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NCAA Football 12 News Post


EA Sports has updated the details for NCAA Football 12 Title Update #2, which is available now for the PS3. Please post your impressions here.

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Platform: PS3 / Xbox 360Votes for game: 104 - View All
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# 481 DNMHIII @ 09/09/11 11:35 AM
Quote:
Originally Posted by DJ
Good idea. I may just save the game data on my PS3 right now (one patch) to my flash drive and then DL this patch. If I don't like it, I can delete and then reinstall the game data with Patch one.
How do you save your game data file? I looked and didn't see an option to save it. If you save is it possible to share it somehow because I deleted mine already? I'd like to go back to patch 1 if possible.
 
# 482 TarHeelPhenom @ 09/09/11 11:36 AM
Kick returns and punt returns are better!
 
# 483 collegesports64 @ 09/09/11 11:37 AM
I keep getting "An error occurred during the start operation" message when I try to start the game now. I delete the patch, and the game starts normally. Anybody else having this problem?
 
# 484 ultralow36 @ 09/09/11 11:40 AM
^^^^360 or ps3
 
# 485 collegesports64 @ 09/09/11 11:44 AM
Quote:
Originally Posted by ultralow36
^^^^360 or ps3
Problem is on PS3
 
# 486 44drob @ 09/09/11 11:47 AM
Quote:
Originally Posted by TarHeelPhenom
Kick returns and punt returns are better!
Just about to say this tavon austin just returned a kickoff return and a punt return against LSU in play now !!!
 
# 487 crques @ 09/09/11 11:55 AM
Quote:
Originally Posted by 44drob
Just about to say this tavon austin just returned a kickoff return and a punt return against LSU in play now !!!
Yes they definitely are. I returned a kickoff 45 yards with Austin last night and that by far was the longest kick return I've had on the game. I also had a 65 yard punt return for a TD with him. I never came close before the patch.

The no-huddle problems sucks though. I hope it can be fixed soon because I use no-huddle a lot during my games and not having the ability to change formations really takes away from the game.

I'm still seeing the cpu struggle to run the option. GT only had 85 rushing yards on me last night and I was using Georgia. It seemed to be a little better, but not much. Before the patch I normally held GT to 50 yards or less rushing. The QB still made some horrible decisions and I was able to stop them several times for no gain.
 
# 488 mirrored32 @ 09/09/11 12:08 PM
haven't downloaded the patch yet. sounds a bit good and a bit bad. sounds like a 50% chance of good. i hope the patch fixes more then breaks. i will download it in hopes it doesn't break anything.
 
# 489 Motown @ 09/09/11 12:18 PM
Quote:
Originally Posted by J-Unit40
Patch is out for 360. 8 mb.

And the no huddle is broken on 360 too. Good times.
WOW...just got prompted for a TUNER update...that didn't take long!!!
 
# 490 OGKing @ 09/09/11 12:20 PM
Quote:
Originally Posted by Motown
WOW...just got prompted for a TUNER update...that didn't take long!!!
We still don't know what the tuner updated though
 
# 491 Bigten2011 @ 09/09/11 12:41 PM
I'm not having problems with no huddle. I just tested it now just for the heck of it and it's fine for me. Maybe I'm just special
 
# 492 BOSKY! @ 09/09/11 12:46 PM
Either I really suck or they've improved the Defense and I need to readjust sliders. Granted, I haven't played this game in 4 weeks but I started my dynasty and took the job at Baylor and first game against SMU and I loose 43-7. I threw 4 picks and coughed up a few fumbles.

Are sliders effected with this patch? I'm playing on Heisman with SECElite's sliders.
 
# 493 Ramminyou @ 09/09/11 12:49 PM
Quote:
Originally Posted by Bigten2011
I'm not having problems with no huddle. I just tested it now just for the heck of it and it's fine for me. Maybe I'm just special
So you can select multiple sets within one formation after calling no-huddle? If not, you also have the glitch.
 
# 494 yopis @ 09/09/11 12:52 PM
Quote:
Originally Posted by TarHeelPhenom
Why was the PS3 patch 33mb and the xbox360 only 8mb? That seems pretty drastic. Anyway I saved this patch on my thumb drive so that if I don't like it I can continue on with the first patch on my hard drive.
Ahh can't find info anywhere anymore read off a development forum long time ago. Has something to do with Microsoft having a more efficient back end from the way they built xbl. Ps3 uses an older less efficient system for updates.

Fallout vegas patch was another example of this. Also that's why with ps3 you download the update then wait for an install.(one download bar one install loading bar) Xbox you download and it installs nearly at the same time (one download bar) so smaller patches and less waiting time.

Microsoft also puts file size limits on patches for 360.(Not certain if they still do) With PS3 they have no limit to my knowledge. That's why some 360 updates come packed in with dlc. Microsoft is a software company.

Wish I could find where I saw that info though it was a good read.
 
# 495 Bigten2011 @ 09/09/11 12:57 PM
Quote:
Originally Posted by Ramminyou
So you can select multiple sets within one formation after calling no-huddle? If not, you also have the glitch.
Yea I can...maybe I will check to make sure I have all sets and make sure it works again
 
# 496 Ramminyou @ 09/09/11 01:03 PM
Quote:
Originally Posted by Bigten2011
Yea I can...maybe I will check to make sure I have all sets and make sure it works again
The problem is that you can only choose plays from the top listed set for each formation. You can change formations, just not sets within the formation.
 
# 497 Bamafan3723 @ 09/09/11 01:21 PM
-Fixed an issue with Custom Conferences where the conference schedule would not be generated properly if a TeamBuilder team was used in a conference with protected rivals.

The above mentioned "fix" is well...still not fixed. Just imported my TeamBuilder Alabama into a dynasty and simulated to year 2. First off, in year one, all my OOC games were in the first four weeks of the season. So I had 4 straight non-conference games and then all 8 conference games in a row. So that was messed up. Once I got to year two, I take a look at the schedule and LSU and Auburn did not rotate correctly. In year one, I played LSU at home and Auburn on the road, and once again in year two, it scheduled me to play LSU at home and Auburn on the road. So this so called "fix" is not a fix.
 
# 498 Mike Lowe @ 09/09/11 01:24 PM
Can someone please post the list of fixes? EA site is blocked for me.
 
# 499 elementz09 @ 09/09/11 01:29 PM
My main issue now is whenever facing a no huddle offense, they won't let you change formation on defense. I was in the Nickel 3-3-5 on 1st down, then on 2nd down and onwards, they force you in the Nickel Normal defense. It's a little annoying I must say.
 
# 500 patsfan1993 @ 09/09/11 01:30 PM
Quote:
Originally Posted by Mike Lowe
Can someone please post the list of fixes? EA site is blocked for me.
Custom Playbooks
As previously noted, the missing play issue has been fixed. At the time of the last blog it was believed that all existing playbooks would be automatically fixed by this update, but we’ve learned that there are a small percentage of playbooks that are beyond repair and will need to be deleted. If you’ve never experienced a problem with your Custom Playbook feel free to continue using it as normal, but if you have had an issue prior to Title Update #2 try the playbook again. Before using the previously existing playbook you will need to first resave the playbook, once you do that you will be able to take it in-game. If everything works great, then your playbook problems are solved. If not you will need to delete that playbook and create a new one.
One other note about previously existing custom playbooks, once you resave the playbook the audibles will be reset to default. You will need to reset your custom audibles in order to use them in-game.

Tendencies
The fix to the issue where a player’s tendency changed when that player was edited still does not negate any previously edited roster file. The fix will be applied to both those existing files, as well as any new roster file that is created.
If you are in a Dynasty or Online Dynasty you will not need to restart as long as your Dynasty is still in year one and you have not advanced past “Training Results” in the off-season. If you are before this point, the update will be applied to your existing Dynasty/Online Dynasty and the tendencies will be correct for all players going forward. If you are in year two and beyond, the tendency issue impact will be less and less as the players graduate/are cut from the rosters.
In addition to the tendencies issue, we have also included both the ability to edit height and weight for players, as well as the option to edit the rosters of CPU controlled teams. In an Online Dynasty the commissioner will have the ability to edit the rosters for other human controlled teams. These were both big requests from you in the community.
Finally, a bug was fixed with the profanity filter that was preventing many common names from being entered. Now, any name can be entered, for offline use. A profanity filter is applied to Online Dynasty when the Dynasty is created. If you prefer to opt out of this filter, you can set the Dynasty to Private and the profanity check will not run.

Freezes/Crashes
A major focus for this Title Update was to address any freezes/crashes that were found. There were a number of these issues fixed in this Title Update including a crash that occurred when there were multiple TeamBuilder teams in an Online Dynasty, as well as a crash that occurred during the downloading of an Online Dynasty file. Also an issue was fixed where a roster file could become corrupt, causing a crash at the Press Start screen.

Gameplay
-Increased the acceleration of QB’s on Speed Option plays.
-Improved WR blocking, especially on option plays
-Fixed an issue where defenders assigned to play the curl to flat/buzz zone did not engage immediately when the QB scrambles past the LOS.
-Fixed an issue where safeties with inside deep ¼ zone would drop back instead of read-and-react on run plays.
-Fixed an issue in Nickel Cover 3 where the flat zone defender didn’t move as the QB was running at them.
-Fixed an issue with Double Outs from 4-2-5 Normal where the RLB wasn’t blocked properly vs. certain formations.
-Improved the QB’s decision making on where to run after keeping the ball on a Read Option play.

Highlights
-Fixed an issue that caused a blank photo to be uploaded leading to issues with other highlights being uploaded.

Dynasty
-Fixed an issue in Online Dynasty where injured players did not remain injured when the week advanced.
-Fixed an issue where a player’s injury time was only reduced by one week when going from Conference Championship week to Bowl Season. Players will now be back for their Bowl game if they should be off of the IR when their bowl game is played.
-Fixed an issue where coaches that changed jobs could get stuck in a state where they were still listed as coaching at their old school on the Players Leaving screen, leading to a Transfer Failed issue.
-Fixed an issue that occasionally prevented Dynasties from advancing past week 15.
-Fixed an issue with the schedule that prevented entering the Virginia Tech vs. Boston College game (fixed for both Dynasty and RTG).
-Fixed an issue where recruiting related trophies/achievements were not unlocked properly if you signed an extension in that season.
-Fixed an issue with Program Stability where the grade would drop from A+ to D+ in one season.
-Fixed an issue with the Unlock All Promises PDLC not unlocking properly on the Dynasty website.
-When viewing an Online Dynasty invite, added information to show what type of job can be selected by default.
-Fixed an issue when in the off-season where player stats did not match up between the web and console.
-Fixed an issue when recruiting from the web where an incorrect error pop-up would come up claiming that you were currently recruiting on the console.
-Fixed an issue with Custom Conferences which removed the limit to the number of swaps that could be made.
-Fixed an issue with Custom Conferences which caused an unbalanced number of conference games among conference members.
-Fixed an issue with Custom Conferences where the conference schedule would not be generated properly if a TeamBuilder team was used in a conference with protected rivals.

RTG
-Fixed an issue where CB’s could not audible after earning the ability to do so through Coach Trust.
-Fixed an issue where HB’s could not flip the play after earning the ability to do so through Coach Trust.

Online
-Fixed an issue where player’s online stats were not displaying promptly on the Online Leaderboards.
 


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