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NBA Elite 11 News Post


The NBA Elite 11 demo is available for PS3 users. If you don't see it, just use the search function in the PSN Store, it weighs in at 923 MB.

The 360 demo should be arriving at around 5:00 - 9:00AM EST. When it is available, we will update this post.

UPDATE: The 360 demo is now up. Queue it up right here.

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Please limit this topic to IMPRESSIONS only.

This does not mean posts such as:

"Cool is it really out?"

"When will it be out for 360?"

"25% finished."

Download the demo, play it, give your thoughts. Simple.

Game: NBA Elite 11Reader Score: 2/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 5 - View All
NBA Elite 11 Videos
Member Comments
# 501 erickonasis @ 09/21/10 03:10 PM
Quote:
Originally Posted by CaptainCharisma
yu were right it really does look like a ps2 game
what version are you playing and what kind of TV do you have cause i actually think they look better on my 1080 than Live 10 does
 
# 502 pdawg17 @ 09/21/10 03:14 PM
Quote:
Originally Posted by antnyboy20
This is......HISTERICALLLLL
This guy doesn't know what the hell he is doing...I'm not saying there aren't issues...but he's obviously pushing up on the shot stick when he shouldn't be...
 
# 503 pdawg17 @ 09/21/10 03:18 PM
Quote:
Originally Posted by rEAnimator
To enter backdown mode you press LB, not by pushing in the left stick.

Once you've engaged into backdown with the defender, press the left stick towrds him, then release. The press the stick towards him, and release.

Imagine it as if you were doing it in real life.

Try it in practice.

If you press and hold the defender holds his ground.

If you press/release, press/release you'll start gaining ground.

On defense, you hold your ground the same way.
Thanks for the feedback...it makes total sense now...of course I was trying to post up and just keep pushing into the defender...that's why my moves weren't getting me anywhere...now that I am "bumping" him and releasing I am now able to make moves to the basket...THANKS FOR BEING HERE!
 
# 504 fatleg3 @ 09/21/10 03:21 PM
Quote:
Originally Posted by rEAnimator
Anything is possible, but let's give it more than a day of feedback before we decide on anything
no problem. I wanted just to know if it was a possibility of getting that. thanks for answering
 
# 505 Dazraz @ 09/21/10 03:24 PM
One glaring problem with NBA Elite...

...2K are releasing NBA 2K11.
 
# 506 ryan36 @ 09/21/10 03:28 PM
Keep criticism constructive.

Leave 2k out of this.

Post only impressions.

FAILURE TO DO SO WILL RESULT IN A BAN. LAST WARNING
 
# 507 Jano @ 09/21/10 03:28 PM
Quote:
Originally Posted by sportyguyfl31
I think that is very fair.

For me, the game has a "Man, I know it isnt polished and the graphics could be sharper, but geez..Im having fun" feel to it.

I LOVE the control I have..absolutely love it.

The gameplay on the surface, reminds me so much of NBA Live 2005 (The best Live of all time IMO)..

Unfortunately, to be fair and objective..as much as I have had love for Live over the years..I dont know how much value for $$ the game is going to give me long term...I dont want to run ranked games all of the time..I want to play in leagues. How is all of this stuff going to mesh together with franchise mode?


I like what goes on, on the court itself: Good collision detection, excellent sound and arena atmosphere, a great playcalling system, good court spacing and half court tempo, good on ball D, good help defense.

What I dont see is a lot of flair, and life.

The players, referees, bench, coaches, cheerleaders are just there to be there.

ITs hard to put into words. It looks like basketball, plays like basketball, but it doesnt have the personality....Does that make any sense to anyone?
This basically sums how I feel about the game... Not going to buy this one straight out but it will be on Gamefly for a while...

Its a going to be a nice change of pace to the other game. The control is fun and its going to take a while before I feel completely comfortable with everything.

I get afraid to drive the basket or shoot jumpers because of all the timing lol! But that's something I'll get down with time.

The game feels balanced, when I get scored on a lot of it is due to my mistakes. The simplicity of the game is both its best asset and its worst asset.
 
# 508 Dachozen1 @ 09/21/10 03:36 PM
The NBA Live 09 and Live 10 demos, you felt like wow, this is a good game and has potential in the future, but with this game it's just not good basketball. CPU A.I. does not play like their NBA counterparts, everyone has the same exact movements in the game, how the ball travels in the air isn't realistic, CPU takes bad shots, the inside game needs a ton of work, shooting without looking at the basket? It's just not fluid at all, and maybe it's me on this one, but there's a lack of fast breaks, I want to push the ball down the court when I want to and make plays...the more I play it, the more I see that this is not an authentic basketball game. I really do wish EA brings back NBA Street, especially like the way it was on PS2...Games like that they really specialize in.
 
# 509 MelMan1486 @ 09/21/10 03:41 PM
Wow alot of negativity in this thread... on a positive note I actually enjoy the demo, it's a nice change of pace from the other game. Granted I'm only getting the other game, but I'm definitely looking forward to this game in the upcoming years (please pleaseee stick it out with this 3 year plan).
 
# 510 iliteracy3 @ 09/21/10 03:43 PM
i'll be completely honest this game is very good and can be even better, u really have the control to do anything u want. when i hit a 3 i actually find myself taunting the defender who was trying to guard me lol.

BUT, the thing that i HATE the most is when ur on a fast break and it doesnt seem like my user is sprinting, even with kobe hes just jogging with the ball this is just very annoying and makes the game feel very sluggish and just weird to watch.

Also the same idea, when im on defense and the CPU is on a fast break, it seems like i cant turn around and run to the basket to cut off a pass.

These are my only issues IM on the 360 btw if there is a trick plz tell.
 
# 511 DaWolf @ 09/21/10 03:44 PM
Played the demo and have to say that I like the controls a lot. You can do amazing things with the sticks and it actually feels rewarding.

The main issue with this game are the graphics. They are a lot worse than Live 10, A LOT. Im wondering how the game would be seen with better graphics and animations and the new controls.

I just cant believe how EA could rebrand their nba game - put NBA Jam in it - and produce such bad graphics to throw off all the people interested in the new controls.

edit: espn team is amazing.

I really hope that the elite team can work on another installment for next year - foucs on the graphics and expand on the controls.
 
# 512 StankonYa @ 09/21/10 03:45 PM
Okay the more i play it the more i like it, and like i said earlier i love the espn team with Jeff ,Mark and old boy. I even like how the game has this gritty look to it, almost like Madden with the're AFL games.......IDK ...it just seems the players move to fast at times were they shouldn't, and slow when they should be sprinting, getting back on D. I guess overall, Elite is not as fun to play as Live was. One thing i could always say about Live through the years was that it was fun. Not so much for Elite......hopefully with some patch work EA can make there game fun again.
 
# 513 da ThRONe @ 09/21/10 03:46 PM
I think my two biggest gripe are the passing system and the player are all clones of each other. In basketball player authenticity is key probably more so than in any other sport. Until Elite starts getting this right this game will never have the replay vaule need to be successful.
 
# 514 Kaddyshacks @ 09/21/10 03:46 PM
First off, I am an extreme 2k fan. Die Hard. I love it more than any video game I have ever played.

With that said, I was actually quite impressed with NBA elite 11 when I downloaded the demo. Sure the graphics don't seem to be the most visually stunning, but I like the idea of the new controls, and the jumpshot timing is an amazing idea that brings skill back to shooting in the EA basketball series. I wasnt to fond of the total control dribbling though, but with time I can understand how it would be fun.

It's really important that the EA sports branch continues to try out new things, and sticks with what works. Hopefully with some fine tuning, the elite series will grow to be very successful. The more successful elite gets, the more 2k has to step its game, and that way everybody is happy.

Also, just one thing that stood out the most as something that could use a little tuning:

The rim, and how the ball always seems to cash out all net, or maybe slightly grazing the rim. Would be cooler to see it mixed up a little bit, but maybe that has to do with jumpshot timing etc.

No turbo. It's kind of a cool idea, but at the same time, it was frustrating when I felt I had certain players beat...but couldn't sprint past them, and it didnt seem that my player had any thing automatically triggering him to go faster.

But in all, nice demo...and nice to see EA experimenting with some new stuff.
 
# 515 scottyp180 @ 09/21/10 03:48 PM
Quote:
Originally Posted by Dawgthem
BUt thats the thing EA should've never changed the controls to begin with why changed somethings that theres nothing wrong with. If it ain't broke don't fix it but you can always refine it make it better but do scrap it and thats where they messed up.
you do realize that you can change the controls to normal Live controls right? Plus you can't really fault a game because your not use to the controls yet. I don't know why people are having trouble with the controls, they seem pretty easy to me, it just takes a couple games to get use to.

With that said I'm just not feeling this game/demo. There are definitely positives about it but when I'm playing it I feel like I'm playing a game that should have come out like 3 years ago. It just seems behind in certain areas. It really does puzzle why EA has been having so much trouble with basketball games this generation while it has been improving every other entry in their sports catalog. I feel like this whole generation has been a rebuilding process for EA bastketball. NBA Live 10 was the best entry this generation and I wonder what could have been if they just stuck with that formula. I can see how Elite could be something great in the coming years but I don't know if fans can be any more patient with EA.
 
# 516 Rocboyz101 @ 09/21/10 03:50 PM
Just wondering who thought it'd be a good idea to be able to euro step from the 3pt line..
 
# 517 gbx34 @ 09/21/10 03:53 PM
The controls are sluggish and not responsive.
there no defense of stance button?
 
# 518 Playmakers @ 09/21/10 03:56 PM
Quote:
Originally Posted by manny3118
Apparently Andrew Bynum can dribble up the court with it would appear the same agility as Derek Fisher? I thought that was interesting. Also had a cute little animation where Jermaine O'neal took an awkward little post shot with his back completely turned to the basket looking directly at the opposite basket. That was cool too.

Sigh.
that's what i don't understand...i posted this about 2 pages back

i don't like the bynum situation but it doesn't surprise me that all players can dribble a like....i can live with that to a certain extent

but that shot by JO is the goofy %$#@ that we've seen for 5 years now...it's the type of thing that makes you scratch your head and ask how the heck does a developer not see this as a problem or better yet how do they keep accepting this tight of stuff in the game.
 
# 519 convince @ 09/21/10 03:56 PM
I think fun, like graphics, is in the eye of the beholder. Being able to have total control over my player is refreshing, but the lack of realistic AI is not fun to me(I mention did in my previous post so i wont mention here). The pacing in the game is erractic. One minute i'm dribbling normal and when i pass the ball the the guy catching all of sudden speeds up. And these are stand still passes not lead passes. REanimater mentioned that the rocket dunks are fixed/will be in the retail version, so i will not hound on those but from what i heard last the veritcal will remain the same. And this leads to another area of problems for me, rebounding/blocking. As i mention before some of the animations are just out of place when it comes to rebounding, its almost like the wrong animation was selected to "play out". Blocking is way too frequent both user and AI, 8 blocks in 5 mins by one team(i didn't even want to see the CPU numbers) is way too much. Its almost like its either a block or a clean shot attempt and nothing in between. I have yet to see an air ball from a contested shot. I hope the game itself improves but if the demo reflects the final retail version. It is a ways off from being an authentic NBA experience. I'm a little bias in my opinion because i play heavy offline user vs CPU.
 
# 520 ryan36 @ 09/21/10 04:05 PM
Quote:
Originally Posted by hollywood82
While it wasn't as bad as expected, it still falls far short of the 2k11 demo despite having more meat to it. I was happy with the control scheme though it took some getting used to. The videos make Elites graphics look worse than they actually are but they are still far behind the times and look very outdated. The animations looked and felt awkward at times. The AI made too many head scratching plays (bad passes, bunched up defense). I like the fact that EA put out a demo with more than one game mode which will help them with some diehard EA fans. In the long run I don't see Elite even competing with 2k11.
About 2 pages back I posted a warning about the 2k comparisons. I hope everyone understands we're serious
 


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