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NBA Elite 11 News Post


User vs. AI Video:

Our second NBA ELITE 11 gameplay video features more 5 on 5 action with NBA ELITE Gameplay Producer Novell Thomas taking on a CPU controlled Oklahoma City Thunder. The game is played on a pre-final build on All Star difficulty. Check out REAL AI in action as Kevin Durant attacks the basket with sequences that he recorded himself. You will be seeing more of these videos leading up to the demo.

In NBA ELITE 11 you're in control.

Game: NBA Elite 11Reader Score: 2/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 5 - View All
NBA Elite 11 Videos
Member Comments
# 201 cvandy25 @ 09/03/10 10:14 AM
It looks terrible. 2k is the champ once again.
 
# 202 dexvex @ 09/03/10 10:17 AM
Quote:
Originally Posted by cvandy25
It looks terrible. 2k is the champ once again.
thanks for your wonderful contribution to this thread...
 
# 203 RoyalBoyle78 @ 09/03/10 10:17 AM
Why not show the videos from the sideline view or broadcast?
 
# 204 sportyguyfl31 @ 09/03/10 10:35 AM
Has DNA % been scrapped?

If it has, I'll be extremely disappointed.

One of the things that I liked about Live 10, is that there were things that you simply couldnt do with a player, because the %'s werent in your favor, as opposed to being governed by ratings.

I like the game, but if DNA is gone, that is going to be tough for me to deal with.

Dynamic DNA was why I played Live 10 so much last year.
 
# 205 wmassie @ 09/03/10 10:44 AM
Quote:
Originally Posted by rEAnimator
OK, here's another thought...

In my opinion the critique about the offensive board may not be quite fair.

Hard to tell, but I think the defensive player simply jumped too early and the offensive player timed his jump better which is why he got the board.

I agree that the contact animation and physics looks a little unnatural, but it is dynamic and the outcome played out in real time and wasn't predetermined when the defensive player jumped.
Can you address the lack of fastbreaks? imo that was the only thing wrong with Live 10
 
# 206 wmassie @ 09/03/10 10:46 AM
Quote:
Originally Posted by rEAnimator
That makes a lot of sense to me.

I'd probably be saying the same kinds of things if I was on the other side as well.

I don't think any of the criticisms are way off base by any means. And the focus on visuals makes sense because visuals are all you get from a video.

You guys cannot form an opinion on how it plays until you've played it. So the only feedback you can give is how it looks.

The game is a lot of fun. More fun than I've ever had with a basketball game.

Hopefully you guys feel the same when you play the demo.
Can't be fun without any fastbreaks!
 
# 207 wmassie @ 09/03/10 10:54 AM
Quote:
Originally Posted by FreshPrince22
once the demo comes out, you'll be saying to wait for the real game

once the real game comes out, you'll be saying to wait for the patch

once the patch comes out, you'll be saying to wait for next year
Exactly (how many years before they fix the fastbreak logic?)
 
# 208 COACH WEBB @ 09/03/10 10:55 AM
Quote:
Originally Posted by sportyguyfl31
Has DNA % been scrapped?

If it has, I'll be extremely disappointed.

One of the things that I liked about Live 10, is that there were things that you simply couldnt do with a player, because the %'s werent in your favor, as opposed to being governed by ratings.

I like the game, but if DNA is gone, that is going to be tough for me to deal with.

Dynamic DNA was why I played Live 10 so much last year.
I don't think so, I remember seeing a screen somewhere and it had "DNA updates", I'll try to find it and post it.
 
# 209 turftickler @ 09/03/10 10:56 AM
Quote:
Originally Posted by SageInfinite
Idk looks better than the other video, but imo that aint saying much. This game is lacking so much for me its just sad. Reminds of Sonys Bball game the way it moves. Animations, presentation, graphics, everything is just average or below average. Still gonna try the demo though.
Wow!!! You nailed it here. As I was watched the last vid, I could clearly see that the player models and movement resembled NBA 08. Let's all face it folks, this game isn't going to be pretty, but it just might play out very well.

I'm going to give the demo a serious beat down before I consider picking up NBA Elite 11.
 
# 210 wmassie @ 09/03/10 10:56 AM
Quote:
Originally Posted by rEAnimator
Yeah, I'll say it now because it will have more credibility than afterwords.

The demo will be between 1-2 weeks of development behind the retail version.

That will include some tuning, most likely to speeds, shots and difficulty levels. Rocket dunks will likely have been fixed in that time.

A few really bad bugs will have been fixed too.

But the fundamental experience will be the same in the demo as the retail game.

I don't know how much we're putting into the patch, but the patch will not completely change the experience (assuming we have one).

It will likely be tweaking and tuning and plugging any exploit holes that come up based on the demo and initial feedback.

Bottom line is that the demo will be a good representation of the final product.
Does not look like fastbreak will be in the demo which means that it won't be in the retail version (heavy sigh)
 
# 211 HoosierDaddy @ 09/03/10 11:47 AM
There have been multiple opportunities in the clips provided that could've been fast break points. Keep in mind you guys are only looking at 5 minute clips, not full games. Stop assuming things.
 
# 212 lebron6_james @ 09/03/10 11:57 AM
@reanimator, what is your opinion about Da czar post in other thread?

about this:

"Okay I understand your position much much better now. Thanks for breaking that down for me. I can see how you have come to that conclusion. Honestly I hope your right. The last thing we need is for elite to tank.


When I hear things like they sacrificed the reality of the mechanics of jumping to enhance control though I have to think that is a directional..IE Hockey Guy inspired change.

I fear the day when we elevate the control outside of the realm of reality simply to fulfill a marketing manifesto. What's next ? These are EXACTLY the types of decisions I was referring to when I said that Basketball is not Hockey...

The timing of the knee bend allows the offensive player to make a proper read. It enhances the effect of pump fakes and hesitation moves... It allows people to pull up right in your grill and your still able to challenge the shot without getting an abnormal amount of blocks. Knee bends on jumping to challenge shots IRL force you to ANTICIPATE to get a block.

This leads to the cat and mouse game between the offense and the defense. IF you want to block it you have to commit early which opens the way for my pumpfake to wreak havoc with your anticipation.

I wouldn't expect Hockey dude to understand this and although guys love the "response" of having that control it is not based on the fundamental principals of the sport or the mechanics of how the human body works...

Basketball is a game of rhythm and timing and style WITH substance. Control and power with grace and fluidity of movement. You absolutely can NOT have a simulation of the NBA experience without that. Its not one or the other. Its not control vs animation. This is not hockey.. the timing and movement is as important as the strategy. As you can see from my one example above it is indeed tied into the strategy.

This is not to differ with your point because I can honestly see that. We all want a better game. My reminding them of the things that I see as important to the soul of the game is not in opposition to anyone who wishes to enjoy the game as is or to support the company."


he was replying to kingpnp post about control vs animation.

i believe Da_czar make a great argument about control & animation should work together not separated like we seeing in elite videos.

 
# 213 23 @ 09/03/10 12:23 PM
Quote:
Originally Posted by bullitt_711
r u guys serious with the fast breaks, lol. why aren't their more fastbreaks, lol.

they should make watching/knowing basketball a prerequisite for this game. I wonder why you guys show interest in a bball game if you don't understand basketball? What is your knowledge? The top 10 dunks on ESPN and the and1 series?

It has plagued this series for a couple of years now and yes they are serious.

Basketball is a balanced game. Teams dont run halfcourt sets the entire time, nor do they break all game long without calling plays

So therefore its one of those gripes that are legit that people have.

It looks like some guys on here haven't played the past few Live's in a row.
 
# 214 Boilerbuzz @ 09/03/10 12:32 PM
Quote:
Originally Posted by 23
It has plagued this series for a couple of years now and yes they are serious.

Basketball is a balanced game. Teams dont run halfcourt sets the entire time, nor do they break all game long without calling plays

So therefore its one of those gripes that are legit that people have.

It looks like some guys on here haven't played the past few Live's in a row.
Honestly, if you gimp the fastbreak, you take away a MAJOR component of basketball for the teams that create points off of defense. But, it remains to be seen if there are no fastbreaks. The game seemed to have plenty in your videos...
 
# 215 23 @ 09/03/10 12:36 PM
I honestly dont remember from mine but the cpu definitely has to have Fb's

The Knicks video for instance made it stick out even more because they were intentionally slowing it down. Thats a direct contradiciton to Dantoni basketball.

After Live 08 the Fb's stopped, not pushing the ball up, but Fb's themselves.
Matter of fact at one point last year I think C's ran with you and guards stayed away from any breaks.

It definitely cripples the game without it.
 
# 216 rEAnimator @ 09/03/10 12:38 PM
Quote:
Originally Posted by wmassie
Does not look like fastbreak will be in the demo which means that it won't be in the retail version (heavy sigh)
I really have no idea where this concern is coming from, but there are definitely fast breaks in the game.

Three on two, two on one and all by yourself. I've seen them all happen.
 
# 217 rEAnimator @ 09/03/10 12:49 PM
Quote:
Originally Posted by lebron6_james
@reanimator, what is your opinion about Da czar post in other thread?

about this:

"Okay I understand your position much much better now. Thanks for breaking that down for me. I can see how you have come to that conclusion. Honestly I hope your right. The last thing we need is for elite to tank.


When I hear things like they sacrificed the reality of the mechanics of jumping to enhance control though I have to think that is a directional..IE Hockey Guy inspired change.

I fear the day when we elevate the control outside of the realm of reality simply to fulfill a marketing manifesto. What's next ? These are EXACTLY the types of decisions I was referring to when I said that Basketball is not Hockey...

The timing of the knee bend allows the offensive player to make a proper read. It enhances the effect of pump fakes and hesitation moves... It allows people to pull up right in your grill and your still able to challenge the shot without getting an abnormal amount of blocks. Knee bends on jumping to challenge shots IRL force you to ANTICIPATE to get a block.

This leads to the cat and mouse game between the offense and the defense. IF you want to block it you have to commit early which opens the way for my pumpfake to wreak havoc with your anticipation.

I wouldn't expect Hockey dude to understand this and although guys love the "response" of having that control it is not based on the fundamental principals of the sport or the mechanics of how the human body works...

Basketball is a game of rhythm and timing and style WITH substance. Control and power with grace and fluidity of movement. You absolutely can NOT have a simulation of the NBA experience without that. Its not one or the other. Its not control vs animation. This is not hockey.. the timing and movement is as important as the strategy. As you can see from my one example above it is indeed tied into the strategy.

This is not to differ with your point because I can honestly see that. We all want a better game. My reminding them of the things that I see as important to the soul of the game is not in opposition to anyone who wishes to enjoy the game as is or to support the company."


he was replying to kingpnp post about control vs animation.

i believe Da_czar make a great argument about control & animation should work together not separated like we seeing in elite videos.

The cat and mouse game he refers to is more present in Elite than any other basketball game I have played, and it is a direct result of the choices we made in balancing the controls and the animations.

It may not appeal to everyone, and I can respect that, but it's there and it's a lot of fun to play.

And it has absolutely nothing to do with a marketing manefesto. He's got it backwards there. The marketing themes came as a result of the creative direction, not the other way around.

I've been in meetings with Litty where people disagree with each other about how the game should be built, and when we couldn't come to an agreement he would always go back to the question "What is it like in real life when you play basketball?".

That was always the foundation for every decision made this year, so this whole hockey thing is really a distraction and had zero impact on how the game was built.

We took the philosophies that made other EA Sports games successful (NHL, FIFA, FN) and applied them to the sport of basketball.
 
# 218 eko718 @ 09/03/10 12:54 PM
Real talk, EA might really benefit from focusing on Euroleague and cashing in on the international market. If EA made Euroleague, I'd actually buy their game in addition to 2K(unless it was complete trash). I've been playing sports games for like 20 years. I played the first Lakers vs. Celtics, and most EA basketball games after that. It seems that EA has never solved the riddle of how to make a realistic basketball game. The closest they came to me was live 96'(when D Wade was on the cover). With basketball for some reason, EA refuses to build upon good foundation. It seems when they finally start moving in the right direction(ie: Live '10), they want to reinvent the wheel again. By and large, this is not the case with their 2 more successful series Madden and NHL, which is probably why those franchises are successful(although they did lock out the competition with Madden and that exclusivity deal).

Playing these games of buying licenses and trying to lock out the competition is just bad business. EA should release exclusivity on the NFL in exchange for 2K's exclusivity on MLB. All this exclusivity BS lost consumers 2 of the most promising franchises out there... the MVP Baseball series and NFL 2K.
 
# 219 sportyguyfl31 @ 09/03/10 01:00 PM
Is it my imagination, or has the immaturity rate sky-rocketed lately? Many folks are making good points, feedback, but its annoying having to sift through all of the nonsesne posts..
 
# 220 Boilerbuzz @ 09/03/10 01:07 PM
Quote:
Originally Posted by rEAnimator
We took the philosophies that made other EA Sports games successful (NHL, FIFA, FN) and applied them to the sport of basketball.
I respectfully disagree with you here man. But that's neither here nor there. I just think the reputations of these titles is immaterial to the discussion of Elite.
 


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