
Madden 2010 News Post

Madden NFL 10 Videos
Member Comments
|
|||||||||||||
|
Others are varied about the game play, some say it's been enhanced and some say it hasn't.
Best judge is yourself.
# 442
LionsFanNJ @ 12/09/09 01:52 PM
|
|||||||||||||
|
To each his own.
# 444
countryboy @ 12/09/09 02:13 PM
Just a quick heads-up as I know people were asking earlier, but I have yet to see the cpu punt when inside my end of the field when its not necessary. The Chiefs attempted 2 field goals of 50+ yards last night and one from 47 I believe it was.
The only time they punted was when they were at my 41 yard line which I can understand. Still wish they would use the coffin corner punt though instead of kicking it right down the middle of the field.
The only time they punted was when they were at my 41 yard line which I can understand. Still wish they would use the coffin corner punt though instead of kicking it right down the middle of the field.

|
|||||||||||||
|
My CPU controlled LE got 3 sacks - no lame duck throws.
CPU controlled Tommie Harris had 4 sacks in a game - no lame duck throws. (these were different games - I didn't have 7 sacks by 2 people in the same game, heh)
I can show you box score stats to prove it.
Pre-patch 2, I would see a lot of would be sacks disappear because of duck throws. It would also deflate their completion percentage. Now any comp. percentage deflation is from bad throws or defended passes.
Heck, when I try to throw when I get hit, I don't get lame duck throws nearly as much. It looks more like a "tuck" and the QB tacks the sack. Before, I would be cringing watching the ball go up in the air and probably caught by the DL right there.
I don't pretend to know why you're not seeing it, but I'm seeing a big difference in both the AI play (it doesn't attack the flats all day and when it does if I call a flat zone, it's not wide open), and the overall defensive nature of the game.
# 446
SkinsBoYee @ 12/09/09 04:52 PM
I don't know if other's have seen this, but one reason for the improved defense is that I have seen CPU DL and LB go thru the line's now untouched, unabated to the QB. This has hurried me up vastly and caused me havoc. I like it. But I see it much more on long passing down. I have CPU pass rush jacked all the way up as well...as I have not changed it since pre-patch #2. I think this is a major reason for the up'ed Defensive play of the CPU. Anyone else notice this?
# 447
sportskid84 @ 12/09/09 04:53 PM
I wish people would talk more about gameplay than stats,I could care less about stats.
# 448
RavensFan2k3 @ 12/09/09 05:24 PM
I dont think this has been mentioned, as I've read through the entire thread, but does the CPU still hike the ball right when getting to the line?
|
|||||||||||||
|
Then again, I have seen the AI take delay of game penalties and I'm not sure why (i.e. no glitched out linemen twirling in place, etc).
So perhaps it's more random than in patch 1. I'll have to watch this now.
# 450
rspencer86 @ 12/09/09 05:40 PM
Do the CPU defenders ever jump offsides? I have offsides cranked up to 100 and use the fake snap pretty regularly and haven't seen it.
Also, I agree that the CPU needs to mix up their snap count more. It's pretty easy to time it because they rarely use a hard count.
Also, I agree that the CPU needs to mix up their snap count more. It's pretty easy to time it because they rarely use a hard count.
# 451
RavensFan2k3 @ 12/09/09 06:01 PM
|
|||||||||||||
|
A question i have is since i don't have the patch yet. 360 owner has the low amount of cornerback tackles fixed?? I hate seeing Charles Woodson with 20 tackles for a season. The average for a starting cb is 50.
# 453
countryboy @ 12/09/09 10:01 PM
|
|||||||||||||
|
# 454
LionsFanNJ @ 12/09/09 10:06 PM
I will say this, pre patch none of the read option plays out of the few wildcat variations,as well as Tennessee's playbook worked at all, now, the play is deadly if run with the right people. Offline anyway.
Now if only the worked right in NCAA...
Now if only the worked right in NCAA...
|
|||||||||||||
|
that is 5 tacks a game that is better than expected this is great news thanks..
|
|||||||||||||
|
and i'll have like 4 seconds left.
do you have to restart your franchise in order for the 2nd patch to be applied?
|
|||||||||||||
|

# 459
RavensFan2k3 @ 12/09/09 11:54 PM
|
|||||||||||||
|
# 460
Darth Dorn @ 12/10/09 01:10 AM
Are the quick snaps on the field goals fixed at all in this patch? Haven't had a chance to fire up the game
Post A Comment