MLB The Show 16 News Post
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# 341
countryboy @ 04/01/16 01:57 PM
Any one else loving the hit variety? I'm pulling frozen ropes down the line, fighting off jam shots with bloopers over the fielder's head, reaching for a pitch and poking it somewhere.
Man I'm in love with this game.
Man I'm in love with this game.
# 342
LastActionHero @ 04/01/16 02:10 PM
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Glad I'm not the only one who noticed.
With all the guys having the game early raving about the lighting and everything I thought we would be getting an even more lively/vivid game colour palette wise but I think it's a slight downgrade. Still great game don't get me wrong!
# 343
Arrowhead21 @ 04/01/16 02:18 PM
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Game looks and plays great. But something I was not ready for and thus really bummed out at first was Showtime as the default. Which makes sense. But turns out I have to disable it in two option menus to kill it once and for all. And then a linedrive was hit right at my shortstop and a Showtime deal happened where I had to press a button to catch it.
I think it's a neat feature, but I don't want it! Stop doing this to me! Ghlagh~!
I think it's a neat feature, but I don't want it! Stop doing this to me! Ghlagh~!
After playing some 20 games now, I'm back to give further impressions on this game from a more experienced perspective. I won't touch on prior issues I've mentioned such a the low framerate.
The hit variety really is an improvement. I saw it in '15 over '14, but this is more drastic in my opinion. Not just hit variety, but play variety in total. The fielders have more variety, I'm seeing more injuries that look realistic as well.
The fans are also a standout. You can see the difference just when looking around or even fielding, but while pitching you can see they added new faces, clothing and gestures. It's a definite standout.
Game outcomes and paths to those outcomes are far more bountiful in my opinion. Obviously, with the aforementioned increased hit variety and fielding being better, also with more variety, you're going to see new things, but score flip-flopping, dominance shifting, or even the pitcher/batter battles are better.
I don't like that you can see player stats in your pre-game lineup screen anymore. At least I couldnt find them. They were there in player details, but I dont see them any more.
Online is a serious sore spot for this franchise it seems. Online seems to have taken a step back this year so far, and part of it being in my opinion due to lack of network resources. The quick menu takes forever to load most times, which is a pain, but while pitching, pulling back on the right analog stick, for those of us that use pure analog, you need to hold that sucker down for sometimes 4/5 seconds before the meter even starts moving.
That's another thing. How in the heck does the pitching meter still disappear online?! It's been doing this since '14 that I've noticed, and it is still doing it. How is this still a problem? It's actually dumb-founding that this bug is still there. Any other sports game, and this online play would be considered broken 100%.
Certain fielding issues still exist since I've been playing. Perhaps I've been doing something wrong all this time, but precharging your throw sometimes = no throw at all, or a super delayed throw that makes no sense, where the player sits and stares at the infield forever, meanwhile, opposing team players are just rounding bases. This has cost me many games in the past, and is still costing me games, where you literally can't believe the player is staring, meter is full, but arms is raised and not throwing. You can recharge the throw, but the damage is done by then. Is there something I'm not understanding here?
All in all, I've come to love the variety in play, and see this game as an overall improvement. I hope some of these issues can be patched.
The hit variety really is an improvement. I saw it in '15 over '14, but this is more drastic in my opinion. Not just hit variety, but play variety in total. The fielders have more variety, I'm seeing more injuries that look realistic as well.
The fans are also a standout. You can see the difference just when looking around or even fielding, but while pitching you can see they added new faces, clothing and gestures. It's a definite standout.
Game outcomes and paths to those outcomes are far more bountiful in my opinion. Obviously, with the aforementioned increased hit variety and fielding being better, also with more variety, you're going to see new things, but score flip-flopping, dominance shifting, or even the pitcher/batter battles are better.
I don't like that you can see player stats in your pre-game lineup screen anymore. At least I couldnt find them. They were there in player details, but I dont see them any more.
Online is a serious sore spot for this franchise it seems. Online seems to have taken a step back this year so far, and part of it being in my opinion due to lack of network resources. The quick menu takes forever to load most times, which is a pain, but while pitching, pulling back on the right analog stick, for those of us that use pure analog, you need to hold that sucker down for sometimes 4/5 seconds before the meter even starts moving.
That's another thing. How in the heck does the pitching meter still disappear online?! It's been doing this since '14 that I've noticed, and it is still doing it. How is this still a problem? It's actually dumb-founding that this bug is still there. Any other sports game, and this online play would be considered broken 100%.
Certain fielding issues still exist since I've been playing. Perhaps I've been doing something wrong all this time, but precharging your throw sometimes = no throw at all, or a super delayed throw that makes no sense, where the player sits and stares at the infield forever, meanwhile, opposing team players are just rounding bases. This has cost me many games in the past, and is still costing me games, where you literally can't believe the player is staring, meter is full, but arms is raised and not throwing. You can recharge the throw, but the damage is done by then. Is there something I'm not understanding here?
All in all, I've come to love the variety in play, and see this game as an overall improvement. I hope some of these issues can be patched.
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Ok after playing the game now since since Tuesday I feel I make some comments on what I like and don't like about the gameplay!
What I like?
The fielding control has improved greatly from 15. Everything about the fielding feels so smooth like butter! Like for example in 15 I would over run fly balls in the outfield a lot of times. It was sometimes hard to get the outfielder under the ball. In 16 this has been fixed so when controlling your outfielders its so much easier to get him under the ball to make the catch. Also throws from the outfielders are finally almost always on line to the infielders. No more do the outfielders pull the infielders off the bag because of a wide throw. Outfielders arms are much more more accurate now in 16. Also the first basemen always seems to finally cover the bag now unlike in 15 where he would sometimes be way off the bag on a play at first.. Again I just can not say enough how smooth 16 feels when fielding
Ball physics have once again been greatly improved in 16. I am seeing so many more hit types including my favorite more realistic infield high choppers. Hitting also feels more smooth in 16 and when you make contact it just feels awesome. Also pitchers do still get hit with the ball but it seems to happen much less now "I think". Pitching feels about the same as 15 but that's not a bad thing because I thought it was already good.
So many wonderful new fielding animations have been added to 16. It makes the game look so much more life like and realistic. Also a lot of older animations were removed which also helps the fielding look and feel new and fresh. Also the first basemen does not start heading to the outfield any more after catching the ball for a 3rd out he now heads towards the dug out.
What I don't like and can still be improved?
I feel there are still to many broken bats per game. Also like in 15 I am still seeing those little pop ups that hardly get off the ground around home plate where the catcher gets up so quickly and catches the ball. And also the little choppers in front of home plate where again the catcher gets up so quick and fields the ball and can sometimes even tag the batter before he gets out of the batters box. Also I still see hits to the wall with players like Ryan Howard and other slow speed guys that can not even think about trying for a double because they would be thrown out easily. Not sure what the issue here is but perhaps the big guy Ryan Howard types are too slow in the game compared to real life?
As far as gameplay goes that pretty much covers it for me. 16 is overall so much improved compared to 15 its simply a joy to play. Hopefully Sony can figure out a way to fix those few remaining issues with the gameplay for 17.
If anyone is thinking about sticking with 15 over 16 you will really be missing out on the smoothness of how 16 feels and plays.
Some other things!
The lighting once again has improved greatly. The 3 new presentations are very nice and definitely make the game look closer to a real life TV broadcast then in any Previous MLB The Show games before. However there is still a lot of room for improvement in this area. But definitely the best yet!! All the stadiums looks better then ever thanks to PBR. However I think the grass and dirt could use some PBR treatment. Also home plate now gets dirt on it which is a nice addition however it stays dirty the whole game which is not good. The umpire needs to wipe the plate off when it gets to dirty though out the game. Also player models basically still look the same as in 15 but they did remove the sweat from the hats. But the players numbers on their backs are still to low. The Audio has also improved in all areas. The stadium atmosphere seems better then in 15. Its hard to put my finger on what exactly is improved but it just sounds a little more life like in 16. Although I still think it could be improved even more. Also the commentary definitely has improvements in areas compared to 15. But its FAR FAR from where it needs to be!!!!!! Also the sounds when hitting the ball is way better in 16 too.
I do have some small complaints personally like my favorite stadium Citizens Bank Park still has quite a few things wrong. And also for whatever reason the Phillies catchers is now once again wearing the wrong color helmet when catching in there home alternate jerseys. This was fixed in 15 after it being wrong for so many years and it now its wrong again in 16 bummer
One word that comes to mind when describing MLB The Show 16 is "Field of Dreams" ok that's 3 words. 16 is overall the best baseball video game ever!
As always looking forward to seeing what SONY brings next year to this amazing game of baseball!
What I like?
The fielding control has improved greatly from 15. Everything about the fielding feels so smooth like butter! Like for example in 15 I would over run fly balls in the outfield a lot of times. It was sometimes hard to get the outfielder under the ball. In 16 this has been fixed so when controlling your outfielders its so much easier to get him under the ball to make the catch. Also throws from the outfielders are finally almost always on line to the infielders. No more do the outfielders pull the infielders off the bag because of a wide throw. Outfielders arms are much more more accurate now in 16. Also the first basemen always seems to finally cover the bag now unlike in 15 where he would sometimes be way off the bag on a play at first.. Again I just can not say enough how smooth 16 feels when fielding
Ball physics have once again been greatly improved in 16. I am seeing so many more hit types including my favorite more realistic infield high choppers. Hitting also feels more smooth in 16 and when you make contact it just feels awesome. Also pitchers do still get hit with the ball but it seems to happen much less now "I think". Pitching feels about the same as 15 but that's not a bad thing because I thought it was already good.
So many wonderful new fielding animations have been added to 16. It makes the game look so much more life like and realistic. Also a lot of older animations were removed which also helps the fielding look and feel new and fresh. Also the first basemen does not start heading to the outfield any more after catching the ball for a 3rd out he now heads towards the dug out.
What I don't like and can still be improved?
I feel there are still to many broken bats per game. Also like in 15 I am still seeing those little pop ups that hardly get off the ground around home plate where the catcher gets up so quickly and catches the ball. And also the little choppers in front of home plate where again the catcher gets up so quick and fields the ball and can sometimes even tag the batter before he gets out of the batters box. Also I still see hits to the wall with players like Ryan Howard and other slow speed guys that can not even think about trying for a double because they would be thrown out easily. Not sure what the issue here is but perhaps the big guy Ryan Howard types are too slow in the game compared to real life?
As far as gameplay goes that pretty much covers it for me. 16 is overall so much improved compared to 15 its simply a joy to play. Hopefully Sony can figure out a way to fix those few remaining issues with the gameplay for 17.
If anyone is thinking about sticking with 15 over 16 you will really be missing out on the smoothness of how 16 feels and plays.
Some other things!
The lighting once again has improved greatly. The 3 new presentations are very nice and definitely make the game look closer to a real life TV broadcast then in any Previous MLB The Show games before. However there is still a lot of room for improvement in this area. But definitely the best yet!! All the stadiums looks better then ever thanks to PBR. However I think the grass and dirt could use some PBR treatment. Also home plate now gets dirt on it which is a nice addition however it stays dirty the whole game which is not good. The umpire needs to wipe the plate off when it gets to dirty though out the game. Also player models basically still look the same as in 15 but they did remove the sweat from the hats. But the players numbers on their backs are still to low. The Audio has also improved in all areas. The stadium atmosphere seems better then in 15. Its hard to put my finger on what exactly is improved but it just sounds a little more life like in 16. Although I still think it could be improved even more. Also the commentary definitely has improvements in areas compared to 15. But its FAR FAR from where it needs to be!!!!!! Also the sounds when hitting the ball is way better in 16 too.
I do have some small complaints personally like my favorite stadium Citizens Bank Park still has quite a few things wrong. And also for whatever reason the Phillies catchers is now once again wearing the wrong color helmet when catching in there home alternate jerseys. This was fixed in 15 after it being wrong for so many years and it now its wrong again in 16 bummer
One word that comes to mind when describing MLB The Show 16 is "Field of Dreams" ok that's 3 words. 16 is overall the best baseball video game ever!
As always looking forward to seeing what SONY brings next year to this amazing game of baseball!
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Last year the green popped more, but it was still that garish astro-turf green. And if they redo player models next year, you can be sure the grass won't be touched. Maybe MLB 18? It sucks because that grass takes up like 80% of the screen when the ball is in play. And some stadiums have grass in the backdrop that looks so good by comparison.
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# 350
the_future420 @ 04/01/16 03:24 PM
Just picked up the game last night and played through the install game and then one other one, Cubs v. Angels.
My first impressions were good. Everything seemed smooth to me, didn't notice the framerate problems that others have so I feel like I dodged a bullet there. I was playing on dynamic difficulty and put up 22 runs and 26 hits in the install game, but only managed 2 runs in 10 innings on 8 hits in the game with the Cubs v. Angels. Hopefully thats a sign of gameplay variation to come becasue my difficulty didn't change much between the two games.
Biggest issue for me so far is that even with pitch speed maxed out, pitches still seem too slow for me. Even slower than years past (last played MLB14, skipped 15). I was constantly out in front of stuff in the 2nd game I played, I pulled at least 10 pitches that I guessed location and pitch type for. Maybe its becasue I play in broadcast view for everything (even hitting) but I feel like I have to delay myself from swinging when I think I should. maybe this will become less of an issue as the dynamic difficulty ramps up.
I drew 4 walks in my 2nd game, and I typically dont have the best plate discipline. Something about hitting this year feels more organic though and I like it. I was able to lay off quite a bit of junk and get the CPU up at 110+ pitches by the 5th which is something I could hardly ever do in previous games. I had at least 3 10+ pitch ABs that I can think of, the pitcher/hitter dynamics seems to be good this year.
Thoroughly disappointed in hairstyles for CAPs, specifically black hairstyles. This has been a continuing theme in sports games for far too long. Theres no afro, no dreadlocks, and only a couple of terrible short haircuts. Really takes a chunk of my enthusiasm for RTTS away when I can't even get close to having my player look like me.
I also had some problems with my settings saving, they didnt' seem to save after the install game, but maybe thats because the full game wasn't loaded so I will look at that further this evening when I'm able to play more. Overall, the on-field gameplay feels much better than it did to me in MLB14. Looking forward to getting SOTS all set up and really diving in this weekend
My first impressions were good. Everything seemed smooth to me, didn't notice the framerate problems that others have so I feel like I dodged a bullet there. I was playing on dynamic difficulty and put up 22 runs and 26 hits in the install game, but only managed 2 runs in 10 innings on 8 hits in the game with the Cubs v. Angels. Hopefully thats a sign of gameplay variation to come becasue my difficulty didn't change much between the two games.
Biggest issue for me so far is that even with pitch speed maxed out, pitches still seem too slow for me. Even slower than years past (last played MLB14, skipped 15). I was constantly out in front of stuff in the 2nd game I played, I pulled at least 10 pitches that I guessed location and pitch type for. Maybe its becasue I play in broadcast view for everything (even hitting) but I feel like I have to delay myself from swinging when I think I should. maybe this will become less of an issue as the dynamic difficulty ramps up.
I drew 4 walks in my 2nd game, and I typically dont have the best plate discipline. Something about hitting this year feels more organic though and I like it. I was able to lay off quite a bit of junk and get the CPU up at 110+ pitches by the 5th which is something I could hardly ever do in previous games. I had at least 3 10+ pitch ABs that I can think of, the pitcher/hitter dynamics seems to be good this year.
Thoroughly disappointed in hairstyles for CAPs, specifically black hairstyles. This has been a continuing theme in sports games for far too long. Theres no afro, no dreadlocks, and only a couple of terrible short haircuts. Really takes a chunk of my enthusiasm for RTTS away when I can't even get close to having my player look like me.
I also had some problems with my settings saving, they didnt' seem to save after the install game, but maybe thats because the full game wasn't loaded so I will look at that further this evening when I'm able to play more. Overall, the on-field gameplay feels much better than it did to me in MLB14. Looking forward to getting SOTS all set up and really diving in this weekend
Diamond Dynasty or any other online mode is utterly unplayable. I've been trying to connect with an opponent all morning and getting error after error.
Brutal.
Brutal.
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# 353
citybythebay85 @ 04/01/16 06:36 PM
Still notice that runners don't even touch first base when they are thrown out. This has been going on for at least a couple years. They step over the bag, unless it's a bang-bang play. I'm pretty sure I learned in little league to always step on the bag in case they drop it...
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# 355
citybythebay85 @ 04/01/16 07:04 PM
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# 356
sportsgamer5761 @ 04/01/16 07:51 PM
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The more I'm playing the more apparent it is the visuals aren't great. Sure it looks good if you took a screenshot but I'm seeing clipping, jaggies, broken animations, framerate issues, floating bats etc. All over the place.
Hair is previous gen, it looks terrible. It's all very dissapointing, we shouldn't be going backwards with this.
That being said the gameplay is much better now I've levelled out the difficulty and got a season going. It's a lot of fun barring the bug, glitch and graphic issues. I'm finding myself fistpumping on strikeouts and telling the ball to get over the fence when I hit it deep.
With hindsight I wish I would've waited until atleast the next patch to buy it but you live you learn.
Hair is previous gen, it looks terrible. It's all very dissapointing, we shouldn't be going backwards with this.
That being said the gameplay is much better now I've levelled out the difficulty and got a season going. It's a lot of fun barring the bug, glitch and graphic issues. I'm finding myself fistpumping on strikeouts and telling the ball to get over the fence when I hit it deep.
With hindsight I wish I would've waited until atleast the next patch to buy it but you live you learn.
# 358
TheWarmWind @ 04/01/16 08:27 PM
I hadn't had any of the framerate issues that others had been having until I finished up spring training and started the season at home for the Jays (not 2016 season). I come up to pitch and BAM! massive drop in framerate.
I struggled to pitch in the 1rst inning and was really worried about when I came up to bat. I made it through, messy but unscathed.
Then I came up to bat and BAM! everything was fine. I thought about it for a few seconds and realized that I pitch with fisheye and hit with MLB 15 cameras.
It's the camera guys, the PS4 can only handle so much crowd, and since the dome was packed down goes the framerate. I switched to MLB 16 for pitching since it gives me what I like about fisheye (the ability to glance over and see the runner without holding the button or a window) without as much of a framrate hit. Still not perfect, but I kind of like it (gasp!) because it turns all star pitching into more of an all star+ since it's slightly harder to get the timing right. That is perfect for me.
Meanwhile, didn't notice a single issue while using the MLB 15 camera.
I struggled to pitch in the 1rst inning and was really worried about when I came up to bat. I made it through, messy but unscathed.
Then I came up to bat and BAM! everything was fine. I thought about it for a few seconds and realized that I pitch with fisheye and hit with MLB 15 cameras.
It's the camera guys, the PS4 can only handle so much crowd, and since the dome was packed down goes the framerate. I switched to MLB 16 for pitching since it gives me what I like about fisheye (the ability to glance over and see the runner without holding the button or a window) without as much of a framrate hit. Still not perfect, but I kind of like it (gasp!) because it turns all star pitching into more of an all star+ since it's slightly harder to get the timing right. That is perfect for me.
Meanwhile, didn't notice a single issue while using the MLB 15 camera.
# 359
sportsgamer5761 @ 04/01/16 09:19 PM
After playing for a few days, my thoughts are: gameplay has taken a step forward, with fewer balls hitting the pitcher, and much better baserunning. Graphically, though, the game seems to have taken a huge hit. Some of the player models are a joke, and hair is PS2 level. Overall, I'm glad I bought the game, but for every improvement, there seems to be one misstep.
# 360
sportsgamer5761 @ 04/01/16 09:21 PM
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