Posted by roadman
Actually, if you played former Maddens, you would realize that Twitter is replacing Tony Bruno and newspaper articles.

People seemed to love those features in former Maddens.
The Bruno thing was cool, but just a one-year thing. All of the tweets I've seen in that game seem like generic comments about one player. I enjoyed having the newspaper articles there, but never really got caught up in there. I think I'd prefer that over tweets from Skip Bayless and Trey Wingo, but it's the last thing I'd get stuck on.
 
# 372 moneal2001 @ 06/15/12 02:27 PM
the problem isn't cheating online. its getting editing to mesh with the features that are already in cc. specifically xp and goals. thery want to make sure there are no major bugs, like attributes dropping for an edited player after trying to raise it with xp or goals glitching and not giving xp and causing edited guys to regress because the game thinks the goals are not being met. those are just 2 examples and the devs have to worry about tons more. those things take time to qa and debug. time the dev team doesn't have for release.

the online solution is simple, just give the commissioner the options for only commish editing, full editing or no editing
 
# 373 DNMHIII @ 06/15/12 02:28 PM
Quote:
Originally Posted by Aftershock9958
Way to go overboard. If you've been reading my posts, you may have noticed that I have taken what's important to others into consideration. Does that mean your unhappiness should temper my excitement for the game?

And what is a faithful customer? Do I qualify for that, having been on the train since 93 without missing a version? Or is that label only accurate for people who are currently upset?
LOL.......You're delusional man. I've never tried to temper anyones excitement, I've expressed my disappointment in the poor design decisions and voiced my differences with others that have defended EA's decision to butcher the game thats all. I hope people enjoy the game and I've actually posted that several times in other threads.

Way to go overboard man.....lol
 
# 374 brahmagoul @ 06/15/12 02:32 PM
Quote:
Originally Posted by moneal2001
the problem isn't cheating online. its getting editing to mesh with the features that are already in cc. specifically xp and goals. thery want to make sure there are no major bugs, like attributes dropping for an edited player after trying to raise it with xp or goals glitching and not giving xp and causing edited guys to regress because the game thinks the goals are not being met. those are just 2 examples and the devs have to worry about tons more. those things take time to qa and debug. time the dev team doesn't have for release.
Remember when bugs in actual gameplay were the key concern? lol

I don't know about everyone else, but ratings bugs wouldn't bother me too much if the actual gameplay made bigger improvements each year. Hopefully it will with this new engine.
 
# 375 Aftershock9958 @ 06/15/12 02:34 PM
Quote:
Originally Posted by DNMHIII
LOL.......You're delusional man. I've never tried to temper anyones excitement, I've expressed my disappointment in the poor design decisions and voiced my differences with others that have defended EA's decision to butcher the game thats all. I hope people enjoy the game and I've actually posted that several times in other threads.

Way to go overboard man.....lol
I don't think I'm the one going overboard. I've seen you say you hope people enjoyed the game, but you also insinuated that because so many people are outraged, I should be equally outraged for them, even going so far as to make personal assumptions about me.

But once again, the difference lies in how you arrive at your point - not everyone feels that the game has been "butchered".
 
# 376 DNMHIII @ 06/15/12 02:38 PM
I think whats frustrating most people the is the continual - Build and then Fix - design approach EA takes. Just build with good direction and do it right or push it back. People like myself would embrace CCM with no loss in modes and features and at this point it looks like EA is taking the build and release now and fix later approach which will always create issues with a customer base IMO.
 
# 377 Phobia @ 06/15/12 02:41 PM
Quote:
Originally Posted by DNMHIII
LOL.......You're delusional man. I've never tried to temper anyones excitement, I've expressed my disappointment in the poor design decisions and voiced my differences with others that have defended EA's decision to butcher the game thats all. I hope people enjoy the game and I've actually posted that several times in other threads.

Way to go overboard man.....lol
I will say I agree with Aftershock, I don't like your posts. They come off with a attitude towards others and boarder line "entitled". I truly believe you are the one delusional.

I won't respond again to you, but just wanted to share that I truly don't like how you post.
 
# 378 TreFacTor @ 06/15/12 02:43 PM
Quote:
Originally Posted by Aftershock9958
It probably can. If the mode has been built ground up as they're saying, it might very well be a case of actually not being coded in yet. I don't really have a great answer for that.
The point I'm trying to make is that logically there will be a locked offline portion that won't share/link/require data with the online portion, how bad could the missing features have messed up the offline locked CC.
 
# 379 DNMHIII @ 06/15/12 02:44 PM
Quote:
Originally Posted by Aftershock9958
I don't think I'm the one going overboard. I've seen you say you hope people enjoyed the game, but you also insinuated that because so many people are outraged, I should be equally outraged for them, even going so far as to make personal assumptions about me.

But once again, the difference lies in how you arrive at your point - not everyone feels that the game has been "butchered".
Thats not true and I really have no issues with any individual OS user at all. I'm trying to be as respectful as I can with everyones views and the fact that I'm amazed that people defend EA for butchering the game with 13 doesn't mean I don't respect your right to an opinion.
 
# 380 DNMHIII @ 06/15/12 02:50 PM
Quote:
Originally Posted by Phobia
I will say I agree with Aftershock, I don't like your posts. They come off with a attitude towards others and boarder line "entitled". I truly believe you are the one delusional.

I won't respond again to you, but just wanted to share that I truly don't like how you post.
Ok well thats not good and it certainly isn't my intention to come across that way. I'll temper my emotion more so that its not received as though I'm entitled because thats not what I'm feeling at all.
 


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