Home
Madden NFL 17 News Post


Madden NFL 17 patch #9 has just arrived, check out the full details below.

Madden Ultimate Team
  • Added a new tile to MUT Seasons that displays your Season progress including past opponents and scores.
  • Added Playoff presentation and night games to MUT Seasons.
  • Added visual feedback whenever certain chemistry abilities are used in MUT.
  • Addressed a bug that would not show you the low contract flow when exiting a MUT Seasons game.
Gameplay
  • Fixed an exploit that would let users block field goals at a high rate.
  • Added user presentation banners that display whenever a successful skill move is performed.

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 21 Hooe @ 01/26/17 12:44 PM
Quote:
Originally Posted by Palm Bay Pro
It really is sad. Rex & his team have developed a game mode which basically incorporates gambling and arcade football. Anybody who has played MUT will get my gambling reference. All the while neglecting the other game mode. The game mode that actually made Madden into what it is today. At least throw us some scraps. Lord knows you guys are making money hand over fist with your 100 dollar bundles and 30 dollar packs of digital cards.
There is no betting in Ultimate Team. It's not gambling. In fact, one can play through all the MUT single-player challenges without spending a dime, and to that end the mode absolutely stands up on its own as a compelling experience.

Is the competitive experience pay-to-win more often than not? Absolutely; though there is the Salary Cap option to mitigate that some, you have no argument from me on that. It's still not gambling, though. Pay to win is not gambling.
 
# 22 roadman @ 01/26/17 12:46 PM
Quote:
Originally Posted by timhere1970
They cater to cfm during development of the game. They have done some good things. After release they chase revenue because they are a business. That means mut and arcade football. Once they have our money we are not of value to them until next year's game. Doesn't mean they don't care or don't want to do more but the company is run by suits not developers.

For me in the next patchapter the priorities should be.

1. Quarterbacks run the ball in football. To have the only nfl football game not have this makes the game a failure.

2. Punting worked decades ago. It ruins immersion when field position is altered in such an unrealistic way.

3. Qb accuracy. I dont have this problem because I don't play on All madden but to many it is catastrophic to their enjoyment of the game. The big reason I don't have the high completion rates is

4. Quarterbacks are too afraid of sacks. They are not trying to win a football game. They are trying to not get sacked. The throw aways as soon as a defender sheds a block has to be fixed. Seeing over 20 throw aways in a game is ludicrous. This is actally the issue that pisses me off the most when playing.

If these issues are fixed in a February path I will be very happy. If not this game will go down as a disgrace in madden series.
if half of those are fixed, I'll be happy, if all of them, I will be ecstatic.

I just don't agree that they cater everything to the MUT players, I looked over the patches and there were fixes to CFM and game play.

CM- The CFM people won't change until they actually see the title update in February and see what it addresses.
 
# 23 Charvalos @ 01/26/17 12:55 PM
Quote:
Originally Posted by roadman
if half of those are fixed, I'll be happy, if all of them, I will be ecstatic.

I just don't agree that they cater everything to the MUT players, I looked over the patches and there were fixes to CFM and game play.

CM- The CFM people won't change until they actually see the title update in February and see what it addresses.
Punting issue & QB Acc are broken since, what, 3-4 months now ? And they never fixed it but when a bug/issue/etc affect the MUT game (like the QB freeze), they instantly pop out a patch.

Honestly, I don't have any expectations for the February patch. But wait & see.
 
# 24 roadman @ 01/26/17 12:59 PM
Quote:
Originally Posted by Charvalos
Punting issue & QB Acc are broken since, what, 3-4 months now ? And they never fixed it but when a bug/issue/etc affect the MUT game (like the QB freeze), they instantly pop out a patch.

Honestly, I don't have any expectations for the February patch. But wait & see.
Did I say otherwise? Holy moly!!!!

QB ACC is isolated, but needs to be fixed, and supposedly, there might be one in February, but yeah, it's wait and see time.

Like CM said, there are two separate teams when it becomes MUT vs CFM.

Tournaments have a higher % of getting fixes out before the tournament.
 
# 25 Hooe @ 01/26/17 01:05 PM
Quote:
Originally Posted by Palm Bay Pro
CM Hoe you obviously haven't posted on many MUT forums then. The general consensus among most MUT players/posters i have came across say its gambling. Go to any MUT forum and ask the players if they feel MUT incorporates gambling.
This general consensus you speak of isn't very informed of the law, if that's the case.

Look - I am a mobile video game developer working for a funded startup headed by, among others, a former EVP of Zynga's mobile division and a former creative director of Madden NFL. I work with people who used to work in design and content for Madden Ultimate Team and Madden Mobile. It's part of my job description to know where the line is between pay-to-win and gambling. Madden Ultimate Team, NBA 2K MyTeam, and related modes don't come close to crossing that line.

The only potential trouble area Madden NFL may have is the "pick em" promotion Tiburon sometimes does where users earn more soft currency based on correctly predicting a real-life game result, but even that requires no payment for entry. To that end, this specific component is also not gambling.
 
# 26 mtmetcalfe @ 01/26/17 01:08 PM
Quote:
Originally Posted by timhere1970
For me in the next patchapter the priorities should be.

1. Quarterbacks run the ball in football. To have the only nfl football game not have this makes the game a failure.

2. Punting worked decades ago. It ruins immersion when field position is altered in such an unrealistic way.

3. Qb accuracy. I dont have this problem because I don't play on All madden but to many it is catastrophic to their enjoyment of the game. The big reason I don't have the high completion rates is

4. Quarterbacks are too afraid of sacks. They are not trying to win a football game. They are trying to not get sacked. The throw aways as soon as a defender sheds a block has to be fixed. Seeing over 20 throw aways in a game is ludicrous. This is actally the issue that pisses me off the most when playing.

If these issues are fixed in a February path I will be very happy. If not this game will go down as a disgrace in madden series.
Here it all is fellas. All this drops in February and I'm playing video game football all the way up to Madden '18 release.
 
# 27 29natanp29 @ 01/26/17 01:23 PM
Can they please fix formation subs for offline CFM, it is so discouraging that his was promised and is broken completly
 
# 28 Ueauvan @ 01/26/17 01:28 PM
and personally id add formation subs being fixed
 
# 29 timhere1970 @ 01/26/17 01:31 PM
Quote:
Originally Posted by roadman
if half of those are fixed, I'll be happy, if all of them, I will be ecstatic.

I just don't agree that they cater everything to the MUT players, I looked over the patches and there were fixes to CFM and game play.

CM- The CFM people won't change until they actually see the title update in February and see what it addresses.
I think they do. I can look at the patches and see that they do. I just see it differently than you do. It doesn't bother me because I realize that any business is going to chase revenue. If they don't they will be replaced with someone who will. It is the glaring failures in gameplay listed above which i guess affect mut also that bother me the most.
 
# 30 timhere1970 @ 01/26/17 01:46 PM
[quote=Ueauvan;2048673662]and personally id add formation

It would be nice if we could use formation subs for all formatons in a custom book. Also, if the sim engine used those subs and formations when Siming through advancing the week. That is bit much to hope for in a patch but would love to see it added in the future.
 
# 31 LionsFanNJ @ 01/26/17 01:48 PM
This patch doesn't do anything for me so ill keep playing my unpatched copy until something actually happens.

Sent from my VS880 using Tapatalk
 
# 32 roadman @ 01/26/17 01:51 PM
Quote:
Originally Posted by timhere1970
I think they do. I can look at the patches and see that they do. I just see it differently than you do. It doesn't bother me because I realize that any business is going to chase revenue. If they don't they will be replaced with someone who will. It is the glaring failures in gameplay listed above which i guess affect mut also that bother me the most.
We don't differ by that much.

I say they lean toward MUT because there have been two MUT tournaments in the last two months and that is what the last two title updates have focused on. 100% agree there. Those are the title updates that are fresh in our minds.

Going over prior title updates, they do include game play and CFM updates as well. My point is that they haven't neglected CFM or game play with the past title updates.

And before anyone states a comeback for the above, I realize there are game play issues that have remain neglected.
 
# 33 JayD @ 01/26/17 01:55 PM
Oh joy, still having to sim punts is all I want to do.......smh
 
# 34 TheShizNo1 @ 01/26/17 01:56 PM
Quote:
Originally Posted by Palm Bay Pro
Yes CM Hoe we all know you're a video game designer.....you been telling people that for 10 years on here. But back on the topic of our conversation, about 80 percent of all MUT players would disagree with your assessment in regards to gambling. What are you gonna tell me next???? That people don't make real life money off of MUT? I'm not that naive......I know gambling when I see it. It's a shame what Madden has become.
But you just joined not too long ago...
 
# 35 Hooe @ 01/26/17 02:04 PM
Quote:
Originally Posted by Palm Bay Pro
about 80 percent of all MUT players would disagree with your assessment in regards to gambling.
So what? I'm telling you they clearly do not know what they are talking about, coming from someone who is aware of the laws around the matter and has studied the nuts-and-bolts game design of the mode and similar modes.

The popular opinion you speak of quite clearly does not align with the written law, and the burden of proof lies with the accuser. Prove MUT is gambling, else it's not.

Quote:
What are you gonna tell me next???? That people don't make real life money off of MUT? I'm not that naive......I know gambling when I see it. It's a shame what Madden has become.
No one makes money off MUT using exclusively the Madden NFL software itself. There is no in-game mechanism to redeem cards, sets, MUT coins (the grind currency) or MUT points (the hard currency available for purchase) for real-life money. That is the extent of EA's liability. Further, all sales of MUT points are final and unrefundable, and MUT points are not eligible for trade. If I recall correctly, MUT coins cannot be traded either, they can only be spent in the Auction House or on MUT card packs.

I'm not so naive to ignore that there may exist a third-party out-of-game market for MUT cards, similar to the third-party markets around Steam trading cards or Counter-Strike: Global Offensive skins. That stated, if people are selling Microsoft XBOX Live or Sony PSN Plus accounts associated with certain MUT teams, and/or if they are selling MUT cards via offering farcical trades in exchange for real-life money handed over outside of the game, those are clear-as-day violations of the Microsoft / Sony / EA Sports respective terms of service, and the companies again are not legally liable in this case.

It's also not gambling, as gambling implies risk. What I described above is rather a simple commercial transaction; person A spends money to buy person B's XBL account.
 
# 36 timhere1970 @ 01/26/17 02:11 PM
Quote:
Originally Posted by roadman
We don't differ by that much.

I say they lean toward MUT because there have been two MUT tournaments in the last two months and that is what the last two title updates have focused on. 100% agree there. Those are the title updates that are fresh in our minds.

Going over prior title updates, they do include game play and CFM updates as well. My point is that they haven't neglected CFM or game play with the past title updates.

And before anyone states a comeback for the above, I realize there are game play issues that have remain neglected.

They have fixed some things. I remember on drop the big runs were crazy. I also remember drafting 300+ pound defensive ends with 4.5 speeds doing 36 reps in the fourth round. We tend to forget the things that get fixed and dwell on those that don't so I will give them some credit. However, it's kind of like dusting the coffee table when there is 4 days of dishes in the kitchen. There are just glaring problems that can not be overlooked to make this a successful year of madden
 
# 37 roadman @ 01/26/17 02:26 PM
Quote:
Originally Posted by timhere1970
They have fixed some things. I remember on drop the big runs were crazy. I also remember drafting 300+ pound defensive ends with 4.5 speeds doing 36 reps in the fourth round. We tend to forget the things that get fixed and dwell on those that don't so I will give them some credit. However, it's kind of like dusting the coffee table when there is 4 days of dishes in the kitchen. There are just glaring problems that can not be overlooked to make this a successful year of madden
Agree 100%, absolutely.

I didn't even know there is an offsides glitch and that will be fixed in the updated title release.

Also, the QB ACC slider they were working on improving the effectiveness on the slider, hopefully.

Hopefully, these fixes, whatever they are, don't fall under the, they are fixed, but fell off the ladder because of priorities.
 
# 38 pjburrage @ 01/26/17 02:51 PM
Nice to see them still developing the game, wlll echo calls that some love to CFM wouldn't go amiss this deep into the season, especially when I speak from personal experience, I'm more likely to play Madden in the next two weeks than at any other period than around release.

On the 'gambling' subplot that ran through this thread. I don't think it's gambling in the traditional sense, but modes like MUT/FUT/HUT/Diamond Dynasty/whatever the NBA2K equivalent is, do have an element of the same addictive tendencies that you see with slot machines (here in the UK we have had stories about Fixed-Odd Betting Terminals), where a lot of small transactions can add up to a large amount if you're not careful.
 
# 39 DeuceDouglas @ 01/26/17 03:01 PM
Quote:
Originally Posted by timhere1970
They have fixed some things. I remember on drop the big runs were crazy. I also remember drafting 300+ pound defensive ends with 4.5 speeds doing 36 reps in the fourth round. We tend to forget the things that get fixed and dwell on those that don't so I will give them some credit. However, it's kind of like dusting the coffee table when there is 4 days of dishes in the kitchen. There are just glaring problems that can not be overlooked to make this a successful year of madden
This has been status quo for CFM. It's never been known to get much post-launch support so I'm not sure exactly what people are expecting in regard to these patches. Usually some of the major issues are fixed within the first few patches along with tuning and that's about it. With 17 though, the new features they added were almost all of extremely poor quality and that piled on with the already existing issues make the current state look even worse.
 
# 40 Outkizast @ 01/26/17 03:06 PM
I have just been playing NBA 2k while I wait for qb accuracy to get fixed. Haven't played Madden for a while now and it kind of sucks. I want to play but just can't get over the arcade-ness of the accuracy even at 0 on the slider... :/ I don't hold high hopes on it getting fixed. And of course the season will be over by then and the switch to other sports in real life may keep me from Madden as well if they can't get this fixed..
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.