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Madden NFL 17 News Post


Madden NFL 17 title update #2 is available now for Xbox One and PlayStation 4, it includes fixes to gameplay, franchise, and Ultimate Team modes. Check out the details below.

Gameplay
  • Tuned Wide Receivers dropping wide open passes to be less frequent
  • Auto-Moves now set to OFF for all MUT Solo Challenges
  • Player-Lock camera fixes
  • Tuned Auto-Broken Tackles to be less frequent
  • Variety of defensive run-game tuning fixes
  • Strip-Ball exploit fixed
  • Fixed issue around clock running out on a defensive penalty
  • Fixed issue with QB’s unable to tackle after throwing an Interception
  • Fixed a variety of rare Special Teams issues
  • Defensive tuning vs. stretch/outside zone runs
  • Addressed a variety of fatigue-related issues
  • Nano-detection System improvements
  • Nano-detection System disabled for user vs. CPU games
  • Fixed 'Ice the Kicker' not functioning in certain situations
  • Addressed users holding kick button to take a delay penalty and re-kicking
  • Fixed issue with user not being able to switch players in co-op play
  • Tuned to WR/DB positioning on streak routes
  • Tuning & Adaptive AI to Linebacker fake-out chances vs. counter plays to make defensive reaction better
  • Kick-Meter Accuracy Range increased on All-Pro & All-Madden
  • Decreased 'nearby player' penalty for defender interceptions, making Interceptions more frequent
Franchise
  • Added ability to save/resume solo Cloud Franchise games
  • Head to head Cloud games will now default to the standard camera
  • Fixed issue where players on IR were counting against active roster
  • Fixed issue where user to user trades could be auto accepted when week advances
  • Many stats and ratings menus are now in widescreen format
  • Fixed issue where some heads appeared incorrect while editing
  • Addressed stability issues in Play the Moment, Training, Formation Subs, and Schemes
  • Fixed issue where some players with preexisting injuries would never return to health
  • Addressed issue where stats are not showing properly when viewed on team goals menu
  • Tuned game regression that can occur for quarterbacks
  • Fixed issue where defensive rookie of the year can show up as offensive player of the year
  • Removed ability for kneeling QBs to be hurt while simminng
  • Adjusted fatigue during Play the Moments
  • Punter stats are now visible in the menus
  • Draft Classes will now have varying penalty traits
  • Highlights menu is now available when ending the game on a simmed play
  • Going for it on 4th downs in Play the Moments have been tuned
  • Strategy suggestions in play call will now track multiple concepts
Ultimate Team
  • Added the ability to add multiple items to a set at once (“Batch-Add-to-Set”)
  • Improved MUT substitution screen UI
  • Chemistry art modifications (larger images!!)
  • Addressed the issue where filters in the Auction House would disappear
  • Addressed the issue where the “Unopened Packs” tile would show 0 even if you had packs unopened
  • Surfaced the “restart” button when failing a Solo Challenge
  • Game speed is set to default for all difficulties including Rookie and Pro (no longer “Slow”)
  • Auto Subs in MUT Solo Challenges are now working correctly

Game: Madden NFL 17Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 17 - View All
Member Comments
# 501 booker21 @ 10/10/16 04:02 PM
Quote:
Originally Posted by tyler28
You can delete the tuner but not the patch after you have downloaded it. You could uninstall the game, reinstall it and choose to not update it. You would get rid of the patch that way but you wouldnt have any of the patches w/o updating it

Sent from my SM-G860P using Tapatalk
I think when you re download the game redownload with the patch apply it.
At least on PS4 is that way. The only way to get rid of patches is to go to Disc.
 
# 502 roadman @ 10/10/16 04:31 PM
Madden NFL 17 User Rushing Yards per attempt.
Before Updates: 5.6 YPC
After Updates: 4.9 YPC
NFL Median: 4.4 YPC

Per Rex Dickson after the patch.
 
# 503 miknhoj1983 @ 10/10/16 04:41 PM
Quote:
Originally Posted by tyler28
You can delete the tuner but not the patch after you have downloaded it. You could uninstall the game, reinstall it and choose to not update it. You would get rid of the patch that way but you wouldnt have any of the patches w/o updating it

Sent from my SM-G860P using Tapatalk


Thanks. What did the tuner change compared to the patch? It seems like the new patch is what really changed the game in terms of running the ball and the return game being nerfed? Is that accurate or will deleting the tuner be enough?


Sent from my iPhone using Tapatalk
 
# 504 booker21 @ 10/10/16 04:42 PM
Quote:
Originally Posted by roadman
Madden NFL 17 User Rushing Yards per attempt.

Before Updates: 5.6 YPC

After Updates: 4.9 YPC

NFL Median: 4.4 YPC



Per Rex Dickson after the patch.

Madden 17 Title Update Stats
User INT's before update: 1.5 per game average
User INT's after update: 1.8 per game average

Per Rex after patch.

Nfl median 0.8

Not everything is better. Just saying we should share all.



Sent from my iPhone using Tapatalk
 
# 505 fistofrage @ 10/10/16 04:43 PM
Quote:
Originally Posted by booker21
Madden 17 Title Update Stats
User INT's before update: 1.5 per game average
User INT's after update: 1.8 per game average

Per Rex after patch.

Nfl median 0.8

Not everything is better. Just saying we should share all.



Sent from my iPhone using Tapatalk
I'd love to see the kicking accuracy stats. If its offline it should be 100% after the patch.
 
# 506 booker21 @ 10/10/16 04:45 PM
Quote:
Originally Posted by fistofrage
I'd love to see the kicking accuracy stats. If its offline it should be 100% after the patch.


Yeah pass % is another stat I would like to see. Same with pass yds. And rush yds.


Sent from my iPhone using Tapatalk
 
# 507 roadman @ 10/10/16 04:50 PM
Quote:
Originally Posted by booker21
Madden 17 Title Update Stats
User INT's before update: 1.5 per game average
User INT's after update: 1.8 per game average

Per Rex after patch.

Nfl median 0.8

Not everything is better. Just saying we should share all.



Sent from my iPhone using Tapatalk
I don't think I said otherwise.

Some people are complaining running game is too hard in this thread, so, I just provided the stats that Rex posted.

I didn't see anyone complaining about Int's.
 
# 508 Armor and Sword @ 10/10/16 04:53 PM
Quote:
Originally Posted by roadman
I don't think I said otherwise.

Some people are complaining running game is too hard in this thread, so, I just provided the stats that Rex posted.

I didn't see anyone complaining about Int's.
Every interception I throw is on me. When it's a tipped pass it is what it is. But typically most of my picks are mistakes I make or the CB jumps the route really well.

Curls are not automatic anymore. I like that a lot. I have learned how much space I need to attempt that curl route on good to great CB's, and also making sure I fire a low bullet pass for those.

I am thoroughly enjoying this game post patch. Perfect? Never. Best Madden to date? Easily.
 
# 509 booker21 @ 10/10/16 04:53 PM
Quote:
Originally Posted by roadman
I don't think I said otherwise.



Some people are complaining running game is too hard in this thread, so, I just provided the stats that Rex posted.



I didn't see anyone complaining about Int's.


Running is hard but I agree that they are more realistic post patch. Before stretch were too powerful.

But CPU can't run after patch. Not as good as before. They should only have to tweak user running game. CPU was good before


Sent from my iPhone using Tapatalk
 
# 510 booker21 @ 10/10/16 04:57 PM
Quote:
Originally Posted by Armor and Sword
Every interception I throw is on me. When it's a tipped pass it is what it is. But typically most of my picks are mistakes I make or the CB jumps the route really well.

Curls are not automatic anymore. I like that a lot. I have learned how much space I need to attempt that curl route on good to great CB's, and also making sure I fire a low bullet pass for those.

I am thoroughly enjoying this game post patch. Perfect? Never. Best Madden to date? Easily.


Again. Problem is the CPU. CPU can't run on default and they throw more picks than before patch.

Yeah sliders may improve stuff but before CPU play was better to me.

Now I have to lower tackling and int and some other stuff to make the CPU as good as it was before.




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# 511 fistofrage @ 10/10/16 04:59 PM
Quote:
Originally Posted by booker21
Running is hard but I agree that they are more realistic post patch. Before stretch were too powerful.

But CPU can't run after patch. Not as good as before. They should only have to tweak user running game. CPU was good before


Sent from my iPhone using Tapatalk
You have always had to adjust the AI running game with sliders in their favor. On default Madden they weren't able to run on me before or after the patch. I would have 10 tackles for loss each game even if I selected the play and laid the controller on the ground.
 
# 512 booker21 @ 10/10/16 05:02 PM
Quote:
Originally Posted by fistofrage
You have always had to adjust the AI running game with sliders in their favor. On default Madden they weren't able to run on me before or after the patch. I would have 10 tackles for loss each game even if I selected the play and laid the controller on the ground.


This year I didn't have to. After patch I had.

Playing no switch rule with CB.
after patch the CPU running is worst in my experience.


Sent from my iPhone using Tapatalk
 
# 513 fistofrage @ 10/10/16 05:09 PM
Quote:
Originally Posted by booker21
This year I didn't have to. After patch I had.

Playing no switch rule with CB.
after patch the CPU running is worst in my experience.


Sent from my iPhone using Tapatalk
That might be the difference in what we are seeing I always just control a DT and try to let the LBs and secondary play to their ability.

So when you said you see tooo many INT's, I sure don't, lucky to get one a game but the AI will pick me off 3 or 4 times if I am careless.

Give my sliders a shot, I'd like to hear what you see with you play style. I think we have the same philosophies for the most part.
 
# 514 tyler28 @ 10/10/16 06:06 PM
Quote:
Originally Posted by miknhoj1983
Thanks. What did the tuner change compared to the patch? It seems like the new patch is what really changed the game in terms of running the ball and the return game being nerfed? Is that accurate or will deleting the tuner be enough?


Sent from my iPhone using Tapatalk
Im not sure what the tuner did. It was prompt to download right after the patch.

Sent from my SM-G860P using Tapatalk
 
# 515 bcruise @ 10/10/16 06:14 PM
Quote:
Originally Posted by miknhoj1983
Thanks. What did the tuner change compared to the patch? It seems like the new patch is what really changed the game in terms of running the ball and the return game being nerfed? Is that accurate or will deleting the tuner be enough?


Sent from my iPhone using Tapatalk
Quote:
Originally Posted by tyler28
Im not sure what the tuner did. It was prompt to download right after the patch.

Sent from my SM-G860P using Tapatalk
Quote:
Clint Oldenburg ‏@ClintOldenburg Oct 4
@BIGNiftizzle @RexDEAFootball there was no new tuner - it was the previous tuner re-propped after the title update
https://twitter.com/ClintOldenburg/s...68587101122561
 
# 516 booker21 @ 10/10/16 06:22 PM
Quote:
Originally Posted by bcruise
Maybe you know but on the first tuner they applied the fix it to the patch, so the tuner was obsolete if you have the patch.

Now it seems it will still be asked tp download the tuner. Does the tuner it`s not added to the 2nd patch?
 
# 517 bcruise @ 10/10/16 06:24 PM
Quote:
Originally Posted by booker21
Maybe you know but on the first tuner they applied the fix it to the patch, so the tuner was obsolete if you have the patch.

Now it seems it will still be asked tp download the tuner. Does the tuner it`s not added to the 2nd patch?
I'm just repeating what the devs said when it released. Believe or don't.
 
# 518 booker21 @ 10/10/16 06:26 PM
Quote:
Originally Posted by bcruise
I'm just repeating what the devs said when it released. Believe or don't.
why i would not believe you?

I thought you may know, that why i asked. maybe this this was already explained and i just missed it.

Thanks!
 
# 519 bcruise @ 10/10/16 06:27 PM
Quote:
Originally Posted by booker21
why i would not believe you?

I thought you may know, that why i asked. maybe this this was already explained and i just missed it.

Thanks!
Believe THEM (devs) or don't. I would hope you'd believe me as the messenger since I posted a link to the tweet.
 
# 520 booker21 @ 10/10/16 06:30 PM
oh sorry missed that. Thanks.
 


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