FIFA 15 has found its way into stores, and many of you are no doubt spending big parts of your day playing this year's game. You can check out our initial impressions of the game here.
What do you think about the game? Post your impressions here!
Loving it, just need to play with the difficulty and sliders. Started a Crystal Palace(for kicks), opening game vs Arsenal and I tied it late(something like the 85') get a good bounce and take off, defender keeps pace and misses his slide tackle in the box. Line up take the shot and boom off the cross bar. Scramble in the box results in the keeper taking out one of my guys so I get a 2nd pk.
Arsenal's keeper saved it and the whistle blew. Never seen that before(back to back pks) just need to maybe bump up to world class so the cpu shoots more.
Just had a cracking game Vs Swansea in the league cup round of 16.
(me)Nottingham Forest 4 def Swansea 3
I was down 2 nil at halftime after an own goal from a low cross and a Bony header from a cross.
I scored my first goal after I forced a turnover at halfway flicked onto the wing, cut inside and fired a shot which the keeper parried straight to the feet of my striker for a tap in goal.
Then deep into injury time down 2-1 I was awarded a free kick about 3 yards outside the box. I've never hit a free kick goal ever. Up steps Chris Cohen and somehow slots it into the top left corner to force extra time.
In the 1st period of extra time Swansea put a nice play together and carved open my tired midfield (who were starting to cramp up after just about every sprint) and Sigurdsson curved a sweet ball past two diving defenders and my outstretched goalie from just outside the edge of the box.
Then in the 2 minutes of extra time (yes, 2 minutes, not 5 mins lol) I passed it out with a throw from my goalie to my LB. He crossed it to my RM and then about a 15 pass sequence (which I've never done, lol) ended with my CAM wrapping a finesse shot into the top right corner for a 3-3 score.
The 2nd period of extra time was epic. The whole game was in driving rain and by the 2nd period of ET players were dropping like flies with cramps. The game literally slowed to a crawl. 5 minutes of injury time were just about over with us looking like we're off to a shootout when I was awarded another free kick right on the edge of the box.
I musta replayed that foul 10 times because I was sure it was a penalty, not a free kick.
Up steps Chris Cohen, and again he slots it into the top corner with literally the last kick of the game.
Unbelievable drama.
epic game. I ended up with 3 injuries and now I travel to Cardiff for a top of the table clash.
Next league game is a quarter final date at Anfield with Liverpool. Can't wait for that atmosphere!
Just had a cracking game Vs Swansea in the league cup round of 16.
(me)Nottingham Forest 4 def Swansea 3
I was down 2 nil at halftime after an own goal from a low cross and a Bony header from a cross.
I scored my first goal after I forced a turnover at halfway flicked onto the wing, cut inside and fired a shot which the keeper parried straight to the feet of my striker for a tap in goal.
Then deep into injury time down 2-1 I was awarded a free kick about 3 yards outside the box. I've never hit a free kick goal ever. Up steps Chris Cohen and somehow slots it into the top left corner to force extra time.
In the 1st period of extra time Swansea put a nice play together and carved open my tired midfield (who were starting to cramp up after just about every sprint) and Sigurdsson curved a sweet ball past two diving defenders and my outstretched goalie from just outside the edge of the box.
Then in the 2 minutes of extra time (yes, 2 minutes, not 5 mins lol) I passed it out with a throw from my goalie to my LB. He crossed it to my RM and then about a 15 pass sequence (which I've never done, lol) ended with my CAM wrapping a finesse shot into the top right corner for a 3-3 score.
The 2nd period of extra time was epic. The whole game was in driving rain and by the 2nd period of ET players were dropping like flies with cramps. The game literally slowed to a crawl. 5 minutes of injury time were just about over with us looking like we're off to a shootout when I was awarded another free kick right on the edge of the box.
I musta replayed that foul 10 times because I was sure it was a penalty, not a free kick.
Up steps Chris Cohen, and again he slots it into the top corner with literally the last kick of the game.
Unbelievable drama.
epic game. I ended up with 3 injuries and now I travel to Cardiff for a top of the table clash.
Next league game is a quarter final date at Anfield with Liverpool. Can't wait for that atmosphere!
Great story! Free kicks this year are definitely better in my opinion. Feel much more organic
Matt I have just found something that imo is crucial. I took a look to the parameters in cl.ini and I decided to see more closely this global cpu pass error slider. The pass error slider is not an actual pass error slider for the cpu. It's a slider that affects cpu build up. In general it's a direct pass/pass variation slider which works backwards. I've set it to 07 (yes 7) and the cpu build up suddenly got more direct and varied with crosses, 1-2's etc. This means that if we set this one to higher values than default 50 the cpu gets more cautious and dribbles much more because it looks for that easy short pass. Now with the slider at 7 I've seen many more errors from cpu because they're confident they can pass without error which leads to more errors in their passes! I know it sounds weird but it's exactly like this. Crossings in the box although are more dangerous but this is not a problem because head scoring is actually very balanced this year.
I'm yet to test if leaving from default 50 breaks individual cpu teams build up. As it is though the only options are setting this either on 50 or way below to get more variation in the cpu build up.
Great discovery! Thank you for sharing that. It doesn't sound weird, the other EA titles have these same "mis-labeled" slider issues. This is exactly the sort of thing we need to identify. Again, great work.
Matt I have just found something that imo is crucial. I took a look to the parameters in cl.ini and I decided to see more closely this global cpu pass error slider. The pass error slider is not an actual pass error slider for the cpu. It's a slider that affects cpu build up. In general it's a direct pass/pass variation slider which works backwards. I've set it to 07 (yes 7) and the cpu build up suddenly got more direct and varied with crosses, 1-2's etc. This means that if we set this one to higher values than default 50 the cpu gets more cautious and dribbles much more because it looks for that easy short pass. Now with the slider at 7 I've seen many more errors from cpu because they're confident they can pass without error which leads to more errors in their passes! I know it sounds weird but it's exactly like this. Crossings in the box although are more dangerous but this is not a problem because head scoring is actually very balanced this year.
I'm yet to test if leaving from default 50 breaks individual cpu teams build up. As it is though the only options are setting this either on 50 or way below to get more variation in the cpu build up.
I´ve tried it for a few mins. but of course it has to be tested in several matches to get to a proper conclusion.
Increasing pass error extremely does make the ball bounce more and lose a bit of speed in CPU passes. Now the important thing, is not what the slider does, but really how the CPU reacts to it. If you say the CPU is not so good at passing, he´ll do what any ohter team would: he will play more direct, trying to put the ball in the front as soon as possible, he wont try to play possession soccer, simply because he knows he won't succeed.
If we lower the pass error slider, then CPU feels confident enough and keeps possession, makes more passing and generaly, tries to score goals through assistences, crosses etc. Of course, because he is trying to pass more around, we also get more chances to intercept the ball. For some it might become more realistic gameplay, not so much to others, depending how you play on defense.
Watching some CPU vs CPU matches I realized that CPU defends cautiously, trying to cut passing lanes etc, and sometimes I can do that, wich makes the CPU think twice before doing some run or risky pass. Good positioning is absolutely decisive and on most matches I can achieve it, wich makes default sliders arguably good enough to enjoy this game.
Great discovery! Thank you for sharing that. It doesn't sound weird, the other EA titles have these same "mis-labeled" slider issues. This is exactly the sort of thing we need to identify. Again, great work.
It was supposed to be posted on Matt's sliders thread and accidentaly I've posted here. Anyway, after some extensive testing I think I've come to a conclusion that this slider should stay at default 50 or at least not higher than the default value.
Same here, I've played probably 20 Prem matches, and have yet to see a single instance of GLT in effect.
I'm starting to convince myself that it's just not included in the game.
I have seen the GLT nearly 5 times. Today also: I was playing against Everton and Miralas fired one from outside the box. The ball hit the 1st woodwork and then the 2nd and I was able to finally clear the ball. The incident was reviewed after 5 minutes with the GLT feature.
It was supposed to be posted on Matt's sliders thread and accidentaly I've posted here. Anyway, after some extensive testing I think I've come to a conclusion that this slider should stay at default 50 or at least not higher than the default value.
wow ok so this is what you were talking about, wow this is brilliant. definitely going to adjust that when i get home tonight.
Matt I have just found something that imo is crucial. I took a look to the parameters in cl.ini and I decided to see more closely this global cpu pass error slider. The pass error slider is not an actual pass error slider for the cpu. It's a slider that affects cpu build up. In general it's a direct pass/pass variation slider which works backwards. I've set it to 07 (yes 7) and the cpu build up suddenly got more direct and varied with crosses, 1-2's etc. This means that if we set this one to higher values than default 50 the cpu gets more cautious and dribbles much more because it looks for that easy short pass. Now with the slider at 7 I've seen many more errors from cpu because they're confident they can pass without error which leads to more errors in their passes! I know it sounds weird but it's exactly like this. Crossings in the box although are more dangerous but this is not a problem because head scoring is actually very balanced this year.
I'm yet to test if leaving from default 50 breaks individual cpu teams build up. As it is though the only options are setting this either on 50 or way below to get more variation in the cpu build up.
This is amazing to hear, and now I can't wait to get home and see what happens when I drop that damn thing to 0, haha.
This is amazing to hear, and now I can't wait to get home and see what happens when I drop that damn thing to 0, haha.
I tried setting this to zero and Chelsea dribbled incessantly all over the field, hardly passing at all. This seems an unwelcome change in behavior at least based on what I saw over three games.
I tried setting this to zero and Chelsea dribbled incessantly all over the field, hardly passing at all. This seems an unwelcome change in behavior at least based on what I saw over three games.
Well, I'd take dribbling if it means teams will also then hit it long and over the top. Not sure if the slider will fix that, though.
I tried setting this to zero and Chelsea dribbled incessantly all over the field, hardly passing at all. This seems an unwelcome change in behavior at least based on what I saw over three games.
interesting because i thought fearwhatnow said the opposite for that slider being a lower number... "This means that if we set this one to higher values than default 50 the cpu gets more cautious and dribbles much more because it looks for that easy short pass. Now with the slider at 7 I've seen many more errors from cpu because they're confident they can pass without error which leads to more errors in their passes!"
can anyone else confirm if computer continues dribbling more and more with a lower number on the slider?
I just tried lowering CPU Pass Error. I'm managing Sweden's national team in my CM, and I'm playing Northern Ireland.
I like the way lowering the slider makes them behave, but they are pinging passes all over the place like they are Barcelona. Backheels, perfectly placed passes between defenders.
Just for the hell of it I raised the slider up to 90 about halfway through the game, and it does make them just dribble around a hell of a lot more, but there was obviously a lot more variety in their passing. It wasn't all perfect. I wish there was a way to make the CPU play like the Pass Error slider is at 8, which is what I had it at initially, but then still have their passing be not so pinpoint.
edit: Might try raising their first touch error a little. Maybe they'd at least receive the passes a little sloppier. Kind of a band-aid fix, but it might be worth a try.
Northern Ireland finished that game with 90% pass accuracy. Even when they played for 15-20 minutes with the pass error slider up at 90.
I just tried lowering CPU Pass Error. I'm managing Sweden's national team in my CM, and I'm playing Northern Ireland.
I like the way lowering the slider makes them behave, but they are pinging passes all over the place like they are Barcelona. Backheels, perfectly placed passes between defenders.
Just for the hell of it I raised the slider up to 90 about halfway through the game, and it does make them just dribble around a hell of a lot more, but there was obviously a lot more variety in their passing. It wasn't all perfect. I wish there was a way to make the CPU play like the Pass Error slider is at 8, which is what I had it at initially, but then still have their passing be not so pinpoint.
edit: Might try raising their first touch error a little. Maybe they'd at least receive the passes a little sloppier. Kind of a band-aid fix, but it might be worth a try.
Northern Ireland finished that game with 90% pass accuracy. Even when they played for 15-20 minutes with the pass error slider up at 90.
In a way, this is still good news, hopefully. Maybe this means teams that do play more like Barcelona can do short passes (even if it's a high %), but other teams will now respond to their custom tactics and pass it long, and cross it more often.
How low did you have it when they were completing all of their passes? Maybe we just need to find the butter zone, and maybe that's closer to default?
In a way, this is still good news, hopefully. Maybe this means teams that do play more like Barcelona can do short passes (even if it's a high %), but other teams will now respond to their custom tactics and pass it long, and cross it more often.
How low did you have it when they were completing all of their passes? Maybe we just need to find the butter zone, and maybe that's closer to default?
Very interesting indeed!
I had it set at 8.
I was thinking about trying another game (outside of my career mode this time, haha) where it is set at 25 or 30.