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NCAA Football 12 News Post


EA Sports has just posted the NCAA Football 12 title update #2 details. The patch is currently on schedule to release before the end of the month, no exact date, as of yet.

Before getting to the details of the update, I want to take a moment to thank you, the NCAA Football community, for all of your patience and assistance during the past couple of weeks. A great many of you share the same passion for this game as we do, and you did everything possible to help identify issues, and provide the necessary details - not just to help make a game better, but to make your game better. If you are reading this, you are a member of the most dedicated community in gaming, and for that we are truly grateful. Now, on to the details:

Week Advance Anywhere
  • As a token of our appreciation, we’re happy to announce that as of today “Week Advance Anywhere” on the web is now available for use, and that this feature will be FREE for everyone to use.
Custom Playbooks
  • With this Title Update the missing play issue that led to a number of problems when using Custom Playbooks has been fixed. Not only is the issue fixed, but you will not need to recreate your playbooks! Any existing playbook will have the fix applied, and you will be able to continue using that playbook without issue.
Tendencies
  • As with the Custom Playbooks resolution, the fix to the issue of edited player tendencies changing will not negate any previously edited roster file. The fix will be applied to both those existing files, as well as any new roster file that is created.
  • If you are in a Dynasty or Online Dynasty you will not need to restart as long as your Dynasty is still in year one and you have not advanced past “Training Results” in the off-season. If you are before this point, the update will be applied to your existing Dynasty/Online Dynasty and the tendencies will be correct for all players going forward. If you are in year two and beyond, the tendency issue impact will be less and less as the players graduate/are cut from the rosters.
  • In addition to the tendencies issue, we have also included both the ability to edit height and weight for players, as well as the option to edit the rosters of CPU controlled teams. In an Online Dynasty the commissioner will have the ability to edit the rosters for other human controlled teams. These were both big requests from you in the community.
  • Finally, a bug was fixed with the profanity filter that was preventing many common names from being entered. Now, any name can be entered, for offline use. A profanity filter is applied to Online Dynasty when the Dynasty is created. If you prefer to opt out of this filter, you can set the Dynasty to Private and the profanity check will not run.
Freezes/Crashes
  • A major focus for this Title Update was to address any freezes/crashes that were found. There were a number of these issues fixed in this Title Update including a crash that occurred when there were multiple TeamBuilder teams in an Online Dynasty, as well as a crash that occurred during the downloading of an Online Dynasty file.
Gameplay
  • Increased the acceleration of QB’s on Speed Option plays.
  • Improved WR blocking, especially on option plays
  • Fixed an issue where defenders assigned to play the curl to flat/buzz zone did not engage immediately when the QB scrambles past the LOS.
  • Fixed an issue where safeties with inside deep ¼ zone would drop back instead of read-and-react on run plays.
  • Fixed an issue in Nickel Cover 3 where the flat zone defender didn’t move as the QB was running at them.
  • Fixed an issue with Double Outs from 4-2-5 Normal where the RLB wasn’t blocked properly vs. certain formations.
Highlights
  • Fixed an issue that caused a blank photo to be uploaded leading to issues with other highlights being uploaded.
Dynasty
  • Fixed an issue in Online Dynasty where injured players did not remain injured when the week advanced.
  • Fixed an issue where a player’s injury time was only reduced by one week when going from Conference Championship week to Bowl Season. Players will now be back for their Bowl game if they should be off of the IR when their bowl game is played.
  • Fixed an issue where coaches that changed jobs could get stuck in a state where they were still listed as coaching at their old school on the Players Leaving screen, leading to a Transfer Failed issue.
  • Fixed an issue that occasionally prevented Dynasties from advancing to the post season.
  • Fixed an issue with the schedule that prevented entering the Virginia Tech vs. Boston College game (fixed for both Dynasty and RTG).
  • Fixed an issue where recruiting related trophies/achievements were not unlocked properly if you signed an extension in that season.
  • Fixed an issue with Program Stability where the grade would drop from A+ to D+ in one season.
  • Fixed an issue with the Unlock All Promises PDLC not unlocking properly on the Dynasty website.
  • When viewing an Online Dynasty invite, added information to show what type of job can be selected by default.
  • Fixed an issue when in the off-season where player stats did not match up between the web and console.
RTG
  • Fixed an issue where CB’s could not audible after earning the ability to do so through Coach Trust.
  • Fixed an issue where HB’s could not flip the play after earning the ability to do so through Coach Trust.
Online
  • Fixed an issue where player’s online stats were not displaying promptly on the Online Leaderboards.

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
NCAA Football 12 Videos
Member Comments
# 321 Herky @ 08/04/11 02:53 PM
Quote:
Originally Posted by EHS_25
no fixes to the graphics? Cool

I love the pixelated endzone text.
I'm pleased with the notes but that and the field needs to be fixed. They look fine during replays but during play it looks like NCAA 2005.
 
# 322 northface28 @ 08/04/11 03:36 PM
Quote:
Originally Posted by dray8theman
Come on people, it's the first year of Custom Conferences, give EA a chance to get the kinks out. Too bad you guys had to be the guinea pigs. I'm not getting the game til Christmas, this way it'll be way cheaper and all patches and updates would be completed.
Surely, you are joking with this statement.
 
# 323 northface28 @ 08/04/11 03:56 PM
Quote:
Originally Posted by SW Iowa Guy
Agreed. Ya gotta love the amount of people who think that plunking down $60 for a game that wasn't completed is ok. Hopefully those same people have no problem buying a car without brakes.
Meh, I expect to hear one or all of the following:

-"Its just $60"

-"Its just a game" (my personal favorite, as people who say this seem to forget they are on a VIDEO GAME SITE)

-"You expect too much"

-"Stop crying"

-"Be patient"

-"Your fault for buying the game" (This one is so fundamentally flawed that anyone who says it I ignore immediately)

Im sure im forgetting several other cliches on the matter, but Im sure you get where I am coming from.
 
# 324 MMurda @ 08/04/11 05:23 PM
Quote:
Originally Posted by SECElite3


I guess it is a good thing that EA doesn't make cars then...
if they did, they would be outta business so long ago it wouldnt be funny. theyd be selling their crap in europe and less developed countries haha!
 
# 325 mva5580 @ 08/04/11 05:29 PM
Quote:
Originally Posted by SW Iowa Guy
Agreed. Ya gotta love the amount of people who think that plunking down $60 for a game that wasn't completed is ok. Hopefully those same people have no problem buying a car without brakes.
Right, because buying a video game that doesn't have a "completed" feature is really comparable to buying a car without brakes.

If you're going to complain, make valid comparisons that at least give you some amount of credibility.
 
# 326 NDAlum @ 08/04/11 05:35 PM
Quote:
Originally Posted by mva5580
Right, because buying a video game that doesn't have a "completed" feature is really comparable to buying a car without brakes.

If you're going to complain, make valid comparisons that at least give you some amount of credibility.
Sadly you'll be insulted because you don't join in the hate.
 
# 327 chapmanosu1 @ 08/04/11 05:37 PM
Quote:
Originally Posted by mva5580
Right, because buying a video game that doesn't have a "completed" feature is really comparable to buying a car without brakes.

If you're going to complain, make valid comparisons that at least give you some amount of credibility.
Maybe having no brakes on a car isn't a good analogy because the brakes are such an integral part. The brakes not working would be like if the game crashes every time you start it up.

But it'd be like if you went and bought a new car. It's supposed to come with the works, you think once you're off the lot and you've bought the car you're good to go.

Except you get in the car and the air conditioning doesn't work and the car dealership tells you to wait a month while they fix your air conditioning. Then your friend tells you the cup holders in the back aren't the right size and they don't hold any kind of normal sized cup.

It is ridiculous that we have to wait months after the game comes out before we can have the complete, fully functional game.
 
# 328 northface28 @ 08/04/11 05:39 PM
Quote:
Originally Posted by mva5580
Right, because buying a video game that doesn't have a "completed" feature is really comparable to buying a car without brakes.

If you're going to complain, make valid comparisons that at least give you some amount of credibility.
Actually, I find it quite credible. Extreme example? Perhaps, to some. The underlying issue, consumer pays for something and something in said purchase doesnt function correctly, if at all.

A $60 game may or may not be comparable to a vehicle, depending on who you ask. But the fact remains, for many of us, if we pay $60 or $6000, we expect what we bought to work properly.
 
# 329 jfsolo @ 08/04/11 05:43 PM
I hope that anyone who mentions tires or brakes or any other vitally important aspect of a two ton piece of machinery in comparison to a video game is high school aged or younger. It's sad to think that an adult would use such a specious, harebrained analogy.
 
# 330 mva5580 @ 08/04/11 05:44 PM
Quote:
Originally Posted by jfsolo
I hope that anyone who mentions tires or brakes or any other vitally important aspect of a two ton piece of machinery in comparison to a video game is high school aged or younger. It's sad to think that an adult would use such a specious, harebrained analogy.
Exactly. And did you see his response? There's no reasoning with people like that.
 
# 331 MMurda @ 08/04/11 05:51 PM
Quote:
Originally Posted by mva5580
Right, because buying a video game that doesn't have a "completed" feature is really comparable to buying a car without brakes.

If you're going to complain, make valid comparisons that at least give you some amount of credibility.
ok would u like me to change it for u....$70 ralph lauren polo shirt...but its missing the buttons at the top. now u dont "need" them to wear the shirt, but will u buy that one off the shelf or will u keep moving the rack until u find one with the buttons?

is that fair enough for u since its same price range? i mean its the logic behind it, not necessarily the example. i dunno about u but im not in the habit of buying ANY flawed products with my money. i dont care if i was poor or rich, cheap or expensive item. doesnt matter to me. if that makes me an idiot or whatever you're trying to infer cuz i think that logic carries over...so be it
 
# 332 mva5580 @ 08/04/11 05:55 PM
Quote:
Originally Posted by SW Iowa Guy
Does a video game have anything to do with a car? NO
So you admit that my post was valid. Thank you, we can move on now.

And it doesn't even matter that it doesn't have anything to do with a car, show me a car ON EARTH that would be sold to a customer without brakes. It's just a stupid analogy. And you know it is.
 
# 333 Herky @ 08/04/11 06:07 PM
Quote:
Originally Posted by SW Iowa Guy
Then tell me exactly why EA sent out a video game with so many bugs? I've got a copy in my Xbox right now if you need some proof. Calm down a little scooter
I'm def no EA fanboy and I'm not totally happy with the current version of NCAA, but sadly in a world of patches and deadlines, this is what we get.

Sports titles in particular get rushed out because of deadlines. Now with patches, they can let the community tell them what is wrong. I def think that patches are a good thing, but it seems that developers are using them as crutches in order to fix things after the fact.

I wish they would test better but this is the world that we live in.
 
# 334 Matty86 @ 08/04/11 07:04 PM
Quote:
Originally Posted by MMurda
ok would u like me to change it for u....$70 ralph lauren polo shirt...but its missing the buttons at the top. now u dont "need" them to wear the shirt, but will u buy that one off the shelf or will u keep moving the rack until u find one with the buttons?

is that fair enough for u since its same price range? i mean its the logic behind it, not necessarily the example. i dunno about u but im not in the habit of buying ANY flawed products with my money. i dont care if i was poor or rich, cheap or expensive item. doesnt matter to me. if that makes me an idiot or whatever you're trying to infer cuz i think that logic carries over...so be it
But what if ALL shirts are missing the buttons? Would you just walk around without a shirt year round? This is the only college football game on the consoles.
 
# 335 uncballer11 @ 08/04/11 07:16 PM
Quote:
Originally Posted by ODogg

There were a number of these issues fixed in this Title Update including a crash that occurred when there were multiple TeamBuilder teams in an Online Dynasty, as well as a crash that occurred during the downloading of an Online Dynasty file.
I am trying to run a 2 man TB online dynasty with my friend. Just got to the off-season and my xbox has frozen 4 times in the last hour trying to access the file. Talk about fixed...
 
# 336 mbberry @ 08/04/11 07:25 PM
how would everyone feel if ncaa 13 came out with no new features, no upgraded graphics or physics, no improvements of any kind but with updated rosters, uniforms, stadiums etc, AND ABSOLUTELY NO BUGS OR GLITCHES?
i honestly think i would be ok with that. just a thought.

edit: on august 4th i would probably be 5 years into my dynasty instead of waiting on year two
 
# 337 N51_rob @ 08/04/11 07:30 PM
Quote:
Originally Posted by mbberry
how would everyone feel if ncaa 13 came out with no new features, no upgraded graphics or physics, no improvements of any kind but with updated rosters, uniforms, stadiums etc, AND ABSOLUTELY NO BUGS OR GLITCHES?
i honestly think i would be ok with that. just a thought.
I would be okay with 2 year dev cycles. Not what you were asking, but yes I would be okay with your above scenario as well.

Sent from RedskinNation.
 
# 338 PowerofRed25 @ 08/04/11 07:33 PM
Quote:
Originally Posted by mbberry
how would everyone feel if ncaa 13 came out with no new features, no upgraded graphics or physics, no improvements of any kind but with updated rosters, uniforms, stadiums etc, AND ABSOLUTELY NO BUGS OR GLITCHES?
i honestly think i would be ok with that. just a thought.
Hmm, that is an intriguing question. If they took NCAA12, fixed all the glitches, made sure all the features worked as advertised, polished the graphics to how they are supposed to look and maybe fine tuned the sounds/atmosphere... I'd be perfectly fine with that.

Well, all that and made the servers much, much better.
 
# 339 northface28 @ 08/04/11 07:35 PM
Quote:
Originally Posted by mbberry
how would everyone feel if ncaa 13 came out with no new features, no upgraded graphics or physics, no improvements of any kind but with updated rosters, uniforms, stadiums etc, AND ABSOLUTELY NO BUGS OR GLITCHES?
i honestly think i would be ok with that. just a thought.
In a word, yes.
 
# 340 ditchrider1 @ 08/04/11 07:41 PM
Quote:
Originally Posted by uncballer11
I am trying to run a 2 man TB online dynasty with my friend. Just got to the off-season and my xbox has frozen 4 times in the last hour trying to access the file. Talk about fixed...
Don't think the patch goes in until later this month from what they said, so if this freezing issue is supposed to be fixed via the patch then it will continue until they release the patch.
 


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