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Project CARS News Post


While we already have a topic created for the PC version of Project CARS, we wanted to start one for the console gamers.

Put in some laps and post your impressions!

Game: Project CARSReader Score: 7/10 - Vote Now
Platform: PC / PS4 / Wii U / Xbox OneVotes for game: 1 - View All
Project CARS Videos
Member Comments
# 161 DickDalewood @ 05/15/15 12:21 AM
Yup... that's what I did. Sigh....

Thanks
 
# 162 Lukin4 @ 05/15/15 03:11 AM
I posted a comment on one of the preview videos a couple of months back about this being the racing sim I've been wanting since the first lap I drove on the old Indy 500 game in the early 90s. After a full week with it, I'm in heaven. Pro, AI on 90, helmet cam with the HUD off, and just beautiful race track in front of you! Jumped on last night to do 5 or 10 laps around Bathurst in an LMP1, and 3 hours later I'm still sitting there with this stupid grin, turning laps looking for that extra tenth off my best lap time. I'm hooked!
 
# 163 bcruise @ 05/15/15 04:46 AM
Hate the situation I'm in right now....my lap times seem almost identical no matter whether I use manual or auto. I want to have a reason to use manual, but if I'm getting the same times on auto there's no point....

I suppose it's good in a way that the auto shifting is good enough that it can match my own.

Leaning towards using ABS as it's really the only thing I have issues with generally - locking up the brakes is really easy to do on a controller. Still haven't seen a reason to change the controller setup though - love the feel of the cars.
 
# 164 LingeringRegime @ 05/15/15 06:49 AM
Man, I was doing random time trials and vehicles and found a good match.

Nurburgring Sprint | Prototype | Marek (559 HP)

That car is phenomenal. Feels good that it doesn't spin out constantly.
 
# 165 dpc134 @ 05/15/15 08:25 AM
Anybody using a different FOV than the defaults? What about Speed Sensitivity settings? Not sure if I like this on or off.
Really enjoying this game so far. I think I need to swallow my pride and lower AI difficulty. I am currently at 80 running single custom events and always finish in the bottom 5.
 
# 166 Phobia @ 05/15/15 10:17 AM
Anyone using a racing wheel on PS4? If so, which wheel and does it have force feedback? I feel that is required if I shell out for a wheel.
 
# 167 Stormyhog @ 05/15/15 11:23 AM
Quote:
Originally Posted by Phobia
Anyone using a racing wheel on PS4? If so, which wheel and does it have force feedback? I feel that is required if I shell out for a wheel.
I have the thrustmaster t-80 but there is no force feedback but I still am enjoying my experience with it. I know the higher end wheels have force feedback but I'm not willing to shell out hundreds of dollars as I'm a more casual racer. Here in canada I paid $135 after tax at best buy. This is my first wheel in alot a years dating back to turbo on colecovision in the 80's.
 
# 168 Phobia @ 05/15/15 11:25 AM
I remember the older wheels back in the days were tough to get a realistic feel with and I ended up with a lot of sawing back and forth. Does it feel "realistic" when using the T80.

I saw the T80 and its in my price range, but I'm looking more along the lines of the T300RS for features.
 
# 169 Stormyhog @ 05/15/15 12:44 PM
Quote:
Originally Posted by Phobia
I remember the older wheels back in the days were tough to get a realistic feel with and I ended up with a lot of sawing back and forth. Does it feel "realistic" when using the T80.

I saw the T80 and its in my price range, but I'm looking more along the lines of the T300RS for features.
Yeah it's all preference & what you're after. If I could afford the higher end wheels I would have got that instead but the t-80 fit's my wallet. Yeah I think it has a realistic feel to it but no force feedback will probably disappoint most. The wheel doesn't have as large a rotation as the higher end ones but still fine. The pedals are all plastic & do tend to slide a bit depending the carpet it's on. The wheel has rubber grip on the sides as well. For the price it does the job so I'm happy. Remember I'm more casual so others with more wheel experience will have more gripes with it.
 
# 170 RunN1st @ 05/15/15 05:19 PM
Anyone else finding it really hard to be consistent with a controller? Also, I think I can do without the spotter. He always seems to break my concentration.

This lap visually describes why this game is so freakin' good.


Watch live video from MannyRun on Twitch
 
# 171 AUChase @ 05/15/15 09:34 PM
Is there a clutch when shifting or is it just straight paddle shifting/slap shift ?
 
# 172 jb12780 @ 05/15/15 09:36 PM
Quote:
Originally Posted by AUChase
Is there a clutch when shifting or is it just straight paddle shifting/slap shift ?
You can choose to have a manual clutch.

Sent from my LG-LS980 using Tapatalk
 
# 173 Pappy Knuckles @ 05/15/15 10:23 PM
I need a driving school course for dummies or something. Times are hard over here, boys. Lol. I did manage to squeeze out a win in one race against the computer, though. Progress.

Online is a blast. I seem to get spun out at some point in every race, but it's good times when you're in the middle of the pack and trying to hold your own. I'm either breaking too early or too late. I've gotta figure this out. Maybe once I start learning more of the tracks, I'll improve. I don't want to play with the racing line on.
 
# 174 SinisterAlex @ 05/15/15 10:28 PM
Quote:
Originally Posted by Pappy Knuckles
I need a driving school course for dummies or something. Times are hard over here, boys. Lol. I did manage to squeeze out a win in one race against the computer, though. Progress.

Online is a blast. I seem to get spun out at some point in every race, but it's good times when you're in the middle of the pack and trying to hold your own. I'm either breaking too early or too late. I've gotta figure this out. Maybe once I start learning more of the tracks, I'll improve. I don't want to play with the racing line on.
Most tracks have signs on either the left or right hand side giving you the distance until the turn. Practice braking at certain signs and see what happens. After awhile you know exactly where to brake regardless of track and car.
 
# 175 JazzMan @ 05/15/15 10:30 PM
This game is tough. Usually drove manual w/clutch on Forza, but man... This game is working me over on Pro.
 
# 176 NINJAK2 @ 05/15/15 11:04 PM
debating picking this up for Xbox one. For those with X1 do you know if they dropped a patch yet? Word on the street was that they had a patch coming that would increase x1 performance by 4-7% and fix steering issues. Want to check with people on this.

P.S. Could people please put which console they are playing the game on when providing impressions(pc/ps4,etc)?
 
# 177 DirtyJerz32 @ 05/16/15 12:16 AM
Heard things about the X1 version and the patch. Has anyone heard anything? Could be the reason why I'm all over the place. I know I suck at racing games, but I didn't think I was this bad.
 
# 178 ocat @ 05/16/15 01:51 AM
XB1 patch is with MS awaiting clearance.

Patch Notes:

FIXED ISSUES FOR PATCH

- Issue where cars would garage into closed garages in Zolder
- Console TT is now set to 11am to match PC
- Re-enabled saving of Community ghosts
- Added ABS brake rumble to XB1 triggers
- Changed XB1 pad rumble to only update during the per frame tick and not at 600hz
- Use absolute acceleration values for blending and updating steering movement to prevent negative direction
- XB1 trigger rumble scaled along with FFB rumble. XB1 analogue stick range corrected to use full extent
- The driver can no longer be switched in MP races and time trials
- Fix for NULL pointer protection when accessing ProximityDetector GUI
 
# 179 Pappy Knuckles @ 05/16/15 02:13 AM




I've spent the past hour plugging away at this time trial. It never felt so good to get a bronze trophy in my life. Frustratingly fun. The times higher up on the leaderboard were insane.
 
# 180 LingeringRegime @ 05/16/15 06:02 AM
Time trials in this game are great. Community challenges are good too.


Sent from my iPhone using Tapatalk
 


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