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NCAA Football 12 News Post


EA Sports has updated the details for NCAA Football 12 Title Update #2, which is available now for the PS3. Please post your impressions here.

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
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# 561 buckeye02 @ 09/10/11 08:38 AM
Apparently you can't load your RTG if you have TB teams. This may be caused by the patch or tuner update. I just know that when you try to load RTG while still in high school with a TB team, the game sits at the "authorizing school logos" screen.
 
# 562 soonermagic88 @ 09/10/11 10:11 AM
Noticed some good and bad with the patch.
Started a whole new dynasty with Tulsa as OC. First game against OU, i noticed the psychic DBs were just as bad as ever, multiple times i had OU corners covering a WR i wasnt throwing to, break on the ball/ WR before i had released it. These were guys with their backs turned to the QB.
Wr blocking is improved, not an extreme amount but a decent amount.
Super LBs seem to be better in check.
Colors and graphics seemed MUCh better. OU's crimson looked more true to life. Graphics didnt look as rough and chalky as they did pre patch.
Also seemed to me like stiff arm is working much better now. Could just be in my head, but through a couple games post patch i feel like i have had more succesful stiff arms than in all my games pre patch.

Didnt have any problems with the No huddle offense.

Game also played more true to life on All american. I was handling OU with Tulsa pre patch, post patch, not so much. They pulled away in the first 2 quarters, and won despite a late second half rally on my part.
Even Tulane in game 2, despite TU winning by 20, seemed like i had to earn it more.

All in all, i would say the game went from "meh" to not to shabby, in the eyes of a college football (gaming and real life) nut.
 
# 563 predator828 @ 09/10/11 10:30 AM
Quote:
Originally Posted by buckeye02
Apparently you can't load your RTG if you have TB teams. This may be caused by the patch or tuner update. I just know that when you try to load RTG while still in high school with a TB team, the game sits at the "authorizing school logos" screen.
it happens even when youre not in high school anymore...
 
# 564 Bufftigerbear @ 09/10/11 10:41 AM
Well done, EA Sports. Just finished week two of OD with my Teambuilder team and none of the highlights uploaded. OD was so great last year and this year looks to just be a wash. What happened to the site redesign anyway?! I think EA Sports programmer has joined the meteorologist as the two careers where you can be wildly inaccurate and still keep your job. I'm done with EA until competency in their product can be shown to me.
 
# 565 PaperBoyx703 @ 09/10/11 10:45 AM
Quote:
Originally Posted by l_XaVo7o3_l
Had it freeze on me on my first RTG, right after create a player. And I noticed can not use nike glove and team color anything again in HS. I thought the first patch fixed this...right?
Posted in the 360 by accidente.
 
# 566 BoSoxPujols @ 09/10/11 11:19 AM
Quote:
Originally Posted by BoSoxPujols
I tried searching the thread...has anyone been able to confirm that the Custom Conference scheduling issue was fixed in regards to teams playing the wrong amount of games(some teams in the same conference were playing 8, others 9, etc etc? I know it was in the fix list but was just seeing if anyone tested to see if it was actually fixed.
Any word on this?
 
# 567 collegesports64 @ 09/10/11 11:51 AM
Anybody else having problems downloading TB teams today?
 
# 568 BGarrett7 @ 09/10/11 11:52 AM
Played USF/ND last night as my first game post-patch and noticed two different instances of the defenders being stuck when attempting to run the option. Other than that, the game played perfectly.
 
# 569 robpriv @ 09/10/11 12:12 PM
Still occasionally seeing one of the CPU's cornerbacks (usually the right one) simply turn around and jog towards the end zone as soon as the ball is snapped, oblivious to what is going on around him.
 
# 570 marcd25 @ 09/10/11 12:24 PM
Is it just me, or does anyone else see new animations after a play?
 
# 571 carefreedvp @ 09/10/11 03:07 PM
Just played a few games on my OD post patch and it was enjoyable. I'm OC at NC State and lost two road games to VA Tech and FSU, the second of which I could have made some better reads, but I was losing 14-0 before ever getting the ball.

Blocks seem to be held a little longer at the point of contact, the snap jumping is a little less aggressive but I still was sacked a few times, but several were my fault and others my line got blown up. I was able to throw a few touch passes over linebackers on posts. Don't know how it plays on the defensive side of the ball yet, but it seems to be playing a bit more fairly, as you can actually run play action after consistently setting up the run game. My two games were against strong defenses, so I'll know more when I have a non-conference game, but you definitely had some more time to pass on offense and follow your blocks on the run game, less plays were getting blown up as soon as the ball was handed off.

Screens seemed to be working a bit better to WRs in terms of not getting picked off, but the outer blockers still give the little ole block and sometimes you're hit quickly, although tunnels seem to be working to the tune of 3-8 yards per play. HB screens still take a little while as the tackle on the side the ball is going to always is pushed back into the RB. Corner patterns are tough, but you have to make a good read, slants are working as are digs and outs and posts, which is refreshing. You definitely feel that you can use more of your playbook.
 
# 572 talksnmaths @ 09/10/11 03:27 PM
Seriously? The RCA Dome was imploded in 2008. Shouldn't the game be played at Lucas Oil Stadium?

Quote:
Originally Posted by pdiehm
the issue with the RCA dome has been ongoing long before this patch. I played a Big 10 title game there...the announcer says it's cold outside, but no need to worry about that as we're indoors. It's snowing and I can see the breath of the players.

So the simple fix, is to merely move the game to Ford Field in Detroit.
 
# 573 talksnmaths @ 09/10/11 04:21 PM
Yeah, I started a dynasty with Purdue and I threw my first three passes against Middle Tennessee State as pics. On inside post routes, it'll look like your receiver has separation, but once you throw the ball the DB bolts out in front of the receiver and grabs the ball. I finished the game with 7 pics overall. I started my second game against Rice and first two passes were picked off. I gave up at that point. This game is stupid.

Quote:
Originally Posted by cfin5256
My brother was playing as a teambuilder team against Alabama and had 4 passes picked. Most we've seen in a game before that was 1.
 
# 574 klumdat @ 09/10/11 05:45 PM
Aside from the No-Huddle glitch, has anyone noticed that when selecting a special teams play, it no longer automatically recognizes the situation.


Example:
4th and 15 on own 35 yard line. When you select special teams it shows FG instead of Punt like it used to pre-patch.

Just wondering if anyone else noticed this.
 
# 575 pootytang @ 09/10/11 06:01 PM
Can we pass the ball now? I had such a hard time passing I ended up cheesing the CPU.
 
# 576 pootytang @ 09/10/11 06:08 PM
Also does the tuner auto download like the patch?
 
# 577 Ball_Bag @ 09/10/11 06:19 PM
Quote:
Originally Posted by klumdat
Aside from the No-Huddle glitch, has anyone noticed that when selecting a special teams play, it no longer automatically recognizes the situation.


Example:
4th and 15 on own 35 yard line. When you select special teams it shows FG instead of Punt like it used to pre-patch.

Just wondering if anyone else noticed this.
Yes I'm seeing the same thing. It's screwed up.
 
# 578 Exile04 @ 09/10/11 07:08 PM
Quote:
Originally Posted by klumdat
Aside from the No-Huddle glitch, has anyone noticed that when selecting a special teams play, it no longer automatically recognizes the situation.


Example:
4th and 15 on own 35 yard line. When you select special teams it shows FG instead of Punt like it used to pre-patch.

Just wondering if anyone else noticed this.
ya noticed that also, you can cycle thur thur all the different ones. i dotn like the fact that to get to reg. punt coverage i have to go find it instead of being right there. took me a couple times to find it fast enough
 
# 579 frankrizzo380 @ 09/10/11 08:13 PM
Quote:
Originally Posted by Bufftigerbear
Well done, EA Sports. Just finished week two of OD with my Teambuilder team and none of the highlights uploaded. OD was so great last year and this year looks to just be a wash. What happened to the site redesign anyway?! I think EA Sports programmer has joined the meteorologist as the two careers where you can be wildly inaccurate and still keep your job. I'm done with EA until competency in their product can be shown to me.
Post of the year, if i were a hip hop rap mogule, i'd get this entire post tatted on my back
 
# 580 Vierakun @ 09/10/11 08:19 PM
Quote:
Originally Posted by klumdat
Aside from the No-Huddle glitch, has anyone noticed that when selecting a special teams play, it no longer automatically recognizes the situation.


Example:
4th and 15 on own 35 yard line. When you select special teams it shows FG instead of Punt like it used to pre-patch.

Just wondering if anyone else noticed this.
Yeah, I've noticed it too, and it is pretty annoying, but survivable.

By the way, how is the option fixed?? I have yet to run a speed option or read-option play where there aren't 10 defenders in the back field in a split second, along with the QB accelerating waaay too slowly (and I was testing this out using Mich against Louisville...that's how bad it was)...maybe it's just me, but they made the already near useless option much worse. Also, the same problems occurred when CPU ran the option.
 


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