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NCAA Football 10 News Post

NCAA FOOTBALL 10 DEMO AVAILABLE TODAY

Fans Awaiting the Release of NCAA Football 10
Create Over 80,000 Custom Teams via TeamBuilder

June 18, 2009 –Electronic Arts is proud to announce that the demo of NCAA Football 10 is available today for Xbox 360 and PS3. Fans who download the free demo will experience all-new gameplay features including:
  • Defensive Keys—Prior to the snap during the pre-play, hold the left trigger while pressing the analog stick in the direction you think will stop the run. If you think the offense will pass the ball, press upward. Or, you can press the icon associated with a receiver (X, Y, A, B, LB, RB) to spotlight that individual. This will focus the defense on making sure that the chosen offensive player does not make a play.
  • Defensive Player Assist—By holding A (on 360) or X (on PS3) on defense your player will be put under CPU control so you have time to read a play and decide the best course of action.
  • Enhanced Defensive Lineman Moves—With new animations, take control of your defensive linemen using the right stick to fight pass blocks and put pressure on the quarterback.
  • Gameplanning—There are six defensive and five offensive individual game planning options, or you can globally set your offense and defense. Each option changes the way your team will perform. For example, be aggressive and try and strip the ball every time and you run the risk of getting more facemask penalties.
  • Player Lock—Player lock allows you to lock on to a specific player in order to control that position during the play. When you lock on you'll get a whole new camera angle that puts you closer to the action.
  • Set Up Plays—Set up plays allows you to run one play in order to set up another. When picking a play, you will notice that some plays have a chain link between them, which indicates that one play can set up the other. Every time you use one particular play throughout the game, you are setting up for the play that is chain linked to it. Once the play is 100% set up (as shown in your playbook), the defense is at its highest likelihood to fall for that play action.
  • 1000 new animations like throw out of a sack, new shotgun snaps/hand-offs, WR/DB interactions, tackles, double team run blocks, catches, broken tackles, and slipping in bad weather.
In anticipation of the release of NCAA Football 10, thousands of fans have logged on to teambuilder.easports.com to create custom teams that can be shared and used in-game when the full product launches on July 14th. One of the year’s most highly anticipated video game features, TeamBuilder was announced and went live at E3 and has been a huge hit with fans ever since, generating over 80,000 user-created teams to date.

TeamBuilder is an all-new, online create-a-school feature that revolutionizes the user’s ability to produce personalized content for NCAA Football 10. With the capability to upload logos and numerous customization options for uniforms, fields, rosters, and much more, TeamBuilder gives users the opportunity to design completely original teams with infinite possibilities. Plus, preloaded logos for several Football Championship Subdivision schools will allow users to add more teams to NCAA Football 10. With its intuitively designed online database that is searchable across several fields, TeamBuilder allows users to share their unique, customized content with ease. A football fan’s dream, TeamBuilder will enable users to experience the excitement and pageantry of college football, defined by their own personalized creations.

The original packaging of NCAA Football 10 will contain a code that unlocks 12 TeamBuilder slots, allowing users to save up to 12 created teams to the console hard drive. Those who pre-order NCAA Football 10 prior to the July 14th in store date will receive a code for an additional 13 slots, allowing them to save 25 created teams directly to the console hard drive.

When the full NCAA Football 10 product hits stores on July 14th, the all-new Season Showdown mode will bring the excitement of college football to fans across the nation like never before. In this new mode, every game counts as fans declare their loyalty to a favorite school and give the ultimate show of support in a nationwide competition for pride. After choosing a school to represent, players will earn credits in-game through head-to-head online matchups and single player modes. Credits not only accumulate in-game but players can also earn credits for their school via new web-based games. Millions of college football fans around the country will be on a mission to prove their school is number one with NCAA Football 10’s Season Showdown.

With all 120 Football Bowl Subdivision schools represented in the game, NCAA Football 10 offers fans an exciting way to experience the thrill of authentic college football year-round. NCAA Football 10 brings the college football atmosphere to life with enhanced stadiums packed with school colors, cheerleaders and mascots. Enjoy the sights of game day with new field goal nets, flags waving in the wind and camera flashes exploding during pivotal moments.

Developed in Orlando, Florida by EA Tiburon, NCAA Football 10 will be available for the Xbox 360 video game and entertainment system, the PlayStation2 and PLAYSTATION3 computer entertainment systems and the PSP (PlayStationPortable). NCAA Football 10 has been rated “E” for everyone by the ESRB.

For more information, please visit www.ncaafootball10.com.

NCAA Football 10 screenshot gallery - Click to view NCAA Football 10 screenshot gallery - Click to view
Game: NCAA Football 10Reader Score: 6.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 61 - View All
NCAA Football 10 Videos
Member Comments
# 521 WolverinesFinest @ 06/19/09 01:51 AM
Quote:
Originally Posted by a4reak
Im going a a bit of a post streak but I like the jostling between the DB's and WR's they added this year. Anyone else thrown off that swat pass is LB (xbox) this year
I absolutely hate the lb swat right now, It will take some getting use to definatly.
 
# 522 Rocky @ 06/19/09 01:53 AM
I don't remember the run game being this bad last year. There's a very simplistic, "break block, don't break block" logic going on here. There's no sense of filling gaps, leverage, reads, etc. here. The higher the difficulty, the more the "break block, don
't break block" logic occurs.

It's either a real big run or a 1 yard loss to 1 yard gain with a few 3-7 yard gains in between. It should be the other way around.
 
# 523 SHO @ 06/19/09 01:55 AM
Quote:
Originally Posted by Rocky
I don't remember the run game being this bad last year. There's a very simplistic, "break block, don't break block" logic going on here. There's no sense of filling gaps, leverage, reads, etc. here. The higher the difficulty, the more the "break block, don
't break block" logic occurs.

It's either a real big run or a 1 yard loss to 1 yard gain with a few 3-7 yard gains in between. It should be the other way around.
It's straight out of Madden 09.
 
# 524 Bwnarrow3 @ 06/19/09 02:10 AM
Quote:
Originally Posted by Bamafan3723
 
# 525 AuburnAlumni @ 06/19/09 02:12 AM
I played the hell out of this demo for 6 hours straight.

I'm impressed.

FIX THE PASS RUSH. FIX THE SLIDERS..and this game is money.

Excellent improvements in the passing game, DB AI, Defensive AI, and Blitz improvements.

It's a good start..now finish strong and get what needs tweaking tweaked.
 
# 526 GigemAGGIES13 @ 06/19/09 02:17 AM
I wonder if the run blocking sliders work because I am simply being dominated on the ground. My back gets plastered every time he even approaches the LOS.
 
# 527 daabsolute1 @ 06/19/09 02:18 AM
There is a lot to like and dislike about the demo.

Few likes:
1. I like the new slowed down game play.
2. I like the pursuit angles that players take.
3. New Animations!
4. I like the L3 button for some reason! LOL!
5. I like the new gameplan feature as well as the defensive keys.

Few dislikes:
1. Behind the player tackles...this will be overdone
2. Not enough bad passes...I know it was only 2 min qtrs but come, what QB is THAT perfect?
3. No college feel to the game
4. No halftime highlights (I know its the demo but aren't we in the NEXT GEN?)
5. No BCS Championship feel!

I will have an entire day of playing Friday so I should be able to get more from it by then.
 
# 528 daabsolute1 @ 06/19/09 02:19 AM
Quote:
Originally Posted by GigemAGGIES13
I wonder if the run blocking sliders work because I am simply being dominated on the ground. My back gets plastered every time he even approaches the LOS.
Must be just you. I've played only 2 games and havent given up more than 20 yards each game.
 
# 529 milmont77 @ 06/19/09 02:20 AM
playing as OU, I picked off an option pitch. tackled right away, but for a fleeting moment I was thinking 6 pts.
 
# 530 GigemAGGIES13 @ 06/19/09 02:21 AM
Quote:
Originally Posted by daabsolute1
Must be just you. I've played only 2 games and havent given up more than 20 yards each game.
The CPU can't run worth a crap, which is another problem. I'm talking about DeMarco Murray. I either get a seven yard carry or I get completely destroyed in the backfield.
 
# 531 5280Italian @ 06/19/09 02:24 AM
Let's talk graphics. I love the NCAA series but when I played the demo I got a bit worried about the graphics and see a few people mention it but nothing solid. There is no doubt that the demo is a step down in graphics. Sharpness, clarity etc. I stopped crying about this long enough to watch some videos very closely and I am convinced the answer is one of two things.

1) The game in HD looks great. If you don't have HD you are screwed.

or

2) It's just the demo because most videos if not all seem to have better color and graphics overall.

Thoughts?
 
# 532 Bwnarrow3 @ 06/19/09 02:29 AM
Quote:
Originally Posted by AuburnAlumni
FIX THE PASS RUSH. FIX THE SLIDERS..and this game is money.
Agreed
 
# 533 nxt @ 06/19/09 02:30 AM
Quote:
Originally Posted by MileHigh hitman
Let's talk graphics. I love the NCAA series but when I played the demo I got a bit worried about the graphics and see a few people mention it but nothing solid. There is no doubt that the demo is a step down in graphics. Sharpness, clarity etc. I stopped crying about this long enough to watch some videos very closely and I am convinced the answer is one of two things.

1) The game in HD looks great. If you don't have HD you are screwed.

or

2) It's just the demo because most videos if not all seem to have better color and graphics overall.

Thoughts?
I agree, it looks like the graphics took a hit. The look PS2esque. Hopefully, it's just the demo version. I'm surprised more people aren't complaining about them.
 
# 534 Vince @ 06/19/09 02:32 AM
the horsecollars are really annoying.
 
# 535 mmorg @ 06/19/09 02:33 AM
So had RB/L1 replaced A/X on Defense? Going to take a little while to retrain my brain.
 
# 536 GigemAGGIES13 @ 06/19/09 02:38 AM
Quote:
Originally Posted by Vince
the horsecollars are really annoying.
Adam said something about an over-the-top animation that played too much and has been corrected for the final release. I assume you're talking about the one where the rusher looks like his left leg becomes snapped in four places.
 
# 537 mgoblue678 @ 06/19/09 03:03 AM
While after playing another game with very little pressure from the d-lines I decided to do a test on Heisman. I picked OU and on every single play I dropped back, stood there and waited to see how long it was before I got sacked. I dropped back 14 times and the average was 10 seconds. Their were some pretty ridiculous ones as well. A 15, 16 and a 17. The lowest one was 4 seconds but every other one was 8 or above.

The thing is just sitting and watching showed that the suction blocking is still alive and well. Literally in some of the plays the d-linemen went around in circles around the qb unable to break free at all.

The o-line vs d-line interaction is flat out busted. It needs a major overhaul. People better pray for some of the most effective sliders ever to bandage this.

Doesn't help either how the CPU QB seems to have the mentally of throw the ball regardless of if somebody is open when anybody gets remotely close to them.

Also now the other people have mentioned the graphics do look worse than last year.
 
# 538 WDOgF0reL1fe @ 06/19/09 03:07 AM
Wow. After playing both versions, the PS3 one looks absolutely terrible.
 
# 539 xxjgbxx @ 06/19/09 03:15 AM
Call me a ***** or whatever but i speak the truth!

To ME i have a problem with the following
well im not very impressed with the graphics at all the crowd looks worse this year than it did in 09, not to mention the players look like they are floating on grass once again and builds look like im playing in SD instead of HD i heard the chant of MVP when tebow was on the field am i playing madden or did they get rid of the heismen in college football? i hope they have last years camera angle because this one is way to high for me when you are returning the kick it feels like your guy has 50 speed and the defenders have 99, every sack i have seen for far is the same animation of getting 1 arm tackled dragged to the ground, O linemen still stand in one spot and dont move with you and dont they have a horse collar penalty in college this year? i have seen it like ever other tackle along with the shoe string


Really only thing i like is that you can tell your players how to play agressive etc and the player lock camera but how do i pump up the crowd?
 
# 540 I Peench @ 06/19/09 03:19 AM
Quote:
Originally Posted by WDOgF0reL1fe
Wow. After playing both versions, the PS3 one looks absolutely terrible.
Agreed I just played both as well.
 


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