Experience the pride and pageantry of gameday like never before with the NCAA Football 12 demo. With an enhanced in-game presentation, new traditions, and an all-new tackling system, make an impact by leading your team to victory. Play in two exciting match-ups as Alabama takes on Florida State and Oregon battles Texas. Get details on other great improvements to NCAA Football 12, and share the demo with a friend to unlock 5 Nike Pro Combat uniforms for use in the full retail version of the game.
Hey, you got any tips for getting off blocks? That's where my problem is. Last year, playing as the MLB, I could literally just move the left stick and my guy would shed. Now if I take on a dive straight up, the center just bowls my guy over. If I contact with a blocker then try to use my right stick, same thing.
I'm pretty good if I can stay clean, but it's getting caught up in traffic and not being able to get off the block that's killing me.
Try to avoid as much as possible. Don't bull rush unless you know for sure that guy has some strength. Bull rushing with a weaker player = automatic you getting knocked on your butt by the blocker.
I have way more success doing spin moves and rip moves.
Are you guys playing on Heisman? b/c I see a big difference in CPU running between AA and Heisman.
Man I 'm really enjoying heisman is a nice and welcomed challenge .The prob I see with CPU running on heisman is that the cpu pancakes the dline way to often but I do like the pancake animations. Another thing on heisman CPU breaks on the ball a lil better than hum defenders. And CPU CB are a lilk too aggressive on the run. Overall i've seen a few minor issues but not any that just stand out as WTF this game is crap. I think minor sliding tweaking will make this game alot of fun. B/C i'm having fun with the demo. Def more fun than I had with 11. Just a much more polished game IMO.
Agree. Heisman is Money!!! Pancakes being the only exception.
Man. After playing both PS3 and Xbox versions, I have this to say.
I dont know why everyone is so excited with the demo.
The game feels the same, looks the same (worse on the ps3) and still has problems.
Now, its just a demo so maybe they will be fixed.
But cmon, playing on Heisman as both Oregon and FSU, my Dline ALWAYS has 2-3 guys on the ground when the opponent is running.
Of course they are going to have a good running attack when half my D-line is on the ground.
Anyway, not a big deal to me, I wasn't expecting this much from NCAA this year.
the AI acts like they don't know what situation they are in. 4th & 15 with 20 seconds left in the 2nd, i decide to go for it. the AI sends the entire front 7, no help over top. Then all the CBs try to jam the WRs and got beat. (Not a smart Play call)
4th and 22 with 7 seconds left, they send the house again (and they're up by a TD) and I score.
I will say, O-line and D-line play still hasn't gotten better for the user. I sent the house vs a running play and EVERY SINGLE LB AND D-LINEMAN GOT PANCAKED (I was so hurt i couldn't find the replay button).
Also, the PA still seems broke, that's kind of a turn off lol
I just had 3 dominating performances against the CPU on Heisman.. Sliders will definitely be needed in certain areas for the CPU to compete with me.. But the CPU pancake blocks were pretty bad sometimes with my whole Dline getting planted on there back.. Gotta definitely tweak that area too.. Other then that the game seem pretty good to me..
I really hope the number of pancakes in the retail version is tuned. Way too many times all of my linemen are on the ground seconds after the snap. Loving the new pass defense though so glad I can finally play zone this year without getting burnt all the time.
I'll post my full impressions later but one thing I did notice is when I first played the Texas v Oregon matchup I believe Lowes was the sponsor and the second time it was Nissan. I would be absolutely impressed if there are about 5-10 sponsorships that rotate. To me that just adds so much to the presentation.
Speaking if rotating I have already seen to different player of the game animations at the end of the game which is awesome because the only one I remember is the standing on the bench one last year.
When it comes to presentation if both of those have multiple varying animations/sponsors on a game to game basis that would be huge for presentation.
It would be nice if when each patch/tuner set came out they added a few more each time just to add to variety.
the AI acts like they don't know what situation they are in. 4th & 15 with 20 seconds left in the 2nd, i decide to go for it. the AI sends the entire front 7, no help over top. Then all the CBs try to jam the WRs and got beat. (Not a smart Play call)
4th and 22 with 7 seconds left, they send the house again (and they're up by a TD) and I score.
I will say, O-line and D-line play still hasn't gotten better for the user. I sent the house vs a running play and EVERY SINGLE LB AND D-LINEMAN GOT PANCAKED (I was so hurt i couldn't find the replay button).
Also, the PA still seems broke, that's kind of a turn off lol"
I checked it is the same problem as last year. The AI blitzes too much that kills the PA and also results in very foolish calls by the defense. This can be improved by team coaching sliders in dynasty, however, I would love it if EA would actually make a "Year of the AI" and actually make an intelligent coaching AI.
I just had a fun game using Oregon on Heisman. First time I used them I pretty much did a lot of passing. This game though I did a lot of running. I called a QB draw on 3rd and medium and ended up taking it 57 yards untouched. Then I ran a HB draw later on that probably might have gone for a TD, but I made the wrong cut and only got a few yards.
Shotgun running for both the User and CPU seems great on Heisman to me. CPU could be a bit stronger, but I am liking this the more I play it.
Man. After playing both PS3 and Xbox versions, I have this to say.
I dont know why everyone is so excited with the demo.
The game feels the same, looks the same (worse on the ps3) and still has problems.
Now, its just a demo so maybe they will be fixed.
But cmon, playing on Heisman as both Oregon and FSU, my Dline ALWAYS has 2-3 guys on the ground when the opponent is running.
Of course they are going to have a good running attack when half my D-line is on the ground.
Anyway, not a big deal to me, I wasn't expecting this much from NCAA this year.
Yeah, I’ve got to agree. The demo isn’t horrible, but the same issues that have plagued EA’s football games for years are still very evident. And on top of that the game just feels stale to me—again, nothing that stands out as atrocious—but I just don’t see myself playing this game very long.
Maybe I’m just getting too old, but after the last few years of buying EA’s football titles, and then getting tired of them within a month—I’m going to have to pass on this year.
Last year I did not enjoy the demo and I loved NCAA 11. This game is made for the average user, not OS memebers so it can be easy at times. I understand that people have certain gripes about the game, but lets not go all chicken little.
Pros:
CPU running game seems improved.
Tackling is improved.
Gotta love the dreds.
Cons:
No WOW factor.
3rd or 4th and long, CPU leaves players wide open deep
Please someone tell me how the PA is broken?? It works just fine for me...just dont overuse it! Keep an extra blocker in and if youre playing on Heisman...that explains it
Last year I did not enjoy the demo and I loved NCAA 11. This game is made for the average user, not OS memebers so it can be easy at times. I understand that people have certain gripes about the game, but lets not go all chicken little.
Pros:
CPU running game seems improved.
Tackling is improved.
Gotta love the dreds.
Cons:
No WOW factor.
3rd or 4th and long, CPU leaves players wide open deep
Please someone tell me how the PA is broken?? It works just fine for me...just dont overuse it! Keep an extra blocker in and if youre playing on Heisman...that explains it
Anything lower then Heisman is a terrible.. The CPU was easy on Heisman besides the pancake blocks they were dishing out on my Dlineman sometimes....
Last year I did not enjoy the demo and I loved NCAA 11. This game is made for the average user, not OS memebers so it can be easy at times. I understand that people have certain gripes about the game, but lets not go all chicken little.
Pros:
CPU running game seems improved.
Tackling is improved.
Gotta love the dreds.
Cons:
No WOW factor.
3rd or 4th and long, CPU leaves players wide open deep
Please someone tell me how the PA is broken?? It works just fine for me...just dont overuse it! Keep an extra blocker in and if youre playing on Heisman...that explains it
THISSSS. I TOTALLY AGREE WITH YOUR PLAY ACTION COMMENT. People get mad if the D brings a blitz on a PA play and they get sacked? Not calling a hot route in a double tight end set and blocking to the left on a PA play will get you sacked. Overusing PA will get you sacked.
As far as dreads, I'm glad the option is there...but they look a little cheesy? maybe? thoughts?
I cant wait to try this tomorrow. But I can safely say, the demo wont stop me from buying this puppy. Im excited to go NCAA and Madden in the same year!
The demo is pretty much what I thought it would be...the game pretty much feels like it always has...the problem pretty much boils down to that there is no other option available and EA sports does not need to utilize any extra resources to make a game head and shoulders about the previous year that sold a lot of units. The game doesnt suck but what does suck is playing the a game that feels almost identical to the previous 3-4 installments. Im gonna buy the game b/c its the only one out but if EA ever got any competition they would be in deep ****. To make matters worse the things they need to fix are very minute things. In dynasty why do they take out player editing? Why does the Oline pancake the Dline and they all fall with the same animation? Thats has been happening since like 05 lol...