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FIFA 16 News Post


FIFA 16 is available today for Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and PC. Play a few matches and let us know what you think.

Game: FIFA 16Reader Score: 7.5/10 - Vote Now
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# 221 SpritePuck @ 09/28/15 04:20 PM
Quote:
Originally Posted by ImTellinTim
The first paragraph is what my problem with WC is. It makes bad teams/players too good. The boosts the AI receives eliminate the feel of being able to boss a game against a team you should be able to. Maybe I'm just not that good, but I got beat 3-0 by Chelsea at Stamford Bridge on Pro and it felt really organic. When I tried pressing to get a goal, they killed me on the counter. Right now, I started a Sounders MM, and am playing a preseason tourney in Mexico. I beat some low-level team from South America handily, and now I'm playing Santos Laguna, and the skill level/pressing of the opposition is like night and day. I'd rather it be a little on the easy side over every match feeling the same.

This is not my thought but exactly what I feel... I would rather win a little too many on Pro and have the games played out more tactically realistic. My issue on WC is not winning or losing but that either way it happens mostly the same way. All teams seem just to play much more similar to me.

The biggest improvement for an offline sim gamer in FIFA 16 is how opponents play differently, to me this is most evident on PRO. Yet, I wish they would guard me more like they do on WC...
 
# 222 BL8001 @ 09/28/15 04:30 PM
Quote:
Originally Posted by RoyceDa59
BL8001,

What is this, special coding for the AI?
The thoughts in the thread are this is for CM. I have felt a bit of this logic in FUT though as well.

Getting no shots at all in the first half, feeling outgunned only to feel the CPU back off and getting more shots in the 2nd half.
 
# 223 Shadak @ 09/28/15 04:38 PM
Quote:
Originally Posted by SpritePuck
Just my opinion but I think FIFA 16 is the best FIFA yet for offline sim players, which is what I am.
thank you, i guess with some cl.ini improvements it could get even better, which helped in 15 somewhat.
 
# 224 SpritePuck @ 09/28/15 04:45 PM
Quote:
Originally Posted by Shadak
thank you, i guess with some cl.ini improvements it could get even better, which helped in 15 somewhat.
I am normally a PES person (it is a good in PES 16 also). But having both this year and am playing FIFA a lot more than the other game. FIFA is way improved and plays great. Not perfect but good.

In my opinion best year for football games in a long time. FIFA 16 to me is the best football game to date.
 
# 225 ImTellinTim @ 09/28/15 06:25 PM
Quote:
Originally Posted by BL8001
An interesting ini file reddit pulled out of the game.



[ADAPTIVE_DIFFICULTY] ENABLED = 1

LAST_GOAL_DIFFERENCE_ABS_THRESHOLD = 6 // e.g. "Single game loss >= 6 goals", "Single game win >= 6 goals"
STREAK_ABS_THRESHOLD_0 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Beginner)"
STREAK_ABS_THRESHOLD_1 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Amateur)"
STREAK_ABS_THRESHOLD_2 = 3 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Semi-Pro)"
STREAK_ABS_THRESHOLD_3 = 4 // e.g. "Four back to back losses with a negative goal diff of >= 12 (Professional)"
STREAK_ABS_THRESHOLD_4 = 4 // e.g. "Four back to back losses with a negative goal diff of >= 12 (World Class)"
STREAK_ABS_THRESHOLD_5 = 5 // e.g. "Five back to back losses with a negative goal diff of >= 15 (Legendary)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_0 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Beginner)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_1 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Amateur)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_2 = 9 // e.g. "Three back to back losses with a negative goal diff of >= 9 (Semi-Pro)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_3 = 12 // e.g. "Four back to back losses with a negative goal diff of >= 12 (Professional)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_4 = 12 // e.g. "Four back to back losses with a negative goal diff of >= 12 (World Class)"
ACCUMULATED_GOAL_DIFFERENCE_ABS_THRESHOLD_5 = 15 // e.g. "Five back to back losses with a negative goal diff of >= 15 (Legendary)"

[ADAPTIVE_DIFFICULTY_INCREASE_DIFFICULTY] //
Description: "User scores in first 5 minutes" //
WHEN IF DO RULE1_PARAM1 = 5 // Minutes RULE1_OUTPUT = 0.25 //

Description: "User scores in first 20 minutes" //
WHEN IF DO RULE2_PARAM1 = 20 // Minutes RULE2_OUTPUT = 0.25 //

Description: "Score >= 2 goal lead" //
WHEN IF DO RULE3_PARAM1 = 2 // Goal lead RULE3_OUTPUT = 0.25 //

Description: ">70% possession after at least 20 minutes" //
WHEN IF DO RULE4_PARAM1 = 70 // Possession percentage RULE4_PARAM2 = 20 // Minutes RULE4_OUTPUT = 0.25 //

Description: "More than 5 shots in first 30 minutes" //
WHEN IF DO RULE5_PARAM1 = 5 // Shots RULE5_PARAM2 = 30 // Minutes RULE5_OUTPUT = 0.15 //

Description: "More than 10 shots on target at any point" //
WHEN IF DO RULE6_PARAM1 = 10 // Shots on target RULE6_PARAM2 = 10 // Increments on PARAM1 RULE6_OUTPUT = 0.1


[ADAPTIVE_DIFFICULTY_DECREASE_DIFFICULTY] //
Description: "Losing at any point" //
WHEN DO RULE1_PARAM1 = 0 // Minutes RULE1_OUTPUT = -0.1 //

Description: "No shot on target within 30 minutes of play" //
WHEN IF DO RULE2_PARAM1 = 30 // Minutes RULE2_OUTPUT = -0.2 //

Description: "<30% possession any time after 30 minutes" //
WHEN IF DO RULE3_PARAM1 = 30 // Possession RULE3_PARAM2 = 30 // Minutes RULE3_OUTPUT = -0.2 //

Description: "<2 shots by 60th minute" //
WHEN IF DO RULE4_PARAM1 = 2 // Shots RULE4_PARAM2 = 60 // Minutes RULE4_OUTPUT = -0.2 //

Description: "<4 shots on target 80th minute" //
WHEN IF DO RULE5_PARAM1 = 4 // Shots RULE5_PARAM2 = 80 // Minutes RULE5_OUTPUT = -0.3 //

Description: "Losing by 2 goals" //
WHEN IF DO RULE6_PARAM1 = -2 // Goals RULE6_OUTPUT = -0.15


Without context, someone could say TOLD YOU FIFA WAS SCRIPTED.

What is this? What is Adaptive Difficulty, and where is it "on" (denoted by it being set to '1' in the code). Is this in FUT single player drafts where it tells you that the difficulty will fluctuate when you start? That would actually make sense because you get some pretty killer packs if you win the 4 matches, and the final match is not only against a strong opponent, but clearly at a higher level than you chose to start with.
 
# 226 Matt10 @ 09/28/15 06:44 PM
Quote:
Originally Posted by SpritePuck
Well, one we play way differently. On WC in ten games I have not had the CPU score more than two goals against me. I am using West Brom, so not a defensive powerhouse or BPL one.

But if increasing forward runs makes them shoot more that could be it! I will try it. Do they try long shots like on PRO? As in my expierience it is not just runs but they will pass back before taking a long shot against me. Making them have crazy possesion numbers like say 70% but only shooting three times.

My other MM I am playing on Pro and have Portsmouth. In fifteen games it just seems the CPU shoots more. In the FA Cup Nottingham score 5 goals on me. And possesion was closer.

IDK, I need a level in-between WC and PRO but would rather win more on PRO than play 1-0 or 2-1 games all season on WC. Even when I win on WC it is usually just because the CPU did not attempt enough shots.
Pass error for the CPU actually can help the attack. If you think about what sliders do, they increase or decrease the percentage of an occurrence. So if you lower pass error, you will get nothing but tiki taka - perfect passing all over the place, without the CPU even making an attempt on goal (assuming you can defend in 16). So increasing the pass error will actually result in more chances to be taken, etc. I'm not saying go to 100 though as there is a threshold for everything in FIFA
 
# 227 RoyceDa59 @ 09/28/15 11:59 PM
Quote:
Originally Posted by TheBuddyHobbs
What is a realistic amount of shots per game and passing percentage?
It all depends on the team but in this game you rarely see the CPU pass below 80%. A lot teams can pass for 89% (stat isn't really that accurate but still) or higher and that really isn't realistic unless you are Bayern or Barcelona. There is hardly any high risk-reward passes from the CPU even when there are set to play a more long ball tactic. Again we seem to have almost all teams from every league displaying the same tactical approach almost every game.
 
# 228 fearwhatnow @ 09/29/15 09:28 AM
Quote:
Originally Posted by RoyceDa59
Are you playing on default sliders?
Yes default sliders. I don't want to mess team tactics by changing width etc. I started working on cl.ini strings but I play my MM with vanilla game.
I don't mind the high accuracy passing as I had many games which never felt like cpu pinpointing their passes. Last one was against Newcastle. They were in front 1-0 and I totally dominated them in the second half resulting to a late equalizer on 89 min. They ended the game with 84% passing accuracy but their were so sloppy they couldn't pass more than 2 passes in the second half. So that 84% felt like 60% to me. Difficulty World Class. Yes, Pro provides a more relaxed, balanced experience but the cpu starts to leave defensive gaps and as I said I don't want to mess with sliders right now.
As long as EA and KONAMI are unable to provide real life tactics for each team I'm completely satisfied with the AI as it is in FIFA 16. The AI is so good it's really impossible to go back to any other FIFA or PES game. I played yesterday some WE9 LE (my favourite football game of all time) and it's like EA copied the cpu AI from there.
 
# 229 PPerfect_CJ @ 09/29/15 10:25 AM
Something I've noticed is that if you have a 1 or 2 goal lead later in the game, the CPU comes after you like I've never seen before. It takes all I have to keep possession of the ball. They are relentless! Makes it fun, but it can get stressful at times. Especially when they stand someone directly in front of your keeper and not let him get a solid kick off.
 
# 230 ImTellinTim @ 09/29/15 12:50 PM
So, I'm backing off on my insistence that Pro is the only way to go. Like it has been stated, the AI is pretty freaking stupid while attacking on Pro. Now that my defending has improved a bit, I bumped it back up to World Class with some slider suggestions found in other threads and got good results. Now I really need to work on my finishing because I can create chances decently, but tend to never get that 2nd goal. Damn game has me second-guessing how to get it right so much it's getting annoying.

Quote:
Originally Posted by PPerfect_CJ
Something I've noticed is that if you have a 1 or 2 goal lead later in the game, the CPU comes after you like I've never seen before. It takes all I have to keep possession of the ball. They are relentless! Makes it fun, but it can get stressful at times. Especially when they stand someone directly in front of your keeper and not let him get a solid kick off.
For the first time probably ever for me in a FIFA game last night, I just got the ball to the corner when I had a lead late and killed the clock.
 
# 231 PPerfect_CJ @ 09/29/15 01:07 PM
Quote:
Originally Posted by ImTellinTim
So, I'm backing off on my insistence that Pro is the only way to go. Like it has been stated, the AI is pretty freaking stupid while attacking on Pro. Now that my defending has improved a bit, I bumped it back up to World Class with some slider suggestions found in other threads and got good results. Now I really need to work on my finishing because I can create chances decently, but tend to never get that 2nd goal. Damn game has me second-guessing how to get it right so much it's getting annoying.



For the first time probably ever for me in a FIFA game last night, I just got the ball to the corner when I had a lead late and killed the clock.
I'm an idiot. I didn't even think to try that. Man, this year, we actually HAVE to treat this game like real football. Love it!
 
# 232 SpritePuck @ 09/29/15 01:39 PM
Quote:
Originally Posted by Matt10
Pass error for the CPU actually can help the attack. If you think about what sliders do, they increase or decrease the percentage of an occurrence. So if you lower pass error, you will get nothing but tiki taka - perfect passing all over the place, without the CPU even making an attempt on goal (assuming you can defend in 16). So increasing the pass error will actually result in more chances to be taken, etc. I'm not saying go to 100 though as there is a threshold for everything in FIFA
Matt, first thanks... I want to make sure I get this. If I raise CPU pass error they will play more high risk/reward and less tiki taka?

This actually makes complete sense though oddly I never thought of it this way. I never touched it because I was thinking they would just mess up. This I am going to try, it will fix my whole issue with World Class if I understand it correctly.

If I bump up shooting error just a little will they shoot more low percentage takes? I do not want them missing the goal from twelve yards, but just shooting shots that are slightly low percentage.

I actually am much better on defense than attack. I tend to hold the CPU on World Class to a goal, two or clean sheet. What my hope is trying these slider ideas they will be more aggresive, even when I sit back.
 
# 233 SpritePuck @ 09/29/15 01:54 PM
Quote:
Originally Posted by fearwhatnow
Yes default sliders. I don't want to mess team tactics by changing width etc. I started working on cl.ini strings but I play my MM with vanilla game.

The AI is so good it's really impossible to go back to any other FIFA or PES game.
I got both games this year and they are both good. You are 100% correct though, I am not even playing the other game.

I also tried a game of FIFA 14 (the team sheets alone make that game a no go). And then 15 and it is really bad now that I have been playing 16.

In short FIFA 16 is the best football game and to me the best sports game I have ever played.

I am a MM offline gamer playing on PRO with my lower teir MM and playing on WORLD CLASS with my top teir MM. Both on game speed slow.... Just want to clarify if anyone who has not yet bought the game reads this. I have no idea how it plays FUT (I have litterally never entered the mode in any FIFA) and have yet to play FIFA 16 online. But offline best football game ever.
 
# 234 Dos_Santos @ 09/29/15 03:25 PM
Quote:
Originally Posted by SpritePuck
I got both games this year and they are both good. You are 100% correct though, I am not even playing the other game.

I also tried a game of FIFA 14 (the team sheets alone make that game a no go). And then 15 and it is really bad now that I have been playing 16.

In short FIFA 16 is the best football game and to me the best sports game I have ever played.

I am a MM offline gamer playing on PRO with my lower teir MM and playing on WORLD CLASS with my top teir MM. Both on game speed slow.... Just want to clarify if anyone who has not yet bought the game reads this. I have no idea how it plays FUT (I have litterally never entered the mode in any FIFA) and have yet to play FIFA 16 online. But offline best football game ever.
Agreed.

Played one more game of 15 before retiring and deleting it. Pretty stunning drop off.

Between this and nba 2k team finally making adjustments, good time for sports gamers probably since the Xbox/ps2 days.
 
# 235 alf0mar @ 09/29/15 07:14 PM
Legendary with OS sliders plays great!
 
# 236 coffeeholic @ 09/29/15 07:18 PM
Does anybody know if the gameplay is the same for the PS3 and PS4? Of course the PS4 will win in the graphics dept. but is everything else equal? thanks
 
# 237 SpritePuck @ 09/29/15 07:59 PM
Quote:
Originally Posted by Matt10
Pass error for the CPU actually can help the attack. If you think about what sliders do, they increase or decrease the percentage of an occurrence. So if you lower pass error, you will get nothing but tiki taka - perfect passing all over the place, without the CPU even making an attempt on goal (assuming you can defend in 16). So increasing the pass error will actually result in more chances to be taken, etc. I'm not saying go to 100 though as there is a threshold for everything in FIFA
MATT!!!! THANK YOU THANK YOU THANK YOU...

World Class was driving me nuts with the tiki taka.. and not shooting. I was dying in possesion but doubling their shot totals.

I raised their pass error and they suddenly now pass long and still keep the ball well, just take risks. I bumped their shot error and they are shooting more from outside the box and just more in general. The scores are about the same but it plays more realistic.

I had no clue that higher shot error (within reason) does not make them shoot bad but simply take more shots and some they would never attempt before. Same with passing..

THANKS AGAIN!!! you just made the best football game I ever played even better. Also, thanks for your sliders in that thread..

p.s. I am a dfensive beast!!... jk but scoring is my weakness.. luckily I can keep goals against low enough that I stand a chance.
 
# 238 BrianFifaFan @ 09/30/15 05:54 AM
Finally starting to get better at WC. I have some really bad habits of trying to force the action. FIFA 15 got me away from dissecting the d and making me think about how I wanted to create a chance. It was just pace and outrunning the CPU. Every match I do that on this game gets me in a world of hurt with the CPU counterattack. It is cool to have to go back to the chess match. I've just got to keep reminding myself this isn't 15.
 
# 239 timmuh1515 @ 09/30/15 09:12 AM
Snuck in a game this morning and got my tail kicked. I think feeling rushed to get a game in before work pushed me into some bad choices.

Really enjoying the game...just need to improve or I'll be getting fired!
 
# 240 fearwhatnow @ 09/30/15 09:35 AM
Quote:
Originally Posted by BrianFifaFan
Finally starting to get better at WC. I have some really bad habits of trying to force the action. FIFA 15 got me away from dissecting the d and making me think about how I wanted to create a chance. It was just pace and outrunning the CPU. Every match I do that on this game gets me in a world of hurt with the CPU counterattack. It is cool to have to go back to the chess match. I've just got to keep reminding myself this isn't 15.
You need to be extremely patient in WC in both D and attack. Begin switching players like crazy on D and you'll have problems right away. You've got to know your player positions and never risk pressuring way out of player's "D ability area".
I had a brilliant game against ManU at home. I was up 1-0 early and they managed to come in front 1-2. I made some tactical changes and forced them to park the bus. Equalizer on 89' and winning goal on 90' for a fantastic 3-2 comeback. I'm seeing tons of fouls in my games probably because of the quick and technical players of Leicester. Mahrez, Kante, Dyer, Schlupp and Vardy are exceptional so far (to a degree because I'm just above the relegation zone...).
 


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