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Check out today's NBA 2K12 Developer Insight #4 from Gameplay Director, Rob Jones.

Game: NBA 2K12Reader Score: 8/10 - Vote Now
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# 121 23 @ 09/02/11 06:01 PM
Quote:
Originally Posted by infam0us
I wouldn't say useless but I don't really like quick games and stuff. Playing team up with people you know and will play unselfishly is fun as hell.
Maybe but its not the all be all either

Why can't people enjoy this insight because its absolutely a great write up and exciting to read about this

What these guys are going is what you really call whining

Sent from my A500 using Tapatalk
 
# 122 Mos1ted @ 09/02/11 06:03 PM
Quote:
Originally Posted by UnDefeatedEZ
About the spin n hop step move mapped to the right stick... It might b an alternate control setting like alternate a or b to have the hop step etc on da button.. Regardless tho i mean advanced users like myself can easily get used to doin da hop step etc on da right stick so it dont make a difference to me..


Also idk wat cheesers yall play.. But da cheesers i play against all of da time knows basketball n r very skilled.. Im not talkin about da rank cheeser
Bums.. So da advanced cheesers kno all da glitches/ cheese money plays.. I dont get y u guys act like they not good at wat they do lol...
Let me ask you this then: What do you consider cheese?
 
# 123 guesswhozbak17 @ 09/02/11 06:03 PM
Quote:
Originally Posted by UnDefeatedEZ
About the spin n hop step move mapped to the right stick... It might b an alternate control setting like alternate a or b to have the hop step etc on da button.. Regardless tho i mean advanced users like myself can easily get used to doin da hop step etc on da right stick so it dont make a difference to me..


Also idk wat cheesers yall play.. But da cheesers i play against all of da time knows basketball n r very skilled.. Im not talkin about da rank cheeser
Bums.. So da advanced cheesers kno all da glitches/ cheese money plays.. I dont get y u guys act like they not good at wat they do lol...
What you're saying is understood
A cheeser or cheese tactics are strategies that are one dimensional and repetitive. If you made a comparison to the actual NBA, a cheeser could fall under a strictly spot shooter (ex. Kyle Korver). Kyle Korver is good at what he does and is STRICTLY a skill type player. No one is saying someone who does the spin dunk only is not skilled. I've played against cheesers that I had to compliment how great of a cheese it was after the game.

The point is that when you take away a cheesers sole dependent cheese tactic, they are not as good as believed. If you take away Kyle Korvers shooting, how good is he really?

The reason the Kobe's, the Lebron's and the Wade's are successful is because once you take away one of their strengths, they make you pay by another means.

In 2k, and maybe all sports games, there are some things you just can't take away from a gamer fairly...look at Fight Nights last patch lol.
 
# 124 BRxSKINSx @ 09/02/11 06:06 PM
Man...this is gonna be awesome....2k, y'all got me so hyped for this year's game...I'm always hyped....but this year, its gone to a whole new level....
 
# 125 mreyes930 @ 09/02/11 06:08 PM
Quote:
Originally Posted by Sam Marlowe
He may be referring to that screenshot that shows how you're setting the play up. Not the best option to have when someone's sitting right next to you.


This pic? I don't see how playing with someone would effect this. It all depends on what play you call. Make your adjustments during a timeout and call the play afterwards. Hide the controller if you don't want your opponent to see what you call.
 
# 126 basketballfreak24 @ 09/02/11 06:10 PM
Quote:
Originally Posted by 23
What these guys are going is what you really call whining
not whining. no online vs offline war wanted. just want answers. cant they be saved for online or not? simple question.
 
# 127 TheKasmar @ 09/02/11 06:13 PM
I'm wondering if we will we still have access to defensive pressure/crash board settings from the d-pad. I forsee that my crash board settings will be turned down to zero for alot of online matches to counteract leak out. Since it's tied to individual tendencies I'm not all that worried.

It's good to see we have more plays to choose from this year. In 2k11, when I had a backup like Al Harrington in, he would have 3 plays that were the same. Even if he has 3 of the same plays on his first set, at least I can press RT to explore more plays instead of being stuck.

Authentic inbound plays and choosing the inbounder is one of the biggest additions 2k has made in the series imo. Thanks 2k
 
# 128 infam0us @ 09/02/11 06:13 PM
Quote:
Originally Posted by 23
Maybe but its not the all be all either

Why can't people enjoy this insight because its absolutely a great write up and exciting to read about this

What these guys are going is what you really call whining

Sent from my A500 using Tapatalk
You've been here longer than I have, and it seems like everyone first notices the flaws than the positive. Even though 80% of the insight was about offense, I'm curious to see the on the fly defensive play calling system and what I'll be able to do with it. How do you play certain teams, and trying to stop their opposing star player.
 
# 129 mreyes930 @ 09/02/11 06:18 PM
Quote:
Originally Posted by Sam Marlowe
All the important stuff is highlighted on the screen. Who the play is for and what the play is designed to have them do. Maybe I'm looking at it the wrong way...
It just shows the play type, not the play. I imagine you have full control over what play you run. Besides for most of the play types, the best inbounder would be the PG so you could set him as the inbounder for those play types and maybe the C when you have to get the ball in to run some clock.
 
# 130 Mos1ted @ 09/02/11 06:22 PM
Quote:
Originally Posted by TheKasmar
I'm wondering if we will we still have access to defensive pressure/crash board settings from the d-pad. I forsee that my crash board settings will be turned down to zero for alot of online matches to counteract leak out. Since it's tied to individual tendencies I'm not all that worried.

It's good to see we have more plays to choose from this year. In 2k11, when I had a backup like Al Harrington in, he would have 3 plays that were the same. Even if he has 3 of the same plays on his first set, at least I can press RT to explore more plays instead of being stuck.

Authentic inbound plays and choosing the inbounder is one of the biggest additions 2k has made in the series imo. Thanks 2k
Just imagine if Reggie Miller was in the game! I would have loved to draw up some plays at end of game situations with him, maybe even try to recreate the 3 he hit on Jordan's Bulls in that one Eastern Conference Finals game.
 
# 131 guesswhozbak17 @ 09/02/11 06:22 PM
Quote:
Originally Posted by Sam Marlowe
All the important stuff is highlighted on the screen. Who the play is for and what the play is designed to have them do. Maybe I'm looking at it the wrong way...
my best guess for a user vs. user scenario is if you know the person playing next to you is peeking at what you're doing, (ex.) have player A inbound it to player B with Strategy C and just pass it to someone else if he's overplaying whatever you had designed. Improvising is very important in basketball. Most plays breakdown and you have to adjust on the go
 
# 132 mreyes930 @ 09/02/11 06:25 PM
Quote:
Originally Posted by guesswhozbak17
my best guess for a user vs. user scenario is if you know the person playing next to you is peeking at what you're doing, (ex.) have player A inbound it to player B with Strategy C and just pass it to someone else if he's overplaying whatever you had designed. Improvising is very important in basketball. Most plays breakdown and you have to adjust on the go
Exactly, if someone counters your move then you have to have another move to go to. Basketball is like chess, it takes strategy. Plan for the best but expect the unexpected.
 
# 133 Mos1ted @ 09/02/11 06:27 PM
Quote:
Originally Posted by UnDefeatedEZ


Also cheese is mixed wit alot of stuff,, Ur average cheeser just knows one or 2 things and abuses it.. The advanced cheeser has a variety of cheese stuff.. N some know how to actually do real plays and shoot the ball, but when needed to cheese and do spin dunk, or put dwight howard at the rim every time to dunk, or powerdunk at will, and can also play good defense...
I wouldn't qualify them as cheesers. To me, a cheeser relies on the same tactic literally every single play down the court. If a person is legitimately using a variety of strategies against you and he just so happens to do a move you feel is cheese, I would fault the game in that instance. The problem I had with 2K11 was the lack of a proper collision system, making exploitable moves possible despite the best defensive efforts. The new collision system should prevent most, if not all, of the cheese moves I encountered online.
 
# 134 TheKasmar @ 09/02/11 06:33 PM
Quote:
Originally Posted by Mos1ted
I wouldn't qualify them as cheesers. To me, a cheeser relies on the same tactic literally every single play down the court. If a person is legitimately using a variety of strategies against you and he just so happens to do a move you feel is cheese, I would fault the game in that instance. The problem I had with 2K11 was the lack of a proper collision system, making exploitable moves possible despite the best defensive efforts. The new collision system should prevent most, if not all, of the cheese moves I encountered online.
Exactly, and keeping on topic, I hope Power Dunk plays arent as powerful online. If defenders are in position I want them to hold their ground.
 
# 135 guesswhozbak17 @ 09/02/11 06:34 PM
Quote:
Originally Posted by Mos1ted
I wouldn't qualify them as cheesers. To me, a cheeser relies on the same tactic literally every single play down the court. If a person is legitimately using a variety of strategies against you and he just so happens to do a move you feel is cheese, I would fault the game in that instance. The problem I had with 2K11 was the lack of a proper collision system, making exploitable moves possible despite the best defensive efforts. The new collision system should prevent most, if not all, of the cheese moves I encountered online.
Exactly! You nailed it. Depending on the same tactic NEARLY EVERY PLAY. There are players who use the glitches/cheese tactics here and there. I don't fault them but fault 2k...the ones who DEPEND on it to win are the cheesers at heart. As long as there is a way to fairly take away every offensive move, the game is balanced.
 
# 136 23 @ 09/02/11 06:35 PM
Quote:
Originally Posted by infam0us
You've been here longer than I have, and it seems like everyone first notices the flaws than the positive. Even though 80% of the insight was about offense, I'm curious to see the on the fly defensive play calling system and what I'll be able to do with it. How do you play certain teams, and trying to stop their opposing star player.
Everyone doesnt

Its always the new guys who come over here from other sites who post like that

Calling a deep playcalling system useless unless you can save them online is a wild statement.

Everybody doesnt care about online play, thats just the individuals world...just like the other kid who said they shouldnt add legends because it takes away from the game as if they have some kind of hidden tally no one else has when in fact, NBA 2K11 sold more copies than any other 2k game ever has because it included them

I think people need to watch what kind of statements they make as if its law when its in fact not that at all

Ill probably play 2k12 for the entire year without ever seeing any of you guys online and I'll still feel like it was a well spent 60 bucks
 
# 137 Da_Czar @ 09/02/11 06:41 PM
Quote:
Originally Posted by domidomdomz
Finally... authentic inbound plays!!!
I knew you would be happy about that.
 
# 138 Da_Czar @ 09/02/11 06:44 PM
Quote:
Originally Posted by Kingofthecouch
Like others have said.... If you cant save the playbooks its 2k10 and 11 all over again. But I'm sure Czar had a voice in making sure that uers would be able to save plays. We can only hope.
I made this argument as strongly as I could. The implementation of plays online happened after I left. It's not a let's just not allow them to do it situation. Or a simple" if they press this button they can allow it." It's not that they didn't understand the need.
 
# 139 jmo2278 @ 09/02/11 06:44 PM
Quote:
Originally Posted by guesswhozbak17
I understand your point. I'm not sure you fully grasped mine though. Here's an example... Offense: Leak Out - Defense: Lock down paint

When I am matched up AGAINST that strategy, I should have more open shots than contested. When I miss an open shot (assuming that his players already are in the lanes for outlet passes to break out), how do I counter "Leak Out."

I reanalyzed the screen shot and it think Collapse and Rebound is the only counter to "Leak Out" even though it's an offensive strategy.

The point I'm trying to make it that "Leak Out" is an offensive reward and a defensive risk. None of the other staategies affect BOTH offense and defense at once...but we will see come October
I understand where you are coming from as I was confused when I first read this too, but if you think outside the box a little bit you will see the brilliance in this. In most team sports things you do on one side of the ball will have an effect on the other. Take the heat for example; when they were at there best last year, it was when they were creating pressure with there defense to create fast break opportunities. Therefore you could say that they were set to def strategy: create pressure and off strategy: leak out. To counter this strategy you would need to slow the pace down, move the ball, take good shots, and crash the boards to neutralize the break. (ala the Dallas mavericks)

The brilliance comes in because if you pick leak out, then you won't be able to pick another offensive strategy because the slot is taken. So theoretically you may struggle in half court sets if your opponent is making their shots. (ala Miami heat) Hopefuly this will lead to some great chess matches but I think it will be harder to stop dominant players if used correctly.(which is probably how it should be)

I hardly ever post but this insight has me so excited I couldn't contain myself. All sports game developers need to stop and take note on what 2k has been doing for the past couple years. You dont need gimmicks or "features" to sell a game. Sports are good enough on their own, just make the game as true to the sport as possible and they will come. 2k clearly "gets it".

Can't wait for 10-4
 
# 140 adwin7 @ 09/02/11 06:45 PM
Quote:
Originally Posted by 23
Everyone doesnt

Its always the new guys who come over here from other sites who post like that

Calling a deep playcalling system useless unless you can save them online is a wild statement.

Everybody doesnt care about online play, thats just the individuals world...just like the other kid who said they shouldnt add legends because it takes away from the game as if they have some kind of hidden tally no one else has when in fact, NBA 2K11 sold more copies than any other 2k game ever has because it included them

I think people need to watch what kind of statements they make as if its law when its in fact not that at all

Ill probably play 2k12 for the entire year without ever seeing any of you guys online and I'll still feel like it was a well spent 60 bucks
Agreed.

I play mostly online and since I cant save my playbooks, I dont change them. Its a small sacrifice which will be much smaller with deeper playbooks. i would like to have the options but if I don't I will just use the tools given to me by default. I don't understand complaining about one thing you didn't get(and may get) when you have been given so much.
 


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