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Madden NFL 17 News Post


Madden NFL 17 patch #9 has just arrived, check out the full details below.

Madden Ultimate Team
  • Added a new tile to MUT Seasons that displays your Season progress including past opponents and scores.
  • Added Playoff presentation and night games to MUT Seasons.
  • Added visual feedback whenever certain chemistry abilities are used in MUT.
  • Addressed a bug that would not show you the low contract flow when exiting a MUT Seasons game.
Gameplay
  • Fixed an exploit that would let users block field goals at a high rate.
  • Added user presentation banners that display whenever a successful skill move is performed.

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 81 combo87 @ 01/27/17 06:07 PM
Quote:
Originally Posted by CM Hooe
We can all agree that gameplay fixes cut across all modes and make the experience better across the entire game.

Beyond that - how many times do we have to have the tired discussion based on a false premise? The MUT team and Franchise team are two fully-staffed groups comprised of entirely different sets of people. One doesn't have general-case priority over the other.
You must have some good insider information then. EA must also do things differently than any other company that has ever existed.

There are other devs here too, along with executives, engineers, etc. In my career, I have NEVER worked somewhere that did not have a budget for each team or that one team did not have priority over another.

I can tell you that right now I am leading working on a multi-million dollar project in which I am working with other teams. Those other teams mean something different to our various VP's and shareholders so my work is currently on hold until we either come up with more funding or the other team finish more of their work.

It is glaringly obvious that EA Sports caters primarily to online gamers. The current state of CFM is nearly unplayable if you're looking for sim play. Bu that's my opinion.

Please don't ban me -- I am simply disagreeing.
 
# 82 combo87 @ 01/27/17 06:09 PM
Quote:
Originally Posted by DeuceDouglas
I don't want to speak for him but I'm pretty sure what he is referring to is the fact that AI QB's are absolute statues in the pocket. Russell Wilson, Mariota, Taylor, Newton, none of the slew of mobile QB's behave in the pocket any different than a Tom Brady, Roethlisberger, Rivers or Palmer. They all just stand in and are never a threat to run. Same goes for general pocket awareness. They're all equally terrible at avoiding pressure or getting the ball out if there isn't someone open.
This is 100% spot on.

I would also say that myself as well as a dozen others have tested CFM games with 0 QB accuracy and 100 QB accuracy and the completion percentages were never reflected by changes to the QB slider.
 
# 83 combo87 @ 01/27/17 06:12 PM
Quote:
Originally Posted by Armor and Sword
Then we are playing different games. I am easily seeing a difference between elite and average QB's on All-Pro with custom sliders.

In fact....in year one of my Raiders CFM Carr ironically went down for the season in week 16. Had to go with A combo of Conor Cook and then Mclovin....and then I got so desperate I signed Mark Sanchez off the wire and he proceeded to suck *** as I got bounced out of the post season in prompt fashion.

Year 2 I had Carr and won the Super Bowl.

In year 3 week 13 and going strong.

I use all the passing mechanics at my disposal too. Touch, lob, bullet, lead, comeback, over the shoulder etc.

I get nice variety, and yes contrary to popular belief here on OS I throw inaccurate passes too.

People who follow me on Twitch see all this on the streams.

The game is easily the most realistic console football video game to date.

Madden 16 was also great so two straight years for my $$$ they have done a solid for us sports gamers yearning for a nice next gen football game.



Sent from my iPhone using Operation Sports
Maybe I'm nuts but I just now looked back through your slider forum post and see that you complained about the QB accuracy slider not working this year and you were waiting on a patch to fix the issue.
 
# 84 Armor and Sword @ 01/27/17 07:28 PM
Quote:
Originally Posted by DeuceDouglas
I don't want to speak for him but I'm pretty sure what he is referring to is the fact that AI QB's are absolute statues in the pocket. Russell Wilson, Mariota, Taylor, Newton, none of the slew of mobile QB's behave in the pocket any different than a Tom Brady, Roethlisberger, Rivers or Palmer. They all just stand in and are never a threat to run. Same goes for general pocket awareness. They're all equally terrible at avoiding pressure or getting the ball out if there isn't someone open.
Ahhh yeah...that needs to be addressed. I totally agree with that.
 
# 85 Napoleon10 @ 01/27/17 07:32 PM
Jukes seem more effective to anyone else?
 
# 86 roadman @ 01/27/17 07:46 PM
My last two games(not sure if some people still have the game or traded it in), I've had Stafford and Eli, 2 QB's who normally stay in the pocket, evade the oncoming rush, and go outside the hashmarks to try to unload or take a sack. Up until these last few weeks, I've never seen a QB evade the rush, so, that is different on my end.

I haven't come up vs a RW yet, but I will be during the season.

My point is, everyone experiences with the game are different. People don't always play the same way people think that happens on OS. Heck, there are rookie, pro, all-star and all madden sliders in the slider forums.

People are playing with sliders that see off the mark throws and QB's evading the pocket.

My personal experience with game is different than someone else's. That's why I don't go around saying stuff like your wrong or spot on.

I'm having a wide variety of games, and that is all I care about. Does it emulate everything on Sunday, no, but I don't expect it to emulate every single minute detail.

Yes, there are flaws,(and we know what those flaws are) and hopefully those flaws are tightened up in an upcoming title patch or Madden 18.

Combo, you better believe CM has a very inside source. He works with and probably is his boss one of the former developers of CFM at Madden.

The QB ACC slider in all-madden doesn't work as intended. According to Clint, they are tweaking it for the next title update and hopefully, it works.

Once you put a controller in your hands, the game isn't sim anymore.
 
# 87 tyler28 @ 01/27/17 08:02 PM
Is there a way to turn off the new banners, gets annoying after a while lol. I like a clean hud

Sent from my SM-G935P using Operation Sports mobile app
 
# 88 roadman @ 01/27/17 08:17 PM
Quote:
Originally Posted by tyler28
Is there a way to turn off the new banners, gets annoying after a while lol. I like a clean hud

Sent from my SM-G935P using Operation Sports mobile app
I'm not sure on that.

I haven't really noticed them at all up to this point.

I recall several years ago people were wondering on to get rid of the pink in October. One person said the only way is to disconnect from the internet??
 
# 89 Armor and Sword @ 01/27/17 08:45 PM
Quote:
Originally Posted by combo87
Maybe I'm nuts but I just now looked back through your slider forum post and see that you complained about the QB accuracy slider not working this year and you were waiting on a patch to fix the issue.
I said this back on 11/14

"I hope they fix user inaccurate passes back to where it was out of the box. It is still there don't get me wrong. But completion percentages for me have gone up higher than I like. But it is what it is. I am still testing new inaccuracy settings.

I adjusted my QB accuracy slider and got it to where I am ok with it. I did notice it suffered a little bit after the last major gameplay patch......but it’s still there and again using all the passing controls you will see more errant throws, than just button passing.
 
# 90 timhere1970 @ 01/27/17 10:25 PM
Quote:
Originally Posted by DeuceDouglas
I don't want to speak for him but I'm pretty sure what he is referring to is the fact that AI QB's are absolute statues in the pocket. Russell Wilson, Mariota, Taylor, Newton, none of the slew of mobile QB's behave in the pocket any different than a Tom Brady, Roethlisberger, Rivers or Palmer. They all just stand in and are never a threat to run. Same goes for general pocket awareness. They're all equally terrible at avoiding pressure or getting the ball out if there isn't someone open.
That is exactly what I am talking about. There is basically one qb in the game. He might have a different completion percentage but plays the same as anybody else. That is not football in 2017.
 
# 91 tyler28 @ 01/27/17 10:38 PM
Quote:
Originally Posted by roadman
I'm not sure on that.

I haven't really noticed them at all up to this point.

I recall several years ago people were wondering on to get rid of the pink in October. One person said the only way is to disconnect from the internet??
Once you notice it, you cant stop noticing it, lol

Im not sure what that really helped by putting that on the screen.

Sent from my SM-G935P using Operation Sports mobile app
 
# 92 Jarodd21 @ 01/28/17 12:10 AM
Quote:
Originally Posted by JoshC1977
And for doubters out there...these two statements are directly related. If you just do 'push button passing', you're going to have issues with it being too easy to pass. If you use all the passing mechanics, it is MUCH more realistic.

I don't know if it's different on All-Pro but I STRICTLY use the left stick for every throw. That's how I been passing on pretty much every Madden since the left stick passing mechanic has been available and I was able to easily notice it became easy after that October patch. There's no difference with the accuracy at 0 or 50. Before that patch you had to be on point with your left stick throwing with the USER accuracy at at 4-5. Anything below that was unplayable.
 
# 93 cuoreceltico @ 01/28/17 04:19 AM
good work another useless update
 
# 94 howboutdat @ 01/28/17 08:18 AM
Quote:
Originally Posted by tyler28
Once you notice it, you cant stop noticing it, lol

Im not sure what that really helped by putting that on the screen.

Sent from my SM-G935P using Operation Sports mobile app
Well, its probably not for most of us here. But just remember they have to cater to 10-18 year olds too.Most of which need awards for coming in last now in days, so they really feel special seeing banner/accomplishments on screen as a nice little pat on the back reminder all the time of how good they are..... Honestly , thats what it seems its for. The world around us is ever changing......
 
# 95 Armor and Sword @ 01/28/17 08:47 AM
Folks......I am a bearer of some very upsetting news.

Going to report this in the bugs thread as well.


Post Patch 9

I threw a pick inside the 5 yard line. But a penalty on the defense. Holding. Not only will it not let me accept the penalty.....it gave the ball to my opponent inside my one yard line when I was at their goal line.

Offline CFM.


I am beside myself right now.
 
# 96 cable guy @ 01/28/17 08:50 AM
Quote:
Originally Posted by howboutdat
Well, its probably not for most of us here. But just remember they have to cater to 10-18 year olds too.Most of which need awards for coming in last now in days, so they really feel special seeing banner/accomplishments on screen as a nice little pat on the back reminder all the time of how good they are..... Honestly , thats what it seems its for. The world around us is ever changing......
Good point on many fronts

Sent from my SM-G900V using Tapatalk
 
# 97 NewscasterNews4 @ 01/28/17 10:31 AM
One thing I did notice about the patch is it appears they scrapped the cutscenes before every drive, which is pretty disappointing to me. While the commentary was sometimes inaccurate, I feel as if the commentary team could've kept building off of it.

Overall, I really think Madden 17 is loads of fun. You kinda have to think of the game as a draft prospect. The game has some glaring flaws, but it brings a lot of positives to the table to build off of. Full player editing has been MASSIVE for me and it's the biggest reason why I still play the game religiously. Putting real life draft prospects into my franchise has really got me immersed in the entire league. The ticker is also a great addition that also keeps me very immersed.

I haven't played Madden 16 since August, and as long as the next huge patch doesn't ruin the game I'll continue to have lots of fun with Madden 17.
 
# 98 phantomshark @ 01/28/17 11:04 AM
Quote:
Originally Posted by Armor and Sword
Folks......I am a bearer of some very upsetting news.

Going to report this in the bugs thread as well.


Post Patch 9

I threw a pick inside the 5 yard line. But a penalty on the defense. Holding. Not only will it not let me accept the penalty.....it gave the ball to my opponent inside my one yard line when I was at their goal line.

Offline CFM.


I am beside myself right now.
The holding was on you. They said defense because the other team ended up with the ball, that's confused me a couple of times.
 
# 99 timhere1970 @ 01/28/17 11:08 AM
Quote:
Originally Posted by NewscasterNews4
One thing I did notice about the patch is it appears they scrapped the cutscenes before every drive, which is pretty disappointing to me. While the commentary was sometimes inaccurate, I feel as if the commentary team could've kept building off of it.

Overall, I really think Madden 17 is loads of fun. You kinda have to think of the game as a draft prospect. The game has some glaring flaws, but it brings a lot of positives to the table to build off of. Full player editing has been MASSIVE for me and it's the biggest reason why I still play the game religiously. Putting real life draft prospects into my franchise has really got me immersed in the entire league. The ticker is also a great addition that also keeps me very immersed.

I haven't played Madden 16 since August, and as long as the next huge patch doesn't ruin the game I'll continue to have lots of fun with Madden 17.
Full player editing has been huge for me also. I believe it is a big reason many people have not given up on the game. Frankly, if I had to live with their asanine regression I don't think I would be playing any longer.
 
# 100 roadman @ 01/28/17 12:46 PM
Quote:
Originally Posted by phantomshark
The holding was on you. They said defense because the other team ended up with the ball, that's confused me a couple of times.
I had the same thing happen to me too once and it confused the heck out of me.
 


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