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Madden 2010 News Post

Game: Madden NFL 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 76 - View All
Madden NFL 10 Videos
Member Comments
# 721 WildFan22 @ 05/31/09 02:34 PM
I'm sure they fixed this already but did you see the players feet during the pile up? The players shoes are kicking through the field. I'm not worried, I just didn't see that the first time.
 
# 722 SageInfinite @ 05/31/09 02:43 PM
Quote:
Originally Posted by kwas676
Thanx sage people need to breakdown what they don't like and stop whinning, esspically the play when the db is blitzing and misses is target pretty bad and its pretty obvious its user controled which I don't mind so I don't know how you can complain about it. Now if the db was running at the same speed and was able to turn or twitch on a dime and sack mcnabb then I would have been pissed , so I'm actually glad he over pursuited and blow pass him like that.
No problem man you already know. I never got all the emotion and stock some people put in pre release videos.
 
# 723 tswiatkowski @ 05/31/09 03:31 PM
I love the new presentation for the game. It looks really good.
 
# 724 Vikes1 @ 05/31/09 04:32 PM
Quote:
Originally Posted by MJenness
maybe I missed some posts, but the mutitude I DID read were regarding the disappointment in the recent video, not personal attacks
I pretty much see things the same way MJ.

Like you...no, I didn't read every single post, but I did read the majority. And the overall spirit of the posts, imo as well, seem quite reasonable. Simply expressing some disappointment or what some feel still needs improvement. I really didn't read much of anything I'd truly consider mindless bashing.

It's of my opinion anyway....that the members of the OS Madden board have overall done themselfs proud throughout this interaction with the Madden developers. A lot of members have gone above and beyond in trying to help the team with the development of M10. While many others, even through four years of frustration and disappointment with this current gen of the game, have been pretty supportive through this process. I'm sure many may disagree with me...but I honestly don't believe as a community we have really anything to apologize for.
 
# 725 Moegames @ 05/31/09 08:51 PM
Quote:
Originally Posted by MJenness
I agree....but am baffled as to WHY he got so upset to begin with. I mean, maybe I missed some posts, but the mutitude I DID read were regarding the disappointment in the recent video, not personal attacks on Ian at all. And it isn't the first time he's threatened to stop coming here...I know of two other times he's made similar remarks.

I just don't understand what he expected people to say when they saw this video..were we supposed to LIE and say everything looked great when there were some glaring issues in the short video we were shown? Issues that we were TOLD had been fixed, btw.

MAYBE his frustration isn't REALLY with what people said, MAYBE it was about his own disappointment in how the game has turned out this year, especially after all the bold proclamations he's made since taking over last year. Maybe reality has sunk in for him that band-aids cannot cover the gaping wound that is Madden's gameplay.....just a thought.
And how do you know this? You Psychic? What am i thinking about right now?

You dont know, none of us do, so out of respect for the developers..stop the bizzare accusations...besides none of us even know how the game will be until we actually play it, making a judgement from a short clip is just ... silly.

Well you did say maybe
 
# 726 roadman @ 05/31/09 11:08 PM
Quote:
Originally Posted by dat swag
If you have played Madden on all platforms for the last 20 years I think its safe to assume that you can judge from a clip what we MAY be in store for...Also the purpose of the clip is to generate discussion and speculation.

I don't think you can claim victory or defeat with just a few clips but you can gat an idea if the game will be FRESH...Thats what Madden IMO lacks..FRESHNESS...The game is old, its predictable and often not organic...Many sequences or events are canned. Even the new stuff like fighting for the fumble takes on a rather cheesey approach by forcing us to speed tap a button. Thats not nearly a major issue but its just one of those many little things that add up at the end of the day and make you scratch your head and say...Why?...Why the sonic boom sound fr long passes in 2008?, Why the button mashing on a fumble pile up?...Why allow a QB to sprint backwards 25 yards and still throw a dart?

It comes down to Authenticity and Freshness. Graphics have always looked authentic IMO...The graphics are second to none...Where Madden has struggled is the core gameplay and its FRESHNESS. I'd actually be thrilled to pick up Madden and have to re-learn how to do things within the game. As it stands now Year after Year the game feels stale and the only thing that ever jumps out at me as FRESH is the new Cheesey Gimmicks someone will find to turn thw game into a mockery (i.e. Rocket Catching).

I'm still rooting and hoping for a miracle though...Come on EA..You can do it!!!
You can turn the button off for fumble fighting.
 
# 727 Valdarez @ 06/01/09 01:10 PM
Quote:
Originally Posted by carolina_boi
WOOOOW ! i am speechless ! IT IS BEAUTIFUL ! THAT TD PASS FROM ROMO TO CRAYTON WAS BEAUTIFUL ! lOVED THE ANIMATION !
I would still like to see evidence of route based passing and some actual 'touch' on a pass before I start wooing.

Out of curiosity, how did the player read that Crayton was open for a pass? Other than the slight separation on when he ran the route, he looked covered to me. And the pass looked like a bullet pass, not a fade pass, so how was it read/thrown/completed?
 
# 728 RGiles36 @ 06/01/09 01:22 PM
Quote:
Originally Posted by Valdarez
Out of curiosity, how did the player read that Crayton was open for a pass? Other than the slight separation on when he ran the route, he looked covered to me. And the pass looked like a bullet pass, not a fade pass, so how was it read/thrown/completed?
How did he read that he was open? I'm not so sure I understand your inquiry. Though I personally think there was enough separation there, how open does a player have to be to constitute throwing a pass in his direction?

I don't think you'd throw a fade from 30 yards out. It looked like a pass with some touch on it in my opinion (though not exactly a lob).
 
# 729 Valdarez @ 06/01/09 01:32 PM
Quote:
Originally Posted by rgiles36
How did he read that he was open? I'm not so sure I understand your inquiry. Though I personally think there was enough separation there, how open does a player have to be to constitute throwing a pass in his direction?
In Madden, I have no idea, hence my inquiry. In APF2K8 you never would have attempted to make that throw (not enough separation) as the player would have just jumped up and knocked the ball down. The only way it could have been completed is with a lot of touch on the ball, such that it was too high for the DB to jump up and knock it down.

Quote:
Originally Posted by rgiles36
I don't think you'd throw a fade from 30 yards out.
You can throw a fade from 10 yards out. All depends on coverage and the route.

Quote:
Originally Posted by rgiles36
It looked like a pass with some touch on it in my opinion (though not exactly a lob).
That's touch???
 
# 730 RGiles36 @ 06/01/09 01:42 PM
Quote:
Originally Posted by Valdarez
In Madden, I have no idea, hence my inquiry. In APF2K8 you never would have attempted to make that throw (not enough separation) as the player would have just jumped up and knocked the ball down. The only way it could have been completed is with a lot of touch on the ball, such that it was too high for the DB to jump up and knock it down.
Another 2K8 reference huh? I guess this is sort of subjective to your style of play. I say that b/c in APF (which I do own), or 2K5, I would've taken that chance on 1-on-1 coverage. I'd even say that in 2K5 there's a great chance that ball would be brought down especially with a WR with good hands.

Quote:
Originally Posted by Valdarez
You can throw a fade from 10 yards out. All depends on coverage and the route.
That play wasn't 10 yards out, that's what I was saying. It didn't exactly resemble a bullet to me. So while it didn't appear to be a lob, it wasn't exactly a quick strike neither.
 
# 731 Tampa Bay @ 06/01/09 01:47 PM
Quote:
Originally Posted by Valdarez
I would still like to see evidence of route based passing and some actual 'touch' on a pass before I start wooing.

Out of curiosity, how did the player read that Crayton was open for a pass? Other than the slight separation on when he ran the route, he looked covered to me. And the pass looked like a bullet pass, not a fade pass, so how was it read/thrown/completed?

To me it looked like the Eagles were in some kind of cover 1 call. The corner played outside technique like he was supposed to, but he bit on the post-corner route by Crayton. It looked like the QB released the ball with correct timing, as Crayton made the break to the corner, and threw an accurate pass.
 
# 732 Valdarez @ 06/01/09 01:48 PM
Quote:
Originally Posted by rgiles36
Another 2K8 reference huh? I guess this is sort of subjective to your style of play. I say that b/c in APF (which I do own), or 2K5, I would've taken that chance on 1-on-1 coverage. I'd even say that in 2K5 there's a great chance that ball would be brought down especially with a WR with good hands.
It's what I know. Since Madden '09 was not fun to me personally, and APF2K8 is the game I have played the most, it's how I relate. Nothing wrong with that.

So you'd just throw the ball up in a 1 on 1 matchup and hope your guy could come down with the ball? I would never do that, regardless of the game.

The only way I would attempt that pass in APF2K8 would be with a Silver/Gold QB so I can get a lot of touch on the ball or with Max Passing and leading the WR so the ball is not within reach of the DB.

I still don't know how they read WR in the Madden footage so they know it's safe to pass the ball. Do you look at the separation between the DB/WR on the straight routes? If so, how much separation is necessary? Once you see the necessary separation, is there a way to lead the WR with the pass, or do you just throw it in there?
 
# 733 RGiles36 @ 06/01/09 02:00 PM
Quote:
Originally Posted by Valdarez
So you'd just throw the ball up in a 1 on 1 matchup and hope your guy could come down with the ball? I would never do that, regardless of the game.
Yes, certainly. The corner was out of position to make a play and more importantly, it would appear the ball was put in a place where only the WR could get it.

Quote:
Originally Posted by Valdarez
I still don't know how they read WR in the Madden footage so they know it's safe to pass the ball. Do you look at the separation between the DB/WR on the straight routes? If so, how much separation is necessary? Once you see the necessary separation, s there a way to lead the WR with the pass, or do you just throw it in there?
Yes, lead passing has been in Madden for quite a few years (to my knowledge). Separation is separation man...it's not always how much space is there, but factor in who are you throwing to and who's defending. I don't think there's a rule-of-thumb to look for a specific amount of separation when passing the ball. That's why when I play 2K5, I put a lot of stock into drafting WR's with great hands (and solid route runners). So regardless of how open they may not be, they have a good chance to make the play.
 
# 734 Valdarez @ 06/01/09 02:09 PM
Quote:
Originally Posted by rgiles36
Yes, certainly. The corner was out of position to make a play and more importantly, it would appear the ball was put in a place where only the WR could get it.
Looks to me like the DB could have simply jumped up and made a play on the ball unless the WR was led, which doesn't look like he was based on the pass.

Quote:
Originally Posted by rgiles36
Yes, lead passing has been in Madden for quite a few years (to my knowledge). Separation is separation man...it's not always how much space is there, but factor in who are you throwing to and who's defending. I don't think there's a rule-of-thumb to look for a specific amount of separation when passing the ball. That's why when I play 2K5, I put a lot of stock into drafting WR's with great hands (and solid route runners). So regardless of how open they may not be, they have a good chance to make the play.
Didn't realize that, never used it, how does lead passing work in Madden?

I still wouldn't throw in one on one unless accidentally (bad read/pass on my part). I read the defenses and find the open man, which is why I was wondering how they read he was open. The WR must have been open, he caught the ball and the DB didn't even try to make a play on the ball. Looks like the only way the pass could have been made is if he were lead / or a fade (lob) where the WR had to reach for it thus putting it out of the reach of the DB, and yet the pass looks like a straight line pass.

Going back to the original question, how do you read that the WR is open? Is the simple fact that he's above the DB instead of below him an indicator that he's open in Madden?
 
# 735 Tampa Bay @ 06/01/09 02:19 PM
You look at the receiver. In the video the receiver is running a post-corner against man coverage with no safety help outside (the safeties playing the deep middle). The DB in man coverage can't defend the corner part of the route from a trailing position unless you lob up an air ball that gives him time to catch up.
 
# 736 parrothead @ 06/01/09 02:40 PM
I know on the PC for lead passing you just pushed the left stick, as the quarterback was throwing, the direction you wanted to pass. Like for a high ball press up, down for a low ball, you could throw to outside shoulders, and away from the defender. I've never played any Next Gen games, but that's how it was on PC and probably PS2.
 
# 737 Valdarez @ 06/01/09 02:51 PM
Quote:
Originally Posted by granddogg
So i guess all the ppl complaining about this td catch want the CB who is not looking to jump up and either get a int or swat..?? Wait i thought yall said that was cheap
No, what I'm trying to understand is how to read the route so you know the WR is open for the pass. In other games, such as APF2K8, you wouldn't try to throw that pass unless you led the receiver with a lob/fade.
 
# 738 Valdarez @ 06/01/09 02:53 PM
Quote:
Originally Posted by Tampa Bay
You look at the receiver. In the video the receiver is running a post-corner against man coverage with no safety help outside (the safeties playing the deep middle). The DB in man coverage can't defend the corner part of the route from a trailing position unless you lob up an air ball that gives him time to catch up.
That doesn't really explain how to read he's open. There's no Safety help on most routes. Plus, lobs/fades lead the receiver in football, they don't allow the DB to catch up unless they are poorly thrown.

Either that's a lucky throw/pass, or there's a definitive way to read he's open. i.e. a two step lead on the DB perhaps?
 
# 739 parrothead @ 06/01/09 03:00 PM
I haven't seen the video in a couple of days, but if I remember right, he doesn't have any outside help, or help over the top, so a throw over the outside shoulder seems fitting. My recollection could be wrong and probably is, if not that's my theory.
 
# 740 Tampa Bay @ 06/01/09 03:10 PM
Quote:
Originally Posted by Valdarez
That doesn't really explain how to read he's open. There's no Safety help on most routes. Plus, lobs/fades lead the receiver in football, they don't allow the DB to catch up unless they are poorly thrown.

Either that's a lucky throw/pass, or there's a definitive way to read he's open. i.e. a two step lead on the DB perhaps?
I always read the area of the field based on the coverage I see. If the defense is in a cover 1 or cover 3 the db has no help to the outside. The WR gets a step on the DB to the outside. You can see that the DB got turned around in the video as Crayton made his break.

Another example, you read cover 2 and you're in a play where the receiver is running a post. You want to throw the post if your receivers gets a step inside of the safety and there's no other defender dropping into the deep middle to help.

And I meant lob up a wounded duck
 


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