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Madden 2010 News Post

Check out the new Madden NFL 10 blog. This one features the importance of an early community day.

Quote:
"On April 10, we flew in 8 of the most hardcore Madden fans for a marathon testing day to get an extremely early look at our Alpha build and provide feedback based on where the game is thus far. You may ask, “What is new about this? Haven’t you had community events in the past?” Yes, we have done these before, but there are some key differences."

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Member Comments
# 561 countryboy @ 04/14/09 08:26 PM
question for the Elite 8...

Are you guys going back at some point to see the results of your feedback or do you have to wait until you get the retail? I understand if this can't be answered.
 
# 562 g2thecore @ 04/14/09 08:27 PM
Quote:
Originally Posted by LBzrule
Elaborating will cause me to break it. Sorry.
Understood. Hey I tried.

Hey did you happen to spend anytime with Franchise mode at all? Or was that strictly Adem's area? If so, any tidbits or comments?
 
# 563 countryboy @ 04/14/09 08:27 PM
Quote:
Originally Posted by LBzrule
Still gotta wait for them to put up the OL vs DL blog, but I can comment that this was one thing I sent heavy feedback on in terms of a pocket. The OLB's were running too far inside and hence even when you sent both from the outside, there was no pocket at all. Unlike the 4 man line defenses where the DE's were getting up the field and forming a pocket although too slow for my taste. So I emphasized the OLB's running the arc and like the DE's in the 4-3, they should be on the same level as the QB when he reaches his final step in his drop, unless they are doing a spin move back inside or something. We'll have to wait to see on this one, but I need it since it is my favorite D.


I'm so glad you got to attend this Community Day.
 
# 564 KyGamerLT @ 04/14/09 08:28 PM
Quote:
Originally Posted by ch46647
Ok.... I was planning on not asking any questions for the guys who just got to test the game out. People have asked enough questions as is, and it may be starting to wear them out. But what the hell I am going to ask my one question anyway, if none of you guys want to answer thats fine but I will give it a shot.

This question is more focused on LBZ since he is a defensive minded player, but if any of you want to chime in thats great. I have always been a defensive Madden player. I play field position football and great defense. I am a Baltimore guy so obviously play as the Ravens. In the last gen Maddens (partiularly 00-05) I could play this way and be very competitive. Since next gen, playing defense has been more of a chore and just hasn't been any fun. (or effective)

My one question is, in your opinion, is this the year we can play great defense and field position football, and actually compete against even the best offensive players? A simple Yes or No would be just fine with me Thanks guys!!
From talking to these guys I think Defense will hold up this year, Db play is better they actually play the wr. You can shed blocks better so You will have fun playing with Ray Lewis. The new AI tech should help out so it will be more of a chess match. New route running should help the db's keep up with wr's so champ on steve smith from the Giants won't be a nice matchup for the offense. So by putting somethings together I think you can return to you're style of play and do good.
 
# 565 adembroski @ 04/14/09 08:32 PM
Quote:
Originally Posted by LBzrule
Actually he's saying overall. But there are a few areas where they kill 2k5 and 2k8. I think even Adem will admit that.
When I said that, I meant individual isolated animations. When it's all put together and in motion and you see animations flow into other animations and interact with other animated elements, Madden is the better looking game even getting beyond nextgen graphics.

Quote:
Originally Posted by countryboy
question for the Elite 8...

Are you guys going back at some point to see the results of your feedback or do you have to wait until you get the retail? I understand if this can't be answered.
Ian said we would be kept "in the loop", but I guess we wont know what that means until we hear from him. The reason we're talking now was a pretty good sized email we each got from him spelling out what we could talk about.

Quote:
Originally Posted by g2thecore
Understood. Hey I tried.

Hey did you happen to spend anytime with Franchise mode at all? Or was that strictly Adem's area? If so, any tidbits or comments?
Everything I can tell you is in the franchise blog. All I can really say is that you can take the blog at face value. Other than that, I can't elaborate without breaking NDA.
 
# 566 countryboy @ 04/14/09 08:33 PM
Another quick question for the Elite 8(I haven't read the entire thread so sorry if already asked)...

Without getting into details and given that its an early build of the game.. do you feel like the WR/DB interaction has the potential to make a significant difference in the gameplay vs previous installments?

if it can't be answered I understand.

Thanks in advance
 
# 567 ch46647 @ 04/14/09 08:33 PM
Thanks KygamerLT I appreciate it!
 
# 568 KyGamerLT @ 04/14/09 08:33 PM
Quote:
Originally Posted by LBzrule
Still gotta wait for them to put up the OL vs DL blog, but I can comment that this was one thing I sent heavy feedback on in terms of a pocket. The OLB's were running too far inside and hence even when you sent both from the outside, there was no pocket at all. Unlike the 4 man line defenses where the DE's were getting up the field and forming a pocket although too slow for my taste. So I emphasized the OLB's running the arc and like the DE's in the 4-3, they should be on the same level as the QB when he reaches his final step in his drop, unless they are doing a spin move back inside or something. We'll have to wait to see on this one, but I need it since it is my favorite D.
If I have to fear Harrison and make sure he has a TE where he is I will love this game. It would be nice to see freeney coming around the corner and then hit the Tackle with a pretty spin move man that would be great instead of him getting knocked down every play.
 
# 569 countryboy @ 04/14/09 08:34 PM
Quote:
Originally Posted by adembroski

Ian said we would be kept "in the loop", but I guess we wont know what that means until we hear from him. The reason we're talking now was a pretty good sized email we each got from him spelling out what we could talk about.
thanks adem. I was just curious.
 
# 570 Dawkins#20 @ 04/14/09 08:35 PM
Can i ask one of the 8 a question ( you probably won't answer)? Can i start my franchise pre draft and go through this aprils draft myself?
 
# 571 NFLHITMAN @ 04/14/09 08:36 PM
Quote:
Originally Posted by LBzrule
Actually he's saying overall. But there are a few areas where they kill 2k5 and 2k8. I think even Adem will admit that.
What!?

That is the biggest statement I have seen anyone on these boards make so far on Madden 10. I hope your not blowing smoke up my arse because 2K5 was great but APF 2K8 animation are seemless and plentiful.

Don't be playing me man
 
# 572 streamline @ 04/14/09 08:36 PM
Quote:
Originally Posted by countryboy
Another quick question for the Elite 8(I haven't read the entire thread so sorry if already asked)...

Without getting into details and given that its an early build of the game.. do you feel like the WR/DB interaction has the potential to make a significant difference in the gameplay vs previous installments?

if it can't be answered I understand.

Thanks in advance
yes im curious about this as well.
 
# 573 adembroski @ 04/14/09 08:38 PM
Quote:
Originally Posted by countryboy
Another quick question for the Elite 8(I haven't read the entire thread so sorry if already asked)...

Without getting into details and given that its an early build of the game.. do you feel like the WR/DB interaction has the potential to make a significant difference in the gameplay vs previous installments?

if it can't be answered I understand.

Thanks in advance
It already has. This is one of the areas that was fairly well tuned, except for a few AI lapses and 2 glitches we found (one of which appears to only occur in franchise mode, the other seems to be fairly fixable).

The one problem I found in the passing game is that slower game speed means passing windows stay open longer. However, so long as the pass rush is balanced, this shouldn't be a problem as you'll only have 3-4 seconds to get rid of the ball anyways.

The matchups are outstandingly well balanced. You don't throw right against the Raiders unless you've got a Larry Fitzgerald over there. Asomugha is just scary over there.

I'd like to see 'em tune it so there's a bit more jostling between defenders and receivers, but they're on the right track on this, definitely.
 
# 574 TheWatcher @ 04/14/09 08:38 PM
Quote:
Originally Posted by bowdown2shadi
Man, just ignore these fools. How would they know what went on in there? Exactly, they dont.

I dont know were all this talk about adem, watcher, lbz, kane, etc not knowing **** about football came from.
It comes from hate.

I mean, before we went out to Orlando we were praised by some of these very same people. Not even a full week later we've all suddenly returned as dummies who know nothing, lol.

Hilarious.

It's just another example of how people can flip like a pancake. Some of these guys should come together, get entrepreneurial and start selling the How-To book to IHOP
 
# 575 PGaither84 @ 04/14/09 08:42 PM
My general understanding at this point with line interactions is this:

Ian had the entire Line work redone and as a result new or recurring problems have poped up that the CD members would call Ian over and have him address. I am not looking for specific details or anything, I just want to know if I understand this correctly or not.

I am glad there was a community day and am very happy with who was chosen. I am worried however about how many problems were poping up all this time that the dev team wasn't aware of until shown. These guys are human, they do great work, but seriously? At what point do you have to question their ability to ultimately make a true sim game when these fundamentals are still flawed?

This is why I have mixed emotions about CD. I am so glad this issues have been or are being addressed. I am also very upset that there were SO MANY isues to address at this point. Maybe I am being to critical, if so I'm sorry, but this is my perception.
 
# 576 LBzrule @ 04/14/09 08:42 PM
Quote:
Originally Posted by NFLHITMAN
What!?

That is the biggest statement I have seen anyone on these boards make so far on Madden 10. I hope your not blowing smoke up my arse because 2K5 was great but APF 2K8 animation are seemless and plentiful.

Don't be playing me man
I'm not, even I had to eat crow on it.
 
# 577 streamline @ 04/14/09 08:42 PM
Quote:
Originally Posted by adembroski
It already has. This is one of the areas that was fairly well tuned, except for a few AI lapses and 2 glitches we found (one of which appears to only occur in franchise mode, the other seems to be fairly fixable).

The one problem I found in the passing game is that slower game speed means passing windows stay open longer. However, so long as the pass rush is balanced, this shouldn't be a problem as you'll only have 3-4 seconds to get rid of the ball anyways.

The matchups are outstandingly well balanced. You don't throw right against the Raiders unless you've got a Larry Fitzgerald over there. Asomugha is just scary over there.

I'd like to see 'em tune it so there's a bit more jostling between defenders and receivers, but they're on the right track on this, definitely.
idk if you can say this but did asomugha swat everything in his direction or was he just playing such great coverage that it would be impossible to throw it towards him unless you wanted to get picked off? thanks for responding to almost every question too!
 
# 578 roadman @ 04/14/09 08:43 PM
Quote:
Originally Posted by TheWatcher
It comes from hate.

I mean, before we went out to Orlando we were praised by some of these very same people. Not even a full week later we've all suddenly returned as dummies who know nothing, lol.

Hilarious.

It's just another example of how people can flip like a pancake. Some of these guys should come together, get entrepreneurial and start selling the How-To book to IHOP
Please understand that the people before that praised you are the same one's praising you. My take is the small crowd that is raising their collective voices are newbs that haven't posted here before they read the blog and became jealous out of nowhere.

The OS members that have been here thick n thin from last year and beyond(the regs) don't feel that way and will stick near you.
 
# 579 adembroski @ 04/14/09 08:45 PM
Quote:
Originally Posted by TheWatcher
It comes from hate.

I mean, before we went out to Orlando we were praised by some of these very same people. Not even a full week later we've all suddenly returned as dummies who know nothing, lol.

Hilarious.

It's just another example of how people can flip like a pancake. Some of these guys should come together, get entrepreneurial and start selling the How-To book to IHOP
You know, the more I think about it, the more I understand it. It's not hate, it's utter confusion.

I think everyone expects Madden 10 to be several strides ahead of Madden 09, but I don't think anybody is expecting to see what we saw.

Let me put it this way... we've spent 18 hours with the game. We watched a power point presentation in which damn near every jaw in the room hit the floor. We've seen it, it's a hell of a lot easier for us to believe it's actually come that far. We've all tempered our views, we've all pointed out the flaws, but we've always said "hey, this might get fixed, this is so close" etc.. And to have you, LBzrule, and BezO come back praising it like you have... I can imagine it smells fishy to some... how does Madden, who was hard pressed to figure out how to get defensive hot routes back into the game 3 frickin' years later, ever make this much progress in one year?

Hell, I was asking them that when I was there.
 
# 580 roadman @ 04/14/09 08:45 PM
Quote:
Originally Posted by NFLHITMAN
What!?

That is the biggest statement I have seen anyone on these boards make so far on Madden 10. I hope your not blowing smoke up my arse because 2K5 was great but APF 2K8 animation are seemless and plentiful.

Don't be playing me man

LBz is a straight shooter, he doesn't blow smoke.
 


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