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NCAA Football 12 News Post


Christian McLeod has confirmed the NCAA Football 12 roster glitch will be addressed in an upcoming patch. The fix for now? Are you ready for this? Delete your named roster file.

What are the problems you ask? Here are just a few comments from the OS community.

One of the NCAA Football 12 Software Engineer's posted this topic (roster related), in hopes to get some things resolved.

via skins5680
Quote:
When you edit the name of a scrambling QB it changes them to balanced and editing a balanced QB changes them to scrambling. I noticed when i downloaded a roster with names that Denard Robinson was shown as a balanced QB so i went back to the default roster and he was back to a scrambler. So i played a game with the named roster and he attempted zero scrambles. I then played a game with the default roster and he scrambled five times in the first two drives.

via Gotmadskillzson
Quote:
I seen this last week when I downloaded Fairdale Kings rosters for the 360. It just isn't the QBs tendancy that changes, it is also the pass rusher, coverage guys, hard hitters.

Everybody tendancy description changes......

I noticed it also effected the Kick off and punt returns for the CPU. And effected the punt blocking the user. With no names, I was able to return punts back for a TD sometimes with a good enough returner.

With names, the gunners get down the field super fast like they did in NCAA 11.

With out names, the CPU was able to return punts and kick offs back for TDs on me. With names, their blocking is non existent and the cpu have a hard time making it to the 30 yard line on kick offs and on Punt returns they get 3 yards now, my gunners get down the field so fast now I be right on top of them as soon as they catch the ball.

So as it stands, no names seem to give the better game play.

Being that other players tendancies have changed, I noticed some things.

1. LBs get a lot of tips and INTs on named rosters, even when they aren't in position to do so.

2. Safeties who suppose to be heavy hitters, turn into coverage guys and Intercept passes they normally wouldn't.

3. WRs get off the line quicker on named rosters and they hit stick tackle people on Ints. I had intercepted a pass and a WR hit sticked me.

4. Thomas with his new found strength is now more likely to keep the ball on read option plays. More like 90% of the time now. This was the same way in NCAA 11 when you made a QB's strength too high.

5. DEs don't generate a pass rush on named rosters like they do on non named rosters.

Now I am REALLY glad I didn't delete the default roster. I will have that to play until they fixed the name rosters issue.

Way too many players to edit get them back to what they suppose to be tendancy wise. Which is another thing, with the work around even though they back to their correct tendancy, their ratings will be out of whack.

Good players will be made weaker, weaker bad players will be made stronger.

via buckeye02
Quote:
Same issue with no patch.

Also messed around, it changes the tendency for every single player. Im thinking that the rosters will have to be named again if this is patched.

How can they patch it to go in reverse and correct tendencies on already named rosters?

Looks like a more realistic patch is a fix to keep it from changing for future named rosters.

via Bumble14
Quote:
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.

It would be helpful if you can please put together a chart showing the following for all positions affected by this issue. I would then like to provide this information to EA. This would also help with making community edits if necessary. Thanks.

Position:
Default Tendency:
New Tendency:
Result:

via BaylorBearBryant
Quote:
Well, so far...

Position: Quarterback
Default Tendency: Scrambler
New Tendency: Balanced
Result: Default scrambling quarterbacks hardly scramble at all.

Position: Quarterback
Default Tendency: Balanced
New Tendency: Scrambler
Result: Default balanced quarterbacks scramble all the time.

Position: Running back
Default Tendency: Speed
New Tendency: Balanced
Result: Default speed backs act as balanced backs. They'll attempt power moves too often.

Position: Running back
Default Tendency: Balanced
New Tendency: Speed
Result: Default balanced backs act as speed backs. They'll never attempt power moves.

If you want to read more about the ongoing NCAA Football 12 roster glitch, simply read the replies to this topic.

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
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Member Comments
# 281 dkrause1971 @ 07/21/11 12:03 PM
Quote:
Originally Posted by SECElite3
Was it the patch that caused this issue? Anyone know?
Some tested it without the patch and it was the same issue.
 
# 282 MIFB13 @ 07/21/11 12:05 PM
Quote:
Originally Posted by SECElite3
Year after year after year... when does it stop? What will it take to get the NCAA to relinquish the licensing rights to another company. I mean this is what we get from EA. It is like a never ending saga with the same drama year in and year out. It has simply become clear they do not test their games, patches, or tuners.

I have gotten to the point I am literally afraid to install any patches or tuners from this company and getting really close to writing them off all together.

I mean look at the issues we have this year:

Rosters, Can't edit players without tendencies changing
Deep Ball is automatic (Poor safety play)
Lighting and degradation is broken for those who have installed the patch
Possible issue with the pass coverage slider (broken)

What next EA? I really would like another company to begin developing a college football game.
Somebody give this guy a medal.
 
# 283 mtoo22 @ 07/21/11 12:05 PM
I'm waiting on a response from EA that makes me want to whack myself on the head with a large wooden stick.
 
# 284 mtoo22 @ 07/21/11 12:08 PM
Quote:
Originally Posted by SECElite3
Year after year after year... when does it stop? What will it take to get the NCAA to relinquish the licensing rights to another company. I mean this is what we get from EA. It is like a never ending saga with the same drama year in and year out. It has simply become clear they do not test their games, patches, or tuners.

I have gotten to the point I am literally afraid to install any patches or tuners from this company and getting really close to writing them off all together.

I mean look at the issues we have this year:

Rosters, Can't edit players without tendencies changing
Deep Ball is automatic (Poor safety play)
Lighting and degradation is broken for those who have installed the patch
Possible issue with the pass coverage slider (broken)

What next EA? I really would like another company to begin developing a college football game.
Online Dynasty freezing, rosters freezing the game, online features not working, the start button glitch/freeze, not being able to edit all rosters only in online dynasty....just naming a few more to your list. Got to be embarrassing for EA
 
# 285 TheShizNo1 @ 07/21/11 12:13 PM
How awesome would it be if EA never responded

Sent from my ADR6400L using Tapatalk
 
# 286 TheShizNo1 @ 07/21/11 12:13 PM
Quote:
Originally Posted by SECElite3
I don't know whether to declare it incompetence or laziness at this point.
Has to be both

Sent from my ADR6400L using Tapatalk
 
# 287 racerx @ 07/21/11 12:17 PM
Quote:
Originally Posted by TheShizNo1
How awesome would it be if EA never responded

Sent from my ADR6400L using Tapatalk
Then, QB #16 goes back to pass..........
 
# 288 aarontab @ 07/21/11 12:21 PM
Quote:
Originally Posted by SECElite3
Year after year after year... when does it stop? What will it take to get the NCAA to relinquish the licensing rights to another company? I mean this is what we get from EA. It is like a never ending saga with the same drama year in and year out. It has simply become clear they do not test their games, patches, or tuners.

I have gotten to the point I am literally afraid to install any patches or tuners from this company and getting really close to writing them off all together.

I mean look at the issues we have this year:

Rosters, Can't edit players without tendencies changing
Deep Ball is automatic (Poor safety play)
Lighting and degradation is broken for those who have installed the patch
Possible issue with the pass coverage slider (broken)

What next EA? I really would like another company to begin developing a college football game.
It seems pretty apparent that EA doesn't care much about the end comsumer. It's literally a job to these programmers, not much different than somebody completing a powerpoint presentation at their workplace. You feel sympathetic when you realize these are just normal, regular, college educated dudes who got a job a EA and aren't necessarily as talented as we want them to be, but are good enough to churn out a game every year that makes the company a lot of money. Can't blame these guys for being as bad at their jobs as a lot of other "educated morons" are in all walks of life.

That being said, if i could actually bet money on this, i would have no problem putting down a grand that if another company made a football game, NCAA/Madden would outsell it 10-1. It's us that created this issue if you think about it.
 
# 289 mtoo22 @ 07/21/11 12:24 PM
I refuse to say that I caused the issue. It's not like EA said before the game came out that all these issues would be in the game and we still bought it. Not trying to argue with you, but just saying.
 
# 290 stratty @ 07/21/11 12:28 PM
Once again, early adopters are treated as beta testers. We see this every year, from almost every sports game, and it really gets my blood boiling. As early adopters, we pay top buck for these games full of bugs which make them almost unplayable in some cases.

Unfortunately, the cat is out of the bag, and I imagine there is no going back, I just wish the developers would level with us and admit this is how things will be from now on and offer better incentives for being unpaid beta testers. Otherwise, more and more of us are going to stop paying $60 for a broken game, when you can wait for the patches to come out and pay ~$40.

/rant
 
# 291 aarontab @ 07/21/11 12:30 PM
Quote:
Originally Posted by mtoo22
I refuse to say that I caused the issue. It's not like EA said before the game came out that all these issues would be in the game and we still bought it. Not trying to argue with you, but just saying.
You're right, i might have been overstating that a little. It's like saying the victim was "asking for it" in a murder situation lol.

I just mean that overall, money is the motivation, not our forum or our opinions. Sad, but true. As long as the game is playable, it's good enough. And too many of us (me included) grade this game on a very generous curve because of nostalgia and love of football in general.
 
# 292 BruceAlmighty @ 07/21/11 12:49 PM
The best part is all of these game review sites giving this game such high scores. You CAN NOT give a buggy mess of a game such high scores. The literally "fixed" zone coverage by making super LB's and having DB's slide in front of an open receiver.

And now this. smh
 
# 293 Bumble14 @ 07/21/11 12:51 PM
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.
 
# 294 aarontab @ 07/21/11 01:00 PM
Quote:
Originally Posted by Bumble14
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.
You know what they say, "measure once, cut twice"...and obviously vice versa...

Or "an ounce of prevention is worth a pound of cure", if you prefer..
 
# 295 LionsFanNJ @ 07/21/11 01:03 PM
Quote:
Originally Posted by Bumble14
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.
Thanks for the update, at least they are aware at this. There's really something wrong in regards to the roster. everyone with freezes has a named/modified roster, and the tendencies swapping.

to be honest though all the reviewers of the game don't play the game with modified rosters. They head into the game and play. Doing that some of these issues, like the LB jumping thing which seems to be another by product of the roster bug, they won't come across.
 
# 296 drlw322 @ 07/21/11 01:04 PM
Guys on 360, play a game with my roster and see what happens. Was playing two games last night with my edited roster and got pretty good results but I was playing on default all-american.

Changed 95 percent of QB tendency in the roster, with out going completely crazy with strength rating hikes.

Can you guys that have different sliders try it out and tell me what you guys are getting. I played Taylor Martinez last night and ran like 19 times for 70 yards and 1 TD and then I played Darron Thomas he ran like 11 times for like 50 yards and a TD but he threw for 13-19 for 300 yards and 2 TD. Doing some season simming to see what the numbers look like. GAMERTAG IS drlwkw322

http://www.operationsports.com/forum...-progress.html
 
# 297 Bumble14 @ 07/21/11 01:05 PM
Quote:
Originally Posted by SECElite3
Could you check to see if they are looking into deep ball issue as well?
Confirmed this in my review. Didn't make it into patch #1, they are aware of this.
 
# 298 TheShizNo1 @ 07/21/11 01:17 PM
Just played against Michigan using OkSU. Heisman Matt10 sliders. Drob was notnew factor. 8 rushes for 7 yards, long of 16, sacked 5 times.

Gonna test with named rosters next

Sent from my ADR6400L using Tapatalk
 
# 299 northface28 @ 07/21/11 01:21 PM
Quote:
Originally Posted by Bumble14
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.
Im really not trying to hear "be patient" and quite frankly im tired of people making excuses for EA. They had ample time to test this, they didnt. When guys posted this problem on EA's site, they quickly poo-poo'ed it and deleted the threads. There are so many bugs in this game.

Reactive troubleshooting? Is EA proactive at all? And if sure EA will act as if theyre doing us a huge favor by "fixing" this and undoubtedly "breaking" something else.

No offense to you, but the "be patient" ship sailed long ago.
 
# 300 doom41 @ 07/21/11 01:22 PM
Question: If you change the tendencies in the named rosters, will that "fix" the problem? Example: In the roster file change Denard Robinson to a Balanced QB. Since it appears that the game is switching Balanced & Scrambling tendancies, would this make D-Rob play like a scrambling QB in the game? I know this is not Ideal, as you would have to change all the effected players, but it seems like a possible fix until there is a true fix for it.
Also, does anyone know if this effects the tendencies of recruits, or just the named players from the default roster?
 


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