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MLB The Show 16 News Post




The MLB The Show 16 Gameplay Twitch stream began at 5pm ET, and new details about what has changed in this year's game will be revealed throughout. Watch it here and be sure to comment on your favorite new features announced!

For those of you that missed the stream, you can watch the archives below.

Game: MLB The Show 16Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4Votes for game: 23 - View All
MLB The Show 16 Videos
Member Comments
# 321 LastActionHero @ 02/15/16 10:52 AM
Did they expand on the new pickoff system in one of the streams? I didn't watch the whole thing and never understood why they switched the button scheme for pickoffs. It was very logical in 14. Single tap for normal pickoff, quick double tap for a quick pickoff and hold the button for a deceptive move.

But in 15 they turned it around. Quick double tap is a normal pickoff and single tap is quick pickoff.

Who thought this was a good idea or am I missing something here?
 
# 322 dran1984 @ 02/15/16 11:01 AM
Quote:
Originally Posted by LastActionHero
Did they expand on the new pickoff system in one of the streams? I didn't watch the whole thing and never understood why they switched the button scheme for pickoffs. It was very logical in 14. Single tap for normal pickoff, quick double tap for a quick pickoff and hold the button for a deceptive move.

But in 15 they turned it around. Quick double tap is a normal pickoff and single tap is quick pickoff.

Who thought this was a good idea or am I missing something here?
They mentioned it but didn't elaborate on it. The fact list they showed said they only have 2 pick off moves now, I think quick and deceptive. I don't recall them mentioning the control schemes.

I hope they addressed the over throws off first base, it completely killed the realism. The pick-off/base-runner game was completely non existent last year so I am very glad that they put some additional work into it this year.
 
# 323 HypoLuxa13 @ 02/15/16 11:11 AM
Quote:
Originally Posted by Tomba
Surprise us and maybe but with amonth out i think this product is ready to be shipped as is...


6 weeks until release date, I can hear the conversation now:

"OK, guys, we can work on the game for another 3-4 weeks, or we can make the guys over on the OS forums think we are working, but actually just sit on our tails and not finish the game. Whatever you guys want to do."
 
# 324 dran1984 @ 02/15/16 11:13 AM
Quote:
Originally Posted by HypoLuxa13


6 weeks until release date, I can hear the conversation now:

"OK, guys, we can work on the game for another 3-4 weeks, or we can make the guys over on the OS forums think we are working, but actually just sit on our tails and not finish the game. Whatever you guys want to do."
LOL

Yea, it's not like we can see the improvements and changes in the streams every week...
 
# 325 Knight165 @ 02/15/16 01:08 PM
You're probably huffin' too much glue or paint if you don't think these guys are working on the game until the ABSOLUTE last minute(and beyond....(who's going to get in trouble for exceeding the deadline this year Ramone?)

M.K.
Knight165
 
# 326 dran1984 @ 02/15/16 02:19 PM
Quote:
Originally Posted by tessl
In manage mode base stealing has seen both extremes in recent years. One year the runner would take a huge lead if you told him to steal and get easily picked off. The show 15 the pitcher rarely threw over but stealing second wasn't guaranteed. I had guys with 70 steal and 70 speed who got thrown out frequently. I thought the show 15 produced the most realistic results despite the cpu pitcher not throwing over.

It will be interesting what they come up with this year but I'd prefer to leave it as it was in the show 15 than return to getting picked off every time the pitcher threw over like in prior versions of the game.
In 15 playing against the cpu they very rarely threw over and when they did it was because I had triggered the steal too early. I never picked off one base-runner either and the "look over" clearly had no effect. From what they have said it seem like there will be a much more effective "cat and mouse" game then the last few versions.
 
# 327 bayman @ 02/15/16 02:49 PM
Does anyone in the know have any idea on the likelihood of getting a dynamic throw meter anytime soon?
 
# 328 nemesis04 @ 02/15/16 03:13 PM
Quote:
Originally Posted by bayman
Does anyone in the know have any idea on the likelihood of getting a dynamic throw meter anytime soon?
Dynamic in what way? Analog and button accuracy are dynamic.
 
# 329 bayman @ 02/15/16 03:25 PM
Quote:
Originally Posted by nemesis04
Dynamic in what way? Analog and button accuracy are dynamic.
In that the green/yellow/red areas of the meter vary in size based on the difficulty of throw being attempted like the 2K series had. I should say that it's possible they added this last year as I didn't buy it but I haven't seen anything that makes me think it was.
 
# 330 Woodweaver @ 02/15/16 04:44 PM
Quote:
Originally Posted by bayman
In that the green/yellow/red areas of the meter vary in size based on the difficulty of throw being attempted like the 2K series had. I should say that it's possible they added this last year as I didn't buy it but I haven't seen anything that makes me think it was.
This is how the analog and button accuracy meters have worked since their inception...

So, I'd say the chances are 100%
 
# 331 Stolm @ 02/15/16 05:09 PM
I'm interested if they have done any work or tweaking to the difficulty settings.

In particular I am interested if anything has been done to the scaling difficulty system for RTTS. I find it kind of annoying every year having to switch my difficulty as I play because all the opposing pitchers have way too much control at All-Star or lower, and they will pound the zone constantly.

Each and every year I barely walk in the minors because of this, and really don't see pitchers having control issues until I get called up to The Show, where the amount of walks I take increases dramatically.

I made a thread on this a few years ago HERE.

Also always interested to know if they have tweaked Pitch Speed once again.
 
# 332 tnixen @ 02/15/16 05:13 PM
The second basemen umpire needs a few more new animations. Looks like he keeps looking back to the outfield and then fixing his hat over and over again.

The less repeated animations for umpires, players and fans the better this game will look!

The more Variety the better
 
# 333 Tomba @ 02/15/16 09:30 PM
Quote:
Originally Posted by Knight165
You're probably huffin' too much glue or paint if you don't think these guys are working on the game until the ABSOLUTE last minute(and beyond....(who's going to get in trouble for exceeding the deadline this year Ramone?)

M.K.
Knight165
stream showed me no graphical improvement......
 
# 334 dran1984 @ 02/15/16 09:33 PM
Quote:
Originally Posted by Tomba
stream showed me no graphical improvement......
They have not done the graphics stream yet...they haven't introduced PBR yet. This has been said multiple times plus posted on the schedule. The game is a WIP it means its not done yet. It's really not this complicated.
 
# 335 Tomba @ 02/15/16 09:34 PM
Quote:
Originally Posted by dran1984
Have you been watching the same twitch streams I have? Have you seen the PBR screenshots that have been released?? They have yet to show the game with the full graphics that will be included in the final release. There is going to be a huge difference in how 16 looks compared to 15.
yet to show...the show 16?

I have a feeling we will not see any differences in the final builld

Granted last years graphics were decent, but this year i dont think the focus was on graphics at all.

Im just surpised they dont push this title further since its a system seller...
 
# 336 HypoLuxa13 @ 02/15/16 09:45 PM
Quote:
Originally Posted by Tomba
yet to show...the show 16?

I have a feeling we will not see any differences in the final builld

Granted last years graphics were decent, but this year i dont think the focus was on graphics at all.

Im just surpised they dont push this title further since its a system seller...
Why do I get the sense that now you're just trolling? But oh, well. If you're serious and you really do think that the game we've seen so far is basically the final build, and that there won't be anything else that hasn't already been seen, then it doesn't appear anything else said here or by the devs will change your mind.
 
# 337 Blzer @ 02/16/16 12:00 AM
Quote:
Originally Posted by MythicalGnome
Oh no doubt they have come a long way. Props to the team for that. 16 is going to be a huge year and 17 looks to be gold if you ask me.

But yeah the grass still has that pale sheen like it's in some type of dry environment; not kept in the greatest shape. Go to most stadiums and the grass is a vibrant green with obviously realistic shading. It is vibrant green at Target Field anyway! I went to a couple games last year and like others have said the grass just glows in the night games. It looks nothing like it does in game at night lol. Not even close. Makes the field look dead in game.

But they have gradually been improving things so there is that.
My, what big khronikos you have!
 
# 338 Woodweaver @ 02/16/16 09:20 AM
Quote:
Originally Posted by Blzer
My, what big khronikos you have!


I forgot about that guy! It always gave me a chuckle that someone with that screen name was so focused on grass.
 
# 339 HustlinOwl @ 02/16/16 10:17 AM
Quote:
Originally Posted by Tomba
Im just surpised they dont push this title further since its a system seller...
Really? While we all love this game and it has high praise, this game is not a system seller. Now Uncharted, Last of Us those are system seller's and sell well over millions of copies.
 
# 340 kaptainkarl76 @ 02/16/16 11:21 AM
Quote:
Originally Posted by tnixen
The second basemen umpire needs a few more new animations. Looks like he keeps looking back to the outfield and then fixing his hat over and over again.

The less repeated animations for umpires, players and fans the better this game will look!

The more Variety the better
The umps also need to stop doing this they clap a lot ...and don't get me started on the home plate ump and the obsessive behavior with his mask..maybe if he was less focused on his mask fitting correctly, he'd call a ball a ball and a strike a strike!
 


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