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Project CARS News Post


While we already have a topic created for the PC version of Project CARS, we wanted to start one for the console gamers.

Put in some laps and post your impressions!

Game: Project CARSReader Score: 7/10 - Vote Now
Platform: PC / PS4 / Wii U / Xbox OneVotes for game: 1 - View All
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Member Comments
# 461 Pappy Knuckles @ 12/30/15 04:53 PM
Quote:
Originally Posted by Pappy Knuckles
No, I haven't. I'll give it a shot and see how I like it.
That tilt control is super hard for me. I can't mess with that one. Got my controls to the point now where the game is still hard as ****, but I can complete clean laps sometimes.. I'm not a very fast driver at all, though. Wish I could zoom through turns without spinning out like the a.i. and guys online are able to do.
 
# 462 bcruise @ 12/30/15 06:24 PM
I definitely agree that the default control settings feel much better now. They're broken down into 3 pre-sets and I think the intended input type for each of them goes like this:

1: Wheel - I don't have a PS4 Wheel, but I can imagine the super-sensitive steering on this setting probably feels pretty good on one. It's really impossible to use this setting on a controller.

2: Controller - The speed sensitivity 60 - Filtering 40 combination is what really makes this work for a controller user. It doesn't hamper my turning as much as the previous settings I've tried to use and still allows me to make small adjustments on straights without the car jerking all over the place. Would highly recommend as base for controller users, and then just tweak to personal preference

3: Tilt: Haven't messed with this one as much as the other two, but it stands to reason that this one would be motion-sensing as it's the only other input device available. The biggest difference with this one is Controller filtering at 0, which allows a little more freedom when turning. The tradoeff is that you'd better be smooth with those turns, or else you'll be weaving all over the track and hitting walls in no time.

No matter which one you decide to use, keep this in mind - some cars (mostly non-racing ones) in this game start off with cold tires and all start off with cold brakes. It will affect everything about that car's handling until they warm up (the tire and braking display turns from blue to green in the telemetry screen). Don't make a snap judgement about your settings until you're sure that the tires and brakes are warm - it usually takes a few laps on normal courses.
 
# 463 BSDShoes @ 12/31/15 07:34 AM
With the last patch (patch 7), tires take forever to warm up on most cars, takes about 4 laps on most circuits to reach optimal temps, the Renault Clio Cup sucks on cold tires.
 
# 464 YungThugga08 @ 12/31/15 07:29 PM
Quote:
Originally Posted by BSDShoes
With the last patch (patch 7), tires take forever to warm up on most cars, takes about 4 laps on most circuits to reach optimal temps, the Renault Clio Cup sucks on cold tires.
You know, I didn't know that. Idk why, but I was tuning my stuff like it's on Gran Turismo. I'm usually coming out on the first lap and tuning from there.

Knowing that, I've probably screwed up..

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