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Madden 2010 News Post

This was just confirmed in the E3 press conference.

Check out the official website for more details.

Quote:
"Madden NFL fans...you asked for it, and now you got it - Online Franchise comes to Madden NFL 10. Compete in leagues of 32 teams, featuring real NFL scheduling, to find out who owns the virtual gridiron.

Announced on stage at the EA E3 2009 press conference, Madden NFL 10 Online Franchise features a robust feature set, including live drafts, player transactions, league message boards, and more - all manageable from your console, remotely through a web browser, or via a custom iPod Touch Application. Your Madden NFL 10 Online Franchise is always just a click away.

Don't worry about being tied to your console for your upcoming Online Franchise live draft. You and your friends can all participate simultaneously from your game console or online, via an Internet connection and web browser. Set your depth chart while waiting in line at the grocery store, and it will automatically be updated for your next game. Have access to your Madden NFL 10 Online Franchise 24/7, 365.

Online Franchise is exclusive to the Xbox 360 and PLAYSTATION 3 versions of Madden NFL 10, which will be available in stores on August 14th."

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Member Comments
# 261 3nDAmornin @ 06/02/09 11:15 AM
The HUMAN commissioner has to approve all trades and transactions.
 
# 262 jeb68 @ 06/02/09 11:21 AM
That's good. Has that been confirmed?

I'd really like a waiver feature though. It would bring a fantasy football-like aspect to the game.
 
# 263 Glorious Arc @ 06/02/09 11:22 AM
Quote:
Originally Posted by 3nDAmornin
The HUMAN commissioner has to approve all trades and transactions.
Are you sure about transactions? That would mean you would be unable to sign free agents without the commish's say so. Then again we have no clue how the free agent part of the game is going to work out but still if they give that much power to a commish then thats just plan silly.

I think I read that all trades must be confirmed by the commish which is fine.
 
# 264 Skyboxer @ 06/02/09 11:29 AM
If you get a group of guys that play realistic it will beat CPU gameplay hands down.
I've had the most fun ever in dynasty when playing NCAA dynasty online.

As far as the 32 player ability I'm not going to knock it. Yes most will have a hard time keeping it going but having the option is great. People don't show up you sim it or return it to CPU control(hopefully that's an option).
Either way if they had released it with 12 human capability like NCAA there would have been an uproar that you could only do 12.
So why not release it with the full 32, doesn't hurt anything.
 
# 265 Skyboxer @ 06/02/09 11:32 AM
Quote:
Originally Posted by WildFan22
It just hit me how much this is going to rock. Imagine how cool it will be when you are going for the rushing title against 9 other guys in franchise mode. Do you sit your star RB before the playoffs and risk the rushing title? Do you play him injured in the playoffs if he gets hurt. This is takes Madden to a whole new level for me.

Yep. Very excited for this.
 
# 266 Brandwin @ 06/02/09 11:39 AM
One question and I'm not sure if it's been answered, but are you going to have to be connected to a wifi to use the iPhone app? Also, do you have to have 3g phone?
 
# 267 xanmank @ 06/02/09 11:41 AM
I think one of the main arguements is not being able to have a set schedule to go online to play- sometimes I go 2 weeks without finding time to play. I can't be held to even 100% playing on a particular day, let alone find an exact time to play against someone.

Maybe if it was you and one of your buddies who lives far away that would be alright, but thats like playing 2 on your own offline franchise, just not in the same room.


Sometimes the arguement is just "I'm not interested in online"- I just don't want to play it. You probably can't pursuade someone to take your side by saying "Well, its fun, you'll like it... If you play it like this, it will work".

I'm sure there are plenty of things you don't like/aren't interested in with Madden, and most likely someone else won't be able to change your mind either.
 
# 268 Koolie G @ 06/02/09 11:42 AM
Quote:
Originally Posted by Skyboxer
Either way if they had released it with 12 human capability like NCAA there would have been an uproar that you could only do 12.
So why not release it with the full 32, doesn't hurt anything.
So True.

What I keep reading is that people are complaing about OF but they're the same people that have never played NCAA's OD. Online Dynasty was/is AWESOME! All the things these people are worried about have already been experienced in Online Dynasties. I never ever play random people online. But I loved playing Online Dynasty with people that I either already knew or a group of guys that I was invited to that I got to know. There is no cheesing in online dynasty or franchise because the members police themselves and have the commish to be the heavy hand. If the commissioner is a stand up dude then this system works great.

I love the idea of 32 human controlled teams, but it will be very rare that those leagues get completed. I would think 6, 8, 10 or 12 would probably be the ideal number of teams. I haven't bought Madden for a couple years, but I'm pretty sure this feature alone will compel me to fork over the $60.
 
# 269 PacMan3000 @ 06/02/09 11:48 AM
OK, break it down for me because I clearly don't understand.

You say don't have 32 people, just find five or six guys and play a franchise--but how would that work? Would you have a finite amount of time to finish your weekly games? Meaning, it's week one in our franchise mode, and I have till Friday to complete my game. Then it's Wednesday and Jim and John finish their week one games. Then it's Thursday and the last few guys fit in their week one games.

And then what happens? We simulate the computer's game and it goes to week two?

If so, wouldn't it take about 3 months to finish a season--and that's if people stick with it or don't run into issues in their personal life.

How would free agency work? How does the draft work? You just gotta hope all six guys are free for a two or three hour block of time, like a fantasy football draft?

And what happens if someone is doing poorly? Will your friend want to stick it out and play an hour long game every week when he's heading down a path to a 4-12 season? Lord knows, as huge of a football fan as I am, even I tend to wane in my interest in fantasy football when my team begins to flounder.

In a perfect world, online franchise sounds like it could be tons of fun. But I'm still not clear on how it realistically can come to fruition.
 
# 270 Skyboxer @ 06/02/09 11:59 AM
...
Quote:
Originally Posted by PacMan3000

You say don't have 32 people, just find five or six guys and play a franchise--but how would that work? Would you have a finite amount of time to finish your weekly games? Meaning, it's week one in our franchise mode, and I have till Friday to complete my game. Then it's Wednesday and Jim and John finish their week one games. Then it's Thursday and the last few guys fit in their week one games.

In our group as with any successful group, you have to have good communication. If everyone is done and just 1 player is left to complete their week you have option. Either sim it or everyone can agree to just give the player more time. We didn't set a certain time but expected it to be completed withing a week or so. We went well over a week at times also because everyone realized life takes over sometimes.

And then what happens? We simulate the computer's game and it goes to week two? Yep.

If so, wouldn't it take about 3 months to finish a season--and that's if people stick with it or don't run into issues in their personal life.

Again this is dependant on the players you have. Basically get a good group of players and talk it out beforehand. No matter what happens the league can always move on with the simming or drop player option

How would free agency work? How does the draft work? You just gotta hope all six guys are free for a two or three hour block of time, like a fantasy football draft? Don't think anyone is sure how the draft will work yet.

And what happens if someone is doing poorly? Will your friend want to stick it out and play an hour long game every week when he's heading down a path to a 4-12 season? Lord knows, as huge of a football fan as I am, even I tend to wane in my interest in fantasy football when my team begins to flounder.

Well if he doesn't he should be playing anyways. Isn't winning/losing and re-building for the future what dynasty is all about? If I always won that would get boring to me.

In a perfect world, online franchise sounds like it could be tons of fun. But I'm still not clear on how it realistically can come to fruition.
I can honestly say that playing people you know play realistically and not just talk a good game of realistic play will beat the offline vs CPU only experience, hands down.
 
# 271 vrabbit @ 06/02/09 12:19 PM
Quote:
Originally Posted by vrabbit
too much to read, here's my question:

Say I'm running an OD in NCAA Football and I wanna start an OF in Madden.

Can I save the rosters from each year of my OD and then draft that class in my Madden OF?

I'm not sure if my question is clear, hopefully someone gets the gist of what I'm asking and can answer.

Thanks in advance
BUMP
 
# 272 vrabbit @ 06/02/09 12:22 PM
Quote:
Originally Posted by wco81
If one owner isn't available for a game deadline but the other one is, can you instead of simming the game have the one owner play the CPU and use those results?

That would be a good punishment for someone not being available.

If you sim the whole game, he might get a win for not even showing up.
Assuming the implement the same stuff as Online Dynasty (and they better, at least, do that ) The Comish in your league would be able to put said player (the one who isn't available) in Auto Pilot Mode, meaning that team would be CPU controlled until taken off AP Mode. This will allow the other user to be able to play his game vs the cpu.
 
# 273 Skyboxer @ 06/02/09 12:30 PM
Quote:
Originally Posted by wco81
If one owner isn't available for a game deadline but the other one is, can you instead of simming the game have the one owner play the CPU and use those results?

That would be a good punishment for someone not being available.

If you sim the whole game, he might get a win for not even showing up.
Can't really answer that as the groups I play with play for fun and would just sim it and take the results and there wouldn't be any "Punishment".
We are pretty much "friends" and understand sometime stuff happens and games can't be played by the deadline.
 
# 274 PacMan3000 @ 06/02/09 12:33 PM
Quote:
Originally Posted by Skyboxer
...


I can honestly say that playing people you know play realistically and not just talk a good game of realistic play will beat the offline vs CPU only experience, hands down.
Again, it sounds cool, I just don't know how realistic it is to have a bunch of friends who all love Madden, all have the same exact system, and all are willing to play online. It's far from impossible to find, but I guess the more realistic option is to find people online rather than recruit your real life friends.

And I agree that if you lose in franchise mode, that's okay because it's indeed a franchise mode. My point is that it would seem that you might only get through..2 seasons, maybe 3. That doesn't seem all that long to rebuild a team.
 
# 275 Koolie G @ 06/02/09 01:00 PM
Quote:
Originally Posted by PacMan3000
My point is that it would seem that you might only get through..2 seasons, maybe 3. That doesn't seem all that long to rebuild a team.
Obviously that would depend on what your commish set as the play deadlines. If you advanced every 2 or 3 days, then you could easily finish more seasons than 2 or 3.

People who've not played NCAA online dynasty are at a disadvantage when thinking about these issues. From my experience, everyone gets into the season and wants to advance as quickly as possible. If you only have a 6 or 8 person franchise, then odds are that at least half of those games will be against the CPU every week. People can play those games at their leisure, and can usually play those games the same day as the advance. The only real reason it takes a few days to advance is trying to get the human vs. human games played b/c 2 people have to coordinate their schedules. It's kinda hard to explain, but these things will advance pretty quickly if you have a group of guys that can play in the late evenings, maybe after their kids go to bed or after wives/girlfriends and other daily chores are finished.

Usually around 9-11 would be a prime time for my online dynasties to get our human vs. human games in. Trust me, once you get into the franchise, you will be checking it all the time to see if the other people have played their games so the commish can advance so you can play your next week. With the iPhone app and the website integration, I predict a lot of people's work time will be spent checking their online Madden franchise. It really does become somewhat addictive.
 
# 276 kjcheezhead @ 06/02/09 01:04 PM
Quote:
Originally Posted by wco81
If one owner isn't available for a game deadline but the other one is, can you instead of simming the game have the one owner play the CPU and use those results?

That would be a good punishment for someone not being available.

If you sim the whole game, he might get a win for not even showing up.

What my leagues do when an owner is not available is use substitutes. So if I am the Packers owner and I can't get to my game cause Im out of town or whatever, I post it on the leagues forum and the game is played with an owner from the AFC who has no interest in the outcome. I don't know if the commish will be able to allow something like this in online franchise tho.
 
# 277 I Peench @ 06/02/09 01:10 PM
The reason online franchise has the potential to be more successful than online dynasty? THE DRAFT.

In the OD, if you are doing poorly you can't bring in recruits. As a results, a lot of users get frustrated and leave. In the NFL, these teams are rewarded wtiht he top draft picks. I think this will keep the struggling users interested.
 
# 278 Sigma4Life @ 06/02/09 01:21 PM
Is it possible to have a human play for CPU controlled teams on my schedule. I would like to only play human opponents even if my franchise only has 2 or 3 fully human controlled teams. So basically anytime I have a CPU opponent on my schedule I could choose to have a person take over for that team for just one game.
 
# 279 Valdarez @ 06/02/09 01:26 PM
2K5 / APF2K8 both had something called a VIP which kept track of the offensive plays / defensive plays, situational stats, and other relevant information. It even knew if you sat there and circled your player before the play started. AFP2K8's VIP usage is a little broke, but the idea is still sound.

Madden 10 is bringing online franchise to the fore front, which is very neat. One of the difficulties of playing online is getting everyone to play their games. And getting some guys to play against other guys (many will try to duck their games and just take the loss).

I thought it might be a good idea if Madden had some type of player profile that could be used to play a game when a player doesn't want to. They could mark the week as 'profile play' or something other relevant terminology and let the other player play the game against their profile so they don't have to play it. This lets the other player play the game, and ensure stats are available for every game for the players who want to play / compete.

Thoughts? Have a better way to use this idea? Or another way of going about it?
 
# 280 blocknose @ 06/02/09 01:36 PM
will we need a playstation for every player need a ps3 to play an online franchise or can the 7 of us play on two ps3's?
 


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