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NCAA Football 12 News Post


Christian McLeod has confirmed the NCAA Football 12 roster glitch will be addressed in an upcoming patch. The fix for now? Are you ready for this? Delete your named roster file.

What are the problems you ask? Here are just a few comments from the OS community.

One of the NCAA Football 12 Software Engineer's posted this topic (roster related), in hopes to get some things resolved.

via skins5680
Quote:
When you edit the name of a scrambling QB it changes them to balanced and editing a balanced QB changes them to scrambling. I noticed when i downloaded a roster with names that Denard Robinson was shown as a balanced QB so i went back to the default roster and he was back to a scrambler. So i played a game with the named roster and he attempted zero scrambles. I then played a game with the default roster and he scrambled five times in the first two drives.

via Gotmadskillzson
Quote:
I seen this last week when I downloaded Fairdale Kings rosters for the 360. It just isn't the QBs tendancy that changes, it is also the pass rusher, coverage guys, hard hitters.

Everybody tendancy description changes......

I noticed it also effected the Kick off and punt returns for the CPU. And effected the punt blocking the user. With no names, I was able to return punts back for a TD sometimes with a good enough returner.

With names, the gunners get down the field super fast like they did in NCAA 11.

With out names, the CPU was able to return punts and kick offs back for TDs on me. With names, their blocking is non existent and the cpu have a hard time making it to the 30 yard line on kick offs and on Punt returns they get 3 yards now, my gunners get down the field so fast now I be right on top of them as soon as they catch the ball.

So as it stands, no names seem to give the better game play.

Being that other players tendancies have changed, I noticed some things.

1. LBs get a lot of tips and INTs on named rosters, even when they aren't in position to do so.

2. Safeties who suppose to be heavy hitters, turn into coverage guys and Intercept passes they normally wouldn't.

3. WRs get off the line quicker on named rosters and they hit stick tackle people on Ints. I had intercepted a pass and a WR hit sticked me.

4. Thomas with his new found strength is now more likely to keep the ball on read option plays. More like 90% of the time now. This was the same way in NCAA 11 when you made a QB's strength too high.

5. DEs don't generate a pass rush on named rosters like they do on non named rosters.

Now I am REALLY glad I didn't delete the default roster. I will have that to play until they fixed the name rosters issue.

Way too many players to edit get them back to what they suppose to be tendancy wise. Which is another thing, with the work around even though they back to their correct tendancy, their ratings will be out of whack.

Good players will be made weaker, weaker bad players will be made stronger.

via buckeye02
Quote:
Same issue with no patch.

Also messed around, it changes the tendency for every single player. Im thinking that the rosters will have to be named again if this is patched.

How can they patch it to go in reverse and correct tendencies on already named rosters?

Looks like a more realistic patch is a fix to keep it from changing for future named rosters.

via Bumble14
Quote:
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.

It would be helpful if you can please put together a chart showing the following for all positions affected by this issue. I would then like to provide this information to EA. This would also help with making community edits if necessary. Thanks.

Position:
Default Tendency:
New Tendency:
Result:

via BaylorBearBryant
Quote:
Well, so far...

Position: Quarterback
Default Tendency: Scrambler
New Tendency: Balanced
Result: Default scrambling quarterbacks hardly scramble at all.

Position: Quarterback
Default Tendency: Balanced
New Tendency: Scrambler
Result: Default balanced quarterbacks scramble all the time.

Position: Running back
Default Tendency: Speed
New Tendency: Balanced
Result: Default speed backs act as balanced backs. They'll attempt power moves too often.

Position: Running back
Default Tendency: Balanced
New Tendency: Speed
Result: Default balanced backs act as speed backs. They'll never attempt power moves.

If you want to read more about the ongoing NCAA Football 12 roster glitch, simply read the replies to this topic.

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
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Member Comments
# 241 ezio @ 07/21/11 10:29 AM
Quote:
Originally Posted by Bumble14
What difficulty are you guys playing on?

I'm going to be perfectly honest, so don't kill me here, but I am not seeing that big of a difference on default Heisman. Running a test with Michigan's QB I found him to still scramble when the opportunity presented itself even when being considered a balanced QB. Now as a scrambler he definitely took off earlier, but the ratio between the attempts in each game wasn't that large. In the balanced game he took off 5 times for 75 yards, and in the scrambling game he took off 8 times for 82 yards. Also--in the balanced game, the QB ran around in the pocket more often before throwing.

Where I see the biggest difference is that balanced QB's like Stanford's now run more often. Even though slightly unrealistic, I enjoy the challenge.

Worth noting as well is that slider tweaks to the human pass rush and CPU pass block make the CPU QB take off more often.

There definitely is an issue here that needs to be addressed. Personally I am not experiencing a gamebreaking difference on default Heisman--maybe it is more pronounced on AA and Varsity? Also, what slider tweaks have you guys made that are seeing the issue? The more information we can give the better at this point.

I will reach out to my contacts and see if I can get an answer.
I am playing on default Varisty and noticed the difference.
 
# 242 dkrause1971 @ 07/21/11 10:29 AM
Quote:
Originally Posted by Cpterp22
Shouldn't this be put on the roster page so those guys are wasting their hard earned time?
I don't think anyone knows if they are wasting their time yet.
 
# 243 ezio @ 07/21/11 10:30 AM
Quote:
Originally Posted by LionsFanNJ
I really think this particular issue is something they wouldn't test. Ea doesn't name rosters for obvious reasons, so this bug wouldn't be one that they would find during the testing phase. Though now that i think about it i think this issue has been present in all the past NCAA games as well, but since there was no logic for the CPU to scramble we never noticed. I do hae some hope this can/will be fixed because besides this i think the named rosters cause the big freezing issue on the 360 as well so they're really going to have to look into the roster database and see whats wonky about it causing this stuff.
I agree. I was thinking the same thing. I don't think they would have ever seen this because they probably just used the default rosters.
 
# 244 Bumble14 @ 07/21/11 10:32 AM
Not to get off topic but this issue could be completely be resolved by EA implementing a slider specifically for QB scrambling....just saying
 
# 245 ezio @ 07/21/11 10:33 AM
Quote:
Originally Posted by dkrause1971
Very telling.

It will be interesting to see if this problem is the roster database or just a coding problem between the database and the playing module. Since the edit screen does list it correctly, and the roster page doesn't I am not sure which it is. It would make more sense if they were both incorrect if strictly a database issue. If its a database issue, i bet the rosters will need to be redone to have the tendencies work correctly.
I wonder if it is just the database if they can change something in a tuner. I really don't see how they could though but I could be wrong since I think there may some code tied into it somewhere. I really think it is going to have to be a patch but we will see.

For now, I am going to go with just numbers or maybe auto-name them since that doesn't seem to be a problem either.
 
# 246 KINGLAX25 @ 07/21/11 10:37 AM
Quote:
Originally Posted by ezio
I agree. I was thinking the same thing. I don't think they would have ever seen this because they probably just used the default rosters.
I disagree. Especially this years version. They gave us the tools to edit rosters because the game was broken last year due to the incoming recruits ratings. i couldnt get a decent K or P to save my life. Broke the game for me. Now this year its this. I didnt pay 60 bucks to be a beta tester for those guys. Lets see if on Heisman if it effect players performance or not..........
 
# 247 dkrause1971 @ 07/21/11 10:37 AM
Quote:
Originally Posted by ezio
I wonder if it is just the database if they can change something in a tuner. I really don't see how they could though but I could be wrong since I think there may some code tied into it somewhere. I really think it is going to have to be a patch but we will see.

For now, I am going to go with just numbers or maybe auto-name them since that doesn't seem to be a problem either.
I guess its possible to sneak some code into a tuner but it would have to be very small. It would most likely be a patch like you stated if code. If its 100% just the roster database. They could release a corrected roster like they did in 2010. Of course then the rosters would have to be renamed.
 
# 248 makaveli_Reborn @ 07/21/11 10:42 AM
Quote:
Originally Posted by ezio
I agree. I was thinking the same thing. I don't think they would have ever seen this because they probably just used the default rosters.
But doesn't the fact that they go to so much effort to make the rosters accurate show that they understand that the vast majority of players are inclined to name their rosters in pursuit of accuracy?

What is rostershare if not an acknowledgement from EA that people want named rosters?

Just because they don't name the rosters themselves doesn't mean they don't test a feature that nearly every player uses. Or maybe it does mean they don't test it, but it shouldn't.
 
# 249 Dbrentonbuck @ 07/21/11 10:42 AM
This is what makes me sick about EA and I am not one to bash a company just for the sake of bashing. I am not an EA ***** and I buy a LOT of their games and am generally pleased with them. However, it really bothers me that before the game comes out they are all over the community answering questions, listening to feedback, and interacting. I feel like once I pay for the game, they disappear. I mean, an issue like this shouldn't get to 30+ pages without someone from EA popping in here to say "We are looking in to it now and I will let you guys know what we find".
 
# 250 Bootzilla @ 07/21/11 10:43 AM
Quote:
Originally Posted by Bumble14
Not to get off topic but this issue could be completely be resolved by EA implementing a slider specifically for QB scrambling....just saying
It affects other positions as well.......just saying.
 
# 251 ezio @ 07/21/11 10:45 AM
Quote:
Originally Posted by makaveli_Reborn
But doesn't the fact that they go to so much effort to make the rosters accurate show that they understand that the vast majority of players are inclined to name their rosters in pursuit of accuracy?

What is rostershare if not an acknowledgement from EA that people want named rosters?

Just because they don't name the rosters themselves doesn't mean they don't test a feature that nearly every player uses. Or maybe it does mean they don't test it, but it shouldn't.
Quote:
Originally Posted by KINGLAX25
I disagree. Especially this years version. They gave us the tools to edit rosters because the game was broken last year due to the incoming recruits ratings. i couldnt get a decent K or P to save my life. Broke the game for me. Now this year its this. I didnt pay 60 bucks to be a beta tester for those guys. Lets see if on Heisman if it effect players performance or not..........
Those are good points but we don't know when they put in the ability to edit players since it was part of the patch and how much time they tested it. Since it was something they didn't think they could do at first.
 
# 252 KINGLAX25 @ 07/21/11 10:45 AM
Quote:
Originally Posted by makaveli_Reborn
But doesn't the fact that they go to so much effort to make the rosters accurate show that they understand that the vast majority of players are inclined to name their rosters in pursuit of accuracy?

What is rostershare if not an acknowledgement from EA that people want named rosters?

Just because they don't name the rosters themselves doesn't mean they don't test a feature that nearly every player uses. Or maybe it does mean they don't test it, but it shouldn't.

Totally agree
 
# 253 TheShizNo1 @ 07/21/11 10:46 AM
Someone else said they weren't seeing this on Heisman. Both my dynasty games 1st against western Michigan and 2nd against Notre Dame, both QB's scrambled. The WMU one so much so, I had to start paying attention to him. Maybe this is effected only on certain levels?

Sent from my ADR6400L using Tapatalk
 
# 254 KINGLAX25 @ 07/21/11 10:49 AM
Quote:
Originally Posted by TheShizNo1
Someone else said they weren't seeing this on Heisman. Both my dynasty games 1st against western Michigan and 2nd against Notre Dame, both QB's scrambled. The WMU one so much so, I had to start paying attention to him. Maybe this is effected only on certain levels?

Sent from my ADR6400L using Tapatalk


Thats interesting. Your the second to say this. Im gonna tett this out
 
# 255 mavfan21 @ 07/21/11 10:52 AM
What a holy mess this is.

Will there ever be a year when we can start a Dynasty out of the box and not have to wait for a tuner/patch so it plays correctly?
 
# 256 dkrause1971 @ 07/21/11 10:56 AM
Quote:
Originally Posted by TheShizNo1
Someone else said they weren't seeing this on Heisman. Both my dynasty games 1st against western Michigan and 2nd against Notre Dame, both QB's scrambled. The WMU one so much so, I had to start paying attention to him. Maybe this is effected only on certain levels?

Sent from my ADR6400L using Tapatalk
I think it depend what is considered the norm. Balanced and Scrambler QB will run to some degree on this game. Just depends what we consider enough.
 
# 257 KINGLAX25 @ 07/21/11 10:56 AM
Playing on Heisman ND vs Michigan. Michigan used a combo of running and had a 40 yard pass. Ball on the 5 yard line and Denard rushes it in for 6.1st drive of the game
 
# 258 Dbrentonbuck @ 07/21/11 10:57 AM
Quote:
Originally Posted by mavfan21
What a holy mess this is.

Will there ever be a year when we can start a Dynasty out of the box and not have to wait for a tuner/patch so it plays correctly?
You know, I was actually excited that Madden was pushed back this year because I thought it would give me time to enjoy NCAA before getting into that game... I of course wasn't thinking that it is going to take another 1-3 months for a patch to fix this glitch fest. So disappointed.
 
# 259 dkrause1971 @ 07/21/11 11:01 AM
Quote:
Originally Posted by KINGLAX25
Playing on Heisman ND vs Michigan. Michigan used a combo of running and had a 40 yard pass. Ball on the 5 yard line and Denard rushes it in for 6.1st drive of the game
Let us know how the game finishes.
 
# 260 KINGLAX25 @ 07/21/11 11:03 AM
Playing 7 min quarters. His second scramble comes is at 1:39 left in 1st
 


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