MLB The Show 16 News Post
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# 361
WarningTrackPower @ 04/01/16 09:22 PM
I've played about 10 games or so and think I've seen enough for at least some quick impressions...
Stride is back and so is my timing. I hit about a million billion foul ball homers last year. Just couldn't get my timing down at all (abandoned analog hitting all together because I thought it was too cheesy).
Hit variety is much improved and of the homeruns I've seen, I have yet to see the moon shot wall scraper. You can actually drive the ball with good trajectory and I've even hit some dingers 440'+. Just nice to see some actual no doubters.
Speaking of no doubters, I hit a homerun and saw the "bat flip" homerun camera. I was really hoping it was removed, or there was an option to disable it like in years past. I just don't think it belongs in the broadcast style presentation. I think the only time I enjoyed that camera was in MLB '06.
I've seen some framerate dips but nothing too drastic as others are seeing. Usually while fielding but nothing game shattering.
Perhaps I don't toggle the runner quick enough on hit and runs, but I can't seem to keep the runner from sliding into the next base automatically. I've been doubled off on fly balls that I should have been able to get back on because my runner slid into the base, had to get up and then run back. I've had the opposite happen too, where I got the hit on the hit and run but couldn't move my runner past the next base when he should have easily been able to make it (1st to 3rd).
Pitching is awesome this year. I've rediscovered my love for pitching. I use analog here as well and it feels much more rewarding than the past years. Maybe it's the precision input or maybe it's the fact that opposing hitters will actually swing and miss this year, or both. It seems like I'm better able to control offspeed pitches and pitch out of the zone when I want to. I gave up so many 0-2 hits last year when I was just trying to bounce one in the dirt. The umpire personalities help add to the fun and I'm not always up 0-2, even though I feel like I'm more in control. It's a good balance. Plus, it feels like there's a difference between an ace and a number 5 starter now.
It's nice to see the Swing/Pitch feedback in the game again. The addition of exit speed is nice to see as well. There seems to be a bug with this but I'm hoping it will be patched... at least there's a workaround for it though.
Corner infielders still have weakly hit balls easily make it by them. I feel like they get stuck in the mud and the play happens in slow motion. All in all, plays down the line could get better both in terms of ball physics and fielder reactions.
First basemen could still use some better pick animations while covering the bag. Maybe just my opinion though.
The new crow hop animation looks nice, but I'm not sure I see many outfielders crow hop like that anymore. I could be wrong and maybe they still do it IRL but I can't recall an outfielder taking such a massive "hop" before throwing in quite some time.
I've seen some strange cut offs already. These were present last year as well. There were times where I'd throw to the cut off on a single to right field and it'd go to the SS because the 2B decided to cover second on a ball hit to the right side and no one on base.
Stadiums are cathedrals. They look awesome.
The lighting is awesome. Best to date, especially night games and the glow around the light towers looks much more natural now. The fading sun in the west looks really nice as well. One complaint I have is that the sun hits the batters eye and brightens it up quite a bit. I just played a game in July in Detroit at 7PM.. Innings 2-5 I was literally guessing. I'd like it if in '17 that the baseball is dirtied and "rubbed in mud" like IRL. Those cue balls disappear in the bright back drop and even when a pitch crosses a home pitcher's jersey (depending on your hitting view - I was using the new fish eye).
I kind of like the player models this year, even though there's only a few body types, but some of the face scans look a bit odd to me. It's not so much the face, more the facial hair. Dustin Pedroia is a good example; it looks like him but his scruffy facial hair looks washed out. Almost like a water color painting or a picture drawn with pastels. I noticed Joe Kelly and Clay Buchholz have sort of matted down hair. Maybe it's a new face scan tech that they're using and they haven't tapped it's potential yet? A design choice? It seems odd given the detail and attention given to the stadiums. Only a small gripe though... I used to play RBI baseball for NES.
Games have a lot more uncertainty to them this year. I'm not saying games were scripted in anyway in years past, but there was a certain "flow" to them. Almost like you knew the outcome before it happened because you've played that type of game before. If I score in the top half of the inning, the AI doesn't seem to storm back with a series of hits on well placed pitches and my pitcher doesn't all of a sudden fall apart out of no where either. It can still happen but it doesn't seem as forced as it has in the past. (For the record: I'm not one who believes in comeback code).
Stride is back and so is my timing. I hit about a million billion foul ball homers last year. Just couldn't get my timing down at all (abandoned analog hitting all together because I thought it was too cheesy).
Hit variety is much improved and of the homeruns I've seen, I have yet to see the moon shot wall scraper. You can actually drive the ball with good trajectory and I've even hit some dingers 440'+. Just nice to see some actual no doubters.
Speaking of no doubters, I hit a homerun and saw the "bat flip" homerun camera. I was really hoping it was removed, or there was an option to disable it like in years past. I just don't think it belongs in the broadcast style presentation. I think the only time I enjoyed that camera was in MLB '06.
I've seen some framerate dips but nothing too drastic as others are seeing. Usually while fielding but nothing game shattering.
Perhaps I don't toggle the runner quick enough on hit and runs, but I can't seem to keep the runner from sliding into the next base automatically. I've been doubled off on fly balls that I should have been able to get back on because my runner slid into the base, had to get up and then run back. I've had the opposite happen too, where I got the hit on the hit and run but couldn't move my runner past the next base when he should have easily been able to make it (1st to 3rd).
Pitching is awesome this year. I've rediscovered my love for pitching. I use analog here as well and it feels much more rewarding than the past years. Maybe it's the precision input or maybe it's the fact that opposing hitters will actually swing and miss this year, or both. It seems like I'm better able to control offspeed pitches and pitch out of the zone when I want to. I gave up so many 0-2 hits last year when I was just trying to bounce one in the dirt. The umpire personalities help add to the fun and I'm not always up 0-2, even though I feel like I'm more in control. It's a good balance. Plus, it feels like there's a difference between an ace and a number 5 starter now.
It's nice to see the Swing/Pitch feedback in the game again. The addition of exit speed is nice to see as well. There seems to be a bug with this but I'm hoping it will be patched... at least there's a workaround for it though.
Corner infielders still have weakly hit balls easily make it by them. I feel like they get stuck in the mud and the play happens in slow motion. All in all, plays down the line could get better both in terms of ball physics and fielder reactions.
First basemen could still use some better pick animations while covering the bag. Maybe just my opinion though.
The new crow hop animation looks nice, but I'm not sure I see many outfielders crow hop like that anymore. I could be wrong and maybe they still do it IRL but I can't recall an outfielder taking such a massive "hop" before throwing in quite some time.
I've seen some strange cut offs already. These were present last year as well. There were times where I'd throw to the cut off on a single to right field and it'd go to the SS because the 2B decided to cover second on a ball hit to the right side and no one on base.
Stadiums are cathedrals. They look awesome.
The lighting is awesome. Best to date, especially night games and the glow around the light towers looks much more natural now. The fading sun in the west looks really nice as well. One complaint I have is that the sun hits the batters eye and brightens it up quite a bit. I just played a game in July in Detroit at 7PM.. Innings 2-5 I was literally guessing. I'd like it if in '17 that the baseball is dirtied and "rubbed in mud" like IRL. Those cue balls disappear in the bright back drop and even when a pitch crosses a home pitcher's jersey (depending on your hitting view - I was using the new fish eye).
I kind of like the player models this year, even though there's only a few body types, but some of the face scans look a bit odd to me. It's not so much the face, more the facial hair. Dustin Pedroia is a good example; it looks like him but his scruffy facial hair looks washed out. Almost like a water color painting or a picture drawn with pastels. I noticed Joe Kelly and Clay Buchholz have sort of matted down hair. Maybe it's a new face scan tech that they're using and they haven't tapped it's potential yet? A design choice? It seems odd given the detail and attention given to the stadiums. Only a small gripe though... I used to play RBI baseball for NES.
Games have a lot more uncertainty to them this year. I'm not saying games were scripted in anyway in years past, but there was a certain "flow" to them. Almost like you knew the outcome before it happened because you've played that type of game before. If I score in the top half of the inning, the AI doesn't seem to storm back with a series of hits on well placed pitches and my pitcher doesn't all of a sudden fall apart out of no where either. It can still happen but it doesn't seem as forced as it has in the past. (For the record: I'm not one who believes in comeback code).
# 362
willithome @ 04/01/16 09:51 PM
Game is,absolutely great! But please San Diego studios put back the season stats on the overlay after the first at bat! Please please please! Who else is with me on this?!?!? The more we get people to complain the better we can get it fixed or put back in from a patch! I am used to checking that with every batter but now I have pause to see what it is. Very frustrating!
Pretty disappointed in the Online.
Haven't even attempted to play an Online game since 2012, and this year I've yet to see an online game actually come to completion without some sort of freeze or black screen.
At least I seem to be getting rewarded with wins, but I'm sitting here in the 9th down by two and the game is running still, my guy is moving around in the batters box, but no inputs are being registered.
Edit: happened again in the next game, camera is just following my shortstop around, and no input can be registered.
Haven't even attempted to play an Online game since 2012, and this year I've yet to see an online game actually come to completion without some sort of freeze or black screen.
At least I seem to be getting rewarded with wins, but I'm sitting here in the 9th down by two and the game is running still, my guy is moving around in the batters box, but no inputs are being registered.
Edit: happened again in the next game, camera is just following my shortstop around, and no input can be registered.
I'm not understanding the washout or dull comments for the graphics. Are your TV's on factory settings? My settings are warm, brightness 44, contrast 80, color 52, tint 0, sharpness 77 and the game looks great and real.
I put the game in. Played a few games. Then put 15 back in and you can really tell the difference in visual and animations. Going into replay in 15 you can see edgy shadows, blurred gloves, blurred everything. 16 is all smooth and beautiful.
I love the pitcher when he gets a strike out he does the spin and fist pump. I am so happy that when you throw with the catcher, that ball is thrown fast and straight, instead of before it was thrown slow and almost like it was tossed. I like the catcher standing up for high pitches. The realistic body movements. The crowd looks real since they all are doing their own thing in the stands. When you are pitching a big inning they will stand up, which is cool.
Sounds of the show is great. I never used it on ps3, but when I saw a pack with tbs and fsn sounds I did it and it makes the game so much better! Most stadiums are fsn, and then about 7 are tbs sounds to mix it up. I am going to add the espn music later.
Having the stride back feels so great and hitting is fun. Different kinds of foul balls instead of the one down the line.
I can see how people don't like the circle stats for players and pitchers. Maybe if the area where the loss is was brighter, it would be easier to see. Know what I mean?
I love the dynamic dirt.
This my my favorite version of the show ever.
Edit.
Two little gripes. Busch stadium center field says, i believe 336 instead of 400. I think that was brought up before. But I love that we finally have the left field wall with retired players. Big thanks to them for that.
People want new bodies. That doesn't bother me. I'd rather see something done to fix the players eyes. Find a way to make them look real.
I put the game in. Played a few games. Then put 15 back in and you can really tell the difference in visual and animations. Going into replay in 15 you can see edgy shadows, blurred gloves, blurred everything. 16 is all smooth and beautiful.
I love the pitcher when he gets a strike out he does the spin and fist pump. I am so happy that when you throw with the catcher, that ball is thrown fast and straight, instead of before it was thrown slow and almost like it was tossed. I like the catcher standing up for high pitches. The realistic body movements. The crowd looks real since they all are doing their own thing in the stands. When you are pitching a big inning they will stand up, which is cool.
Sounds of the show is great. I never used it on ps3, but when I saw a pack with tbs and fsn sounds I did it and it makes the game so much better! Most stadiums are fsn, and then about 7 are tbs sounds to mix it up. I am going to add the espn music later.
Having the stride back feels so great and hitting is fun. Different kinds of foul balls instead of the one down the line.
I can see how people don't like the circle stats for players and pitchers. Maybe if the area where the loss is was brighter, it would be easier to see. Know what I mean?
I love the dynamic dirt.
This my my favorite version of the show ever.
Edit.
Two little gripes. Busch stadium center field says, i believe 336 instead of 400. I think that was brought up before. But I love that we finally have the left field wall with retired players. Big thanks to them for that.
People want new bodies. That doesn't bother me. I'd rather see something done to fix the players eyes. Find a way to make them look real.
progressive field in cleveland is very patriotic this year with 3 United States flags. i also notice when checking my stats in online vs mode, i used 3 different teams and it shows up all combined on the team i last used?
otherwise good game overall. they made a lot of improvements, but there are some bugs they need to fix.
otherwise good game overall. they made a lot of improvements, but there are some bugs they need to fix.
# 366
BlacknBlue @ 04/01/16 11:45 PM
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# 367
steelerfan @ 04/02/16 12:09 AM
Some of that advertising is replacing real-life beer sponsors (or tobacco, in the case of the Polo Grounds) which The Show can't use and keep their rating (E, I assume?).
# 368
TheWarmWind @ 04/02/16 12:10 AM
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It may be an efficiency issue in the programming but more likely the processor is the bottleneck.
# 369
strawberryshortcake @ 04/02/16 01:56 AM
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# 370
Pappy Knuckles @ 04/02/16 05:59 AM
Has anyone tried to do a short season? I'm trying to run one now and it seems like they treat it like spring training or something. In the first game the cpu pitcher hadn't given up any hits and had a low pitch count, but they took him out in the 4th. Similar scenario in my next one. Not sure if this will continue, but I sure hope not. I never finish a full season in franchise, so I was hoping to be able to run through a shortened one. This kind of kills it a bit.
# 371
willithome @ 04/02/16 09:35 AM
Another thing I love in this game...all those Cleveland Indians fans. They put in the Mario coin flip noise every time the Indians 'score! Love it!!!!
# 372
WhiteBunny @ 04/02/16 11:31 AM
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You make a good point. The PS3 was a notoriously difficult platform to develop for. Working with the cell architecture was not very straightforward compared to other platforms. This was why, for a few years, Xbox 360 games looked and ran better than the same game on PS3. But used correctly, the PS3 could result in some beautiful first party games. MLB The Show was one of those games and it ran beautifully on PS3.
We're just speculating, but I suspect the loss in frame rate is due to SDS not having the remastering skills of the kind of studios that ported over God of War III, Journey, Uncharted or The Last of Us to PS4. It seems like they are brute forcing the game onto PS4 and the optimizations aren't there.
Of course, if we are right and we are probably not, spending resources on optimizing the game for PS4 would result in not being able to add as much in terms of features and gameplay improvements. Again, I'm naive, but maybe Sony can invest in an expanded team to get the game not only looking good on PS4, but running well, while not sacrificing resources for other improvements. Maybe the 9.3 from IGN will result in a significant sales increase that will increase SDS' budget. Like getting to the playoffs in The Show will increase your budget for next year.
The game looks better than ever, but its PS3 roots are still lingering.
We're just speculating, but I suspect the loss in frame rate is due to SDS not having the remastering skills of the kind of studios that ported over God of War III, Journey, Uncharted or The Last of Us to PS4. It seems like they are brute forcing the game onto PS4 and the optimizations aren't there.
Of course, if we are right and we are probably not, spending resources on optimizing the game for PS4 would result in not being able to add as much in terms of features and gameplay improvements. Again, I'm naive, but maybe Sony can invest in an expanded team to get the game not only looking good on PS4, but running well, while not sacrificing resources for other improvements. Maybe the 9.3 from IGN will result in a significant sales increase that will increase SDS' budget. Like getting to the playoffs in The Show will increase your budget for next year.
The game looks better than ever, but its PS3 roots are still lingering.
# 374
sfpxgalaxy @ 04/02/16 12:30 PM
Unfortunately , framerate does not sell. Graphics are.
That's the main problem right now in console gaming. Every game could run at 60 fps but devs are not willing to make the compromises to insure that because ultimately the look of the game is what sells.
I wish we had graphic settings like in the pc world .
That's the main problem right now in console gaming. Every game could run at 60 fps but devs are not willing to make the compromises to insure that because ultimately the look of the game is what sells.
I wish we had graphic settings like in the pc world .
# 375
underdog13 @ 04/02/16 01:52 PM
Seems like the menu options don't even matter.
Turn off manager tips, oh look I still get manager tips in franchise.
Turn off showtime, still get showtime in rtts.
Turn off Ball Trail, still get it in rtts.
Turn off manager tips, oh look I still get manager tips in franchise.
Turn off showtime, still get showtime in rtts.
Turn off Ball Trail, still get it in rtts.
# 376
JKSportsGamer1984 @ 04/02/16 02:52 PM
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# 377
Jolly Roger @ 04/02/16 05:23 PM
It's also apparent they fixed the outfield throwing accuracy problems from last year. Most throws are on the money now. Nice.
Plan to start my franchise tonight. Really pumped to get it going.
Anyway I submitted a bug report but:
If you have scoreboard display OFF and use L on D-Pad you will lock up.
Anyway I submitted a bug report but:
If you have scoreboard display OFF and use L on D-Pad you will lock up.
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# 380
underdog13 @ 04/02/16 06:41 PM
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