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EA Sports UFC News Post


EA Sports UFC arrives today, some have downloaded the game already for the PlayStation 4. While we have plenty of early impressions from users that found the game early, we wanted to open up a new topic for everyone.

Play a few matches, play around in the modes, then let us know what you think.

Game: EA Sports UFCReader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 7 - View All
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Member Comments
# 241 ManiacMatt1782 @ 06/19/14 08:37 PM
GameplayDevUFC, is there anyway that the stand-up escape from bottom mount can be removed, and a stand-up escape from backmount bottom be added. You never see straight standups from being in bottom mount but you do see stand-ups from slipping out the back door with your back taken. As it is right now, it is very backwards.
 
# 242 vpizzle28 @ 06/19/14 08:53 PM
Quote:
Originally Posted by turty11
when you are in the career main menu, when you hit continue career it SHOULD bring you to a list of all saved careers, or atleast mine does
I'll try that out. Thanks!
 
# 243 GameplayDevUFC @ 06/19/14 09:23 PM
Quote:
Originally Posted by ManiacMatt1782
GameplayDevUFC, is there anyway that the stand-up escape from bottom mount can be removed, and a stand-up escape from backmount bottom be added. You never see straight standups from being in bottom mount but you do see stand-ups from slipping out the back door with your back taken. As it is right now, it is very backwards.
I'll look into the possibility but we actually don't have the animation captured at the moment. I think it was an omission more than an intentional thing to be honest. Might be able to make something work though.

When I first heard of the problem I was thinking of it from a pure BJJ standpoint where I think of a mount escape to be much more likely than a back escape (hip-bump to butterfly to standup which I think is what we have), and therefore not wholly unrealistic.

I've never escaped back without rolling to guard first in real life, but you're right, now that I think of it from an MMA perspective, guys do slide high while striking leaving the back door open quite often.
 
# 244 ERA @ 06/19/14 09:29 PM
I'm very disappointed in the Career mode, I can't play it for more than 30 minutes without being bored to death. The workouts are so tedious, and when you fight against somebody with significantly higher stats (98% of the time) you just feel powerless. I'll just stick with quick fight.

Sent from my DROID BIONIC using Tapatalk now Free
 
# 245 aholbert32 @ 06/19/14 09:31 PM
Quote:
Originally Posted by turty11
im going to caps and bold this since it seems to have bad info going around


YOU CAN HAVE, AND SAVE MULTIPLE CAREERS TO YOUR SINGLE PROFILE
How? I would like to know this too.
 
# 246 reptilexcq @ 06/19/14 09:50 PM
Quote:
Originally Posted by jeremym480
A unanimous decision doesn't mean that you won every round. It means that the three judges all voted for you to win.

If one of the judges voted for your opponent and two voted for you, then that's a split decision.

Sent from my VS920 4G using Tapatalk
But if it's a unanimous decision, why didn't the stats reflect that?? I swear my opponent DID BEAT ME in one of the three rounds. His stats is just better top to bottom in that round. Therefore, it shouldn't be a unanimous decision. It should be a split decision.
 
# 247 thegut @ 06/19/14 09:58 PM
Quote:
Originally Posted by reptilexcq
But if it's a unanimous decision, why didn't the stats reflect that?? I swear my opponent DID BEAT ME in one of the three rounds. His stats is just better top to bottom in that round. Therefore, it shouldn't be a unanimous decision. It should be a split decision.
You won according to all three judges so it a unanimous decision. If you won rounds 1 and 2 but lost round 3 the judges would score it 29-28. They would score the first two round 10-9 for you and the last round 9-10 for your opponent. A unanimous decision is because all three judges had you winning the fight. It's only a split decision when one of the judges had your opponent win the entire fight (not just a round which I think is what is confusing you).

A split decision would occur when two judges scored the bout 29-28 for you and one judge scored the bout 29-28 for your opponent. So two judges had you winning and one had you losing. That's a split decision.
 
# 248 turty11 @ 06/19/14 10:03 PM
are you guys getting into career from the home screen? i think that would cause it to just load the previous, in the same manner nba2k did this year with career modes.

heres the way to navigate to choose from your different careers

 
# 249 reptilexcq @ 06/19/14 11:33 PM
Quote:
Originally Posted by ManiacMatt1782
No you won Unanimously 29-28 on all cards. 2 rounds to 1. A Split Decision is when the Judges disagree about who won the fight, 2 judges pick 1 and 1 Judge picks the other. Most Decisions are Unanimous, Phobia and I had a fight last night that was a 5 round split decision, I won 2 round, pretty clear, he won 2 rounds pretty clear, and 1 round was very close. 2 scored it 1 way, and 1 scored it the other, that is a split decision. Scorecards are never announced by round, they are always announced by judge. If all 3 judges score it the same, they will say that, if there scores that differ, they will announce all scores.
Nevermind...i am just confused. Still confused...
 
# 250 ManiacMatt1782 @ 06/20/14 12:02 AM
Quote:
Originally Posted by GameplayDevUFC
I'll look into the possibility but we actually don't have the animation captured at the moment. I think it was an omission more than an intentional thing to be honest. Might be able to make something work though.

When I first heard of the problem I was thinking of it from a pure BJJ standpoint where I think of a mount escape to be much more likely than a back escape (hip-bump to butterfly to standup which I think is what we have), and therefore not wholly unrealistic.

I've never escaped back without rolling to guard first in real life, but you're right, now that I think of it from an MMA perspective, guys do slide high while striking leaving the back door open quite often.
The thing is, there is an inital transition to butterfly. It would be better if a transition to another position from mount. Mount should be a dangerous place to be. Also once guys gass, there should be a delay between a failed transition and when they can try again, they can keep spamming, and while you can deny it, you can't get much ground and pound going between the spastic attempts.
 
# 251 Rockie_Fresh88 @ 06/20/14 12:07 AM
Started not to get his game because the controls were frustrating

If you're on the fence get this game. Controls aren't nearly as difficult as I thought
 
# 252 turty11 @ 06/20/14 12:08 AM
they might seem hard/annoying at first but it give a solid 5 hours of gameplay and all will be fine with the control layout
 
# 253 DaveDQ @ 06/20/14 12:28 AM
I am understanding some of the design decision more. You really have to sit still to conserve energy. Holding the block button will often keep your stamina dropped, and upon release it will regain. I suppose that was done to prevent spamming the block. There is reward in parrying and countering but I feel if you could just penalize the aggressive puncher for basically throwing without thinking, much progress would be made.
 
# 254 GameplayDevUFC @ 06/20/14 12:46 AM
Quote:
Originally Posted by ManiacMatt1782
The thing is, there is an inital transition to butterfly. It would be better if a transition to another position from mount. Mount should be a dangerous place to be. Also once guys gass, there should be a delay between a failed transition and when they can try again, they can keep spamming, and while you can deny it, you can't get much ground and pound going between the spastic attempts.
I don't disagree with anything you say here...on the surface I really like the cool down period on ground transitions. The thing is, the ground game can feel unresponsive enough at times, and I know there will be push back to the idea because a cool down would make it even more unresponsive, especially to the new user who is spamming everything trying to figure out how to play the game.

In an ideal world to me, all user input would result in an action on the screen no matter what, and the quality/speed/effectiveness of that action is determined by stamina/timing/ratings. The ground and clinch are the farthest from that of any place in our game, although we made some real progress on the ground with strikes overlapping with transitions. I'd prefer to be moving more in that direction than away from it. Having said that, perhaps there is more we can do...or perhaps not and cool down is the only solution without making much bigger changes.

As for the "no getups from mount" thing, the designers have really gone for a symmetric design around the ground positions, likely for the same reasons as above, except where the nature of the sport makes it absolutely impossible. A new user trying to understand the controls knows that L3 is getup no matter what, and won't ever get frustrated not getting a response from their input.

Again, we could probably balance the effectiveness better for different positions.

I keep getting reminded that many of our users, who identify themselves as UFC fans, don't know the names of the different ground positions, let alone what their advantages/disadvantages are. Our goal is to best represent the sport so they can come to understand those differences while at the same time not alienating that segment of our users or the hardcore fans who know what's what. Part of what makes the ground game a particularly tricky problem to solve.
 
# 255 aholbert32 @ 06/20/14 01:05 AM
Quote:
Originally Posted by reptilexcq
Nevermind...i am just confused. Still confused...
It really isnt that complicated:

Unanimous: When all 3 judges agree on who won the fight.
Split: When only 2 of the 3 agree on who won the fight.
 
# 256 davidbix @ 06/20/14 01:26 AM
Quote:
Originally Posted by aholbert32
It really isnt that complicated:

Unanimous: When all 3 judges agree on who won the fight.
Split: When only 2 of the 3 agree on who won the fight.
Also...

Majority: Like split, but the dissenting judge called it a draw. Happens much more often in the game than it does in real life.
 
# 257 turty11 @ 06/20/14 01:28 AM
dev, could it be possible to say, have to different control schemes, where there is the one for how it is now, where people who dont know what to do can still button mash out of situations, and one where it can be set for advanced, persay where every controller input has an action, and the effectiveness of that action is based off stam/rating/timing?

I like the thought of not being able to transition from defensive ground positions every second, because thats when it feels REALY arcadey, but i also would like to be able to throw a hard transition using alot of effort, or if i am low on stamina to just do something to give the top player/ai something to counter-think about instead of me just laying there like a dead fish.
 
# 258 reptilexcq @ 06/20/14 02:05 AM
Quote:
Originally Posted by aholbert32
It really isnt that complicated:

Unanimous: When all 3 judges agree on who won the fight.
Split: When only 2 of the 3 agree on who won the fight.
Ok, I understand now. I was thinking total scores by each round and not by total score for all the rounds by each judge. So when it says "unanimous," i was thinking I must have dominated all rounds. So when i look at the stats sheet, i don't think i dominated one of the rounds lol. Now, i realize that even if i lose one of the 3 rounds, the decision can still be unanimous in favor of me.

But now i want to know, does the judge in the game only give out score of 10 for winning and 9 for losing.....or do they give out 7 and 8 for losing as well? For example, if i was totally being dominated, does the judge give out the score of 7 or 8 and not just always 9 for losing?
 
# 259 aholbert32 @ 06/20/14 02:16 AM
Quote:
Originally Posted by reptilexcq
Ok, I understand now. I was thinking total scores by each round and not by total score for all the rounds by each judges. So when it says "unanimous," i was thinking I must have dominated all rounds. So when i look at the stats sheet, i don't think i dominated one of the rounds lol. Now, i realize that even if i lose one of the 3 rounds, the decision can still be unanimous in favor for me.

But now i want to know, does the judge in the game only give out score of 10 for winning and 9 for losing.....or do they give out 7 and 8 for losing as well? For example, if i was totally being dominated, does the judge give out the score of 7 or 8 and not just always 9 for losing?
I just had a 10-8 score against me 5 minutes ago. Guida knocked me down twice in the round and all 3 judges gave him a 10-8 round.
 
# 260 reptilexcq @ 06/20/14 03:21 AM
Quote:
Originally Posted by aholbert32
I just had a 10-8 score against me 5 minutes ago. Guida knocked me down twice in the round and all 3 judges gave him a 10-8 round.
Well, if the judges give out scores of 8 or 7 for losing as they do in real life, then this mean that even if you're winning the first two rounds with a 10-9 from all judges....you may still end up losing if you play horrible on the third round w/ all judges giving you 10-7. So it's good to know that winning the first two rounds does not really guaranteed winning and it really depends on how dominant or how badly you play in every round.
 


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