Experience the pride and pageantry of gameday like never before with the NCAA Football 12 demo. With an enhanced in-game presentation, new traditions, and an all-new tackling system, make an impact by leading your team to victory. Play in two exciting match-ups as Alabama takes on Florida State and Oregon battles Texas. Get details on other great improvements to NCAA Football 12, and share the demo with a friend to unlock 5 Nike Pro Combat uniforms for use in the full retail version of the game.
I just hope the option plays work out. Because at this rate it seems like Nevada's pistol is going to be hard to run. Hopefully the LIVE update fixes that
11.2 ? Really ? I don't know what to say.......Is this what OS has become......
You are right it is more like 11.1. I've played a bunch of games on the demo and then have gone back and played NCAA 11. My personal take is that I enjoy NCAA 11 and I actually think it looks better than 12. The fields in 12 look washed out. It also seems easier to score touchdowns in 12 even when I crank up the AI setting.
Regardless, not everyone is jumping up and down over NCAA 12 when NCAA 11 was already a great game.
After playing over thrirty games, these are my impressions of the demo.
Pros:
1.Tackling has been improved considerably.
2.Good job with inaccurate passes/incompletions.
3.Zone Defense is much better.
4.Pass rush is effective.
Cons:
1.Unrealistic amount of dropped passes.
2.Poor player momentum.
3.Poor OL/DL interaction.
4.Physic DB's are back, unfortunately.
5.LB's with ridiculous verticals and reaction times.
It was a decent demo overall. I'm leaning toward buying Ncaa Football 12 on July 12th, even though, I said earlier this month that I wouldn't buy Ncaa Football 12 on July 12th. If I buy Ncaa Football 12 on the 12th of this month, it will be because of my love of football predominately, not my love of the the Ncaa Football 12 demo, which I thought was decent.
I just played as Oregon at Texas on heisman, got down 21-0, and won 45-28. It should not be possible to have this many points scored on the hardest difficulty with 2 minute quarters...note: I have had other games on heisman where I struggled to score and lost.
I just played as Oregon at Texas on heisman, got down 21-0, and won 45-28. It should not be possible to have this many points scored on the hardest difficulty with 2 minute quarters...note: I have had other games on heisman where I struggled to score and lost.
You must,
A.) Have horrible defense, and
B.) Have a great offensive game
Cause I've played about 30 or so demos and have scored no where near 40pts. Most I had was 24 playing as Bama.
I honestly think this demo is more polished than a lot of retail versions in years past. I'm loving playing with Oregon.
I just played as Oregon at Texas on heisman, got down 21-0, and won 45-28. It should not be possible to have this many points scored on the hardest difficulty with 2 minute quarters...note: I have had other games on heisman where I struggled to score and lost.
Not that I dont believe you, but id need a screen shot to support such a claim. 45 pts, on heisman, with 2 min qtrs? Come on dawg.
Not that I dont believe you, but id need a screen shot to support such a claim. 45 pts, on heisman, with 2 min qtrs? Come on dawg.
Im sure he is telling the truth as am I when i say i have done it 2 times with texas on the no huddle just throwing the long ball to see if it worked, and well it did lol scored 42 and 45 both once
Every time I have lost a coin toss, I want a second and hit down on the D-Pad and the CPU always elects kick. Whenever I don't do this, they always hit receive. Am I on to something?
And I've done a lot more sim plays and watched the computer. The computer will break off for the scramble, but they sure don't get far... and as I say that, the QB breaks for 20 yards. I also saw actual punts! 4 in one half with FSU vs. Bama.
Throwaways also seem to be kinda iffy. Maybe half are logical, and the other half, they have a receiver in the vicinity, open, the QB isn't being overly pressured, and they'll just throw it over his head out of bounds.
Don't know how the hell you guys are putting up 40+ points in a game. I had Oregon just plain run through my defense one game and the score was still only 28-14.
And although I'm no expert on kicking ability, I highly doubt FSU's kicker could make a 53 yarder with plenty of room to spare. Maybe that's why the computer always goes for the ridiculous field goals; it can make them.
Actually, Dustin Hopkins the kicker for FSU was making 50+ yard field goals during their Garnet/Gold game. He was also kicking the kickoffs through the uprights. He's got a monster leg.
- playaction too ineffective
- CPU chose man-to-man late in half / game instead of prevent D
- cut scenes lack fluidity
- announcing is mediocre
- too many dropped INT's
I just played as Oregon at Texas on heisman, got down 21-0, and won 45-28. It should not be possible to have this many points scored on the hardest difficulty with 2 minute quarters...note: I have had other games on heisman where I struggled to score and lost.
45-28 is 73 total points.
2 min quarters times 4 quarters is 8 minutes or 480 seconds.
Actually, Dustin Hopkins the kicker for FSU was making 50+ yard field goals during their Garnet/Gold game. He was also kicking the kickoffs through the uprights. He's got a monster leg.
I stand corrected. I guess with no wind, I could buy maybe making a 55-60 yarder, because that 53 yarder cleared the posts by a ton. Either way, it explains why the computer might be going for these long field goals that would be normal punting situations.