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Madden 2010 News Post

Game: Madden NFL 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 76 - View All
Madden NFL 10 Videos
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# 741 Tampa Bay @ 06/01/09 03:13 PM
Quote:
Originally Posted by parrothead
I haven't seen the video in a couple of days, but if I remember right, he doesn't have any outside help, or help over the top, so a throw over the outside shoulder seems fitting. My recollection could be wrong and probably is, if not that's my theory.
That's what happened. He got a step to the outside on the DB by turning him around with a double move (post-corner).
 
# 742 carolina_boi @ 06/01/09 03:59 PM
Quote:
Originally Posted by granddogg
So i guess all the ppl complaining about this td catch want the CB who is not looking to jump up and either get a int or swat..?? Wait i thought yall said that was cheap
i know right??? that was a beautiful TD passand catch the corner got beat ! there was nothing he could do, he reached out and tackled the reciever after the reciever caught it and that was all he could do... it would be un rrealistic for him to just jump str8 up and swat it or turn 360 degreez and intercept it...
 
# 743 carolina_boi @ 06/01/09 04:01 PM
Quote:
Originally Posted by Valdarez
No, what I'm trying to understand is how to read the route so you know the WR is open for the pass. In other games, such as APF2K8, you wouldn't try to throw that pass unless you led the receiver with a lob/fade.
well u cant be madd at the video, that sounds like a personal problem to me. You should know what players and what routes they run and who does it the best on your team. Crayton had the guy beat and romo threw the beautiful bullet so that only his WR could catch it, if he lobbed it then the CB would have had to to catch up, adjust his self and go for the swat or INT...
 
# 744 hofields @ 06/01/09 04:29 PM
I am impressed by by what I saw in that video! It does not look how madden has looked in the past wiht only one year between games. This game looks very diffrent than 09 in a great way!
 
# 745 Valdarez @ 06/01/09 06:46 PM
Quote:
Originally Posted by carolina_boi
well u cant be madd at the video, that sounds like a personal problem to me. You should know what players and what routes they run and who does it the best on your team. Crayton had the guy beat and romo threw the beautiful bullet so that only his WR could catch it, if he lobbed it then the CB would have had to to catch up, adjust his self and go for the swat or INT...
I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.

What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.

How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.
 
# 746 RogueHominid @ 06/02/09 02:18 AM
Quote:
Originally Posted by Valdarez
I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.

What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.

How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.
I have to say that I disagree on the characterization of both games here. I literally just made the pass you say can't be made in APF with Cunningham to Eric Martin for a score about an hour ago, against a very good player.

You've been asking this same question in the APF forums regarding bump man, and honestly, I think it's a flawed question.

You seem to want a "read" in man that doesn't really exist. If you throw when you see your guy open by 3 steps, in the NFL that's actually a late throw, and as long as it's not cover zero you might get burned for making that late pass.

In man coverage it's often about anticipation, trying to discern if your guy has the proper shoulder for the route, and hoping your QB makes a good throw and the DB doesn't make a good break on the ball. There's no magic bullet. Sometimes your guy makes a good throw and the receiver makes a good play. Sometimes the DB makes a great play on the ball. There's no way to know that one or the other of those isn't going to happen.

I watched this video again, and I actually think it's pretty good. The locomotion is a little stiff for my tastes, but it's still good on the whole and has improved a good bit from the look of last year. I thought the TD to Crayton was just a good throw and catch, nothing more. It's hard to extrapolate much more than that from that amount of "evidence." We're talking about Romo, who can make amazing throws (as well as bad ones) and a WR who has the potential to be very good from time to time.

To return to your premise, I recall an interview with Peyton Manning during his rookie year. He was talking about the biggest adjustment from UT to IND, and for him it was learning that "open" in the NFL meant something very different than it did in college. Sure there are plays where guys get wide open, but those are usually broken plays. Most of the time, "open" means having the right body shading and maybe an entire step on a DB, and it's usually less than that.
 
# 747 Tampa Bay @ 06/02/09 10:39 AM
Quote:
Originally Posted by Valdarez
I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.

What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.

How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.
I've never played that game, but I can't imagine that you need your WR to be more open than he was in the madden video. How many steps on the DB do you need before you can complete a pass? In real life, all you need is a step and better position on the ball. It sounds like you want to be 100% certain before you throw the ball that it will be completed.
 
# 748 Valdarez @ 06/02/09 12:02 PM
Quote:
Originally Posted by Tampa Bay
I've never played that game, but I can't imagine that you need your WR to be more open than he was in the madden video. How many steps on the DB do you need before you can complete a pass? In real life, all you need is a step and better position on the ball. It sounds like you want to be 100% certain before you throw the ball that it will be completed.
Again, define 'more open'. How did the player read that he was open? One step, two steps? The simple fact that he's above him?
 
# 749 Valdarez @ 06/02/09 12:07 PM
Quote:
Originally Posted by The Autumn Wind
I have to say that I disagree on the characterization of both games here. I literally just made the pass you say can't be made in APF with Cunningham to Eric Martin for a score about an hour ago, against a very good player.
Were you playing another player, or the computer? Against a good player, no, if they hit Y/LB and jump up, odds are the ball will be knocked down. Many players hit RB though and it goes for an INT, which will be missed most of the time. So be sure you understand and are using proper context, which I don't believe you are with regards to APF2K8.

Quote:
Originally Posted by The Autumn Wind
You've been asking this same question in the APF forums regarding bump man, and honestly, I think it's a flawed question.

You seem to want a "read" in man that doesn't really exist. If you throw when you see your guy open by 3 steps, in the NFL that's actually a late throw, and as long as it's not cover zero you might get burned for making that late pass.

In man coverage it's often about anticipation, trying to discern if your guy has the proper shoulder for the route, and hoping your QB makes a good throw and the DB doesn't make a good break on the ball. There's no magic bullet. Sometimes your guy makes a good throw and the receiver makes a good play. Sometimes the DB makes a great play on the ball. There's no way to know that one or the other of those isn't going to happen.
I disagree completely. Even in Madden '09 I can read when a guy is open in man coverage, easily on slants / straight routes across the field (horizontals) based on the fact that they have a step on the coverage, and the coverage is above them, not below them. Based on this analysis, if I see a DB below a WR, I would not throw a hard pass in to the WR as the video seemed to show. I might put some touch on it and lead the WR, but the pass does not look like a lead / touch pass in the slightest.
 
# 750 Tampa Bay @ 06/02/09 12:15 PM
Quote:
Originally Posted by Valdarez
Again, define 'more open'. How did the player read that he was open? One step, two steps? The simple fact that he's above him?
one step + no other player in the area with a better angle to the ball

I'm throwing that one every time and leading the WR away from the defender.

It's not 100% guaranteed, but my guy will definitely have a better chance to catch it than the DB will to defend it.
 
# 751 Valdarez @ 06/02/09 12:26 PM
I downloaded the clip and watched it in QuickTime so I could pause/start it. At this point, I think this conversation is moot. The QB is throwing right as the WR is exiting the route, before you can even read the coverage madden style. So they were basically throwing blind in the video clip. Why they chose to throw was the part I did understand, and it's clear there was no why based on the video clip / timing of the throw. This is just marketing material, I was trying to abstract something out of it which the video simply doesn't convey.
 
# 752 carolina_boi @ 06/02/09 12:37 PM
Quote:
Originally Posted by Valdarez
I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.

What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.

How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.
ha, my bad about the confusion then. But again.. it just takes time.. as a Madden gamer you have to knw these things and take risks at time. You have to knw whether your QB can make a throw to get it to your reciever (covered or not) and whether your reciever has the ability to make a tough catch . Thats just somthing you have to know as a Madden gamer and thats why you should know the elite from the scrubbs on whatever team your playing with. Just take time and practice bro..
 
# 753 carolina_boi @ 06/02/09 12:38 PM
Quote:
Originally Posted by Tampa Bay
I've never played that game, but I can't imagine that you need your WR to be more open than he was in the madden video. How many steps on the DB do you need before you can complete a pass? In real life, all you need is a step and better position on the ball. It sounds like you want to be 100% certain before you throw the ball that it will be completed.
++++ 1 ! All it takes is 1 STEP !!
 
# 754 Tampa Bay @ 06/02/09 12:44 PM
Quote:
Originally Posted by Valdarez
I downloaded the clip and watched it in QuickTime so I could pause/start it. At this point, I think this conversation is moot. The QB is throwing right as the WR is exiting the route, before you can even read the coverage madden style. So they were basically throwing blind in the video clip. Why they chose to throw was the part I did understand, and it's clear there was no why based on the video clip / timing of the throw. This is just marketing material, I was trying to abstract something out of it which the video simply doesn't convey.
How is that throwing blindly? You always throw as the WR exits his route. That's how QBs play in real life. The ball doesn't come out of Romo's hand until Crayton is well past the defender. Is there something that I'm not seeing?
 
# 755 SageInfinite @ 06/02/09 12:57 PM
Quote:
Originally Posted by Valdarez
I downloaded the clip and watched it in QuickTime so I could pause/start it. At this point, I think this conversation is moot. The QB is throwing right as the WR is exiting the route, before you can even read the coverage madden style. So they were basically throwing blind in the video clip. Why they chose to throw was the part I did understand, and it's clear there was no why based on the video clip / timing of the throw. This is just marketing material, I was trying to abstract something out of it which the video simply doesn't convey.
I also the the level of difficulty would effect the outcome of the play too.
 
# 756 blitzkrieger @ 06/02/09 12:58 PM
What I really like about the new game is the slower game speed.. Playing '09 again and they look like they are on speed... Its so freakishly fast its ugly...
 
# 757 Valdarez @ 06/02/09 12:59 PM
Quote:
Originally Posted by SageInfinite
I also the the level of difficulty would effect the outcome of the play too.
Absolutely, and we have no idea what the setting was on for the video.
 
# 758 SageInfinite @ 06/02/09 01:04 PM
Quote:
Originally Posted by Valdarez
Absolutely, and we have no idea what the setting was on for the video.
Exactly. Judging from the past it was probably pro or lower, lol. I really hope the adaptive AI fairs well this year.

Personally I never take away too much from these videos as far as gameplay is concerned. I usually watch them for presentation aspects and animations. Which in the case both have been improved, maybe not to the level I would expect from EA this year, but the game looks alot better. I'll judge the gameplay experience when I get my hands on the game.
 
# 759 Valdarez @ 06/02/09 01:08 PM
Quote:
Originally Posted by Tampa Bay
How is that throwing blindly? You always throw as the WR exits his route. That's how QBs play in real life. The ball doesn't come out of Romo's hand until Crayton is well past the defender. Is there something that I'm not seeing?
In APF2K8 you can actually read the coverage and throw before they start their route. It's awsome. This is a feature I was really hoping to see in Madden 10.

In Madden, based on the speed of '09, throwing before the route is not possible, and throwing during the route is very, very hard to do on a consistent basis, and even then it's chancey as the coverage / momentum doesn't work properly so you never know what's going to happen when the receiver exists the route.
 
# 760 Valdarez @ 06/02/09 01:10 PM
Quote:
Originally Posted by blitzkrieger
What I really like about the new game is the slower game speed.. Playing '09 again and they look like they are on speed... Its so freakishly fast its ugly...
Agreed. The video speed looks really good, you can even see speed disparity between guys running their routes. That's something we haven't really seen in a Madden game before.
 


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