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Fight Night Round 4 Videos
Member Comments
# 342
Ceothachosen1 @ 05/28/09 07:27 PM
they need to bring back the buttons this **** is really unresponsive
I'm enjoying the demo and feel it's responsive. It feels very different from FN3 which is good. I love they way i can throw fast combos now. This is a good game. This is the best boxing game to date so far..
I like the control scheme. I think the sticks are perfectly responsive. I'm glad they removed the button mashing because that does not represent the "sweet science" well at all.
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Personally I think that games where you can take it home and become the champ in the same night aren't worth their weight in paper.
# 348
nickelplaydit @ 05/29/09 07:03 AM
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geez you gave the secret away...these guys dont know what patience is........
bottom line, in most strategic games (and most sports games)you have to know what you're doing and be in a calm state b4 you make the next move....but some just wanna press buttons...oh well..
# 349
Jasong7777 @ 05/29/09 09:16 AM
Downloaded the demo last night. This will not doubt be the best boxing game to date. It's very fluid. Just got to get a better grasp of the controls. Very impressed.
# 350
Sundropjunkie @ 05/29/09 10:35 AM
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See the difference? it's not the controls, it's how the game responds to them. If you just keep flicking the stick it's really the same thing.
You should be rewarded for playing sim in the game, not for using sticks over buttons - using sticks does not equal sim.
The stick control isn't as good as fnr3 as far as throwing the proper punches.
just to sum up. buttons does not equal arcade, and sticks does not equal sim. It's the game's responsibility to play correctly and reward whichever genre it belongs to regardless of the controls. I used sticks in fnr3, but I'd rather buttons in rd4 since the stick control is terrible imo.
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On a flip side, tell your mother to keep tapping B & A, I also bet that she will atleast win 5 fights out of 20 where as this will never happen if she did the same by smashing/flicking the sticks which takes skills and it is evidence of that in the UFC game because any spammer/masher online do not know the ground game....
Also no console game is going to go str8 sim....So button smashers will never be gassed like they are suppose to when playing out of the box so kudos to EA for adding sliders....
Also as a person with alot of boxers in his family and myself who boxed for 7 years(5years old to 12 years old, then started football)
Fight me IRL without setting your feet and throwig poor exicuted punches...All I'll say is that this wont be a long fight.....
i was on the fence about this game.. after playing the demo.. im defintely getting this game.
all i can really say is.. WOW. it is sooo fluid...and apparently they made movements a lot better too...wooo
cant wait!
all i can really say is.. WOW. it is sooo fluid...and apparently they made movements a lot better too...wooo
cant wait!
# 356
Bronk_Bonin @ 05/29/09 02:47 PM
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# 357
nickelplaydit @ 05/29/09 03:21 PM
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...and while i do agree that mashing buttons dosent mean you'll win everytime..... it does mean your chances are higher. for proof all you have to do is go online in FN3 see how many use the buttons over the sticks..then ask them why!
and i've knocked a bunch of mashers out in fn3..but its basically the same fight over and over again...thats not skills ...thats boring! especially when you have to use a slugger out of his element in order to win......
this new analog scheme rocks....and its a shame that some of yall just dont see it...
theres gonna be a whole bunch of crying online this time around.....and it will be from the fn 3 button cheesers...my advice ...learn the game !
Great demo. After getting use to the new controls it's easy to pull off what type of hit you want and I love that you can do quick, effective combos now. I find you have to counter a lot if you want to win and knockdowns are so sweet when you get them.
I just discovered something I don't like:
I knocked Hatton down 3 times in the 1st round. He got up each time, but that isn't what I'm referring to.
In the 2nd round, I had him hurt again, and I am pretty sure my haymaker was on the verge of knocking him down again because it connected and the health bar was empty. However since the round ended and the fall animation never kicked in, Hatton was saved.
In the third round, I knocked him down yet again and he got up wobbly on 10, and the fight continued. If it was real boxing, it woulda been stopped.
I knocked Hatton down 3 times in the 1st round. He got up each time, but that isn't what I'm referring to.
In the 2nd round, I had him hurt again, and I am pretty sure my haymaker was on the verge of knocking him down again because it connected and the health bar was empty. However since the round ended and the fall animation never kicked in, Hatton was saved.
In the third round, I knocked him down yet again and he got up wobbly on 10, and the fight continued. If it was real boxing, it woulda been stopped.
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Its soo simple that its funny. Its funny cuz its just a perfect example of how much people HATE CHANGE.
Thats all you have to do its that simple!! for hooks and uppercuts to the face its just a slight curve, no need to do a zangief spinning piledriver motion. slight curve just the way i drew it. go in tutorial and just practice, PRACTICE. thats it.
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