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Madden NFL 17 News Post


Madden NFL 17 patch #9 has just arrived, check out the full details below.

Madden Ultimate Team
  • Added a new tile to MUT Seasons that displays your Season progress including past opponents and scores.
  • Added Playoff presentation and night games to MUT Seasons.
  • Added visual feedback whenever certain chemistry abilities are used in MUT.
  • Addressed a bug that would not show you the low contract flow when exiting a MUT Seasons game.
Gameplay
  • Fixed an exploit that would let users block field goals at a high rate.
  • Added user presentation banners that display whenever a successful skill move is performed.

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 1 therealsmallville @ 01/26/17 11:17 AM


Looks like mostly a MUT update, but the FG thing in gameplay could go either way for me.

"Punting not fixed" incoming...


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# 2 roadman @ 01/26/17 11:18 AM
I do wish they would put CFM a bit higher up the priority list. We've had fixes for CFM and game play throughout the year, but most of the updates have been geared towards MUT.

I just hope the title update arriving in February covers a much broader field and fixes some of the game play issues. Kicking, I'm looking at you.
 
# 3 therealsmallville @ 01/26/17 11:21 AM
Quote:
Originally Posted by roadman
I do wish they would put CFM a bit higher up the priority list. We've had fixes for CFM and game play throughout the year, but most of the updates have been geared towards MUT.

I just hope the title update arriving in February covers a much broader field and fixes some of the game play issues. Kicking, I'm looking at you.


February update, you say? I haven't been around to lurk the boards lately, so this is (good) news to me!


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# 4 roadman @ 01/26/17 11:22 AM
Quote:
Originally Posted by therealsmallville
February update, you say? I haven't been around to lurk the boards lately, so this is (good) news to me!


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That is what Rex tweeted out a few weeks ago.

We'll see what it includes and when it comes out.

Edit:

Some banter with Rex and another Twitter user:

Wish the offsides penaltys were fixed

That fix is coming in the much larger February gameplay update.
 
# 5 roadman @ 01/26/17 11:34 AM
Looks like they are disappointed too.

If this big gameplay title update does arrive in February, that is the second year in a row they have continually updating till at least February.

I just hope it fixes some of the biggies.
 
# 6 BrettA83 @ 01/26/17 11:44 AM
Quote:
Originally Posted by roadman
I do wish they would put CFM a bit higher up the priority list. We've had fixes for CFM and game play throughout the year, but most of the updates have been geared towards MUT.

I just hope the title update arriving in February covers a much broader field and fixes some of the game play issues. Kicking, I'm looking at you.
MUT's the money maker so that's always gonna get the most attention above anything else. #StopMicrotransactions
 
# 7 bigsteve15 @ 01/26/17 11:50 AM
I would pay 5 dollars a month for them to make CFM a priority. If that's what it takes.

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# 8 T4VERTS @ 01/26/17 11:53 AM
Quote:
Originally Posted by BrettA83
#StopMicrotransactions
Not going to happen. Unfortunately you can't go backwards.
 
# 9 Splice @ 01/26/17 11:57 AM
Quote:
Originally Posted by BrettA83
MUT's the money maker so that's always gonna get the most attention above anything else. #StopMicrotransactions
People make it that way. Stop consumerism.

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# 10 cable guy @ 01/26/17 12:18 PM
Quote:
Originally Posted by bigsteve15
I would pay 5 dollars a month for them to make CFM a priority. If that's what it takes.

Sent from my Moto G (4) using Operation Sports mobile app
Honestly I'm with you there. I'd pay per month, to cater to the type of players most of us are, here at OS. Meaning offline sim cfm. Or even on-line players, that want the same game experience. I know I'm not get alot of likes on this one, having to pay. Business is business. Or just give the option for free. Of course I'd take that. Whatever it takes

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# 11 therealsmallville @ 01/26/17 12:22 PM
I'm a pretty simple guy, who happens to adore Madden 17 even in its current state. So for me, if they can fix the punting issue and perhaps make defensive pass coverage better, I'd be in 7th Heaven. I like to play d-line, and my computer-controlled defense can't cover anybody, no matter the playcall. I only get passing D if I'm controlling someone. So I'd be good with those, or either of them [emoji1303]


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# 12 bigsteve15 @ 01/26/17 12:29 PM
Quote:
Originally Posted by Palm Bay Pro
I'd pay the same Steve. It's getting beyond ridiculous to see where Rex's focus has went. I will ask again, what happened to the #CFM Movement?
Explain that hash tag to me. Is it something one of the devs said on Twitter a while ago or something?

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# 13 Rocket32 @ 01/26/17 12:31 PM
Another update focused on MUT from EA, what else is new. The fact that the punting issue still goes unfixed while EA continues to release updates focused on MUT is just sad.
 
# 14 howboutdat @ 01/26/17 12:52 PM
Quote:
Originally Posted by bigsteve15
I would pay 5 dollars a month for them to make CFM a priority. If that's what it takes.

Sent from my Moto G (4) using Operation Sports mobile app

Be careful what you wish for , im just telling ya.Even if we payed ( over top of the price for game to just only play CFM, which i feel is already more than enough) that will not guarantee CFM will progress that much faster. They still will use the short dev cycle for each year as a reason only so much can go in.Look the facts is, Mut and madden mobile create MORE than enough profit already , they could afford to take a very tiny, and i mean tiny, slice of that money and put it in CFM now, but they wont . I recall a game changer a couple years ago stating that madden mobile alone makes them in the millions PER MONTH. Thats not even counting madden sales profits, MUT, etc. So the money is already there to make it better. I personally would quit before i gave them another dime to provide us what they already should be. Personally i honestly believe CFM is intentionally held back this way for years, to get people to start to feel this way and start to agree to giving them more for CFM.Why? because i know how businesses work in 2017 , i went to business school for a while in 96. If one thinks that big businesses ( behind the scenes ) dont do this type of thing, i dont really know what else to say. Just be careful what you wish for.

Quote:
Originally Posted by Palm Bay Pro
@bigsteve.....it was very big prior to the release of Madden 2017. I believe the term came from a YouTuber by the name SimFootball Critic. He did a lot of interviews with Rex leading up to release. Rex blew a bunch of steam up everyone's you know what's in regards to how CFM was such a big focus this year and how they were listening to the community. Seems like a failed initiative to me. I see no #CFM MOVEMENT but I damn sure see a #MUT MOVEMENT
I actually believe it was ShopMaster and MadScientist who started that #CFMMovement hashtag. Back in madden 15 i believe.Shop even has/had a website called www.cfmmovement.com where we were supposed to post our wish lists for cfm, and the devs looked at it and did the top two things for 16 and for 17. Also was a place to post our ideas, things we saw bad in the game that needed attention, just a place to talk about what we see and want to see in CFM. However , honestly that site has been down more than its ever been up. Was a good idea, but not really kept up with or followed thru on well.
 
# 15 roadman @ 01/26/17 12:59 PM
Shopmasters response on Twitter:

#CFMMovement ‏@Shopmaster 2h2 hours ago
More
Well this is all you need to know about M17 these days. #MUTRules
 
# 16 TreJayMMA @ 01/26/17 01:11 PM
If thats not the biggest slap in the face to all the cfm guys then I don't know what it...
 
# 17 dayornite @ 01/26/17 01:17 PM
More people play MuT. All there is to it really.
 
# 18 roadman @ 01/26/17 01:35 PM
Quote:
Originally Posted by dayornite
More people play MuT. All there is to it really.
That might be true, but if it wasn't for franchise and cfm, there would be no MUT.
 
# 19 Hooe @ 01/26/17 01:38 PM
We can all agree that gameplay fixes cut across all modes and make the experience better across the entire game.

Beyond that - how many times do we have to have the tired discussion based on a false premise? The MUT team and Franchise team are two fully-staffed groups comprised of entirely different sets of people. One doesn't have general-case priority over the other.
 
# 20 timhere1970 @ 01/26/17 01:41 PM
They cater to cfm during development of the game. They have done some good things. After release they chase revenue because they are a business. That means mut and arcade football. Once they have our money we are not of value to them until next year's game. Doesn't mean they don't care or don't want to do more but the company is run by suits not developers.

For me in the next patchapter the priorities should be.

1. Quarterbacks run the ball in football. To have the only nfl football game not have this makes the game a failure.

2. Punting worked decades ago. It ruins immersion when field position is altered in such an unrealistic way.

3. Qb accuracy. I dont have this problem because I don't play on All madden but to many it is catastrophic to their enjoyment of the game. The big reason I don't have the high completion rates is

4. Quarterbacks are too afraid of sacks. They are not trying to win a football game. They are trying to not get sacked. The throw aways as soon as a defender sheds a block has to be fixed. Seeing over 20 throw aways in a game is ludicrous. This is actally the issue that pisses me off the most when playing.

If these issues are fixed in a February path I will be very happy. If not this game will go down as a disgrace in madden series.
 

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