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MLB The Show 16 News Post


MLB The Show 16 arrives for everyone today, so we have started a new topic so everyone can join in with their impressions. Play a few games and post your impressions here!

Game: MLB The Show 16Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4Votes for game: 23 - View All
MLB The Show 16 Videos
Member Comments
# 601 Knight165 @ 04/15/16 01:34 PM
Quote:
Originally Posted by Armor and Sword
Yeah it's bizarre because totals show in the first AB but underneath a blank slate next to Avg, HR RBI OPS

Then in the second AB I have actually seen season totals below the large today's game stats. Then it never shows up again.

I have to believe it's bugged and a patch will address it.

I hope at least. If this was a design decision I am baffled by it as in the real MLB broadcasts it is always there and the series stats as well which have shown up for me (thank god)

But series recaps in pre game presentation I have yet to see which were great.

Fingers crossed on a patch addressing some buggy OSD's
Something definitely seems off with that.
I believe that it's supposed to give you the present stats in the large area and the 2015 stats in that low box, but when the OSD is looking at the 2016 stats for that low box....it just leaves them out.
I think it should be ...2015 or career in that low box.

M.K.
Knight165
 
# 602 Stolm @ 04/15/16 02:27 PM
Quote:
Originally Posted by DJ
I was a big fan of the Real-Time Presentation in this game. Count me in the camp that is disappointed with the amount of presentation features that have been chopped from the game over the last 3-4 years. I understand why SCEA made some of the decisions they did, but some presentation features (throwing ball back to the pitcher, batter stepping out of the box after a pitch and going through his pre-pitch routine) could've been kept in, imo.
Man, and I wasn't even around for Real-Time Presentation, I didn't start playing until 2012. Sounds like I would have loved it.

Seems like a little thing, but the actual at-bat experience and how it has become so fast paced and rushed, with all the cuts and warping has really killed my enjoyment of the franchise. It's really hard to have a patient at-bat when the game is constantly forcing you to take the next pitch as quickly as possible. Coming to the plate and hitting used to be an immersive experience, where now I find it irritating and tedious. The actual feeling of immersion between 12/13 and what we have today is night and day.

I keep saying it, but with the inclusion of Quick Play and Hybrid giving players the option to skip whatever presentations they feel are unnecessary, I hope now they give the other players the option to experience baseball how it actually is, and restore Broadcast to how it was, or even expand or improve upon it.
 
# 603 Darkleaf @ 04/15/16 06:42 PM
But but the data says we don't want it..
 
# 604 Stolm @ 04/15/16 10:08 PM
Here is something interesting: A full in-between pitch presentation with no cut-away broadcast presentation, or warp back into the box.

Only seen this once in the last two years, in an actual game. Not sure if it's a bug or a certain situation that caused it. If I could only have this between every pitch I would be happy.

There is a cut right before the next pitch when the runner window pops up, but I'll take that all day over the warping.

 
# 605 CMH @ 04/15/16 10:24 PM
Quote:
Originally Posted by Darkleaf
But but the data says we don't want it..
Ironic thing is, we don't want it because it's not what we wanted.

It's the same thing with franchise mode. Weird to say few people use it when there's little done to improve it to justify more use.

I want a better franchise mode. But if they won't improve it, why would I play franchise mode? Instead the metrics say, CMH doesn't play franchise mode.
 
# 606 WhiteBunny @ 04/16/16 05:59 AM
It's a good video example. The big problem with broadcasting mode in MLB 16 are the in-between pitches. It's like the animations are still there, but for some reason they cut it. If i can have those full animations in-between pitches, i will be fine with broadcast mode.
Also, i don't know if it's a bug or a design choice, but it seems like in Play Now mode the cutscene with the home team entering the field is missing.
 
# 607 brrmikey @ 04/16/16 09:28 AM
Quote:
Originally Posted by Darkleaf
But but the data says we don't want it..
I know why you said this as it is what we've been told officially, but my question would be why then separate out hybrid from broadcast...in my mind i figured it meant a return of the slower realistic pace that existed in previous versions...(i.e. i was even expecting the return of 'slow' option for pitch delay). Having the animation cut of the catcher throwing the ball back from the pitcher doesn't make sense to me in 'broadcast' mode...if it was about pace, then why is this same sequence not cut short when the camera switches perspective...both would take the same amount of time
 
# 608 lw22 @ 04/16/16 03:00 PM
hard to see the energy level of the players, esp. pitches. the circle is too small to see.

thx.
 
# 609 Woodweaver @ 04/16/16 03:05 PM
Quote:
Originally Posted by CMH
Ironic thing is, we don't want it because it's not what we wanted.

It's the same thing with franchise mode. Weird to say few people use it when there's little done to improve it to justify more use.

I want a better franchise mode. But if they won't improve it, why would I play franchise mode? Instead the metrics say, CMH doesn't play franchise mode.


Telemetrics are just one tool of many that are utilized to aid in the formulation of our design plans/focus. Remember there is a very large audience with an extremely varied set of likes and dislikes. It is, and will always be, impossible to please everyone in every aspect. We always strive to find a balance and provided the best baseball experience possible given our resources and limitations. We listen to everyone's feedback, but it would simply be impossible to implement every suggestion.
 
# 610 Stolm @ 04/16/16 05:08 PM
Quote:
Originally Posted by Woodweaver
Telemetrics are just one tool of many that are utilized to aid in the formulation of our design plans/focus. Remember there is a very large audience with an extremely varied set of likes and dislikes. It is, and will always be, impossible to please everyone in every aspect. We always strive to find a balance and provided the best baseball experience possible given our resources and limitations. We listen to everyone's feedback, but it would simply be impossible to implement every suggestion.
It just makes very little sense that such small/key animations are being cut and skipped, in such an immersion breaking way, while also introducing even more presentation modes with even more skips and cuts.

First the reason we were given as to why these animations are being skipped over is absolutely ridiculous. We were told that the data collected showed most people were just skipping through them.

Skipping through an animation is one button press. There is no giant delay. You are not losing time. There is close to zero time gained by skipping through them as opposed to cutting them out completely. On top of that with the new Batters Box rules, these animations should be even shorter then how they were before. The only result of removing these was to negatively effect the enjoyment and pace of the At-Bats. If these people that were skipping through a lot of these animation truly felt it was significantly impacting their precious time, they would be using Quick Play.

And lets be honest here, most people are just mashing and skipping through these out of habit, then any dislike over these animations. I have seen the devs do it constantly in their own streams! That's just how some people play games.

How many people skip over dialogue and text in an RPG, just button mashing through it?

There are tons, but you are not going to cut all that V.O and text out because so many button mash through it. Why? Because that would ruin the experience........

And that's exactly what has happened to the At-Bat experience in The Show. You are quickly brought up to the plate, warped in and out of the box in a very distracting way, rushed to take the next pitch. Encouraged to get the At-Bat over with as quickly as possible.

There is a pace to baseball, At-Bats don't happen at a break-neck speed. Having the option to quicken the pace is fine, but to have these jarring cuts as the default and most realistic option is a joke.

Why do the devs feel the need to rip out key animations in a presentation mode supposed to be replicating an actual Broadcast and a more realistic experience, for such little gain?

Each year there seems to be more and more of these cuts, I don't even want to get into RTTS and what an utter mess it is this year because of all of the them.

Each year the game feels less like a sim experience and more like an arcade game.

Instead of having different presentation modes catering to different players, you continue to push in a single direction.

First there was Broadcast and Quickplay. Then key animations were cut from Broadcast, followed by the introduction of Quick Counts.And now we have Hybrid. All Presentation options where the goal is less content, and making a faster and more streamlined experience. And in turn a less realistic baseball experience.
 
# 611 hazelhood19 @ 04/16/16 06:00 PM
Quote:
Originally Posted by Stolm
It just makes very little sense that such small/key animations are being cut and skipped, in such an immersion breaking way, while also introducing even more presentation modes with even more skips and cuts.

First the reason we were given as to why these animations are being skipped over is absolutely ridiculous. We were told that the data collected showed most people were just skipping through them.

Skipping through an animation is one button press. There is no giant delay. You are not losing time. There is close to zero time gained by skipping through them as opposed to cutting them out completely. On top of that with the new Batters Box rules, these animations should be even shorter then how they were before. The only result of removing these was to negatively effect the enjoyment and pace of the At-Bats. If these people that were skipping through a lot of these animation truly felt it was significantly impacting their precious time, they would be using Quick Play.

And lets be honest here, most people are just mashing and skipping through these out of habit, then any dislike over these animations. I have seen the devs do it constantly in their own streams! That's just how some people play games.

How many people skip over dialogue and text in an RPG, just button mashing through it?

There are tons, but you are not going to cut all that V.O and text out because so many button mash through it. Why? Because that would ruin the experience........

And that's exactly what has happened to the At-Bat experience in The Show. You are quickly brought up to the plate, warped in and out of the box in a very distracting way, rushed to take the next pitch. Encouraged to get the At-Bat over with as quickly as possible.

There is a pace to baseball, At-Bats don't happen at a break-neck speed. Having the option to quicken the pace is fine, but to have these jarring cuts as the default and most realistic option is a joke.

Why do the devs feel the need to rip out key animations in a presentation mode supposed to be replicating an actual Broadcast and a more realistic experience, for such little gain?

Each year there seems to be more and more of these cuts, I don't even want to get into RTTS and what an utter mess it is this year because of all of the them.

Each year the game feels less like a sim experience and more like an arcade game.

Instead of having different presentation modes catering to different players, you continue to push in a single direction.

First there was Broadcast and Quickplay. Then key animations were cut from Broadcast, followed by the introduction of Quick Counts.And now we have Hybrid. All Presentation options where the goal is less content, and making a faster and more streamlined experience. And in turn a less realistic baseball experience.
Don't post very often. But well said, and I agree with every word.
 
# 612 JoeT @ 04/16/16 08:21 PM
Quote:
Originally Posted by Woodweaver
Telemetrics are just one tool of many that are utilized to aid in the formulation of our design plans/focus. Remember there is a very large audience with an extremely varied set of likes and dislikes. It is, and will always be, impossible to please everyone in every aspect. We always strive to find a balance and provided the best baseball experience possible given our resources and limitations. We listen to everyone's feedback, but it would simply be impossible to implement every suggestion.
Quote:
Originally Posted by Stolm
It just makes very little sense that such small/key animations are being cut and skipped, in such an immersion breaking way, while also introducing even more presentation modes with even more skips and cuts.

First the reason we were given as to why these animations are being skipped over is absolutely ridiculous. We were told that the data collected showed most people were just skipping through them.

Skipping through an animation is one button press. There is no giant delay. You are not losing time. There is close to zero time gained by skipping through them as opposed to cutting them out completely. On top of that with the new Batters Box rules, these animations should be even shorter then how they were before. The only result of removing these was to negatively effect the enjoyment and pace of the At-Bats. If these people that were skipping through a lot of these animation truly felt it was significantly impacting their precious time, they would be using Quick Play.

And lets be honest here, most people are just mashing and skipping through these out of habit, then any dislike over these animations. I have seen the devs do it constantly in their own streams! That's just how some people play games.

How many people skip over dialogue and text in an RPG, just button mashing through it?

There are tons, but you are not going to cut all that V.O and text out because so many button mash through it. Why? Because that would ruin the experience........

And that's exactly what has happened to the At-Bat experience in The Show. You are quickly brought up to the plate, warped in and out of the box in a very distracting way, rushed to take the next pitch. Encouraged to get the At-Bat over with as quickly as possible.

There is a pace to baseball, At-Bats don't happen at a break-neck speed. Having the option to quicken the pace is fine, but to have these jarring cuts as the default and most realistic option is a joke.

Why do the devs feel the need to rip out key animations in a presentation mode supposed to be replicating an actual Broadcast and a more realistic experience, for such little gain?

Each year there seems to be more and more of these cuts, I don't even want to get into RTTS and what an utter mess it is this year because of all of the them.

Each year the game feels less like a sim experience and more like an arcade game.

Instead of having different presentation modes catering to different players, you continue to push in a single direction.

First there was Broadcast and Quickplay. Then key animations were cut from Broadcast, followed by the introduction of Quick Counts.And now we have Hybrid. All Presentation options where the goal is less content, and making a faster and more streamlined experience. And in turn a less realistic baseball experience.
Totally agree. And I'd like to point out that I've heard Ramone mention with pride how the Show has always retained older game mechanics whenever they introduce new ones (with hitting or pitching--for example when pulse pitching was added, they didn't get rid of other methods). And the devs should be commended for this approach of introducing other ways to play, without forcing users to have to make a change when they like what they already have. So that's what makes their decision about this so surprising--that this praiseworthy approach to development was not used for presentation style changes. Why not keep what was already in the game for those that like that?

And as for low usage of that feature, I wonder how it was tracked. Because, personally, I didn't use the "slow, full broadcast" style all the time and would often fast forward through AB's a fair amount. But late in a game or at key points in the game I would really want to enjoy the full immersion, the full drama of experiencing the most realistic feeling of at bats and I'd stop fast-forwarding. I'm curious if I would be considered a "non-user" of the feature since I only used it maybe 20% of the time.

I certainly understand and appreciate not every feature (especially those that aren't widely used) can be retained. But for a game that is (rightly) promoted and celebrated as "one of the best sports simulations on the market," I would think having the ability to play this "real time" version, really helsp make the game feel its most realistic and I would hope the feature will be re-introduced.
 
# 613 CMH @ 04/16/16 11:34 PM
Quote:
Originally Posted by Woodweaver
Telemetrics are just one tool of many that are utilized to aid in the formulation of our design plans/focus. Remember there is a very large audience with an extremely varied set of likes and dislikes. It is, and will always be, impossible to please everyone in every aspect. We always strive to find a balance and provided the best baseball experience possible given our resources and limitations. We listen to everyone's feedback, but it would simply be impossible to implement every suggestion.
Usually the best way to continue pleasing the group you've pleased is by not removing the things they are pleased with.

I understand there is a lot that goes into these things. And I don't mean to be argumentive as a way to shower disappointment.

It's just that you all already had this niche group very happy. And you had the press button group happy too.

Not sure I understand how creating a feature meant to show everything could warrant needing changes to please those that don't want to see everything when they already have a separate feature for that.

If what you're saying is, "we didn't have the resources to make the content to fill the space we normally skip through" then I definitely understand. Sucks but I understand. I imagine creating content most will skip through is not easy to have.
 
# 614 jada855 @ 04/17/16 01:09 AM
I highly agree that immersion gets lost when the game is fast forwarded. Especially when using player lock and coming up to your first at bat and already down by 3 to 6 runs and no context of what happened. How could anyone be okay with this especially when you are trying to win games in franchise mode.

I am still holding out for hope that the Game Watchoptions from MLB 14 and MLB 15 will be patched back in once the online issues are fixed.
 
# 615 Stolm @ 04/17/16 01:17 AM
Quote:
Originally Posted by jada855
I highly agree that immersion gets lost when the game is fast forwarded. Especially when using player lock and coming up to your first at bat and already down by 3 to 6 runs and no context of what happened. How could anyone be okay with this especially when you are trying to win games in franchise mode.

I am still holding out for hope that the Game Watchoptions from MLB 14 and MLB 15 will be patched back in once the online issues are fixed.
Yep this is part of the RTTS issue I mentioned.

Coming in 10-0, no idea what has happened. If you want to know going forward you have to click a prompt at the end of each and every cut scene, which then skips the curtain scene you are watching. Just an absolutely terrible design choice.

Both Play by Play, and Game Watch, need to be toggleable options under presentation.
 
# 616 Smallville102001 @ 04/17/16 02:31 AM
Quote:
Originally Posted by Stolm
It just makes very little sense that such small/key animations are being cut and skipped, in such an immersion breaking way, while also introducing even more presentation modes with even more skips and cuts.

First the reason we were given as to why these animations are being skipped over is absolutely ridiculous. We were told that the data collected showed most people were just skipping through them.

Skipping through an animation is one button press. There is no giant delay. You are not losing time. There is close to zero time gained by skipping through them as opposed to cutting them out completely. On top of that with the new Batters Box rules, these animations should be even shorter then how they were before. The only result of removing these was to negatively effect the enjoyment and pace of the At-Bats. If these people that were skipping through a lot of these animation truly felt it was significantly impacting their precious time, they would be using Quick Play.

And lets be honest here, most people are just mashing and skipping through these out of habit, then any dislike over these animations. I have seen the devs do it constantly in their own streams! That's just how some people play games.

How many people skip over dialogue and text in an RPG, just button mashing through it?

There are tons, but you are not going to cut all that V.O and text out because so many button mash through it. Why? Because that would ruin the experience........

And that's exactly what has happened to the At-Bat experience in The Show. You are quickly brought up to the plate, warped in and out of the box in a very distracting way, rushed to take the next pitch. Encouraged to get the At-Bat over with as quickly as possible.

There is a pace to baseball, At-Bats don't happen at a break-neck speed. Having the option to quicken the pace is fine, but to have these jarring cuts as the default and most realistic option is a joke.

Why do the devs feel the need to rip out key animations in a presentation mode supposed to be replicating an actual Broadcast and a more realistic experience, for such little gain?

Each year there seems to be more and more of these cuts, I don't even want to get into RTTS and what an utter mess it is this year because of all of the them.

Each year the game feels less like a sim experience and more like an arcade game.

Instead of having different presentation modes catering to different players, you continue to push in a single direction.

First there was Broadcast and Quickplay. Then key animations were cut from Broadcast, followed by the introduction of Quick Counts.And now we have Hybrid. All Presentation options where the goal is less content, and making a faster and more streamlined experience. And in turn a less realistic baseball experience.


I agree it is very silly. First of all baseball is just a long sport. Football and baseball are longer then basketball and hockey when it comes to how long a game takes to watch on tv. With out commercials MLB is the longest of all 4 sports Major sports. It was said that not showing foul balls was to speed the game up when really it hardly even does that any way. Not showing foul balls makes the game maybe and I mean maybe 5 minutes faster. If you want to play a game and not spend like 2 hours either play on fast play or with quick counts or just push x to skip passed ever thing. When it comes to camera cuts and such it is the same thing saves maybe 5 minutes. Really people cant spend a extra 5 minutes? Now if it took a like 2 hour game and made it a hour then I could understand why they do some of these things but really to make a 2 hour game a hour and 55 minutes is why they do this?
 
# 617 jb12780 @ 04/17/16 10:43 AM
Reggie Stocker has some serious power. Ask Kodii Rockets.

Sent from my LGLS991 using Tapatalk
 
# 618 decga @ 04/17/16 01:44 PM
Guys & gals I am here tell ya! This Show right here is so fluid and smooth graphically & game-play wise. The good thing to me it plays like previous versions. The sliders I use thanks to "Amour Sword & Marino & Psycho Bulk." Plays well with this years game. The sound of the bat making contact with the ball, the sounds of the show, even the commentary is on point.

I have not started my franchise as of yet. I am awaiting for the rosters we love, so well! When I do start, not wasting time with spring training. I jumping right into the regular season.

Hell this Show right here might carry me for two years. Although I am hook on branded equipment and new stadiums. I.E. the new Suntrust might behoove me to purchase 17'. Thanks SDS for the patches. Hopefully we one or two more coming.
 
# 619 jada855 @ 04/17/16 01:45 PM
Quote:
Originally Posted by Stolm
Yep this is part of the RTTS issue I mentioned.

Coming in 10-0, no idea what has happened. If you want to know going forward you have to click a prompt at the end of each and every cut scene, which then skips the curtain scene you are watching. Just an absolutely terrible design choice.

Both Play by Play, and Game Watch, need to be toggleable options under presentation.
Tell me about it I am the guy who pressed the "O" button for 18 innings to watch the game play out. It was painful!

I also posted a All Pitches Hack in this thread it worked with the 1.02 patch not sure about 1.03

Link

http://www.operationsports.com/forum...removed-9.html
 
# 620 steelerfan @ 04/17/16 02:43 PM
There are some definite commentary errors that I don't remember from previous versions.

For example, Matt will say a guy is 2 for 2 when he is actually 2 for 4. Also, he'll say a guy walked his first time up when he walked his last time up (for example, a guy had a single, then a groundout, then a walk).

Little Things but a nuisance, nonetheless.
 


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