Home
NBA Elite 11 News Post


The NBA Elite 11 demo is available for PS3 users. If you don't see it, just use the search function in the PSN Store, it weighs in at 923 MB.

The 360 demo should be arriving at around 5:00 - 9:00AM EST. When it is available, we will update this post.

UPDATE: The 360 demo is now up. Queue it up right here.

--------------------------------------------

Please limit this topic to IMPRESSIONS only.

This does not mean posts such as:

"Cool is it really out?"

"When will it be out for 360?"

"25% finished."

Download the demo, play it, give your thoughts. Simple.

Game: NBA Elite 11Reader Score: 2/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 5 - View All
NBA Elite 11 Videos
Member Comments
# 541 icecoldcash @ 09/21/10 05:22 PM
After logging a good amount of time with the demo, I must say I have mixed feelings.

Things I like:
The total control concept (but still needs work)
Feeling more connected to the ball
Sound: The announcers, well done.
Not feeling stuck between animations
Become Legendary Mode, looks fun.

Things I Disliked:
Player animation are very clunky and robotic off the ball.
Some players at times seem to “speed bust” (only when not handling the ball)
Lack of signature moves, vanilla basketball with physics.
Spacing and player movement on offense is random, feels like Coleco Football
Sound: Ball hitting rim sounds weird.
Net + Ball interaction. The way the ball passes through the net you'd think the net was made of jack-chain.

Overall I respect EA for attempting to take basketball to a new level, but I think they're coming out a year too yearly with this product. I would have perfected Live 11 and had Elite 12 when it was truly ready to shine.

People crack on the graphics, which I can understand, but I would have been fine with it if the overall gameplay was there. Gameplay > Graphics

I'll check in next year for Elite 12.

Good luck devs.
 
# 542 Rostee F @ 09/21/10 05:23 PM
Quote:
Originally Posted by Blzer
I played the demo once. I was actually pretty satisfied at first through the tutorials and learning the controls; this is an area that has been lacking in NBA games I have played since hopping over to next-gen. I got a good idea of what you can do with/as an individual player on the court and how it would fare well against either a human or CPU opponent (would make for some good 2-on-2 streetball action as well, I suppose).

But when it translated over to the game, the control seems to have not been there anymore.
For me the same! The tutorial looked good first but when i played the first game all was gone, this game looks also so arcadeish! I donīt make other comments on that, itīs just a waste of time!!!
 
# 543 ataman5 @ 09/21/10 05:28 PM
Though i liked the game, and having fun playing, it has gotten stale faster than i thought and lack of authenticity cries out.
 
# 544 Dollar Theater @ 09/21/10 05:42 PM
My biggest complaint with the demo is that 5-on-5 plays 100 miles an hour. They're skating and morphing and just flying up and down the court. Is there going to be a game speed setting on the retail version that I can turn waaaay down?
 
# 545 youngfaze01 @ 09/21/10 05:45 PM
To be honest, Live 10 was better to me. I didn't like the demo at all. Graphically and gameplay wise, I wasn't satisfied. Don't hate on my opinions, that's just how I feel.
 
# 546 Blzer @ 09/21/10 05:46 PM
Quote:
Originally Posted by Rams55
Man are you sure the NHL 11 dev team made this game?
I actually approve of the R2 passing control scheme and the right-stick dribbling. It is pretty nice if one sports game from a company and the other have a way of being similar to one another, stemming from the cover design to the menus to... you guessed it... the controls. Basketball and hockey are actually more similar than you think when you make the camera the same and omit goalies. After all, some arenas are retractable to be made into one sport venue or the other.

I wasn't sure if you made this statement as a negative or positive anyway, but I can certainly defend EA for what they did. Again, they have finally found a proper basis with control schema and RTP, and I hope it doesn't get scrapped or changed too much from here... but they still have a long way to go everywhere else, including gameplay features which as a result end up affecting both controls and physics.
 
# 547 Jano @ 09/21/10 05:48 PM
Quote:
Originally Posted by ataman5
Very good post, that's the exact feelings i have about the game.

I don't know have you answered or not, how can you make some post moves done, i just can't get it yet, thx.
Go into practice mode and practice the moves. Oddly enough you don't need a defender to work on the post moves just press the back down button and experiement.

Roll R-stick to the right or left for hooks.

Pull back on left stick and shoot for fadeaways

Hold left trigger and push left stick towards the direction the players is facing to do a two step jumper.

Hold left trigger and push left towards the opposite direction to a drop step.

And there's a couple more moves just go into practice mode and give them a try..
 
# 548 robbins @ 09/21/10 05:51 PM
After playing this demo a little more, I still HATE it. I have played NBA Live for years now and I absolutely LOVE NBA Live 10.

The problem with Elite 11 is many.

Why take out the Turbo? That is ridiculous and a deal breaker for me.

Why change the controls? The new controls just don't work well enough in 5 on 5 and you cannot go back to NBA Live 10 controls.

Graphics - NBA Live 10 looks wayyyyyy better. Much better colors, detail, animations, etc. Elite 11 looks pretty bad.

Bottom line, I would not even buy Elite 11 for $30. It's a ruined game. They need to go back and build off of NBA Live 10.
 
# 549 sammy g @ 09/21/10 05:51 PM
Coming from a long time live player, this demo is disappointing. As many have stated before, why didn't they build off of live 10, which I thought was great. I feel like they took alot of steps back with elite 11.
 
# 550 dipset2050 @ 09/21/10 05:53 PM
Quote:
Originally Posted by noshun
Looking at player models, I dont get why some players look so much better than compared with Live 10. Brandon Jennings is such a big improvement compared to last years game. Same with KD. Trying to get a hang of these controls, but so far, I'm not liking them all too much along with the graphics.

KG on the other hand, is so freaking ghoulish looking in this game especially at the freethrow line. I couldnt put my finger on why KG looks so dang scary in this demo, but I realized what and why it reminded me of this:

You can literally replace MJ with Garnett in Thriller. Its not even funny.
No one may believe this but I've read every single post on this 65+ page thread and this by far was the funniest!

In all seriousness, I thank the EA devs for providing the best sports demo ever in terms of it being robust. Say what you want but they could've just given us a 5 minute demo and called it a day. They are being so upfront about everything and that refreshing to see all around - especially the NCAA team. I am in the minority that likes the game (and yes, I"m a ridiculously huge fan of another hoops title that shouldn't need to be named) and I see the vision they have for it. They are trying to make a NBA game for ballplayers (b/c you can control everything as if you were really in that situation) which I love. The total control - like FNR4 - is what keeps me playing this demo. I can overlook graphics and headbands and sock colors. I'm not going to address the issues that have been beaten to death. I think they get the point. Is is perfect - no. Its funny how people now "loved" Live 10 today b/c they play Elite 11 when I'm sure that wasn't the case previous to its numerous patches. It's not THAT much worse that Live 10 overall and you've all played this game for less than 72 hours.

I don't think this demo is even bad - in fact this entire situation reminds me of the BackBreaker fiasco on here (a game I enjoy still) and that's disheartening b/c we live in a society of few leaders and many followers and I think many of the opinions expressed on here are based on either reading this thread and THEN PLAYING or NOT EVEN PLAYING THE GAME AT ALL (band-wagoners).

I don't post a lot but visit and read here DAILY so these are just my impressions of the situation on here and the game.

I'll post a full in depth viewpoint of the demo after I've played it for a few days - like Friday.
 
# 551 Philstat @ 09/21/10 05:56 PM
Just got a chance to play the 360 version, IMO this is by far the superior version to go with - it plays much better than the PS3. I still find both versions somewhat dark on my ISA certified LED TV, never had this problem before. The game seems to have poor lighting, the players actually are fairly detailed when you zoomed up close on the FT line, though the overall image is dark and it takes away from the game. Obviously the stilted movement is much more of a serious issue, guys falling and jumping like pieces of lumber or something.
 
# 552 DirtyJerz32 @ 09/21/10 05:56 PM
After playing most of the day (long lunch break) I came back to work to think about this game and where I stand going forward.

I like the idea of the new controls. I like that they are doing something different but, what was wrong with last years controls? I know you can go back to them but, was it really worth investing all that time and money into doing something totally different? IMO, NO not even close. They could've put there resources into something that would've made the game better. Fix fast brakes, fix rocket dunks, fix sliding, etc... I could go on and on. But, they decided to scrap something that wasn't broken in favor of something that doesn't translate well when there's 10 guys on the court. This is just my opinion.

At this point, this will be the 1st year that I don't buy NBA Live (Elite) and this hurts me. I was such a big fan of this game and the series that it saddens me. I just don't get why they felt the need to spend all there time and energy changing something that was fine the way it was.

Anyway, I'm out, good luck going forward EA.
 
# 553 Illadelph83 @ 09/21/10 06:02 PM
I see the wars between the fanboys of these two games must have been serious when you cant even mention the differences and similarities between 2 basketball games without warning of a ban....but anyway.

IMPRESSION....I like the controls. Very simple, easy to get into. After the tutorial I didn't have a problem pulling off any of the moves that I had just learned. Other than the controls though I feel like the game lacks polish and maybe that's because its not a final build, IDK. But there is a noticeable lack of graphical polish, animations, weird jumps and movements, etc. I will say though that if this is the foundation of what they hope to build for the future, they are moving in the right direction.
 
# 554 rawdog805 @ 09/21/10 06:05 PM
Man I tried going back to the 360 version of the demo (which is miles ahead of the ps3 demo) but I am Just simply not enjoying it. This seriously reminds me of when the ps3 first came out and we got that lackluster effort out of EA the first year of next gen gaming.

After last years game, this demo is seriously disappointing. I just can not understand how a company can release this game in the year 2010-2011.

The competition is light years ahead of this game now that EA has gone back to square one, what 6-7 years into the next generation of gaming.

I'm glad that I didn't trade in 2010.

The one positive about the game is that when I am pulling off moves I don't feel like the computer is taking control of my player, but that is seriously THE only positive that I have.
 
# 555 rEAnimator @ 09/21/10 06:06 PM
Quote:
Originally Posted by Tha_Kid
A Couple things:

1) Hit a buzzer beater to send the game into OT. It had specific commentary with a cut to the ref (finally moving, huh?) checking the camera and counting it, followed by JVG disagreeing and Mark Jackson agreeing while saying "I'm disappointed in you, Jeff Van Gundy". Nice touch.

2) Mid-air collisions on shots all adjust to circus shots. This is annoying but tolerable for say, dunk attempts from players athletic enough to try them. The issue is when contact during hook shots causes Shaq/Bynum to go from a hook to some crazy switch hands layup. One size does not fit all here.

3) I don't know about anyone else, but shooting is pretty damn difficult on Superstar. I like it.

4) Live has had a skinny Shaq for quite some time but Elite's takes the cake. I mean come on. And what stat governs backing down, because Bynum pushes Shaq out everytime in Elite.

5) rEAnimator, can you do the double clutch shot in this demo? I tried the method posted to no avail.
Yes, the double clutch is in there, but it doesn't alter the animation (unfortunately) it only alters the shot trajectory.

You should notice a much higher shot arc.

Lick down the right stick just before you release the shot to pull it off.

I'm just about to boot up the demo myself so I'll double check, but it should be in there.
 
# 556 sportyguyfl31 @ 09/21/10 06:10 PM
Ive spent another hour doing nothing but control work.

Guys..relax with the no turbo button..how fast you are going to move is dependent on the stick..its pressure sensitive...just like auto sprint in NCAA and Madden.

I figured out how to do triple threat moves..once i figured out once the R1 (PS3 ) Is for..

You can do your standard jab step, side step, protect ball etc...and then go into your size ups.

ALL of the moves you want are in there guys, its just all on you, to do it.

I think a large part of how much you will like this game comes down to how good you are at this...the animation variety opens up when you use the LS and RS together with your dribble drives and shot attempts.

Im shooting fallaways, floaters, hook shots..switching hands in mid-air etc.

Post game is going to be NICE once I remember that the shot stick isnt 2k's (sorry!)

ITs up all the time to shoot, you can tap RS once to get an up and under animation, and then use the same layup technique to do a hook shot left or right.

tap RS to do a shoulder shimmy...PUSH Rs to post turn left or right

Ive done a few nice up and unders into hook shots, layups, leaners, fallaways..and it felt fluid and response.

granted its against air right now .

Im off to see how my newfound knowledge of what i can do works with bodies in the way .

I'll post videos at some point.
 
# 557 ryan36 @ 09/21/10 06:11 PM
Quote:
Originally Posted by ryan36
Keep criticism constructive.

Leave 2k out of this.

Post only impressions.

FAILURE TO DO SO WILL RESULT IN A BAN. LAST WARNING
Well we almost went a page without a ban...warning still stands guys.
 
# 558 bhl @ 09/21/10 06:16 PM
I really wanted to like this game. That being said I was disappointed with the demo. Each player has the same dribble moves, and same trajectory on their jump shot. Defense is a lot easier to play than offense IMO. I just felt that running and moving with the ball feels choppy and not what it feels or looks like in real life. Overall, I was really not satisfied by the game.
 
# 559 oo7Soxs @ 09/21/10 06:21 PM
Pretty nice presentation.
I like dribbling with the RS.
Nice menu screens.
Good soundtrack.
Cool practice mode.

but uh everything else was less then stellar. Most notably, jumpshots. It doesn't feel as if it takes skill to make it. Then there is legendary mode. It's way to easy. I had 4 points 4 boards and 4 assists in the game and got 8.0, but it definitely didn't feel as though I deserved that good of a rating. The gameplay is too open. It's street ball. Not enough fouls are called. And it generally isn't very fun.
 
# 560 Tico Da Great @ 09/21/10 06:22 PM
Its took me about four games to get used to it.
But as I kept playing It started growing on me.
I love the presentation.
I like the controls.
I miss the Live 10 graphics.
But give this franchise a few games and it will be a force.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.