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# 521
aerohitman @ 04/19/11 11:53 PM
I found that the half-spin move is much easier to do without pressing turbo.I know sometime is forget to take my finger off it when doing other moves but half-spin seems to really need it to be off. Works 3/4th of the time when i dont turbo with a PF with 35 handles o_0
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# 523
aerohitman @ 04/21/11 01:32 AM
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Hey guys. Just started playing. What is the general consensus on here for RS shooting on 2k view, camera relative or absolute? Thx.
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# 527
USC-Trojans @ 05/10/11 02:32 PM
Is there a list in this thread of all the moves?
Outside of the pictures in the 1st post
Outside of the pictures in the 1st post
# 528
ProfessaPackMan @ 05/10/11 05:49 PM
One thing I've never been able to master in this game is the Pick and Roll and Pick and Pop, especially the PnP.
Is that the same as the PnR where you hold LB down and then release or is there something else that needs to be done?
Is that the same as the PnR where you hold LB down and then release or is there something else that needs to be done?
Sorry if this has been answered already...
Just wondering how you do that, Back to the Basket shoulder shake then Turnaround that KG does all the time?
Just wondering how you do that, Back to the Basket shoulder shake then Turnaround that KG does all the time?
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Shimmy Left, Fade and Shoot Right :: Tap left then right on the stick. Simply reverse the motions to go to the other side.
Double shimmy, a left, right, left move :: Double tap to the left direction. Double tap to the right to perform right, left, right move.
You can also go further on this by holding the Clutch button to fake the move, then follow with another post move.
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Thanks for the tip
I think my MAIN PROBLEM with this game is that these controls, to me at least seem very COMPLEX... I know what I'm supposed to do, but, on the Fly, during a game in game situations, I really struggle with "what to do.
Think of each side as a shoulder. Flick the stick to one shoulder than the next.
It should be very simple, but it takes you to understand the concept first.
It should be very simple, but it takes you to understand the concept first.
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For instance, look at Artest on this play. Glides over to Garnett for the contest even though his momentum is taking him in a completely different direction.
It can get even worse than that, because some times the CPU will recover and warp towards the ballhandler forcing some animation of a really, really, tough shot attempt.
It can get even worse than that, because some times the CPU will recover and warp towards the ballhandler forcing some animation of a really, really, tough shot attempt.
# 536
pubstar gaming @ 05/22/11 08:05 PM
The Isomotion moves on offense took some time to get used to because my guys would always pull up for midrange shot or pump fake.
# 537
aerohitman @ 05/23/11 03:34 PM
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It's a good way to get big guys that can shoot like KG or Channing Frye some pretty open looks from 18-feet.
whats the best way to shoot a fadeaway in the post? does it have to do with timing on release ? I never seem to hit it with the likes of Amare, LA, Kobe
# 540
travdon3000 @ 06/21/11 08:11 PM
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